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Revamp the Emote Selection

rokurocarisrokurocaris Posts: 1,079 Arc User
edited September 2012 in Suggestions Box
People are still asking for more emotes and they won't stop until they get more. Understandable.
But there is another problem with our emotes that might get in the way of adding more: Instead of having them sorted by categories, like most MMOs have these days, CO has them in one long list. That needs to change, imo.

Take inspiration from CoX for this. Split the long list into many shorter ones. Then it should also be easier to add new emotes, since more wouldn't make the list(s) much longer. :wink:
Post edited by rokurocaris on

Comments

  • deathkn3llqdeathkn3llq Posts: 19 Arc User
    edited September 2012
    It would be good if you can link emotes to certain events (listed below)

    1) Defeating the boss (last hit that kills)
    2) Changing the role
    3) One shot critting a mob
    4) Winning a PVP match
    5) Turning the fight (that one heal/buff/cc) that saves the group

    This is purely optional but It could add personality to your champion that auto emotes would bring :)
  • sockmunkeysockmunkey Posts: 864 Arc User
    edited September 2012
    It would be good if you can link emotes to certain events (listed below)

    1) Defeating the boss (last hit that kills)
    2) Changing the role
    3) One shot critting a mob
    4) Winning a PVP match
    5) Turning the fight (that one heal/buff/cc) that saves the group

    This is purely optional but It could add personality to your champion that auto emotes would bring :)

    I read this, and all I can envision is the horror of expanding the options for photo bombers. *shudders*

    So...while, I support it. Its not without a slightly icky feeling. :biggrin:
  • theapygoostheapygoos Posts: 384 Arc User
    edited September 2012
    while more emotes would be nice, lets have a working game first
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