This build is scheduled to hit PTS at 7:20pm, 8/26/2014
You can find release notes for previous unreleased PTS patches by using the link(s) below:
FC.31.20140602.29FC.31.20140602.28FC.31.20140602.27Release Notes for FC.31.20140602.33:Preview:- The female Emblem Headphones no longer bounce!
- Knock-off water balloons can no longer be sold.
- Concertgoers aren't all up in the Gold Bonus Vendor's personal space.
- The UNTIL shuttle's color scheme has been adjusted.
Release Notes for FC.31.20140602.32:Preview:- The Reawakened Automaton has been disabled for this build. It will return to PTS later this week, along with the final part of Steel Crusade!
- September's Gold Bonus reward has been added to the Gold Bonus Vendor.
- The Cake/Sapphire Anniversary event has been enabled! New tiers of perks have been added for opening presents and throwing water balloons at people.
- The Crate of Regenerating Water Balloons has been added to the Debugger.
- The UNTIL Shuttle has been added to the Debugger.
Bug Fixes:- Louisa Kohl's Brain had a section in the end room that had no sound and didn't display properly on the minimap. Fixed.
Please format any bugs you find in the following format:Bug
Where it happens
What happens
Please stay on topic in this PTS thread. We use bug reports from this thread to decide whether a PTS build is ready to go live, and so we need to make sure we're seeing everything in it. Please do discuss the changes, but if you find yourself writing about something that isn't specific to what's on PTS, then that should probably go elsewhere.
In particular, do not report bugs from the live game in this thread, unless they are impacted by changes in the PTS build.
Comments
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also
The emblems on the headphones flicker if ear size is set to nearly zero, maybe consider spacing them out from the headphones very slightly
the best kind of signature
P.S. Would also love to see some more glitter stuff added. maybe a vest, skirt/ long dress, or helmet.
It looks like just another clone of the mammoth line. Worse, it's a boring grey. No sex appeal at all.
If we can't customize these things, please make it blue and white, the UNTIL colors. And afix an UNTIL logo.
Immersion and the in-game fiction is important. Please give it some thought.
While you can't create one, if you have an automaton AT already on PTS, it still has the old powerset and doesn't force a respec. Does look like the powers have been pulled for FFs, though. Not sure it's worth doing anything about it if you're going to be putting up another version later this week.
It would help significantly if you put the presents on the Debugger. While it appears that you are simply reusing last year's present reward table (for the most part - the Until Shuttle, perhaps?), with 1 present per toon per day right now, it's impossible to bug check or provide any commentary.
If in fact you are reusing the old table, could you at least make some minor changes to some of the costume unlocks?
Was surprised not to see a new lockbox too.
You're not alone. They're awful - it's a grey mammoth as a Mark I Z-store special without the 10% bonus and without any other changes.
I know you folks are (hopefully!) busy on the Mechanon stuff, but the UNTIL coloring suggestion is a very good one.
Still can't see 3/5 of the Eye Aura Pack 2 auras.
Unless this UNTIL vehicle is going to be a drop for the mission chain, put more effort into it. Stop filling up the Z Store with trash.
Its like you are hoping players will accidentally waste their Zen on a vehicle with awful stats. This will only discourage them from making purchases beyond that point. Unless you DO want players to come, waste their money on misdirection, then leave because the prices in this game are ridiculous.
I've seen it happened with your aura sets. Players buy the first, see that its not account wide and then never buy anything ever again.
What: I presume (as my zstore emblems arent visible on pts) but like the City Defender set Urban Jacket, and the Sci Fi Soldier chest, purchased emblems and perk emblems are not available on emblem sections of these items. Given the zstore ones may be actual cash purchases they should always be available players.
Also there is an unusual "wobble" effect on the ear cuffs. Not sure if this was intended but looks a bit odd.
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Make it the
UNTIL Sky Carrier
and we have a deal.
And playing by myself since Aug 2009
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And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Edit:
Tested the new stuff. I like the new headphones. Looks like they're safe from clipping issues, though as previously statesd in this thread, emblems are impossible to test on the PTS in its current state. Being able to use Zstore emblems with Everything would seem to be important. A neck version would also be awesome.
The UNTIL shuttle is very drab. I would tend to agree that is should have some light gray, and definitely an UNTIL symbol. Also...while you're in the market, could we get a matched VIPER shuttle? Thats the one I want. Green and gold, VIPER symbols, etc. Also, loadout for this particular shuttle looks unusually crappy.
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Release Notes for FC.31.20140602.33:
Preview:
The new shuttle looks alot better. Still not sure about it being a MK I, is it going to be free or something?
This one missed the build kickoff. Fixed next build.
Reasons.
On a brighter note: the shuttle looks good and I'm always down for more Anniversary Gift perks.
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I checked with Gar about this. A couple of Steel Crusade bugfixes haven't hit PTS yet. We have a fix for this bug, but you haven't gotten it yet.
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Those reasons are probably that it will be a drop somewhere in the game or will be added to the Z Store. Mark II vehicles are from lockboxes and the Drifter.
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Bug: Sparkle, Streak and Sharp Eyes auras do not appear unless you set your "Visual fx quality" setting to "High" and THEN equip them. You can change your Visual fx quality after they appear and they will still be visible. They will be visible until you change zones.
Also you won't see them on others unless your Visual fx quality is on High before they put them on.
Why are these auras tied to the High setting? Fix these please so they are visible on all "Visual fx quality" levels.
Unfortunately, that might require not a change to the Auras themselves, but the entire graphical system. Which would be a lot harder than changing the Aura. Problem is, the Eye Auras are relatively small, coming from a relatively small emanation point and with a relatively light opacity (so they aren't seen through the back of your head). It might just be too small to 'fix' the issue without overhauling the entire graphical system of CO.
Anyway, if you can handle it, I'd recommend playing with high fx options, anyway. I usually play with High fx, and lower Shadows and Reflections to cut down on lag (among other tweaks, mess around with your advanced options some time!)
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That...would make a lot of sense actually.
I'm cool with that.
they already said pretty early on, that third part of mission wasnt available. so no NPC.
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Its definitely an issue that can be fixed as the auras aren't set to be visible on lower settings, at least not be activated unless on a higher setting first.
Its not an issue about overhauling the entire graphics engine, otherwise all auras would have this issue.
It's a cool idea, but the schedule was too tight. The September Gold bonus becomes available on September 1.