Updates: Completed the updated power Chain Lightning So I am curious as to the opinions on the current Power Table template. The existing table has all the information relevant to most powers. All powers have activation times, all powers have methods of activation (Click, Maintain, charge, tap, etc..), targeting type, etc..
I am a fan of what you have constructed in order to portray the information here. Also the addition of a gif (which I seemed to have missed) is very welcome!
My question is if more information should be added to these tables. I noticed edits that added in Area of Effect which I initially thought was a binary question as to whether a power was or was not an AoE. The purpose was provide the range of the aoe of a power - 45ft cone, 15ft sphere, whatever the range of the area of affect. Until now, that was included in the "Range" section or under "overview" or "ranks" if ranks affected it.
Additional information seems like a good idea, but the power table could get rather long and cluttered with more additions. Most powers are not AoEs. Most powers do not have Charge or recharge times or a listed duration. These are all good bits of info that should be included on the power page, but what about on the power page template which is for the most part comprised of information ALL powers have (i.e. Energy cost).
So, opinions? Should we include as much information as possible or limit what goes in the table and include the information else where? Or ideas on what to combine into a single section? Or should we have different templates for different powers (AoE, Sigils, Pets?)? The current power table is largely based off the old wiki.
Additional information like that, is perhaps something which should be added to a "Notes" section, which gives more informal information surrounding a power and little quirks it has.
At present the main information surrounding this example, is enough to not be a drag to have to read or understand and has a very helpful and appropriate visual.
A "Notes" section could be added after Images (I'd actually recommend moving the Images section into the Overview section, to encourage the rest of the page to be read)
I changed the Overview section to include a gif in the Chain Lightning page just to see how it looks. It looks weird to have an images section in the overview, so I just put the gif in. I am not sure how I like it, or the fact that there is nothing that is needed to go down in the images section now Ideally players would submit images to show off the powers in game but I didn't get a huge response last time.
Update:
Finished Sigils of the Storm. If anyone knows an accurate in game duration of the sigils let me know. I don't have anything at the moment beyond timing it myself.
Added default parameters to powertable template. Now a simple dash "-" should appear for values where nothing was entered. Also added default parameter of "Blank Power.png" to the power images. That will be the place holder until a power has its icon uploaded. Example (until I update this page! )
Updated Two-Gun Mojo since the last up date to the power. Of note... we have numbers for Rank 3 Two-Gun mojo's Bullet Spray advantage even though it is impossible to have rank 3 and the advantage at the same time
Furious (the information here may be incomplete but is accurate as far as I know).
Powertable template was altered again. Parameters now have a default dash "-" so that if no parameter is passed in, a simple dash will be shown. No more seeing {{rechar}} for missing parameters!
Powertable also has "Blank Power.png" added to the {{image}} parameter as placeholder. There is now a generic Champions logo power for any power that has not had its icon uploaded and put in place.
I made a change to Chain Lightning so the gif demonstration was shown higher on the page. Not sure I like it or not... good point about seeing it earlier making the power more appealing potentially, but I'm not completely sold on it yet haha. The image section would be empty for now and making an image section so early looked a bit odd. I tried to make the image size fit nicely under the powertable, but it still feels slightly out of place.
The wiki sure has come a long way. But I do have one suggestion. Forgive me if it's already been mentioned, as I haven't read the whole thread, just did a search.
Have you considered putting a responsive template on the wiki site?
Nah, those aren't vandals. At the beggining, when the wiki was first created and had its first power pages created, @chalupaoffury made that old base template. After some time the wiki team has been filling the powers' pages in the time.
Useful Guides about Archetypes and General Gameplay of the Game Click Here
As much as I hate to refer to Wikipedia for these kinds of topics, it looks like they've got a pretty decent and concise explanation of responsive web design:
In a nutshell: A responsive page is one that resizes and if needed, reorganizes itself, dynamically to fit into the viewport of a web browser. This is different from the old method of having an alternate layout for mobile devices as it also works when resizing the browser window on the desktop or using zoom functions.
Since the wiki has layout templates for the CSS, it should be relatively easy to find a responsive template that works. (Relative being the key term. You may have to make tweaks depending on differences in the templates.) I found at least one on a quick search last night, but forgot the name of it.
Hey guys today I've been adding the new fire stuff for the wiki. Also added a page for the Blazing AT. The only thing missing is the Meteor Blaze power and the new fire power icons.
Useful Guides about Archetypes and General Gameplay of the Game Click Here
Hey guys today I've been adding the new fire stuff for the wiki. Also added a page for the Blazing AT. The only thing missing is the Meteor Blaze power and the new fire power icons.
> @jasinblaze said: > I was looking over Ice Shard, I think you may want to change this. I think someone is messing with the page - - "Tacoportation"? > > it's a placeholder from template, it means no one ever put the power in, the wiki accepts new writers if you are interested.
Oh okay, I thought someone was messing with it. TY for the info. As far as being a writer, I have just started the game so I am still learning.
I've begin to make a comprehensive mod page that will list ALL THE MODS in table form. I suggest using anchors from other pages to link to the corresponding sections. The main page still links to the category page, from there you are linked to a section on the Mods Page
Updates:
Added all Utility Mods (that I am aware of) to the Mods page.
These tables are missing values. If someone could pass them to me I could easily plug them in, but atm I don't have the resources or time to find where each mod drops and what each rank gives.
Added all the utility mods I could find to the Utility mods template and Utility mods section
Added all the utility mods I could find to the Offense mods template and Offense mods section
Added all the utility mods I could find to the Defense mods template and Defense mods section
Made all the table collapsible so you could navigate the page easier. I've left them un-collapsed for now since I think it looks nicer this way, and because the idea is the user will navigate via the welcome page, to the mods category, then to the corresponding section on the Mods page. The mods will be front and center for them to view. Feedback (especially for mobile) on this would be appreciated.
Added icons to all the mods
@markhawkman Added where to obtain many of the mods. We still need more info on stats and locations of mods.
Is there a sample page for individual items? I know there are some for gear and for factions, npcs, some other stuff. However, I'm thinking more along the lines of stuff like Destreum Bearings, mission items, or resource boost. Stuff along those lines.
How do the Zone pages work? I ask for two reasons. The first is with Lemuria. The interior of the Aegir is in a weird place where while it doesn't have a popup neighborhood name, it has most of the other attributes like a music change and multiple contacts that a simple interiors usually don't. But the bigger issue is QWZ. While I believe that the current wiki zones are extractions from the old Wiki, this does need to be added. Just...how do we set it up?
"Interesting builds are born from limitations not by letting players put everything into one build."
How do the Zone pages work? I ask for two reasons. The first is with Lemuria. The interior of the Aegir is in a weird place where while it doesn't have a popup neighborhood name, it has most of the other attributes like a music change and multiple contacts that a simple interiors usually don't. But the bigger issue is QWZ. While I believe that the current wiki zones are extractions from the old Wiki, this does need to be added. Just...how do we set it up?
Create individual mission pages in the QWZ using the template. Create a separate page listing all these pages, or just link to a new category [[:Category:Qliphothic Warzone Missions]] and include all the missions in the QWZ with the [[category:Qliphothic Warzone Missions]] tag.
Where did the icons for the other zones come from?
Those were my creation (Ralnautikuus in the list of wiki team/editors)
Basically, all I did was go to the zone in the game and find the most memorable spots to take screen shots. Cropped the pics and uploaded them.
Where did the icons for the other zones come from?
Those were my creation (Ralnautikuus in the list of wiki team/editors)
Basically, all I did was go to the zone in the game and find the most memorable spots to take screen shots. Cropped the pics and uploaded them.
Jaaz, that would make generosity (and CO) an expensive hobby.
Markhawkman, no worries, brother. Maybe they were nerfed. I was understandably disappointed, though. I thought I'd save my fellow players $25 bucks. $50 when its not on sale.
Jaaz, that would make generosity (and CO) an expensive hobby.
Markhawkman, no worries, brother. Maybe they were nerfed. I was understandably disappointed, though. I thought I'd save my fellow players $25 bucks. $50 when its not on sale.
Oh wait... You're talking about the antiquated relics.... I think maybe the numbers changed when Kais added them to the GCR store. In the old days they went from rank 1 to 5, now it's 1 to 9.
Wait that can't be it. You were talking about the rank 8 and 9 versions. Kais may have done a second balance pass though.
I had planned to do more QWZ stuff got sidetracked by work and other things. However, I did take a few zone screenshots when I was gathering info if you think they're usable. I still plan to try to get mission info done but it may take a while.
"Interesting builds are born from limitations not by letting players put everything into one build."
Jaaz, that would make generosity (and CO) an expensive hobby.
Markhawkman, no worries, brother. Maybe they were nerfed. I was understandably disappointed, though. I thought I'd save my fellow players $25 bucks. $50 when its not on sale.
Oh wait... You're talking about the antiquated relics.... I think maybe the numbers changed when Kais added them to the GCR store. In the old days they went from rank 1 to 5, now it's 1 to 9.
Wait that can't be it. You were talking about the rank 8 and 9 versions. Kais may have done a second balance pass though.
Markhawkman, this is definitely new information. I just upgraded a couple of weeks ago when the sale was on.
I had planned to do more QWZ stuff got sidetracked by work and other things. However, I did take a few zone screenshots when I was gathering info if you think they're usable. I still plan to try to get mission info done but it may take a while.
The easiest way to capture any info from the game is to get an app/sw that will take screenshots and save them. Something that works in the background because screenshots in game will only capture characters and environment, not controls or info boxes. I use a program called Snapper.
The easiest way to capture any info from the game is to get an app/sw that will take screenshots and save them. Something that works in the background because screenshots in game will only capture characters and environment, not controls or info boxes. I use a program called Snapper.
You can also the in-game command /screenshot_ui as well.
Do people want a separate page for Valerian Scarlet as a contact? I ask mostly because she uses a different costume as one.
> @soundsrisky said: > > Do people want a separate page for Valerian Scarlet as a contact? I ask mostly because she uses a different costume as one.
Personally, I would build the villain page as the main one for her, and a second page for Valarian Scarlet (Contact) with links between the the two. This way all the data for her two 'aspects' are complete and contained.
Comments
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At present the main information surrounding this example, is enough to not be a drag to have to read or understand and has a very helpful and appropriate visual.
A "Notes" section could be added after Images (I'd actually recommend moving the Images section into the Overview section, to encourage the rest of the page to be read)
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
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Update:
UPDATES: Created/altered the following pages
- Sigils of the Storm
- Furious (the information here may be incomplete but is accurate as far as I know).
- Powertable template was altered again. Parameters now have a default dash "-" so that if no parameter is passed in, a simple dash will be shown. No more seeing {{rechar}} for missing parameters!
- Powertable also has "Blank Power.png" added to the {{image}} parameter as placeholder. There is now a generic Champions logo power for any power that has not had its icon uploaded and put in place.
- Updated the Two-Gun Mojo page to reflect its most recent updates.
I made a change to Chain Lightning so the gif demonstration was shown higher on the page. Not sure I like it or not... good point about seeing it earlier making the power more appealing potentially, but I'm not completely sold on it yet haha. The image section would be empty for now and making an image section so early looked a bit odd. I tried to make the image size fit nicely under the powertable, but it still feels slightly out of place.Have you considered putting a responsive template on the wiki site?
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I went to the page about Guard, but it talks about Tacoportation and burritos.
https://en.wikipedia.org/wiki/Responsive_web_design
In a nutshell: A responsive page is one that resizes and if needed, reorganizes itself, dynamically to fit into the viewport of a web browser. This is different from the old method of having an alternate layout for mobile devices as it also works when resizing the browser window on the desktop or using zoom functions.
Since the wiki has layout templates for the CSS, it should be relatively easy to find a responsive template that works. (Relative being the key term. You may have to make tweaks depending on differences in the templates.) I found at least one on a quick search last night, but forgot the name of it.
> I was looking over Ice Shard, I think you may want to change this. I think someone is messing with the page - - "Tacoportation"?
>
> it's a placeholder from template, it means no one ever put the power in, the wiki accepts new writers if you are interested.
Oh okay, I thought someone was messing with it. TY for the info. As far as being a writer, I have just started the game so I am still learning.
- Updated the page for the Hearth Fire Passive
March 12th Updates:Updates:
- Added all Utility Mods (that I am aware of) to the Mods page.
- Added all Offense Core Mods to Offense Core Mods Table template. Added the template to the Offense Cores section of the Mods Page
These tables are missing values. If someone could pass them to me I could easily plug them in, but atm I don't have the resources or time to find where each mod drops and what each rank gives.I know Venomous was part of a Masterkey bundle in the past, but that wasn't the only source. what other source is there?
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It is completed for the most part, but I need accurate stats for the villain info boxes.
- Started on Primary Offense
- Started page for Primary Defense
If anyone wants to contribute stats so I can plug them in, that'd be nice.Update March 25th
- Justice Gear page
Other legendary gear is available via the Primary offense/defense/utility pages, but each set will have its own page.Update March 27th
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-Sterga
Once a QWZ page is created, add it to the Locations page.
http://www.championswiki.com/index.php?title=Locations
and a half-empty page:
http://www.championswiki.com/index.php?title=Qliphothic_Warzone
Still need:
finish the list of neighborhoods in QWZ
icon for the zone,
maps for the zone
and yeah, fill out the mission lists
fill out the perk list.
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Those were my creation (Ralnautikuus in the list of wiki team/editors)
Basically, all I did was go to the zone in the game and find the most memorable spots to take screen shots. Cropped the pics and uploaded them.
championswiki.com
championswiki.com
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championswiki.com
i'll try to make one this weekend, i made the original icons
I'm writing to let you know the severity core numbers aren't correct. Rank 8 adds 4.9 percent to severity. Rank 9 adds 5.1 percent.
I spent $25 to learn this last week. I thought I would share.
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Markhawkman, no worries, brother. Maybe they were nerfed. I was understandably disappointed, though. I thought I'd save my fellow players $25 bucks. $50 when its not on sale.
Wait that can't be it. You were talking about the rank 8 and 9 versions. Kais may have done a second balance pass though.
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-Sterga
Markhawkman, this is definitely new information. I just upgraded a couple of weeks ago when the sale was on.
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The easiest way to capture any info from the game is to get an app/sw that will take screenshots and save them. Something that works in the background because screenshots in game will only capture characters and environment, not controls or info boxes. I use a program called Snapper.
And the images are great!
championswiki.com
You can also the in-game command /screenshot_ui as well.
Do people want a separate page for Valerian Scarlet as a contact? I ask mostly because she uses a different costume as one.
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>
> Do people want a separate page for Valerian Scarlet as a contact? I ask mostly because she uses a different costume as one.
Personally, I would build the villain page as the main one for her, and a second page for Valarian Scarlet (Contact) with links between the the two. This way all the data for her two 'aspects' are complete and contained.
championswiki.com