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Champions Wiki

chalupaoffurychalupaoffury Posts: 2,553 Arc User
edited February 2017 in Champions Online Discussion
Greetings!

As many of you know, a small collective of us players has been pushing for a while now to get a wiki going. The work Lohr did in curating the old one has been absolutely amazing, and she deserves a TON of respect for keeping it up as long as she did, but it's clear that ship has sailed. We've also been back and forth with PWE about getting an official one set up, or getting one sanctioned, but after a lot of discussion? What we came to is this: We can't really delay any longer. The community has an imperative need for a wiki, and not having one is seriously impacting the game as a whole.

With this in mind, a few of us are now attempting to fix the issue. Jasinblaze, myself, and a few other volunteers are now in the process of generating a new wiki, and a Wordpress for game guides. It will be entirely volunteer organized, and community led, under the idea that the people who know the game best are those who play it and love it.

For the moment, we're sorting out permissions on the wiki and prettying it up a bit, so it's not open to submissions. However, we *are* looking to pick up a few contributors. We'll be reaching out to select members of the community with a proven track record of knowing the ins and outs of the game, for guide information. If you think you can help, or want to try to write a guest guide, feel free to contact one of us on the boards or in game. If you feel like helping to sort out some numbers for powers, by all means. Send a message.

For bookmark purposes, the new wiki is located at www.championswiki.com/ . The guide blog will be located at http://guides.championswiki.com/ . Obviously at the moment they're bare bones, and we request that everyone hold off making edits while we get the software up and running the way we want it.

Happy hunting!

edit: for those wondering, our in game handles: @eviltaco, @jasinblazing, and @ralnautikuus.
Post edited by biffsmackwell on
In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
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Comments

  • shieldtowershieldtower Posts: 1,208 Arc User
    edited August 2014
    Good to see someone taking initiative and getting a project going.
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  • stergasterga Posts: 2,350 Arc User
    edited August 2014
    I hope someone makes a pretty layout for the MediaWiki and WordPress sites. Someone that knows how to make layouts for both bits of software. I'm shallow like that.

    +1 for having a wiki again (soon).
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  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited August 2014
    It's in the works. We're gonna be reskinning both to more match the overall feel of CO. I'm an ex web dev, and a few volunteers with wiki experience have stepped forward. :D
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • theravenforcetheravenforce Posts: 6,566 Arc User
    edited August 2014
    However, we *are* looking to pick up a few contributors. We'll be reaching out to select members of the community with a proven track record of knowing the ins and outs of the game, for guide information. If you think you can help, or want to try to write a guest guide, feel free to contact one of us on the boards or in game. If you feel like helping to sort out some numbers for powers, by all means. Send a message.

    For bookmark purposes, the new wiki is located at www.championswiki.com/ . The guide blog will be located at http://guides.championswiki.com/ . Obviously at the moment they're bare bones, and we request that everyone hold off making edits while we get the software up and running the way we want it.

    Happy hunting!

    Heya.

    With regard to helping out. I can certainly lend a hand with providing information for powersets in general. I've previously compiled some information on the recent additions to CO which were added to the old wiki but as that went down so did the information. However for reference purposes I still have the information to hand.

    At the moment, this covers:

    - New Telepathy mini set

    - New Laser Sword mini set

    - New Fire (Rimefire)

    - New Force (Redirected Force)

    I have the information in the style of the old wiki with values based on a lvl 40 with no gear/super stats/innate talents/talents and in hybrid as per usual.

    I am also free to collect information on other powers and provide information if necessary. (Crowd Control System, Stats, Powers, Missions, In game Lore, Perks etc).

    I'd be happy to help!

    Due to some issues on my end...contacting me may be a little tricky at this point in time due to RL mess (besides technical issues).

    So if you wanted you could forum message me and we can sort out a means of communication for the time being or whenever this information is needed by.

    That being said I do hope to have things sorted out this week at the very latest.

    Thanks in advance :wink:
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited August 2014
    I'll send you a mail. :)
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • jerax1011jerax1011 Posts: 956 Arc User
    edited August 2014
    I'm not a webpage wiz but I'd love to help with an extra set of eyes for the editing part and whatever odds and ends I could chip in on... I think it's really great that you and other folks have taken up this project for the good of the community ^.^
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  • kojirohellfirekojirohellfire Posts: 2,045 Arc User
    edited August 2014
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  • mrhinkypunkmrhinkypunk Posts: 1,569 Arc User
    edited August 2014
    .:

    You forgot one new power: Fluidity.

    I'll be happy to help it in any way I can, I've never been much of a Wiki page writer or anything though. <_<
  • flowcytoflowcyto Posts: 8,927 Arc User
    edited August 2014
    I'm a bit too busy atm w/ other projects to contribute directly, but GL w/ this. Glad someone is taking the initiative.
    ________________
    <CO docs> .: Petco :. // Base DPS Sheet (older power data) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • morigosamorigosa Posts: 694 Arc User
    edited August 2014
    Neat! Good luck! I probably can't (read: am too lazy to) contribute much directly, but I could be convinced to, oh, write up a mini-guide to Vikorin's Lair or the like...
  • spinnytopspinnytop Posts: 13,899 Arc User
    edited August 2014
    You forgot one new power: Fluidity.

    I'll be happy to help it in any way I can, I've never been much of a Wiki page writer or anything though. <_<

    As a pvper it is your duty to help. After all, who knows more about how this game works than the people who go toe-to-toe with its systems?
  • someguywhoplaysgamessomeguywhoplaysgames Posts: 1,672 Arc User
    edited August 2014
    I'll send out a mail.
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  • mrhinkypunkmrhinkypunk Posts: 1,569 Arc User
    edited August 2014
    spinnytop wrote: »
    As a pvper it is your duty to help. After all, who knows more about how this game works than the people who go toe-to-toe with its systems?

    Well I'd name the people who get it to stand still so they can force their way in and see what lurks inside. -_-

    I remember there were a lot of things you find in PvP such as the use of LoS and power rotations which are also of use in PvE yet I've never really seen it written in neither a guide or on the old wiki. I don't know what you guys would think but it may be interesting once we get all of the wiki back in place again we can add a tips section to each power just to give a little deeper info on things people may be interested in testing themselves. It also may give people ideas for more new and unique builds.

    I've recently been finding out a bit more with the power Mind Link, it's limited to 6x your ego number which I didn't know until recently. Also it appears to sometimes proc twice in the internal 0.5 second CD when you use an AOE to proc the additional damage effect. This means that technically if you have 400 ego and find a friend to be able to hit around 2400 per hit with an AoE attack and you use Mind Link in theory you could see at least 4.8k DPS, if it procs twice it'd be at 9.6k and if (what I haven't tested yet) it procs even more than twice, say 5 times due to the aoe hitting 5 people you'd be looking at 24000 DPS 50 ft AOE.

    It's a gimmicky power however it looks cool and if used along with a team mate at the right times you may be able to get some nice damage in AOE. If people know about what options the have with specific powers and how they can be used it may allow them to create some really interesting stuff. The old wiki was what I created my Ice Form SR build from.
  • zedbrightlander1zedbrightlander1 Posts: 3,797 Arc User
    edited August 2014
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  • selpheaselphea Posts: 1,256 Arc User
    edited August 2014
    Nice work on the wiki! I'll be away this week but lemme know if I can do anything to help after.
  • jimhsuajimhsua Posts: 1 Arc User
    edited August 2014
    I could provide some short guides, as well as a lot of intense math. Let me know if any of that is useful. :p
  • nephtnepht Posts: 6,863 Arc User
    edited August 2014
    Yeah they where talking about this on the forumites channel the other night. I seriously hugged the nearest Pug when I seen this :D
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  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited August 2014
    Put a bunch of work into skinning the wiki over the last few hours, it's getting there.

    For those of you with a bit of web development ability that are curious, I'm basing the wiki's skinning on the 960 Grid System . I found a template that fits well enough to base it on, because writing one by hand would have taken WAY more time than I'd care to put into this at the current moment. The upshot is, it's modular and just about any web dev can step in and understand what the hell is going on. Sadly, I'm without any of my tools at the current moment, so a lot of it had to be compiled or edited by hand. I'm trying to keep the theme somewhat bright, to counter the murky purple fugly that the forums have descended into. Hope that's ok with y'all.

    We seriously appreciate the offers for help, a lot of that sounds pretty legit. Actually, the tips on how powers actually function and ways to get more use out of them was something we'd wanted to make a reality. While the lore is VERY important, it's a goal of this project to also make understanding the underlying mechanics a bit easier for new players. A lot of how the game works right now is a bit mysterious, as evidenced by the fact that we *just* got confirmation that tooltips lie when it comes to power activation times.

    I guess the best that I can say is: we're hoping to clear up a lot of that information.

    As far as guides are concerned, what we're specifically going to probably look for first? Strategies and tips for each alert boss, and the rampages. Lairs. Anything besides that is fantastic, but the common "Why do I always wipe when X happens" questions are the ones we're looking to clear up first. Obviously, power guides are also going to be key. How to get good results from specific frameworks, that sort of deal.

    Figured I'd check in and let y'all know what's going on. After the wiki's looking *mostly* how I'd like it to (we're getting there) the very first thing on the agenda is power lists and frameworks. Anyone who wants to help with that, give a yell. We're looking for figures (tooltips are fine for now) on each power, at each rank, without any specs or stats or anything like that. I'll be putting out a call when that's completed for shots of players actually using said powers. So, I guess get those screenshots ready. :)
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • deadman20deadman20 Posts: 1,447 Arc User
    edited August 2014
    Excellent, I think I'll try compiling all of the powers and their stats to try to contribute to this. Unless someone else is on that already. :rolleyes:
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  • flowcytoflowcyto Posts: 8,927 Arc User
    edited August 2014
    We're looking for figures (tooltips are fine for now) on each power, at each rank, without any specs or stats or anything like that.
    To save people the trouble of repeating some work that's already been done, ya can ref the base dps sheet in my sig (main revision is for getting the 'real' delay/activation times, and to re-do the pets section).

    all powers were tested w/ no: stars, TPs on, gear, or SSs. 5 in each main stat. Lvl 40 FF Hybrid. R1s only for most, but higher ranks on the dmg stats are multiplied by 20% and then rounded.

    Won't cover all powers atm and not all aspects of them, but most aspects for the damaging ones. If ya need clarification on the spreadsheet notes or w/e, just shoot me a pm and I'll check in when I get time. There's tons of weird quirks and special notes to the powers, so have fun keeping track of it all- I know I did :p
    ________________
    <CO docs> .: Petco :. // Base DPS Sheet (older power data) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited August 2014
    Ravenforce called the new telepathy stuff, I guess she already had the info saved. I was gonna get on it next, but hell. If you wanna pick a set and go with it, by all means. Just point out if you're starting a set, so nobody else toe steps.

    FYI, to those interested in contributing, we've got a channel set up in game. "champswiki". Feel free to join if you wanna pitch in.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited August 2014
    flowcyto wrote: »
    To save people the trouble of repeating some work that's already been done, ya can ref the base dps sheet in my sig (main revision is for getting the 'real' delay/activation times, and to re-do the pets section).

    all powers were tested w/ no: stars, TPs on, gear, or SSs. 5 in each main stat. Lvl 40 FF Hybrid. R1s only for most, but higher ranks on the dmg stats are multiplied by 20% and then rounded.

    Won't cover all powers atm and not all aspects of them, but most aspects for the damaging ones. If ya need clarification on the spreadsheet notes or w/e, just shoot me a pm and I'll check in when I get time. There's tons of weird quirks and special notes to the powers, so have fun keeping track of it all- I know I did :p


    Oh, that'll do nicely. :D Thanks!
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • pantagruel01pantagruel01 Posts: 5,733 Arc User
    edited August 2014
    While numbers have changed, a lot of stuff could probably still be scraped from the web archives of the old wiki. Are you doing that?
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited August 2014
    It was specifically requested that we NOT scrape from the old wiki. I'm respecting the wishes of the people involved, so it's going to be redone by hand. Shouldn't be too long of a process for the basics, however.

    The only long term concerns for this are the lore/perks, but we'll cross that bridge when we come to it. :)
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • stergasterga Posts: 2,350 Arc User
    edited August 2014
    Grid? Hmmm.... The template I used for my Wordpress theme had a grid system. I ripped that **** out and replaced it with something that actually works the way I want it to with much less code.

    I don't know if you've ever used wordpress before, but you need to either disable comments or have a good filter. Otherwise, you'll get a boat load of spam bot comments every single day. If you're making a theme from "scratch" I recommend Bones. It's under the WTFPL, so you can butcher it however you see fit. It uses SASS and has multi-screen support. Which means it won't look like crap in a phone if you set up the style sheets right.
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  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited August 2014
    I don't mind grid, it works well enough in mobile devices and tablets, which was really a concern. I'd rather make the whole thing elastic and code it by hand, but that'd take a lot more time than I'm willing to put into design right now. Once we get pages up and running, though, it's more than possible I'm gonna hand build everything. Grid's code is a bit of a mess, but if people aside from me ever pick up the project and work with it, it'll probably be easier for them to figure out. Modular's cool, and at least that code base has a pretty good amount of tutorial available. Anything I script from hand has the risk of people who don't understand how I code just breaking the entire thing. You sound like you've done web dev, you know what I'm talking about lol.

    I'm actually more on the wiki side of things ATM, although I'm willing to lend my efforts into skinning the wordpress as well. Another admin is taking charge of that, I'll let him make his introductions and such as far as what he has planned. Bones looks pretty decent, though. Since I'm handling a lot of the back-end design stuff I'll bat the idea around with him and a few of the others. See what he thinks, since that's his project. For that, I'm just the code monkey. :)

    You're 100% right about the spam bots though. It'll be a fun balancing act, having to manually approve every comment will get old rather quickly. We'll have to sort something.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • jasinblazejasinblaze Posts: 1,359 Arc User
    edited August 2014
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