Don't use "-powertrayexec 14" (with the minus sign) when you turn it off. It should be "+powertrayexec 14" again (with a plus sign). If that doesn't work, try it with "++" instead of a single "+" in both places.
Or use "powertrayexec 0 14". In that syntax, 0 means off, 1 means on.
Or use "powertrayexec 0 14". In that syntax, 0 means off, 1 means on.
I can get this to work on the PublicTest server but not the Live server. For me on Live
"PowerTrayExec 1 14" acts like a toggle. While "PowerTrayExec 0 14" gives me an error message.
Oddly enought I can't seem to get the "-", "+" or the "++" syntax to work on Live at all.
Have not tried PublicTest yet.
I could of sworn the 11/24 patch added a way to change your character's Mood using a slash command, but All mention of it eludes me now. Was I hallucinating, or was this added? I even clearly remember it saying how it was now "free" and didn't require you to pay in the Tailor. I verified moods are now free, but what is the UI command to do this?
Are you guys serious; is this archaic DOS like command typing the only way to change our keybinds? How do I find a list of my keybinds; I chose the default set up for champions; but I want to change my Q and E keys with my A and D keys and I dont like the Tab targetter and want to change that one; but it took a while hitting keys to just find out that Z throws something you picked up and I dont want to mess up my keybinds by deleting some key bind without knowing what it is; I am grateful for any interface help that you guys can provide as I just started the game and am reading everything in sight to find some much needed answers.
I found out some of the uses of the /powerexecid command: activating Action Figures
powerexecid 1 10 = Mini Mega Destroid
21 = Rowdy Randy
22 = Bug Hunter
23 = Doctor Silverback
24 = Defender Power Armor
35 = Nasty Nick
67 = Jumbo
I could of sworn the 11/24 patch added a way to change your character's Mood using a slash command, but All mention of it eludes me now. Was I hallucinating, or was this added? I even clearly remember it saying how it was now "free" and didn't require you to pay in the Tailor. I verified moods are now free, but what is the UI command to do this?
Just takes a little research on the patch notes page. It was in the 11/13 patch. Here you go:
Are you guys serious; is this archaic DOS like command typing the only way to change our keybinds? How do I find a list of my keybinds; I chose the default set up for champions; but I want to change my Q and E keys with my A and D keys and I dont like the Tab targetter and want to change that one; but it took a while hitting keys to just find out that Z throws something you picked up and I dont want to mess up my keybinds by deleting some key bind without knowing what it is; I am grateful for any interface help that you guys can provide as I just started the game and am reading everything in sight to find some much needed answers.
thank much in advance.
Basic keybinds can be easily changed via the options/keybind menu (found by clicking one of the buttons around your minimap). More complicated stuff, and items that aren't supported by the keybind menu found there, can be changed by using "archaic" commands in your keybind.txt file.
I just bound BCR to most of my attacks and my 2 active defenses to the same button so it'll activate one, and while its recharging the other will activate.
I just bound BCR to most of my attacks and my 2 active defenses to the same button so it'll activate one, and while its recharging the other will activate...
*looks at idea*
*mouth hangs open*
*closes mouth*
*opens mouth*
*closes mouth again*
*DOH's at an idea so simple it's brilliant*
*goes to change his toon's keybinds with BCR immediatly*
*hops a little in glee*
*realizes he's hopping in response to a Bunny's post*
*giggles*
I'm curious to know what power slot # the passive slot is. I want to make a bind that will swap between Seraphim and Aura of Radiant Glory but I can't figure out what slot ID the passive slot is.
Ok so I have to ask even though this is an older post. I Have tried all of the commands but Im unsure on the (int) and (string) part it wants me to add so maybe one of you veteran binders will know. I am trying to bind the ability to dismiss my pets to a key ....can someone help me there i tried /petpowerexec Dismiss but that failed and so did /petcommandssetallpetsstance Dismiss anyone know what im doing wrong or better yet...how to do it properly?
Ok so I have to ask even though this is an older post. I Have tried all of the commands but Im unsure on the (int) and (string) part it wants me to add so maybe one of you veteran binders will know. I am trying to bind the ability to dismiss my pets to a key ....can someone help me there i tried /petpowerexec Dismiss but that failed and so did /petcommandssetallpetsstance Dismiss anyone know what im doing wrong or better yet...how to do it properly?
As far as I know, no one has discovered a way to control the different types of pets individually when either clicking the buttons on the pet toolbar or bound keys. You can, however, use the following to control all your pets at once.
I just bound BCR to most of my attacks and my 2 active defenses to the same button so it'll activate one, and while its recharging the other will activate.
Are you sure that works? In general, a bind on two powers with non-zero activation time will result in only one power actually going off.
Ok im not sure if this can be done but it would be awsome if someone could work it out.......Is there a way to set it so it changes my costume based on In/out of combat status? Thanks for any replies.
Are you sure that works? In general, a bind on two powers with non-zero activation time will result in only one power actually going off.
Not sure if this is what he is what he is talking about but I have "Bountiful Chi Resurgence" and "Mindful Reinforcement" mapped to the same key using
7 "+PowerTrayExec 6 $$ +PowerTrayExec 8"
With PowerTrayExec 6 = Mindful Reinforcement and PowerTrayExec 8 = Bountiful Chi Resurgence
I also have "Toxic Nanites" + "Force Cascade" tied together in the same way.
I even at one time had 6 "+PowerTrayExec 8 $$ +PowerTrayExec 2 $$ +PowerTrayExec 5".
This almost worked but the delays and occasionally having to press the key twice to get
Force Cascade to fire was a bit frustrating so I did away with it.
BTW, Is there a way to add comments to the bind files? Looking at this stuff can get confusing and
being able to put comments in the file would help a lot.
I'm trying to wrap my head around this, but can't quite seem to find the answer. Someone mentioned in /zone about how they set their energy builder to always be on when they start combat, i.e. you switch targets and it stays on. I hate having to repress my energy builder on attacks every single time, is there a way to macro/keybind it to always be "on"?
Look in game under ESC->Options->Controls. Down at the bottom of the page you will find
a selection for auto attack. The "Toggle, Never Cancels" choice should do what you want.
My original shield bind was the latter, I've added the first part, and it mostly works...if the EB is on, it shuts it off (toggle flip) and then activates the shield as a toggle.
Problem is, if I don't run a "cancel shield" command string for my EB, I have to hit EB three times (or anything else, then EB).
/bind 1 "-PowerTrayExec 16 $$ +PowerTrayExec 0"
These together cut some of my "where did my shield go" deaths.
What I would like is a command where if I hit SHIFT not only will it toggle shield on, but if, and only if, EB is "on" will toggle it off...so a "shut down" command would be ideal, but I've tried, and it doesn't want to work.
Anyone gotten anything to work better than my current setup?
I'm trying to come up with a keybind for the Celestial power "Rebuke".
I need something that targets SELF, not friend.
I tried target nearest friend, and got NPC's and boxes
Help?
I'm trying to come up with a keybind for the Celestial power "Rebuke".
I need something that targets SELF, not friend.
I tried target nearest friend, and got NPC's and boxes
Help?
I just used the command as suggested in the 3rd post:
How do I target myself before doing a heal?
/bind N "+down1 $$ target_self $$ +PowerTrayExec <slot #>"
How do you bind in pauses for multi shot combos (ie more then 2)? Right now when I use the bind of 3 or more in my string only the first two go off. Is there a pause option to do this (I remeber doing something like this when SWG first came out, so thinking there could be the same here)
I am also curious about a bind that turns any charge attack into a tap. I would love to be able to hold down a button and have my charge attacks auto tap attack.
Wow, thank you very much for this. Can we rename pets and/or can we command pets seperately instead of using the pet action bar which commands all? Thanks again for this post. I will now search pets in it, I should have done first, but already this far. I will remove this post if I find answer.
How about some one posting in this thread a bind to allow you to look up and down.
J "adjustcampitch -10"
L "adjustcampitch 10"
Where J and L are the keys I have them bound to and the 10 or -10 is the amount you want to look up or down (or vice versa, I can never remember which is which). I have found 10 to work okay for me, but you can use any integer you'd like.
Unfortunately, as far as I can tell, there is no command to let me hold down a key and look further and further up (or down) until I release the key. With the "adjustcampitch" you must tap your key repeatedly.
Would using the alias command to make a short slash command to stand for each of the startchatwish commands from post #3 work? If not, anybody know a way to shorten them to a slash command that doesn't require binding?
Also I'm looking for the correct name of the Print Screen key that the game accepts. Just using printscreen in a bind command doesn't seem to work, so what speling does the game require to allow binding something to that key?
Hi, I was wondering - are there a way to make up for the missing "Auto Attack when damaging enemy, change cancels" option in the Auto Attack controls?
On my fire build I've tried fooling around with /bind e "+PowerTrayExec 1$$ PowerTrayExec 1 0" - but it still toggles the Auto Attack everytime I use my damaging attack.
EDIT: Well, I figured it out, i turned off 'Select Auto Target on Attack' and 'Select Attacker if Attacked' and used (E being my mash key as well as slot 2) [/bind e "+PowerTrayExec 2 $$ Target_Enemy_Near"]
I also set Auto Target range to 100 - I don't know if that does much
Works nicely - automatically targets when I attack, she isn't rampaging around with Auto Attack, I don't have to remember to turn it on - and I can even Tap/Charge Chain Lightning as wanted.
That sets it to 5 or -5, rather than increasing or decreasing it by 5.
And there's no "adjustcamoffset", I tried
Bah! A quick check of the Champions Wiki command list doesn't show any other commands for offsetting the camera.
I suppose you could set up a couple of keys - center, offset left, offset right. But if you wanted offset left (small bit), offset left (large bit), etc., it would use too many keys.
Bah! A quick check of the Champions Wiki command list doesn't show any other commands for offsetting the camera.
I suppose you could set up a couple of keys - center, offset left, offset right. But if you wanted offset left (small bit), offset left (large bit), etc., it would use too many keys.
Perhaps a variation of the trick suggested by Supastar in the post --> here
use several files that change the key bind and set the camdistance in whatever increment you want.
Say i wanted to bind two powers to the Left+Right mouse buttons (pressed at the same time) what command would i put in to the...
/bind <??> "+PowerTrayExec 11 $$ +PowerTrayExec 12"
Im struggling to figure out the whole string of commands so will ask.
Is it possible to bind a key to switch between 2 passives. I totally understand that macros to switch builds is exploiting something but its already allowed to just open up your power window and switch between them so if you could short cut that to a button so you could go from say quarry in a fight to molecular assembly when running away it would be handy.
Any ideas if you can do something like this and if so whats the command line?
Alright. I tried to not need to do this, but I've run out of options. I used the Flying costume thing mentioned in the beginning, but it keeps erroring and trying to change costumes multiple times (or so it seems), then not working on the changing costumes at all. I didn't want to change builds as my character doesn't have the builds just yet. I don't want to have to wait till level 8 just to make it work. Please help.
EDIT: I figured out a way that partially fixes this by making a second key load up the other costume-on-travel-button file, but I really do hope there is a better way than this.
Just found this out and haven't seen it here so far so here it is:
Every player who is comfortable with a single hue power set should type this command first thing:
/bind p "powerhue 0 X $$ powers"
powerhue is the command to change a power color. 0 (zero) tells powerhue to change all the powers. X is the color number. Choose a number from 0 to 360. $$ means we going to add an extra command to the bind. powers toggles the Powers window open and closed.
This sets all your powers to a particular color and toggles the Powers window open and closed (just like the default p key does). The first time you use it you will probably think it doesn't work because all your powers (as seen in the Powers Window) don't look like they've changed. Actually they have changed color, it's just that the window opened before the colors were changed. Trust me.
Here is a quick guide to color numbers:
Use Default Color = 0
Orange = 30
Yella = 60
Green = 120
Cyan (Aqua to you non-techs) = 180
Blue = 240
Violet = 270
Magenta (Pinkish to you non-techs) = 300
Red = 360
If you are, um, uptight, you can even specify a decimal, like: powerhue 0 127.05348
We don't know the secret numbers of particular powers so you can't use powerhue to change the color of just one power, sorry.
Comments
I can get this to work on the PublicTest server but not the Live server. For me on Live
"PowerTrayExec 1 14" acts like a toggle. While "PowerTrayExec 0 14" gives me an error message.
Oddly enought I can't seem to get the "-", "+" or the "++" syntax to work on Live at all.
Have not tried PublicTest yet.
Wish I had time to mess around with this for you, but unfortunately, I don't. Hence the throwing out of untested ideas
Edit: found it, it's /changemood MOOD
thank much in advance.
powerexecid 1 10 = Mini Mega Destroid
21 = Rowdy Randy
22 = Bug Hunter
23 = Doctor Silverback
24 = Defender Power Armor
35 = Nasty Nick
67 = Jumbo
Just takes a little research on the patch notes page. It was in the 11/13 patch. Here you go:
Basic keybinds can be easily changed via the options/keybind menu (found by clicking one of the buttons around your minimap). More complicated stuff, and items that aren't supported by the keybind menu found there, can be changed by using "archaic" commands in your keybind.txt file.
Neato!
*mouth hangs open*
*closes mouth*
*opens mouth*
*closes mouth again*
*DOH's at an idea so simple it's brilliant*
*goes to change his toon's keybinds with BCR immediatly*
*hops a little in glee*
*realizes he's hopping in response to a Bunny's post*
*giggles*
As far as I know, no one has discovered a way to control the different types of pets individually when either clicking the buttons on the pet toolbar or bound keys. You can, however, use the following to control all your pets at once.
use "state" instead of "stance"
Numpad1 "petcommands_setallpetsstate attack"
Numpad2 "petcommands_setallpetsstate assist"
Numpad3 "petcommands_setallpetsstate passive"
Numpad4 "petcommands_setallpetsstate stay"
Numpad5 "petcommands_setallpetsstate dismiss"
Obviously, I've bound the commands to my numpad keys ;-)
you can bind to the shift key and another key correct?
Not sure if this is what he is what he is talking about but I have "Bountiful Chi Resurgence" and "Mindful Reinforcement" mapped to the same key using
7 "+PowerTrayExec 6 $$ +PowerTrayExec 8"
With PowerTrayExec 6 = Mindful Reinforcement and PowerTrayExec 8 = Bountiful Chi Resurgence
I also have "Toxic Nanites" + "Force Cascade" tied together in the same way.
I even at one time had 6 "+PowerTrayExec 8 $$ +PowerTrayExec 2 $$ +PowerTrayExec 5".
This almost worked but the delays and occasionally having to press the key twice to get
Force Cascade to fire was a bit frustrating so I did away with it.
BTW, Is there a way to add comments to the bind files? Looking at this stuff can get confusing and
being able to put comments in the file would help a lot.
a selection for auto attack. The "Toggle, Never Cancels" choice should do what you want.
I have my EB set "Toggle, Never Cancel" and it will (way too often) over-ride my shield toggle, and that gets me dead -way- too often.
Best I've been able to come up with is:
/bind SHIFT "+PowerTrayExec 0 $$ PowerTrayExec 1 16"
My original shield bind was the latter, I've added the first part, and it mostly works...if the EB is on, it shuts it off (toggle flip) and then activates the shield as a toggle.
Problem is, if I don't run a "cancel shield" command string for my EB, I have to hit EB three times (or anything else, then EB).
/bind 1 "-PowerTrayExec 16 $$ +PowerTrayExec 0"
These together cut some of my "where did my shield go" deaths.
What I would like is a command where if I hit SHIFT not only will it toggle shield on, but if, and only if, EB is "on" will toggle it off...so a "shut down" command would be ideal, but I've tried, and it doesn't want to work.
Anyone gotten anything to work better than my current setup?
I need something that targets SELF, not friend.
I tried target nearest friend, and got NPC's and boxes
Help?
I just used the command as suggested in the 3rd post:
How do I target myself before doing a heal?
/bind N "+down1 $$ target_self $$ +PowerTrayExec <slot #>"
I was lazy, i missed it, ty :eek:
I am also curious about a bind that turns any charge attack into a tap. I would love to be able to hold down a button and have my charge attacks auto tap attack.
Camera.down
Camera.up
Unfortunatley, neither work atm :mad:
J "adjustcampitch -10"
L "adjustcampitch 10"
Where J and L are the keys I have them bound to and the 10 or -10 is the amount you want to look up or down (or vice versa, I can never remember which is which). I have found 10 to work okay for me, but you can use any integer you'd like.
Unfortunately, as far as I can tell, there is no command to let me hold down a key and look further and further up (or down) until I release the key. With the "adjustcampitch" you must tap your key repeatedly.
Also I'm looking for the correct name of the Print Screen key that the game accepts. Just using printscreen in a bind command doesn't seem to work, so what speling does the game require to allow binding something to that key?
Please and thank you.
I tried this but it doesn't work.
/bind <input> "+forward $$ +PowerTrayExec <slot #>"
Would "autoforward" work instead?
How can it link it or any commands to the mouse scroll or mouse buttons?
it will tap till the bar is full.
On my fire build I've tried fooling around with /bind e "+PowerTrayExec 1$$ PowerTrayExec 1 0" - but it still toggles the Auto Attack everytime I use my damaging attack.
EDIT: Well, I figured it out, i turned off 'Select Auto Target on Attack' and 'Select Attacker if Attacked' and used (E being my mash key as well as slot 2) [/bind e "+PowerTrayExec 2 $$ Target_Enemy_Near"]
I also set Auto Target range to 100 - I don't know if that does much
Works nicely - automatically targets when I attack, she isn't rampaging around with Auto Attack, I don't have to remember to turn it on - and I can even Tap/Charge Chain Lightning as wanted.
try /camoffset 5 or /camoffset -5
It works for adjustcampitch, and I'm pretty sure it works with the offset too. Adjust your numbers to what you like best.
And there's no "adjustcamoffset", I tried
Bah! A quick check of the Champions Wiki command list doesn't show any other commands for offsetting the camera.
I suppose you could set up a couple of keys - center, offset left, offset right. But if you wanted offset left (small bit), offset left (large bit), etc., it would use too many keys.
Perhaps a variation of the trick suggested by Supastar in the post --> here
use several files that change the key bind and set the camdistance in whatever increment you want.
.
Put /bind wheelminus in place of /bind Y or
/bind wheelplus in place of /bind X to bind the mouse wheel
/bind <??> "+PowerTrayExec 11 $$ +PowerTrayExec 12"
Is it possible to bind a key to switch between 2 passives. I totally understand that macros to switch builds is exploiting something but its already allowed to just open up your power window and switch between them so if you could short cut that to a button so you could go from say quarry in a fight to molecular assembly when running away it would be handy.
Any ideas if you can do something like this and if so whats the command line?
EDIT: I figured out a way that partially fixes this by making a second key load up the other costume-on-travel-button file, but I really do hope there is a better way than this.
Every player who is comfortable with a single hue power set should type this command first thing:
/bind p "powerhue 0 X $$ powers"
powerhue is the command to change a power color.
0 (zero) tells powerhue to change all the powers.
X is the color number. Choose a number from 0 to 360.
$$ means we going to add an extra command to the bind.
powers toggles the Powers window open and closed.
This sets all your powers to a particular color and toggles the Powers window open and closed (just like the default p key does). The first time you use it you will probably think it doesn't work because all your powers (as seen in the Powers Window) don't look like they've changed. Actually they have changed color, it's just that the window opened before the colors were changed. Trust me.
Here is a quick guide to color numbers:
Use Default Color = 0
Orange = 30
Yella = 60
Green = 120
Cyan (Aqua to you non-techs) = 180
Blue = 240
Violet = 270
Magenta (Pinkish to you non-techs) = 300
Red = 360
If you are, um, uptight, you can even specify a decimal, like: powerhue 0 127.05348
We don't know the secret numbers of particular powers so you can't use powerhue to change the color of just one power, sorry.
/bind 5 "-PowerTrayExec 0 $$ +PowerTrayExec 4"
Is not working, the energy builder just keeps going, how do i get this to work?