You ran into a tank who was trying to kite the adds so you could dps the boss fast. That is the standard strategy in FH. Having said this the queue system is terrible, and there are too many CC immune adds in some dungeons, such as karrundax. Some adds being CC immune is one thing but FH last boss you get 4 rimefire golems…
What about Guardian of faith? The concept is cool, but in practice this skill does less damage then daunting light, and heals about as much as sunburst does. It feels like a worse non-DoT version of forgemaster's flame. This daily is never used outside of leveling because is is so bad compared to the others. As for HoF,…
In PvP, in PvE it's not so much useful, my lashing blade regularly does at least 3x the damage of my shocking execution, unless it's an almost dead boss or elite, then it might do more damage then my lashing blade, if and only if it crits. They have been balancing for PvP when they need to balance for PvP and then make…
Yay someone who understands! Seriously though, every other class can get by in mid-level gear (maybe not great but still) but not clerics, they need very specific specs and gear to even have a chance.
While we are at it, Guardian of Faith could use a buff to it's damage and healing. If it did as much damage as daunting light and as much healing as daunting light does damage it would be viable I think. Since it heals it's damage doesn't need to be as high, but right now both the heal and damage are pathetic.
ok well on live I was noticing my DoT's only would crit on the first hit, sounds like it got fixed internally already. Do you have any information on the status of Hammer of fate? THe -40% damage reduction really makes this skill worse then flamestrike. If this skill was designed as an execute then maybe we could get the…
Ok collected some Data, please not that I have a lesser vorpal in my weapon so take that in account for my critical hits. HoF non-crit all 3 hits: 1. 4255 (2800) 2. 4764 (2948) 3. 5752 (4403) DL (crit) 16050 (16124) 17884 (14765) 16070 (15393) 20723 (15544) DG non-crit 2757 (1958) SB (crit) 4724 (3668) Bots (non-crit) 1…
OR just give Us AP gain if it takes less then 3 hits to kill with HoF, plus those changes. The way I see if the AP gain was supposed to compensate us for it the 1st or 2nd hit killed the target.
This would be awesome to get added to HoF, Actually it would make up for the overall base damage loss because each successive hit would do more damage. I would support this addition to HoF, It would feel like it has that kaboom again.
I agree. DC aren't the only ones needing nerfs rolled back though. Any TR not using a weapon enchant has a terrible 50 point daily that does less damage then lashing blade unless it crits on boss or high hp mob with alot of health gone. CW has a 50 point daily that does less damage then ice knife in an AoE and is almost…
Well said, But they did it to TR too, Unless they are using a vorpal enchant and high crit chance their shocking execution usually does less damage then a lashing blade. Seems they are overnerfing dailies for all classes instead of buffing defense. The tooltip for shocking execution on my TR lists less damage then her…
They will get more glory since their fights will last longer... and other players would also have more enjoyable games as they would be more equally teamed up and likely have closer matches and get more glory. Sooooo what's the problem again? Oh here's an idea, disable all enchants (vorpal, soulforged tenebreous etc.) in…
Not talking about high end gear or those using enchants or specific builds. Also alot of that is also teamwork and communication of a good team. But since you play premades I wouldn't expect you to understand.
You know it;s really sad that some people can't seem to get it into their heads that their concept of the DC class is wrong. They were not designed as a healbot, but as a support class that can deal alot of damage while supporting their party.
I'm not talking about a "best" spec, I'm talking about a viable one. Yes I read your whole post. Higher defense in PvP means nothign when your opponents stack armour pen. Regen is what can save a cleric and only regen with is not on any of their gear because a class that can heal shouldn't need regen. They should get the…
So you want the righteous tree to be the only viable one in PvP and with terrible blue gear at that. Good way to lose players. All paragon paths should be equally viable for PvP and PvE (just different playstyles you know?)
I think mainly reduce the number of CC immune adds in some dungeons. Karrundax and FH are examples of of too many CC immune adds. Karrundax especially so. Almost all the trash mobs are CC immune when doing a certain attack. remove CC immunity form flamespikers and those ash things. Also reduce the number of CC immune adds…
Let the party leader invite people if someone quits then. Also default should be a fresh queue instance but another option to also allow you to fill the empty spots from the queue system. Of course to prevent exploiters from benefiting, how about making them enter at the beginning of the dungeon and make return to instance…
Yeah, and some people think they can't deal damage XD Even my faithful healing spec cleric keeps 1 nuke spell in. She might focus on healing more but she is not a healbot!
seal items really shouldn't be BoP. It's made GG a ghost town. All seal items should be tradable and sellable. Seal items really aren't the best in game. The best rings and belts drop in CN (and karrundax) so why are seal vendors BoP?
Steal time is instant to start the cast, but the damage doesn't come until you have that explosion. If you dodge out early you get a reduced cooldown based on how much time you stole. When stealing the time you don't do damage with it but it is still part of the spells effect. The potion one is annoying though. Going on…
Honestly if the damage was tuned down in epics, as well as less adds in the boss fights (or a limit to how many can be up at once) and no CC immune mobs as adds.... except maybe one up at a time. Also increasing the party size would be nice and encourage the inclusion of all classes more.