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WAR

endervoidhawk#2728 endervoidhawk Member Posts: 4 Arc User
At this point I really need an all out Fed-KDF war to be played out somewhere more fundamental than simple PvP. This seems more likely to come into play with Discovery approaching soon.

I'm envisioning something with space and ground capture points and a mix of NPC and player characters -

Im KDF and every time I see a Fed ship flying through Sec Space I wanna blow it out of the sky. Then fleets and armadas will makes sense for coordinating attacks across sectors.

Purpose could depend on the position of the asset, star, moon, station - for example:

1. Faction capture % of assets in Alpha or Beta quadrant improve sector speed.
2. Dilithium moons provide +1,2,3 refined dil/h per faction or fleet.
3. Starbases provide +1,2,3 EC/h per factor or fleet.
4. Battles lost provide +% dmg +% defense for 20 hours (to balance out overwhelming forces)
... etc, get creative.

Heck, the entire north side of the Alpha Quadrant is vacant - cant we fight over its stars and moons?
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Comments

  • seriousdaveseriousdave Member Posts: 2,620 Arc User
    Yeah, not happening. As of now we're one big cuddly alliance. In the future there won't even be anything besides "the federation" according to "Time and Tide" so the ship for the good old fed/kdf war has sailed, crashed, burnt down and it's remains are now used by kazon to paint black tripes on their ships.
  • odinforever20000odinforever20000 Member Posts: 1,678 Arc User
    At this point I really need an all out Fed-KDF war to be played out somewhere more fundamental than simple PvP. This seems more likely to come into play with Discovery approaching soon.

    I'm envisioning something with space and ground capture points and a mix of NPC and player characters -

    Im KDF and every time I see a Fed ship flying through Sec Space I wanna blow it out of the sky. Then fleets and armadas will makes sense for coordinating attacks across sectors.

    Purpose could depend on the position of the asset, star, moon, station - for example:

    1. Faction capture % of assets in Alpha or Beta quadrant improve sector speed.
    2. Dilithium moons provide +1,2,3 refined dil/h per faction or fleet.
    3. Starbases provide +1,2,3 EC/h per factor or fleet.
    4. Battles lost provide +% dmg +% defense for 20 hours (to balance out overwhelming forces)
    ... etc, get creative.

    Heck, the entire north side of the Alpha Quadrant is vacant - cant we fight over its stars and moons?

    LOL I would welcome this challenge in Sector space :P


    Rouge Sto Wiki Editor.


  • rattler2rattler2 Member Posts: 46,478 Arc User
    No to forced PvP.

    Don't need to give grifers a reason to gank rookie players in Sector Space. Also... not everyone likes PvP, so it shouldn't be forced on people.

    With all due respect... you want a war...
    I hear WoW's new Expansion is gonna refocus on the conflict between the Alliance and Horde.
    66998372863950ee98cf7da9786e2ea9-db80k0m.png
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out a Delta Pack, Temporal Pack, and Gamma Pack
    The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • azrael605azrael605 Member Posts: 8,891 Arc User
    Absolutely not, no way, I won't play any game that forces pvp on me.
    #TASinSTO
    #IStandWithCBS
    #Discoveryrocks

  • odinforever20000odinforever20000 Member Posts: 1,678 Arc User
    There should be a way,In sector space, to allow for "sector challenges." Default is off...But for those of us who want it..We can turn in on and "Get it on!"


    Rouge Sto Wiki Editor.


  • storulesstorules Member Posts: 2,558 Arc User
    YES. Excellent Idea. An improvement from Kerrat PvPvE zone warzone is needed.​​
    tumblr_ncbngkt24X1ry46hlo1_400.gif
  • nightkennightken Member Posts: 2,522 Arc User
    on pvp sector space stuff no, want or not it would not end well.

    I do think the need to go back and add a more missions with a tighter focus on the last klingon/fedration war, it is very randomly done and barely background any more.

    if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
  • talonxvtalonxv Member Posts: 4,240 Arc User
    WAR!!!

    HUH!!#!

    YEAH!!!!

    What is it good for?
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • sirsitsalotsirsitsalot Member Posts: 1,587 Arc User
    What effort has Cryptic put towards improving the PvP experience in STO since the whole "Alliance" thing came about?

    None. In a game that was designed with PvP so fully in mind that not only could the KDF fight the UFP in PvP, but the entire KDF was launched as more or less PvP-only, in spite of Jack Emmert standing there and lying to everyone about the game offering a full PvE experience for both factions...

    Not only did PWE's purchase of Cryptic, and by extension, STO, result in the KDF finally being able to Level from 1 to Max via PvE, but the coveted third faction, the NRR's only PvP recourse was to have what should have been a faction standing proudly united on its own having to divide itself by choosing to join the UFP or KDF... and after having exhausted the only existing PvE content that was NRR-exclusive, all further advancement was done through doing either KDF or UFP missions.

    Now, there are no UFP or KDF exclusive missions. Everything that is released is all Alliance-oriented. And none of it has anything to do with PvP. And the new "factions" that have been released since? They are not really factions at all. They are just origin stories for characters that are either UFP-aligned or KDF-aligned, with the former being more represented than the latter.

    Whether you like it or not, OP, this is the model the game has adopted, and there is no sign that this will change. So your glorious idea about a UFP-KDF war will not take shape any more than a Sand Box layer consisting of Exploration, Colonization and Industrialization...

    What we have is all we're going to get. We need to accept that, in spite of the fact that STO could be so much more than it is or has been. PWE is in their comfort zone with Lock Box Key sales and periodic PvE episodes that they don't even bother to leverage for effective indirect monetization. And when their Age of Discovery TRIBBLE comes out, only a fraction of the player base will bother with it, while the rest will stick with the parts of STO based on what Star Trek has been for the better part of a century... But because PWE/Cryptic will have their lips firmly smacking CBS's rear end over tying STO to Discovery, I don't see much effort going into continuing with the 25th Century prime universe content for a while. And I doubt very seriously that AoD will have much of a PvP element, either...

    I have no snarky remarks to make, at this time...
  • azrael605azrael605 Member Posts: 8,891 Arc User
    In actual fact its the tiny minority that won't be playing AoD. Just as it was a tiny minority that hated TNG, DS9, etc.
    #TASinSTO
    #IStandWithCBS
    #Discoveryrocks

  • davefenestratordavefenestrator Member Posts: 6,406 Arc User
    azrael605 wrote: »
    In actual fact its the tiny minority that won't be playing AoD. Just as it was a tiny minority that hated TNG, DS9, etc.

    Yep. Some of us like TOS through (some of) Enterprise and Discovery.

    Hopefully the STO writers won't try copying the worst of Disco's "f---ing awesome!" writing though -- "this is going to be my last jump! Then I'll go to the opera with my boyfriend, won't that be nice? Oh, and let's be sure to not send the vital war-winning raw data to Starfleet until after we make this perfectly safe last jump where nothing could possibly go wrong!" : sigh :
  • kianazerokianazero Member Posts: 246 Arc User
    azrael605 wrote: »
    In actual fact its the tiny minority that won't be playing AoD. Just as it was a tiny minority that hated TNG, DS9, etc.

    Yep. Some of us like TOS through (some of) Enterprise and Discovery.

    Hopefully the STO writers won't try copying the worst of Disco's "f---ing awesome!" writing though -- "this is going to be my last jump! Then I'll go to the opera with my boyfriend, won't that be nice? Oh, and let's be sure to not send the vital war-winning raw data to Starfleet until after we make this perfectly safe last jump where nothing could possibly go wrong!" : sigh :

    Now I'm just imagining Commander Bright Idea Guy changing everything.
  • rattler2rattler2 Member Posts: 46,478 Arc User
    Hopefully the STO writers won't try copying the worst of Disco's "f---ing awesome!" writing though -- "this is going to be my last jump! Then I'll go to the opera with my boyfriend, won't that be nice? Oh, and let's be sure to not send the vital war-winning raw data to Starfleet until after we make this perfectly safe last jump where nothing could possibly go wrong!" : sigh :

    I can understand Discovery not transmitting it immediately after beating the Sarco because of the potential risk of interception by the Klingons. Better to get deeper into Federation Space before delivering it so the Klingons don't have a chance to counter it so quickly.
    As for the jump...

    Lorca:
    f8afa7518ae909a3bb937c7883bf6bf9-5.jpg
    66998372863950ee98cf7da9786e2ea9-db80k0m.png
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out a Delta Pack, Temporal Pack, and Gamma Pack
    The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • azrael605azrael605 Member Posts: 8,891 Arc User
    > @davefenestrator said:
    > azrael605 wrote: »
    >
    > In actual fact its the tiny minority that won't be playing AoD. Just as it was a tiny minority that hated TNG, DS9, etc.
    >
    >
    >
    >
    > Yep. Some of us like TOS through (some of) Enterprise and Discovery.
    >
    > Hopefully the STO writers won't try copying the worst of Disco's "f---ing awesome!" writing though -- "this is going to be my last jump! Then I'll go to the opera with my boyfriend, won't that be nice? Oh, and let's be sure to not send the vital war-winning raw data to Starfleet until after we make this perfectly safe last jump where nothing could possibly go wrong!" : sigh :

    Ah but your forgetting, Lorca never cared about winning the war, he wanted to go home. It was not a mistake that they ended up in the Mirror U, Lorca changed the destination himself. He never had any intention of winning the war for the Federation.
    #TASinSTO
    #IStandWithCBS
    #Discoveryrocks

  • rattler2rattler2 Member Posts: 46,478 Arc User
    He played the Discovery crew from Day 1. Make moves to help win the war... until he gets what he wants then stab them in the back.
    66998372863950ee98cf7da9786e2ea9-db80k0m.png
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out a Delta Pack, Temporal Pack, and Gamma Pack
    The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • tm706tm706 Member Posts: 219 Arc User
    PVP is available for people who want it. Forcing it on the population isn't going to do anything but drive people further from it. A capture and hold style event pitting us against PVE but scored against KDF pitted against PVE might be somewhat more acceptable but (SPOILER) the whole war against the KDF ends fairly early in the game's storyline now.
    Coffee is life.

    Message me in-game (@tm706) for help

    1st Alpha Quadrant Fleet
  • meimeitoomeimeitoo Member Posts: 11,393 Arc User
    Go play EvE Online. Seriously, no non-consensual PvP, please.
    2u4ikno.jpg
  • leemwatsonleemwatson Member Posts: 2,957 Arc User
    Ah....the 'but I want to kill people' war chant.

    Sorry OP, but that idea will kill the game. Forcing people to PvP is bad for business when the main jist of the game is to explore and save the universe as a team. The Fed-KDF war ended years ago in our time (a year ago in game-time). It's over. There is more likelyhood of rogue Klinks attacking their own kind than the Fed. The Alliance is formed and alive.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • lianthelialianthelia Member Posts: 6,711 Arc User
    So in other words something else Feds would dominate as there are going to be 3 Fed factions soon and as a majority play Feds?

  • protoneousprotoneous Member Posts: 914 Arc User
    Im KDF and every time I see a Fed ship flying through Sec Space I wanna blow it out of the sky
    I feel the same way. The very idea that a fed petaQ is in the same sector is... irritating to say the least. The Alliance won't last. Keep that blade sharp brother. Qapla'!

  • gaevsmangaevsman Member Posts: 1,696 Arc User
    One of the reasons I play this game is, actually, the lack of enforced PvP, i can mi d my own business, and others too, i line that, i hardly have any time to play as it is!
    The forces of darkness are upon us!
  • rattler2rattler2 Member Posts: 46,478 Arc User
    talonxv wrote: »
    WAR!!!

    HUH!!#!

    YEAH!!!!

    What is it good for?

    Absolutely Nothing.
    giphy.gif
    66998372863950ee98cf7da9786e2ea9-db80k0m.png
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out a Delta Pack, Temporal Pack, and Gamma Pack
    The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • jonsillsjonsills Member Posts: 8,204 Arc User
    talonxv wrote: »
    WAR!!!

    HUH!!#!

    YEAH!!!!

    What is it good for?
    War. War never changes.

    So if you're fond of the same ol' same ol', I suppose that's what it's good for...
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

    - David Brin, "Those Eyes"
    Get the Forums Enhancement Extension!
  • albaeokalbaeok Member Posts: 23 Arc User
    I have tried to invite people I know in other games to come try STO. Many simply refused because of no real pvp in the game, but a few did try out the game. Many members are moderate to hard core pvpers. With that said, only 2 come one once in a while, maybe for fleet events we have, or just to come on keep in touch. That was out of 24 people I brought here. Most of these guys like open sand box pvp gank style games so there is a little bias here. I would love to see something done with pvp though. ANYTHING is better then what we have now. I believe there are more people who would come to this game if we did have better pvp game play.
  • patrickngopatrickngo Member Posts: 9,723 Arc User
    albaeok wrote: »
    I have tried to invite people I know in other games to come try STO. Many simply refused because of no real pvp in the game, but a few did try out the game. Many members are moderate to hard core pvpers. With that said, only 2 come one once in a while, maybe for fleet events we have, or just to come on keep in touch. That was out of 24 people I brought here. Most of these guys like open sand box pvp gank style games so there is a little bias here. I would love to see something done with pvp though. ANYTHING is better then what we have now. I believe there are more people who would come to this game if we did have better pvp game play.

    Not. Gonna. Happen.

    Okay, first, you have to understand that the current staff is extremely conflict averse, and they've worked hard to drive off or drive out anyone who grasps PvP from their ranks, and from the playerbase, and have been doing this since 2011 or so.

    (you don't think the imbalance of power combined with purple-ribbon participation reward was an accident, do you?)

    secondly, because of active effort on the behalf of a Development staff that sees any and every one who might want to PvP as a fourteen year old basement dweller, there's no "PvP community" in STO anymore either-so there's no audience.

    Third, the game's 'matured' technologically and by that, I mean it's spaghetti-coded to the point of utter chaos and they can't even handle the basic power imbalances in PvE, much less the kind of imbalances between players, due to shoddy work and constant powercreeping over the last eight years.

    The size of staff (and skill level of that large staff) needed to repair and retrofit PvP into something that is actually playable, is both too large, and too high. The effort scales with the level necessary to create an entirely new game from scratch, only with the added mess of trying to not break it for the audience they already have.
    KDF: Not supported by Cryptic, because according to them, we're not 'Real' Star Trek fans.

    Well, TRIBBLE them, I'll play KDF anyway.

    "We are the Federation. Resistance is futile, we will add your biological and technological distinctiveness to our own."-Cryptic Studios

    Advocacy
    simple logic process:

    The body is filled with so much blood...It's always more than you think!! -Dr. Dinosaur

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