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Vorgon Ytijara Dreadnought Cruiser

rykus83rykus83 Member Posts: 124 Arc User
So I got my Vorgon Ytijara Dreadnought Cruiser yesterday and I'm trying to figure out what to do with it what. I've got no cule what builds would be good on it its starting weapons are Tetryon weapons so was thinking I might go with those but from there I've got no clue, it's a kdf engineer captain so maybe a tank/dps build might work out I've no clue so any thought from the forum build gurus might be wise, so help me forum build guru's your my only hope :smiley:
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    seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    I haven't really dug into it that much yet, but honestly.. there is nothing special here. Looks like typical Aux2Bat style beam boat is going to be the best way to go. That's the best way to deal with the ships built in handicap (3/5 layout.)

    You can't take advantage of it, you can only work around it. An all beam layout makes it functionally the same as a 4/4 which is probably the best thing to do with it. Personally, I am just using it as an admiralty card. I personally think it's one of the worst ships in the game. Not THE worst, but it's bad.
    Insert witty signature line here.
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    leemwatsonleemwatson Member Posts: 5,345 Arc User
    rykus83 wrote: »
    So I got my Vorgon Ytijara Dreadnought Cruiser yesterday and I'm trying to figure out what to do with it what. I've got no cule what builds would be good on it its starting weapons are Tetryon weapons so was thinking I might go with those but from there I've got no clue, it's a kdf engineer captain so maybe a tank/dps build might work out I've no clue so any thought from the forum build gurus might be wise, so help me forum build guru's your my only hope :smiley:

    I'm using Resonating Tetryon (From 'The New Link') with the Anti-Chroniton Tetryon Console and Omni, as well as a Crafted Omni. This is a decent 'shield-stripper' as the Resonating have the Chance Proc, but are expensive to upgrade. There are a few sets out there to up the Tetryon damage.

    Whilst the 3/5 layout has some people saying it's a bad design, I find that it's a great broad-side ship, and your choice is open for what torps you want to use as the ship needs to keep moving, otherwise you're a sitting duck, because it's not nimble, but a sweeping run with a torp on fore and aft (or even mines) is good fun.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
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    protoneousprotoneous Member Posts: 2,985 Arc User
    I put existing non-tetryon beam gear on an alt to take this ship for a test drive last evening using a traditional drake build. With a base turn of 8 and a LtC and Ensign universal it seems there aren't as many drawbacks to a 3/5 vs 4/4 ship as you'd think for beam FAW'ing and broadsiding. Saw a 100K+ parse posted from a player using one with cannons and turrets. Hope to do a tetryon themed version using 2 pc from Butterfly, 4 pc from Melting Pot plus Vorgon 3 pc consoles on a different toon. No issues playing advanced queues. The pets are nice. Color me impressed so far :smile:
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    pottsey5gpottsey5g Member Posts: 4,177 Arc User
    edited July 2018
    leemwatson wrote: »
    Whilst the 3/5 layout has some people saying it's a bad design, I find that it's a great broad-side ship, and your choice is open for what torps you want to use as the ship needs to keep moving, otherwise you're a sitting duck, because it's not nimble, but a sweeping run with a torp on fore and aft (or even mines) is good fun.
    Its more that we cannot find a use for the 3/5 layout. It doesn't seem to offer anything new and if you broadside then its functions the same as 4/4 or 5/4 ship. What is the point in making a 3/5 ship when there is nothing worthwhile and unique to do with the 3/5.

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    seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    pottsey5g wrote: »
    Its more that we cannot find a use for the 3/5 layout. It doesn't seem to offer anything new and if you broadside then its functions the same as 4/4 or 5/4 ship. What is the point in making a 3/5 ship when there is nothing worthwhile and unique to do with the 3/5.

    Yes.. this.

    The problem isn't that 3/5 can't be made usable, the problem is that it has no advantage. It can not be taken advantage of, only compensated for.
    Insert witty signature line here.
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    starswordcstarswordc Member Posts: 10,963 Arc User
    edited July 2018
    I've been working on a fairly wacky beam/mine idea for it the last couple of days. Go old-school: Refracting Tetryon from the Nukara rep, 3-pc Nukara weapon set, 3-pc Competitive weapon set, and (right now I'm thinking) 4-pc Tzenkethi equipment set (that is, Preeminent from "Melting Pot"). Tac in the Ensign Uni, haven't decided on the Uni/TO seat yet. ETA: Or, that could be Tac/TO and Sci Ens and I get some more crazy in there. >:)
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
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    pottsey5gpottsey5g Member Posts: 4,177 Arc User
    starswordc wrote: »
    I've been working on a fairly wacky beam/mine idea for it the last couple of days. Go old-school: Refracting Tetryon from the Nukara rep, 3-pc Nukara weapon set, 3-pc Competitive weapon set, and (right now I'm thinking) 4-pc Tzenkethi equipment set (that is, Preeminent from "Melting Pot"). Tac in the Ensign Uni, haven't decided on the Uni/TO seat yet. ETA: Or, that could be Tac/TO and Sci Ens and I get some more crazy in there. >:)
    If it works can you post the setup as I am still failing to get anything useful out of those 5 rears. So far it seems like the only use for this ship is to get the new console for use on a Vorgon Carrier mine layer.
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    starswordcstarswordc Member Posts: 10,963 Arc User
    > @pottsey5g said:
    > If it works can you post the setup as I am still failing to get anything useful out of those 5 rears. So far it seems like the only use for this ship is to get the new console for use on a Vorgon Carrier mine layer.

    Sure thing; the details are still mostly up in the air, though.

    I started with the fact that the base turn rate is 8, which is the same as the command battlecruisers. I'm thinking I can bunch them up and frak with them using science and Temporal powers while attacking forward with Refracting Tet DBB (the special proc for those is a chain lightning effect) and Omni beams, and drop mines at close range as I go by. I have various turn rate buffs in most of my builds, so turn around, rinse, repeat.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
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    pottsey5gpottsey5g Member Posts: 4,177 Arc User
    starswordc wrote: »
    > @pottsey5g said:
    > If it works can you post the setup as I am still failing to get anything useful out of those 5 rears. So far it seems like the only use for this ship is to get the new console for use on a Vorgon Carrier mine layer.

    Sure thing; the details are still mostly up in the air, though.

    I started with the fact that the base turn rate is 8, which is the same as the command battlecruisers. I'm thinking I can bunch them up and frak with them using science and Temporal powers while attacking forward with Refracting Tet DBB (the special proc for those is a chain lightning effect) and Omni beams, and drop mines at close range as I go by. I have various turn rate buffs in most of my builds, so turn around, rinse, repeat.
    Thanks, after testing I have given up on the Vorgon Ytijara as a mine layer ship. But the new console x3 set is amazing for miens far better then I expected. Due to the new console I am going back to the Carrier full time as a mine layer boat.
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    echattyechatty Member Posts: 5,914 Arc User
    starswordc wrote: »
    I've been working on a fairly wacky beam/mine idea for it the last couple of days. Go old-school: Refracting Tetryon from the Nukara rep, 3-pc Nukara weapon set, 3-pc Competitive weapon set, and (right now I'm thinking) 4-pc Tzenkethi equipment set (that is, Preeminent from "Melting Pot"). Tac in the Ensign Uni, haven't decided on the Uni/TO seat yet. ETA: Or, that could be Tac/TO and Sci Ens and I get some more crazy in there. >:)

    The Preeminate set works great on it. I'm using that with my F2P.

    The Nukara three piece ship set also works with the Temporal Phase core set I'm using on my favorite main. I have the Nukara weapon set along with a resonating DBB front and quantum phase torp/console. Rear I have web mine launcher, a crafted tetryon omni, the antichroniton tetryon omni, Kentari missilelauncher and the resonating beam array.

    It works for me and I like it.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
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    pottsey5gpottsey5g Member Posts: 4,177 Arc User
    edited August 2018
    echatty wrote: »
    starswordc wrote: »
    I've been working on a fairly wacky beam/mine idea for it the last couple of days. Go old-school: Refracting Tetryon from the Nukara rep, 3-pc Nukara weapon set, 3-pc Competitive weapon set, and (right now I'm thinking) 4-pc Tzenkethi equipment set (that is, Preeminent from "Melting Pot"). Tac in the Ensign Uni, haven't decided on the Uni/TO seat yet. ETA: Or, that could be Tac/TO and Sci Ens and I get some more crazy in there. >:)

    The Preeminate set works great on it. I'm using that with my F2P.

    The Nukara three piece ship set also works with the Temporal Phase core set I'm using on my favorite main. I have the Nukara weapon set along with a resonating DBB front and quantum phase torp/console. Rear I have web mine launcher, a crafted tetryon omni, the antichroniton tetryon omni, Kentari missilelauncher and the resonating beam array.

    It works for me and I like it.
    So I guess after everything you said before you failed to find a use for 5 rears and now ignore its unique 3/5 setup and fly it like any other 5/3 or 4/4 ship.
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    echattyechatty Member Posts: 5,914 Arc User
    Whatever reaction you may be looking for with that remark isn't happening.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
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    sennahcheribsennahcherib Member Posts: 2,823 Arc User
    full diffusive/crafted tetryon beams + the chroniton mines from rep, all the vorgon consoles (except the last one -> useless), sticky web console, + the tzen console from lobi store, elite swarmers, iconian 3 pieces set + the spire plasma something warpcore, krenim set console + omni. no aux to bat, i use instead EWC + 2 emergency to weapons (+ doff with x% chance to reduce blabla) and also the console emiter refocuser from a mission (i think). well everything dies quickly even the tzensomething.

    but i must say that 3/5 is totally useless. i would like to know what the devs had in mind.
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    echattyechatty Member Posts: 5,914 Arc User
    As long as it kills things for me, it isn't a fail in my book. Any other opinion of what I should or shouldn't do, what I've done or not done is irrelevant. As is what a fail is or isn't.

    This game is about doing one's own thing, and that's what I'm doing.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
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    pottsey5gpottsey5g Member Posts: 4,177 Arc User
    edited August 2018
    echatty wrote: »
    Whatever reaction you may be looking for with that remark isn't happening.
    The reaction you gave in that post and the following one tells me everything I need to know.

    In the other thread you said I am not an expert and implied I do not know what I was talking about while you do. Which I took offense to as I do know what I am talking about and so far it has turned out I was correct in what I said.

    While you are free to fly the ship how you like it doesn’t change the fact that instead of making use of the unique weapon placement, you are working around the 5 rear limitation after saying you are interested in the unique weapon placement. Normally I wouldn’t make a post I like I did, but you had a go at us when we said people will just work around the limitation and now after having a go at us you are doing just that!

    Just to be clear I am not telling you how to fly your ship. If it works fly how you like. I see this as defending myself and my point of view after how disrespectful you was to me and Ruinthfun. What Ruinthefun, myself and others said about mines not working well and the 5 rear problem has so far turned out to be correct.


    Post edited by pottsey5g on
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    boweninugamiboweninugami Member Posts: 76 Arc User
    I myself have been running it as a turret build myself. Fore: turret, torpedo, DHC. Aft: turrent x4 and a torp. I'm going with tetryon and using the PVE weapon set. Mainly the console and the heavy turret. So far it's been going pretty good. I won't hit the top of the DPS charts but it works great for PVE and it's fun seeing the Hur'q get torn apart by scatter fire or rapid fire.
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    echattyechatty Member Posts: 5,914 Arc User
    pottsey5g wrote: »
    echatty wrote: »
    Whatever reaction you may be looking for with that remark isn't happening.
    The reaction you gave in that post and the following one tells me everything I need to know.

    In the other thread you said I am not an expert and implied I do not know what I was talking about while you do. Which I took offense to as I do know what I am talking about and so far it has turned out I was correct in what I said.

    While you are free to fly the ship how you like it doesn’t change the fact that instead of making use of the unique weapon placement, you are working around the 5 rear limitation after saying you are interested in the unique weapon placement. Normally I wouldn’t make a post I like I did, but you had a go at us when we said people will just work around the limitation and now after having a go at us you are doing just that!

    Just to be clear I am not telling you how to fly your ship. If it works fly how you like. I see this as defending myself and my point of view after how disrespectful you was to me and Ruinthfun. What Ruinthefun, myself and others said about mines not working well and the 5 rear problem has so far turned out to be correct.


    I never said anything of the sort. I know good and well that I'm no expert on ships and loadouts and would never imply otherwise.. If you got that from my posts, then I apologize, nothing of the sort was even intended.

    This is a forum and misunderstandings are bound to happen. Again, I am no expert and I'm playing around with things on the ship to see what I can do with it. I apologize again if you got that I was 'having a go' at you, I assure you I was not. I hope we can understand one another better after this.

    And I am changing some things up as I've mentioned in another thread in General Discussion.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
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    echattyechatty Member Posts: 5,914 Arc User
    I myself have been running it as a turret build myself. Fore: turret, torpedo, DHC. Aft: turrent x4 and a torp. I'm going with tetryon and using the PVE weapon set. Mainly the console and the heavy turret. So far it's been going pretty good. I won't hit the top of the DPS charts but it works great for PVE and it's fun seeing the Hur'q get torn apart by scatter fire or rapid fire.

    I actually changed up on one of mine to two tetryon turrets and a torp up front and three tetryon turrets and two mine launchers rear. (all turrets are mission rewards except one lockbox turret)
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
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    szerontzurszerontzur Member Posts: 2,723 Arc User
    edited August 2018
    Warp plasma, inverted tractor repulsors; if you have the lobi to burn, the hirogen set can be stacked along side the Nukara sets(weapon and space) and Krenim anti-chroniton weapon set for a bunch of bonus damage and additional tetryon attacks. Eng console slots for sets, science slots for particle gens, tac obviously for tetryon damage.

    Run Pilot Spec for invulnerability and the Nanoprobe Shield Generator Space Rep Trait from Undine Rep for the extra shield hardness(25% against non-undines), then slam that the ship down the throat of the biggest cluster of baddies you can - scoop 'em up with TBR and drag them through the plasma while your aft-firepower chews them up.

    With the hirogen set, you're able to start applying pressure on approach at a range of 12.5km alongside your fighters rushing in while your tethered mine count builds up for the space slam jam. If you don't have the hirogen set, then just time your mines of choice for the point of contact and throw a crafted omni beam on the front to compensate for the lack of bonus damage.

    The Nukara and Krenim sets will give you some reasonable burst damage with their set clickie abilities as well(a chain-lightning style attack for clustered targets in your wake and an omni-directional shield-ignoring death blossom laser beam light-show, respectively).

    If you don't have access to inverted tractor repulsors.. you can slot a grav well and fly through it with warp plasma, but you will be losing a good amount of damage and collection/suction power.
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    pottsey5gpottsey5g Member Posts: 4,177 Arc User
    echatty wrote: »
    pottsey5g wrote: »
    echatty wrote: »
    Whatever reaction you may be looking for with that remark isn't happening.
    The reaction you gave in that post and the following one tells me everything I need to know.

    In the other thread you said I am not an expert and implied I do not know what I was talking about while you do. Which I took offense to as I do know what I am talking about and so far it has turned out I was correct in what I said.

    While you are free to fly the ship how you like it doesn’t change the fact that instead of making use of the unique weapon placement, you are working around the 5 rear limitation after saying you are interested in the unique weapon placement. Normally I wouldn’t make a post I like I did, but you had a go at us when we said people will just work around the limitation and now after having a go at us you are doing just that!

    Just to be clear I am not telling you how to fly your ship. If it works fly how you like. I see this as defending myself and my point of view after how disrespectful you was to me and Ruinthfun. What Ruinthefun, myself and others said about mines not working well and the 5 rear problem has so far turned out to be correct.


    I never said anything of the sort. I know good and well that I'm no expert on ships and loadouts and would never imply otherwise.. If you got that from my posts, then I apologize, nothing of the sort was even intended.

    This is a forum and misunderstandings are bound to happen. Again, I am no expert and I'm playing around with things on the ship to see what I can do with it. I apologize again if you got that I was 'having a go' at you, I assure you I was not. I hope we can understand one another better after this.

    And I am changing some things up as I've mentioned in another thread in General Discussion.
    Fair enough if this was a misunderstanding and not intended. I see no reason to go back and bring quotes up. Lets start afresh.
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    echattyechatty Member Posts: 5,914 Arc User
    pottsey5g wrote: »
    echatty wrote: »
    pottsey5g wrote: »
    echatty wrote: »
    Whatever reaction you may be looking for with that remark isn't happening.
    The reaction you gave in that post and the following one tells me everything I need to know.

    In the other thread you said I am not an expert and implied I do not know what I was talking about while you do. Which I took offense to as I do know what I am talking about and so far it has turned out I was correct in what I said.

    While you are free to fly the ship how you like it doesn’t change the fact that instead of making use of the unique weapon placement, you are working around the 5 rear limitation after saying you are interested in the unique weapon placement. Normally I wouldn’t make a post I like I did, but you had a go at us when we said people will just work around the limitation and now after having a go at us you are doing just that!

    Just to be clear I am not telling you how to fly your ship. If it works fly how you like. I see this as defending myself and my point of view after how disrespectful you was to me and Ruinthfun. What Ruinthefun, myself and others said about mines not working well and the 5 rear problem has so far turned out to be correct.


    I never said anything of the sort. I know good and well that I'm no expert on ships and loadouts and would never imply otherwise.. If you got that from my posts, then I apologize, nothing of the sort was even intended.

    This is a forum and misunderstandings are bound to happen. Again, I am no expert and I'm playing around with things on the ship to see what I can do with it. I apologize again if you got that I was 'having a go' at you, I assure you I was not. I hope we can understand one another better after this.

    And I am changing some things up as I've mentioned in another thread in General Discussion.
    Fair enough if this was a misunderstanding and not intended. I see no reason to go back and bring quotes up. Lets start afresh.

    Agreed. I'm known to be blunt sometimes, but 'having a go' at people isn't my style. I don't find it fun. I'll just have to try to watch how I put things to the written word.

    I haven't set upon one particular loadout on the ship yet, but since you're the expert (certainly more expert than I) and said five mines don't work I decided to try two instead and put the rest to turrets and the torpedo. I've found that works even better than beams. I'm still not finished with it, likely, but I'm working on building up some ec before I go after some more things that may help.

    Frankly, I was skeptical about going all-turrets on the energy weapon, but it definitely works, I admit. I still may switch the CSV out for CRF. I owe all the people who said turret builds were fun an apology too, they were right :)
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
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    captainwellscaptainwells Member Posts: 718 Arc User
    As much as I appreciate the T6 ship rewards as part of the regular events, I do fail to see why it has to be Breen and Vorgon so much? I do sort of understand that "winter" event and cold dwelling Breen seems like a bit of a match, but how many more Breen vessels do we really need?

    Vorgons on the other hand, well I just don't like these ships much at all. The Risian Corvette was a tactical ship and the Risian Luxury Cruiser was an Engineering-centric vessel. So where is our summer event Risian science ship???
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    szerontzurszerontzur Member Posts: 2,723 Arc User
    They could always do a breen fighter/shuttle this year with hybrid seating.. or alternate hybrid seats for existing ones akin to the Sheshar Intel/Command variants..

    I agree that I enjoyed the repurposed civilian Risian ships over the Vorgon though, thematically speaking. In fact, I think a 2/4 Solar Sailer science vessel would make for a pretty deadly EPG ship if they ever go back to it. The cruiseliner is already a respectable 'towboat' thanks to the console set.
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    pottsey5gpottsey5g Member Posts: 4,177 Arc User
    echatty wrote: »
    pottsey5g wrote: »
    echatty wrote: »
    pottsey5g wrote: »
    echatty wrote: »
    Whatever reaction you may be looking for with that remark isn't happening.
    The reaction you gave in that post and the following one tells me everything I need to know.

    In the other thread you said I am not an expert and implied I do not know what I was talking about while you do. Which I took offense to as I do know what I am talking about and so far it has turned out I was correct in what I said.

    While you are free to fly the ship how you like it doesn’t change the fact that instead of making use of the unique weapon placement, you are working around the 5 rear limitation after saying you are interested in the unique weapon placement. Normally I wouldn’t make a post I like I did, but you had a go at us when we said people will just work around the limitation and now after having a go at us you are doing just that!

    Just to be clear I am not telling you how to fly your ship. If it works fly how you like. I see this as defending myself and my point of view after how disrespectful you was to me and Ruinthfun. What Ruinthefun, myself and others said about mines not working well and the 5 rear problem has so far turned out to be correct.


    I never said anything of the sort. I know good and well that I'm no expert on ships and loadouts and would never imply otherwise.. If you got that from my posts, then I apologize, nothing of the sort was even intended.

    This is a forum and misunderstandings are bound to happen. Again, I am no expert and I'm playing around with things on the ship to see what I can do with it. I apologize again if you got that I was 'having a go' at you, I assure you I was not. I hope we can understand one another better after this.

    And I am changing some things up as I've mentioned in another thread in General Discussion.
    Fair enough if this was a misunderstanding and not intended. I see no reason to go back and bring quotes up. Lets start afresh.

    Agreed. I'm known to be blunt sometimes, but 'having a go' at people isn't my style. I don't find it fun. I'll just have to try to watch how I put things to the written word.

    I haven't set upon one particular loadout on the ship yet, but since you're the expert (certainly more expert than I) and said five mines don't work I decided to try two instead and put the rest to turrets and the torpedo. I've found that works even better than beams. I'm still not finished with it, likely, but I'm working on building up some ec before I go after some more things that may help.

    Frankly, I was skeptical about going all-turrets on the energy weapon, but it definitely works, I admit. I still may switch the CSV out for CRF. I owe all the people who said turret builds were fun an apology too, they were right :)
    Have you tried rainbow turrets? It makes your ship less effective but with the right mix of colours it looks really nice in action when mixed in with CSV or CRF. It was so long ago I cannot remember which combo of turrets I used.
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    echattyechatty Member Posts: 5,914 Arc User
    edited August 2018
    Not yet, but I have done the rainbow beams. So it wouldn't be beyond me to try the skittle turrets just for fun. And I do like to have fun. Plus rainbows/skittles sometimes gives you at least one flavor that your enemy is weak against. At least that's what it looks like to me.

    I've used CSV, gonna see if CRF is more or less effective.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
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    seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited August 2018
    Skittle Turrets don't even have to be less effective, there are several different color of Phaser.. you could probably make a pretty cool Rainbow Boat that's still all Phaser.

    Turret boats can be fun, sure they won't win the DPS race.. but they're a nice change of pace from time to time. I run mine on a Fleet Eclipse and it's a pretty fun build. I use the Withering Barrage trait and A2B to keep 100% up time on Scatter Volley. It's pretty cool to see 8 turrets all Scatter Volley into a field of Hur'q. :smiley: Kemocite and Override Subsystem Safeties give them a little extra bite as well. I don't use the Ytijara as anything but an Admiralty Card. Even as a Turret Boat, there are better ships.

    I certainly wouldn't take it into an Elite Queue, but I take it to Battlezones and stuff and it does quite well. It's actually really good in Story missions too, you can eat up Hur'q, Iconians, even the Tzenkethi pretty easily in the regular story arcs. Turrets can be fun.
    Insert witty signature line here.
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