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EXTENDED MAINTENANCE - All platforms (including test shards) across all Cryptic titles will be down May 29 from 5am to 11am PDT

nathanjm Arc User

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  • Two notes on converting AD to Zen: * You must list your AD->Zen at the highest rate, currently 750 AD : 1 Zen. Reason being, the system will satisfy *everyone* at the highest rate before doing a lower rate -- all at 750:1, then all at 749:1, a…
  • Apparently there was another stream yesterday. Any summaries available? It's not angry customers that are the most scary. It's the apathy that should be taken very seriously.
  • I think that Harrison Bergeron is a better model for the model for the scaling.
  • Already posted my feedback about the high "friction" of starting mod16 in another thread here.
  • You're correct that the customer may not know how to best fix something. But, the customer is absolutely correct about one thing: whether something is fun or not.
  • Another set of screenshots, from Wyllowood #4, approx 2:30PM Central Sunday May 5th: Near 380, 6898 on the map: Near 819, 6124 on the map: Near 937, 6334 on the map:
  • Why is it a good idea to grind boons before mod16 hits? Answer: last time there was a level cap increase, some boon areas jumped in enemy level. In mod5, Sharandar, Dreadring, IWD were all level 60 (by enemy level) zones. If you could make progress …
    in Boon Revamp Comment by nathanjm March 2
  • As a _Control_ Wizard, I did what I thought was a quick-and-close enough redo of boons, feats, etc. Zombie mod at the camp entrance in Dread Ring ripped through me in 3 seconds. Repeatedly. With a Lillend (healing) companion up, 1xR14 bonding, 2xR14…
  • Buying out a campaign sends a monetary message -- which speaks far louder than forum posts -- that players are rewarding the developer for making it that a lousy campaign. I don't want them to think that every few modules they can release one so bad…
  • It might be easier to code this like the Icewind/Chult sub-maps off the main overworld map. Clicking on PE would open a sub-map with a few entrances like Workshop, Knox/Boward, AI/AH, Moonstone Mask, etc. Players are already used to sub-maps.
  • There is definitely room for improvement here. @Cryptic - the new forge interact should count as quest step completion, ideally the old interaction spot would be removed once the new interact works.
  • You have to go "behind" the new interact location for the forge. There is a small area behind it that you will see the interact window for the quest. A winner is you!
  • Quest objectives that are 'loot' (e.g. Necromantic wards in DR spawned by killing Red Wizards) fall on the ground, but are not automatically picked up. You have to look and hit F to collect. Basically, anything using the "generic quest objective" 3D…
  • Besides, if knowing the entire list is important to someone then why don't they just write things down? Back in the day, I drew out maps of computer RPGs I played on graph paper. I now appreciate that 98% of games (looking at you Etrian Odyssey…
  • The companions just want in on the gravy (gold) train...
  • Agreed: new applicants need a comparison view against any other applicant and/or existing artisan. Any equipment (e.g. ring) has a comparison view against what you already have. Applicants don't, unless you have an offline spreadsheet. Here's my $0…
  • Other feedback: the UI needs search, EVERYWHERE. Yes, the ordering board & table have search, thank you. However, the materials merchant and the item exchange dialogs have a huge and somewhat randomly ordered UI. There is way too much scrolling …
  • Still no prepatch here, ~12 hours to Nov 6th in Pacific timezone. Either they're cutting it very close, or there's a schedule slip that hasn't been communicated yet. I can't recall a NW mod that didn't have a prepatch, but I've not been here since b…
  • There is 0 reason for an endgame person in a high level guild to play any area other than the newest for the 2 monthes is usually takes to top out that campaign. There are no tie ins, no puzzles, no scavenger hunts, no reason to play or even know ol…
  • The stronghold gets assistance from those we've helped, hence the need for the campaign currencies. Ok, then why isn't Underdark/MazeEngine/SOMI/RD in that list of "needed campaign currencies?" I've helped those I just listed plenty. Restricting …
  • The new SH skirmish won't really help with what I mentioned above: doing that skirmish won't help with campaign progression one bit, unless they're planning on handing out Arcane Magical Writings, etc from doing it. My time ingame is limited. I am …
  • I'm going to put in my $0.02 on this issue: the way I see it, most other mods have been complete-able during that module, or shortly into the next module. Strongholds, especially for small to medium sized guilds, is a multi-year slog. And, this basi…
  • I'm going to put in my $0.02 on this issue: the way I see it, most other mods have been complete-able during that module, or shortly into the next module. Strongholds, especially for small to medium sized guilds, is a multi-year slog. And, this basi…
  • Not quite correct. US Thanksgiving is on the 4th Thursday in November, visit that link for the story involving the changing dates thru history. As to the subject matter -- price of cwards -- the NPD group has a new report out noting this key parag…
  • It would be great if there was a weekly way to get more influence. For example, the first Dragonflight of the week gave a 2K influence as a bonus. Dragonflight is like a HE, just .. bigger. Right?
  • One more potential option: Blue/Green gear from the AH and/or drops. Probably the weakest, but usually dirt cheap to free.
  • The nVidia experience tool will "helpfully" optimize your Object & Character texture level up to 200%. That causes textures to not load often. Drop it back down to 100% (in the advanced tag ingame), and that made the problem go away.
  • I'd think there are some PS4/XBoxOne optimizations that could usefully feed back to the PC version. Using Microsoft's Task Manager, the NW client is a 32-bit process that rarely takes up more than 2 cores (50% of CPU on a 4-core box, 25% of CPU on a…
  • How about this change -- which could be done in addition to the blind auctions: - Canceled Auctions take 5-15 minutes to have the item returned to you. By in-game email. This would reduce high frequency trading, still be usable. And the delay coul…