Running gun battles in ESD or the Academy isn't very Trek. Even formal combat drills wouldn't be undertaken in working social spaces when there are perfectly good holosuites available. That's why I suggested the Mirror Universe versions of these maps. They'd have to be re-dressed with Terran Empire fixtures, but that's…
Are we comparing Cruisers and Battlecruisers? Battlecruisers sacrifice significant durability for that weapon layout while still not being as inherently nimble as an Escort.
Might be fun to have Mirror Universe versions of the academy maps, for PvP and PvE against the cranky locals. They wouldn't have services, but there could be some unique duty officer assignments.
I too would like a tank that can out-damage the DPS ships. And space dragons in the hanger bays. And a Genesis weapon, because, you know, it's canon and stuff. And a Crystalline Entity combat pet. And the game is virtually unplayable without horta cannons. I mean, geez, c'mon. We've got hortas, we've got cannons, don't…
*grins* I'm in that line. Several others as well. There's a lot of innovation coming down the pipeline. I'd dearly love to see Star Trek Online be part of that trend, rather than stuck in the rut of the status quo with occasional "new" systems that are just remixes of existing systems. The way things are and have always…
I could be persuaded to embrace a good tileset approach. Ultimately, what I would like to see (probably in some other game) is a planet generation system that starts from accretion of the stellar disk, generates landforms via simulated plate tectonics, erosion, meteor impacts and other inputs, evolves an entire biome…
My belief is that Cryptic is working on exploration, perhaps as a low-priority back-burner project, but they will not speak of it or even hint at it until it's a near certainty, due to nerdrage backlash when any project is delayed or abandoned. Whether or not that's true, I do know that there are explorers and explorer…
Gold sinks can't cure a hyperinflation spiral. At best, they're a short-term panacea. At worse, they promote farming and devalue the game currency even further. You're looking at an endemic MMO economic conundrum: a fiat currency that can be "printed" in unlimited quantities by every player, which is enforced as the sole…
Here's how I see it: It's really easy for Cryptic to quantify the downside risk of increasing the monthly zen allowance. Count the number of lifetime accounts that spend additional money on the game, subtract $5 or so per account, that's the potential hit to the revenue stream. It's really hard to project the upside…
The process of documenting a program can give you insight into your own work, especially if your target audience is a new user. You can compile a "to do" list that's as long as the documentation.
Do you find Fastest Game challenging? I don't. I win it every time, unless I'm severely distracted. And no matter how fast I finish, I get exactly the same participation trophy as everybody else -- except for a small group of people who find it an insurmountable obstacle. I'm just not seeing any significant damage to the…
I'll fly anything long enough to unlock the trait, but I always come back to Fed cruisers. To me, that's Trek. Fortunately, the cruiser pace of play suits me as well.
I have multiple ships that say otherwise. But my abilities aren't the issue. Is this mini-game supposed to be inclusive or exclusive? If it's supposed to be inclusive, it needs work. If it's supposed to be exclusive, it still needs work -- to make it much more difficult and weed out the bulk of inferior players who don't…
What I'm hearing is "yes, this event was designed to exclude a small number players from getting the ship even if they give it their best shot, but you make that sound like a bad thing so you're being unreasonable". That word, "unreasonable". I do not think it means what you think it means. I don't think it was Cryptic's…
So what's the intent? Is the Fastest Game meant to reward everybody who logs in for 25 days over the holidays and participates in some minor fashion? Or is it meant to reward the majority of players who have some minimum threshold of hand-eye coordination and purposely exclude a minority who do not? If it's the latter,…
While there's no canonical reason that people in the 25th century can't wear whatever they please (with NO particular relationship to either their orientation or their gender identity), getting CBS to approve it for a game might be a stretch, and getting Cryptic to retool an existing rigged model with no profit forthcoming…
There's no challenge in Fastest Game for people with average or somewhat below average motor skills. It's a "jump through the hoop" task with unlimited tries. It's a gate that only locks out a small group of people, one that has more challenge in their day-to-day lives than most of us could imagine. It takes ZERO away from…
Let's take it as a given that for most of us the Fastest Game on Ice is a formality, a contest in which victory is a foregone conclusion. That being the case, there is no reason Cryptic shouldn't provide an alternative channel to fulfilling that daily "jump through the hoop" that doesn't require Mario Kart skills, unless…
Q is just waiting for somebody to unravel the grand secret of the Winter Wonderland so he can pat them on the head, give them a cookie, and declare them his new favorite. Sadly, we're all too engrossed in mass snow creature slaughter for personal profit to solve the puzzle, and the Doffs we assign to uncover his motives…
Gee, if only there were an alternative to playing static content.. some sort of system geared towards explorers... ;) I got one of those employee accounts for my stint as a board mod with EA. Unfortunately, it was a lifetime account to The Sims Online. Ouch.
I'd have to cut some code to be sure (something I'd rather not do if I'm not getting paid), but it is at least theoretically possible to take the seed and a set of coordinates and generate only what's in line of sight or sensor range of that position, and it wouldn't take measurably longer to load than a static map. The…
The magic of procedural generation is that you don't have to store the universe -- you can create billions of systems on the fly with a tiny seed, and then recreate it down to the most minute detail, as much or as little of it as you need, by plugging in the same seed. You don't have to store a huge static map, just an…
By the 31st century, they finally realize that predestination paradox means the time stream will be fixed no matter what they do. So they all party like it's 2999.
Well, I for one am mad as hell about that thing. You know the thing I mean. You're mad as hell about it too, even if you don't realize it. And when we all realize how mad we are, we're going to rise up as one and do that other thing. You'll see. Mad people, all doing that thing. And not doing that other thing. Just like in…