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thaedaris Arc User

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  • That's fair. You're entitled to your opinion. But I wasn't theorycrafting the Ahwahnee build. I'm sharing the Ahwahnee build above from my own personal experience so I can personally vouch that it works in Elites since I play it everyday. I'm not speaking out of ignorance on the build. I would not publicly share the build…
  • It's actually one of my two main ships for Random Elite TFOs and it doesn't need "carrying" by other players. Hangar Pets based DPS Carriers are really in a great place right now. Try them out :) My real main ship for Random Elite TFO is a Human Engineer Captain in a shield tanking Enterprise-D build on the Legendary…
  • Mainly for shield drains and space barbie. The aft has the Event Tholian Tetryon omni (also creates powerful mines: scales w/ EPG or free healing power ups) and a crafted tetryon turret (least -weapon power requirement) since the Quantum Phased weapons fire blueish white beams/projectiles. I might switch the turret and…
  • The Ahwahnee Command Carrier is a really good carrier. You can use up to 7 Advanced Hangar Pets consoles or 7 Science Consoles when you Level-Up the ship's rank to T6-X2. It has a very good Ship Mastery trait and console that buffs your hangar pets' Weapons Firing Cycle Haste. It also comes with the best de-buffing hangar…
  • That's so cool! Thanks for sharing your Ahwahnee build. I'm using something similar on my main Federation Science captain but I went with more of Control and Drain build to help the pets do more damage to the enemies' hull faster. It's my main ship that farm Random Elite TFOs and I've been having a lot of fun watching the…
  • We've all been there before so we all know that pain. MK 12 is Level 45 so you've been using Level 45 equipment in Level 65 content. Good advice in the thread thus far! I recommend that you start using Phoenix Upgrade tokens to get all your ship's weapons, 2 x neutronium alloys, and appropriate tactical consoles to at…
  • Hi! Thank you for the update!
  • Ah, okay. That's good to know that MK 11 is more than enough for Normal difficulty. Had some issues with MK 12 of Very Rare quality back in the days of playing on Normal but I suppose it's more of an issue on my Away Team skills/abilities than the Mark levels of their equipment. I guess the OP was having similar issues…
  • Your armor needs to be at least MK 14 (MK 15 preferred) if you're max level Captain. Same goes for your entire Away Team. Ground missions will be quite difficult to survive if your equipment MK level is lower than MK 14. I think that it's going to take 4 or 5 Phoenix Upgrade tokens to upgrade an item to MK 15 from MK 12.…
  • I think it depends if you have either a lot of Base Critical Chance (over 50%) or you're using Surgical Strikes 3, then go for as much Critical Damage Severity you can mod in your ship. Otherwise, go for Category 2 Bonus Damage, preferably to ALL kinds so it improves the damage of your console abilities as well as your…
  • Cool! Thank your for the clarification on the console ability. That's real good to know that it's capped for balance. :)
  • This might not be a known thing on how the HYDRA console works, but it appears to count your summoned allies from Fleet Support and It's another Enterprise as "pets" that fire the massive AoE damage. Is the console damage capped regardless how many "allies" you have active on the battlefield? I wonder if it works on…
  • Ooooh, thank you! I honestly didn't consider Checkmate trait because it's cat1 damage. I guess every little bit helps and it's real easy to proc in the build. I totally forgot about the Titan's flagship summoning trait. That definitely fits the theme. It seems like I'll need to switch a Personal Trait to Advanced Rapid…
  • Pottsey is correct. The Scramble Sensors is mainly there to proc Unconventional Systems trait. It's also funny to see the bogeys to either attack themselves (if they have pets) or attack each other when confused. I did consider having a 2nd Science Officer in the Lt. Cmdr Universal/Command BOFF station instead of a 2nd…
  • Ah, good to know. Thank you! I saw Scramble Fighters in exchange once and thought that they're not worth it. I just think their price being higher than a full T6 promotional ship is just insane. But I guess that comes with Supply v.s. Demand sort of thing lol Interesting idea on the SAD trait working better with lower…
  • I don't have much experience flying escorts but I would suggest to re-engineer your ship weapons' mods to [CrtD/Dmg] then either [Dmg] if you're a Tactical or [CrtD] if you're either Engineer or Science. Replace all consoles that add small cat1 damage to your Antiproton weapons since they add a whopping total of less than…
  • Cool! Thank you! :smile: No wonder the Wingman trait is expensive in the exchange. I'll definitely save up for it. I didn't know about the Dominion Coordination ship mastery trait. That's really expensive ship but the trait looks really good. That's going on my STO bucket list, for sure. I personally enjoy the mixed hangar…
  • Hi! Thank you for the response. Hmm, you're correct. The build is all over the place. It's inspired by the STO Canon Lore of the Vo'Devwl according to Cryptic Studios as shown in the Spacedock YouTube channel. But I've designed the ship to be more of an actual mothership that very slowly positions itself in the…
  • Wait and see what happens to the current event when you log back in after the weekly maintenance. There's news from Patch Notes that they're extending the Omega Particle quest from Q (which is part of the Event that gives the anniversary ship) due to it being bugged the last few days.
  • I understand the grievance with NPC's FBP activity. I've found that there's actually a few ways to counteract FBP. They're all not popular with DPS builds though so feel free to incorporate any that works with your build. * Reverse Shield Polarity (heals percentage of your shields upon receiving energy damage) - 50% of FBP…
  • I'm not a copyright lawyer. But from what I understand, titles cannot be copyrighted although they can fall under trademark laws if they have stuffs like "Star Trek", "Star Wars", "D&D", "Warhammer", etc. in them. There have been many books, shows, and movies with the exact same title but totally different plots, e.g. "The…
  • My Away Team: Using the Transporter Duty Officer from the Fleet Embassy provides significant Cooldown Reduction on all ground combat pets so you can summon them more frequently throughout the mission. You can only use 1 of such Duty Officer on your Active Roster so there's no need to purchase multiple copies. Tactical 1 /…
  • Make sure to always take out the Tzenkethi Cruisers first. They buff Invulnerability to all nearby Tzenkethi ships. Piloting either a Science ship or a Support Carrier would make this TFO pretty easy. Suggested Build Type: Control+EPG / Torps+Mines Suggested Ship Reputation Traits: Auxiliary Power Configuration - Defense,…
  • Young Kirsten Dunst as the little girl that resembled Kestra in The Next Generation episode, "Dark Page".
  • Alternatively, you could also try using the Photonic Officer skill on any ship that has at least a Lt. Science station. It won't need any of those extremely expensive Technician DOff so it should save you millions of EC in your build. Cheers! :smile:
  • Hi! I have been wondering about this too recently. There's a Tactical or Security Duty Officer mission that allows the player character to exchange 2 KDF Prisoners for up to a Very Rare quality Starfleet Duty Officer. I rarely see it but it appears to spawn more consistently in sector space near Deep Space 9 in the Alpha…