Good day sir. In order to understand your goals, could you perhaps share with the playerbase the design philosophy of carrier pets to which you will balance these weapons? Topics that occurred to me include: How survivable should a pet be? Hull, shields? Pets are small and fast. Do they have meaningful defense stats that…
I took the podcast quote to be that they it would take a lot of effort dealing with the old code, since Delta Rising was changing the code branch. This would cause them to have to do the work twice. I believe I heard them say that once things were on the same code branch, it would be "easy" to make a fleet version of…
Short comments: Don't make changes on difficulty level until people have progressed to level 60 to give you a fair read. Scaling of rewards, dilithium and crafting mats could be more progressive with the difficulty. Advanced perhaps could award a small amount more but elite quite a lot more. VR mats for crafting will…
Crashes with "Fatal Error: Unable to initialize on demand patching and connect to Patch Server: Connection Idle too long" error after Cryptic screen appears.
I don't know the rationale the Cryptic team used to conclude these ships needed a buff (Aquarius excluded). It's interesting to see those that operate these ships are surprised yet pleased with the improvements. Consideration for other ships, including KDF, Rom, Lockbox, Anniversary, etc, within whatever context Cryptic…
If this changing values in a data table result in more profit on 75% of the player base, wouldn't making similar adjustments for KDF and Rom add even more profit from the remaining 25% of the playerbase? It's not like changing the values requires investment, and if you're correct on the reason for the changes, then they'd…
If it is one per account, it would be quite nice if it were bound to account rather than bound to character. This would solve the problem for those that unlocked on the "wrong" character. Just trade through the account bank to the "right" character. Either way, thanks for the free item.
Will the change in prices for the Energy Credit (EC) value of items at the vendor (increase value of weapons, reduce value of eng/shield/def) result in a projected zero sum change in EC earning opportunities? If not, how much of a reduction in EC earning is to be anticipated?
The benefits of the Tachyokinetic (crit chance and severity) and the Rule 62 (higher torp damage) are obvious. The Elachi Bioneural Circuits give a lot of crit severity. Does this make it a worthwhile enough investment for a Torp B'rel? Particularly a transphasic specific build?
Acetons can be countered. It's a choice to be made. Choosing an energy only approach which is unable to deal with Acetons is a choice and should not invalidate a choice made by another player to play differently. Is a Kinetic Cutting Beam really a total 'nerf' to a players build? Select aceton, fire kcb only, dead aceton.…
Adding a Kinetic cutting beam, and getting the bonus of the 2pc set with the Assimilated console (which I am assuming you would use), would in some fashion "change your entire build"? Get out of range of aceton. Target. Click KCB weapon. Aceton promptly destroyed.
And in that instance? Your counter is to move out of range. The amount drained isn't particularly large and you are not incapacitated unless you staying in range for some time. You have a similar problem with mine fields. They will chase you. You have a problem with Energy siphon and breen disipator. They have the drain…
I said "one choice doesn't invalidate the other." That means you made your choice, I made mine. I didn't call yours wrong. But you sure seem to be calling mine wrong. You can succeed against an aceton easily. Don't shoot it. It's neglible if you aren't firing your vaunted cannons at it. The design of the game is all about…
Well, your replies basically show these arguments for what they are. Specious. Acetons are highly destructible. You simply prefer not to use the tools to accomplish that mission. The game is about choices. One can min/max or one can choose to be a "renaissance man" that is good at a lot of things instead of an expert at…
Hello. I'll bite. How is it possible to "spam" an item with a 45s cooldown and you can have a maximum of 2 out at a time, assuming they aren't "disposed of" by opposition? If you find more than 2 up, there must be more than 1 opponent using the item, which isn't an issue of the item itself. Ambushing is a KDF tactic, so…