Same issue here. I keep getting "server not responding" usually 30-60 seconds worth, then the game stutters forward to catch up then freezes again. Sometimes I can log out and back in and it fixes it for 15-20 minutes, sometimes i just can't log back in. It'll stick on retrieving maps or loading the map for whereever i…
My opinion is thus, with the new fleet instances, your having alot of very target rich environments unlike borg stf which provided very few (last spawn on last gate, or nano spawn in ise, etc). Thus when you fire your PPDS, your launching ALOT of photons. 6 per target, and i've seen up to 15 targets in view. That's 90…
You plainly stated that you knew there were a hundred other threads about this and you were going to blatantly ignore these and put up your own post asking the same thing yet again. Use the search function you lazy worthless noob
save us all the pain and stick with your escort/tac. rare is the cruiser that can put out enough damage to be useful. Even an AC with full threat skill is practically useless. A good dps escort can pull aggro in seconds. You want to do something different, get an armatiage and keep dps'ing as its only tactical captains…
yeah pretty much... it's there to give a story to new players... but as they progress thru missions they progress thru the timeline of the game to the point that kdf and sf are back together again.
Well, you don't have to do anything, stay in a pure kdf fleet and go rp your haterade all day long if it's what makes you happy. As for interfering with the story, I just have to say this. It's an MMO with an evolving story. Sure, years ago, when STO came out the fed and kdf were killing each other left and right. all…
amen amen! I hate having to track even my 4 b'rolth's much less a full group of slavers/TD. May I add in that when launching fresh fighters, instead of replacing a group of 3/1 it replaces the most damaged/destroyed first to make it easier to keep a full flight of 12/4 out.
I won't say more factions wouldn't be nice, but it's not required for this. You don't even have to make the current missions coop as most ppl solo them anyways. Just the fleet missions. Not hard. No new code. Use the existing frameworks set to run STF. I just can't see this as being such an extream amount of work. Look at…
Yeah yall are making all the arguments that have me still confused lol. I've watched youtube vids and the defiant is definitely agile, the mvas seems more flexible, and the army's fighters give it quite a boost with adv peregrine giving added dps/alpha and adv runabouts giving good cc via tractors.