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What is the Arc Client?
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shahadem Arc User

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  • Sela isn't crazy or evil, Sela is the author's self insertion character that you aren't allowed to take any action against even though you have no reason not to simply shoot her immediately. The writer goes out of their way to save her from certain death, to give her all the good scenes, to rub your face in your lack of…
  • Midnight is by far the worst mission in the entire game because Midnight is nothing but the writer robbing you of your agency and then reveling in it by making stupid things happen that you easily could have prevented if you weren't robbed of your agency.
  • Unlike Joe, I had to sit back and watch this idiocy unfold from the sidelines because the writer loves robbing me of my agency and then rubbing my face in it.
  • Because they are pretty bad. The Romulan one is terrible. Honestly any time they haul out one of the cornucopia ships you know the mission is going to be bad. I am running with antimatter lasers that the cornucopia ships are weak to. So my antimatter beams should be sufficient to destroy the cornucopia ship. Having all the…
  • Things still wrong with STO: 1) Not being able to kill Sela; 2) Excessive amounts of incoming damage in verse low shield and hp values in Ground Combat; 3) Eng captains doing a lot less damage than tact and sci; 4) Not being able to kill Sela; 5) Interrupt on hit game mechanics; 6) Invulnerable npc ships in queues; 7) Not…
  • And between what players want out of being an engineer captain.
  • If anything, talent choices are driven more by the ship you will be using rather than profession -- carriers, Exotic damage black space magic, torps vs. energy. These are talent decisions, and the more fragile the ship, the more yellow choices you benefit from. If you're playing Cruisers Online, you don't need much yellow…
  • Still better than Gravity Kills and the TRIBBLE interrupt on hit tom foolery and space stations that are immune to lasers even though that is utterly ridiculous and impossible.
  • Sharing design ideas and aesthetics DOESN'T MEAN DESCENDED FROM. It just means that they are all spaceships designed by the same studio. In order to understand any of the timeships you have to go back to the original conception for the timeships. Since they were so far forward in time they wanted the ships to look…
  • The 31st century ships remind me of sea creatures. Especially the science ship which looks like a blowfish or something. Actually the science ship looks like one of the space creatures from the 1st Lukari mission chain. There were some pretty bad design decisions on the ships, such as spending most of the polygon budget on…
  • I don't like show, I don't like the zone, I don't like the map, I don't like the characters there. It makes no sense why logs from the temperal reputation would be sent to DS9 rather than directly to my bridge. In fact all the rep logs should be sent TO MY SHIP'S BRIDGE. They shouldn't be sent to the middle of nowhere…
  • Even if you don't do the research someone else will. The Russians wouldn't have decided not to develop a nuclear weapon if the US had stopped its own development before building Fat Man. If the research has useful peaceful applications then you ought to carry it out as your refusal to conduct that research isn't stopping…
  • Yes the ground shields need a huge boost in shield hp. They should be as effective and functional as ship shielding and we should be able to tank damage like our ships do. The fact that we can't is why ground combat sucks while space combat is awesome.
  • The new queues are insulting. The ships you face have too much tank/heal and do too much damage. They aren't fun as they break the game and remove the things which are fun in the game. Cryptic went with the terribly stupid and completely unrealistic "you get interrupted when getting hit" bullcrap mechanic. There is…
  • The way to rebalance the game is not making tac and sci more squishy. What works so well for Star Trek Online is that it isn't tank and spank for the most part. It allows you to be fairly successful with a balanced build and doesn't force you to overspecialize and be super weak in some areas. So you can be fairly tanky and…
  • I'd like to see them add a real bridge to the 30th century temporal ships. What we have as a "bridge" now is actually the transporter room of the time ship. That's also why it is so ridiculously tiny and clearly designed to be placed on the aft section of the ship rather than the center of the ship and so looks like a…
  • Why are we even being pulled into the black hole? I fly by suns and planets all the time without any issues.
  • They also don't punch holes into hulls or drill 12 mile holes into planets even though that's what phasers can do in the movies/shows.
  • Is the Sovereign similar to the super cute tiny little tier 2 fed science ship?
  • It is only worth $25 if the player values it at $25. Since the cost was $0 then the value is determined by the player rather than the payer.
  • Wow you are people are complete TRIBBLE. Do you have no comprehension of what it means to have responsibilities in the real world? Cryptic shouldn't be acting like a bunch of teenagers who all want to be such special snowflakes that they yell and scream when they come to school and see other people wearing the same thing…
  • They do not show up as a grey dot. I have spiralred around every single TRIBBLE asteroid multiple times now and there is no dot, no temporal probe, nothing whatsoever. If they showed up as a grey dot I would have found them by now. The only things that show up as dots continue to be the mission objectives and loot…
  • This is complete TRIBBLE TRIBBLE. At this point I want a formal apology from the person behind this TRIBBLE stupid as hell needle hunt for wasting my TRIBBLE time and a promise to never make TRIBBLE like this ever again.
  • This doesn't go far enough. They should be locateable via the tricorder. Making players have to go through so many needle in the haystack searches to get a trait they are obligated to acquire because it gives such a high permanent bonus isn't fair for your players. This is a double plus unfun activity that we shouldn't…
  • Do we have the same mother?
  • There shouldn't even be flags in the first place. You should simply place based on when the game records you passing through the last posts. The flag grabbing is clumsy and extremely poorly implemented.
  • What exactly is interesting about it? You get basically no useful information from using the scanner so you are almost always in the dark. The best way to do the event involves using out of character meta information based on knowing where the 15 spawns are and you have to use that out of game metainformation because the…
  • Nobody "helped" build those. These are artistic renderings of an artist's imagination. The ships look like whatever the artist wanted the ship to look like so the ships are based on the artist's own biases. Remember that this is a video game where art assets are not the result of engineering but the result of an artist…
  • While the new Romulan ships aren't exactly ugly, they also aren't sexy. They look too much like the ugly t5 Scimitars with the very weird and vulnerable looking thin wings which basically serve no purpose and raise a lot of questions about the huge waste that goes into making completely useless enormous spoilers that can't…