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sazhdapec Arc User

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  • UPD: I tested again. The abilities I named above indeed do not trigger SGF IF enemies were not affected. But if they were affected by these abilities then SGF gets triggered and I see changes to stats and a buff in the bar. Thus there is still a problem with this trait but with not how it works but how it's worded. The…
  • Yep) Roms are OP, and only the fool would deny it. But I don't really want to discuss this. You have it on your conscience.
    in NoBs V. Comment by sazhdapec April 2016
  • Thanks for the tourney! It was an enjoyable venture. Our team couldn't prepare well so we lost. But at least I got an opportunity to play balanced sto pvp. P.S. Unfortunately not all our brethren got the gist of NOBS. I guess they wanted to win more than to share fun.
    in NoBs V. Comment by sazhdapec April 2016
  • Since Cryptic does nothing with PVP will they give the players instruments to make it viable: making pvp maps, changing stats of ships, traits and abilities for pvp, or at least allowing to set rules for pvp challenge matches.
  • @sazhdapec tac, eng, sci mediocre experienced, can't call
    in NoBs V. Comment by sazhdapec March 2016
  • Okay, I can agree with the biologist: there is no passive resistance to scrambled cooldowns and it's AOE. But jumpnukes break too much in this game: as a sci you can play a big fat healer and nuke on demand, you can be stuck in warp plasma, slowed by GW or TB but you still can nuke immediately. In essence maneuvering,…
  • So what? This console allows any slow ship to nuke any fast ship at any time which is IMHO pretty much BS.
  • Let's assume you're answering me. First I thought that this doff is a default one for any pvp build since there are a lot more debuffs to counter. Second IIRC Science Team clears this too which was pretty common in late pre-DR builds. Third we have only few effective debuffs. Shouldn't there be more? And please consider…
  • 1) Are elachi weapons allowed? 2) Why are scramble doffs banned? They can be easily cleared with the eptX doff.
  • Nominally it's not T5U, but there are no intel abilities. Single target drainer: http://skillplanner.stoacademy.com/?build=voyt5udrainer_0 Hold combo: wait for enemy eptX, then a2id, tractor, tr, vm, wait for hazards, nuke, fly towards, point blank thermionic hy, SIC, cluster, scan right before tric explosion. Boom! Doffs:…
  • Variety. These ships are great. Too great. Just like in old no bs tournaments all top matches contained temporal ships, bugs, recluses with several other ships. Sure it's extremely cool to fly the wells but if players themselves don't encourage diversity how can we expect that from cryptic?
  • Why won't you ban three most powerful ships in their class: xindi escort, wells and recluse? Thus we won't know all the ships in finals right now.
  • Okay, Cryptic doesn't develop pvp. But why won't Cryptic give players the ability to improve the game mode people want to play?
  • *Scoffs* This game is still called star trek online not "just another space arcade". Of course I could use the newest shineys, play the right faction, buy some ugly craptic ships and press Iwin buttons. But hardly that's a star trek game. Why does anyone have to pick the latest to be competitive with other players? Where…
  • For god's sake, sharxtreme! You're flying t6 rom vaper. No wonder it's "fun" for you.
  • Relax, Diuz. His build is just newer than yours. But I don't know what is worse: beams, aux2Iwin, particle emission **** or stacking shield penetrating partigens.
  • Immense!:cool:
  • Aren't you flying polarons? And without PH? And you don't need apo1 with 2 attack pattern doffs.
  • Facepalm... Full 5 second phaser shutdown... I sense extremely greedy skill tree with 0 subsystem repair skill. Use phasers against Shak! :D
  • First of all he play versus a lot of objectively weak players thus this topis is unofficially called "how I kill noobs with op or broken stuff". And there are few losses too and every time Dius points that out. And again if you think you can beat him please do.
  • No, Kumari is slow (one of the slowest endgame escorts in game) and has stupid combination of boffs and consoles (especially the tac one).
  • Why try to make the Defiant like other top ships? Imho it should be more unique and it's reasonable to amplify its strengths and weaknesses. It should have 2 cmdr tac, lt eng, lt sci boff slots, same 4/3 weapons setup, same consoles setup, 30k hull/0.9 shield, turn 19 and impulse modifier up to 0.23. It's gonna be squishy…
  • Relax, this build even in its more aggressive form with dem2 doesn't kill people. And Dius's nuke still counters it.
  • But your words just prove my point :) The lack of balance as it is: to win you just have to invest a lot of money, pick the right buffs and just press "I win" space button (btw the same applies to rom warbird vapers). Only Hannibal could kill Dius's nicor and mostly because Dius used regenerative shields. If you think you…
  • How many brave but stupid escorts have Dius to kill so people can understand that there is no balance in the game? Ahh, forget balance, let's try some logic. While cannon escorts fire one volley and circle around doing nothing Dius keeps firing at least half of his beams. Advantage. Dius has thick and fast lockbox ship…
  • Ha-ha! Good luck with that :D
  • Absolutely not true. There is the defiant and the bug. The second one is obviously one level higher. No one's even bothered about that. And defiant is just for example. Every fed or klink ship is inferior to any lockbox or special ship.
  • But it can still MISS. And more often with [crtd]x3. On the other hand roms just wouldn't have to use cannons or torpedoes anymore...
  • There are romulans for that. Frankly it's quite stupid that cryptic had to introduce overpowered faction to allow alpha strikers to be generally useful in arenas.