(Trolling comments moderated out. - BMR) Let's keep a little optimism. This feedback is meant for the coders / programmers, as to work towards a solution - And with that, improving the STO experience overall.
@where2r1 "Gee, thanks for sharing - I've looked at the player icon on the map. However, please note, the Omega particles appear random. The upper level is in fact, the first floor. I will now go and, take some social behaviour classes". There, fixed that, for you. In any case,you learn something new, every day. For…
Update : Omega particle located, it's this exact location, on the upper level, for those unable to find it - However (@ Dev's) , the white map marker is *completely absent* .. LOLZ .... Ahum ... Even the image link in this forum isn't working ... What's up with that ... Here's a full link .. https://imgur.com/a/bu5yx8Q
I have the same issue : No Omega molecule spawning on Deep Space 9. I've been to : -The Promenade -The Upper level -Quark's bar -Ops And yet, NOTHING is to be found ... Wheareas on Andoria and on Drozana station, it's relatively easy. In addition, there is no white oval pointing to it's direction, at any of the locations…
Yeah, thanks again. Nothing against you, ofcourse. However, the game generates a large amount of goodies and equipment - It's not up to us, players, to suddenly change, nor dispose, any of the said stuff.
Love the idea, love the content. I, for one, am enthusiastic about 'Disco'. However - I'd rather buy the ship through Zen (real money) in one time, rather than having to open up a lockbox lottery. Let's be honest here, this is possibly what's keeping players away from the game, after a while of playing, in general..
That's why it's actually good, that people come equipped with different tastes. And like Trek, we must unite, at the very least, more. After all, we are one planet.
Tapping into that, I did purchase two specific ground type weapons in the Lobi store : The Advanced Herald Anti-Proton Beam Projector, and the Boolean Heavy Assault Cannon. I've upgraded both to XV (Herald staff to epic), and they were worth it, for the ground combat missions.
Yes indeed, I agree on this one - Here's a big thank you for this personalized feedback ! Great job ! I've followed your advice - The following is feedback, it'd be a great idea perhaps, to have this stored in some type of knowledge base, or for others to find this thread on the forums, experiencing the same issues, and…
Okay. So I'm not alone. Anyone else, have this happening ? Here, I run : -Winblows (Pardon the pun ;-)) 10, in 64-bit mode -Installed the latest Winblows update, as it happens, the week prior to VoL's release -Run a 2GB RAM ATI video card, with all of the latest video card drivers installed And yet, the game is now…
Indeed. On average there are 2,000 people online in STO - Not enough to fill up DS9, all of the time. Making DS9 player filled 'd give it again, that kind of a dull, empty look. Which the whole of DS9, a pivotal spot in the Star Trek story arc, really isn't. There is something which should be avoided - Perhaps a solution…
You are lucky ... Ever since the VoL update, STO crashes a maximum of 5 seconds into PVE missions, new DS9 missions, interstellar space, and so on. Basically, as it sits, the game has become ... unplayable ...
The multiplayer mission (Don't have the title, the one with Odo) has stopped crashing. GJ crew. However - When a Klingon toon now, with the VoL update installed, leaves the Q'onos system for interstellar space - The entire game, crashes to desktop. @ Cryptic : Kindly fix that bug.