Its on there and its awsome. My first pass on one of my toons made it look like a bad transporter accident but but I'm already figuring out how to refine the look of my toons with it and the results are exciting.
Because this is a reoccurring issue on many maps and can effect foundry maps where little help is available, why not give us a fail safe? If we find that our BOffs are more than 60m away or whatever distance is appropriate give us the ability to have them beam to our location. Then we can at least have a reliable…
Maybe Im misunderstanding what your talking about but it seems to me all they've done related to department heads is eliminate one of two places we we could access them in the UI. There still there under assignments and the first screenshot in the post right before you even shows it.
There isn't an XP nerf. Its a display error. I'm doing the same assignments I always have and I'm getting similar results. Fortunately the rewards displayed are still proportional so we can still compare assignments.
But then you still have to inspect each one individually. The reason the change was good was because all the info is on the screen at once and you can decide if you want to do it while you scroll down. On this particular item your trying to improve the aesthetics to a marginal degree and your sacrificing the ease of access…
IMO this would be a step in the wrong direction. Many of us are doffing because we want the rewards. Its better that we can see the rewards for all the assignments on a page without having to click on each one and inspect it individually. With the new system I'm spending probably a quarter of the time I used to looking for…
That would require rebuilding most of the projects in the main base just to make things look slightly better. There are other quality of life fixes that require a lot less time to implement and actually make a difference to players like replacing the input for shield gens with one that costs more and decreasing the amount…
If your on a team with someone getting 20k DPS and your not that person you wont get option C because your not gonna be the one getting shot at. But option D would still be easy. In fact it would be so easy even then that it completely undermines the point of having an unlockable queue because any idiot that can spam…
The devs can take one of three approaches to account for power creep. They can redesign the game as the OP is suggesting, they can nerf us back to Season 5 levels or they can plug the hole and keep it from getting worse. 1)The devs can redesign the game. For this to really account for power creep this solution has to be…
You have to progress your castle building accolade far enough to gain that ability and the castle you want to topple has to be finished for enough time. I think its one min.
I think many of us may share a similar sentiment. However you mention that the work may be invalidated in a matter of years. This is two seasons in a row. I'm not sure its even been 6 months since the last time we dealt with changes and that last dev post in this thread makes me believe it will happen 6 months from now…
I don't understand why it isn't possible to have white hair and black hair in the game. This is the darkest I could make the hair on my toon. http://s1009.photobucket.com/user/Body_Surfer/media/screenshot_2014-04-11-05-39-26_zps95634122.jpg.html It has a silverish almost metallic sheen to it and in most lighting looks like…
I had the costume issue not the accolade issue on my female Orion B'ves part. I sold my set on the recycle tab in the inventory and reclaimed it and the missing part became available. In case it matters I had already done the all the costume projects and when the I first logged in one accolade Im not sure which refreshed…
I had the same issue. I even played around with my settings and lowered every kind of light setting there is and it was still brighter. Its 3AM here right now so tomorrow Ill take screen shots with my settings included so you can verify that there the same on holodeck and tribble and can see that there is a difference in…
I know from seeing people with character name@badname"randomnumbers" that handles can be changed and since this guy is experiencing a rater serious bug related to his handle I really don't understand why he isn't being allowed to change it.
The problem is that now we have to farm the way it was intended again which sounds all well and good on the surface but the system isn't built for small fleets and there isn't enough time in the day to farm with those conventional methods and farm the other stuff we need to keep projects going. We've had fleet bases for…
So let me get this straight, you want to compare Smirk in his first couple months on the job while he is splitting time with another community to a guy who was a seasoned vet at the same job who only had to juggle STOs community. I think Smirk is doing a fine job and he will be even better when he can focus on only STO.
They need to make it cost a lot more EC to get GPL and then put in some decent items everybody would want so they can justify the developer time with a good way to get EC out of the economy. Ill also say that I can't get behind any GPL overhaul that doesn't change the name of it's currency to anything else to free up it's…
I see in two weeks we have a foundry weekend event. News flash. If people didn't play this for the hour it was up in the old method they wont play it for a weekend now even for slightly better rewards. Whats next month a Vault Shuttle event followed by a Crafting event?
[7:07] [Combat (Self)] You Blew Your Nose - Wide Beam deals 8239200 Plasma Damage(Critical) to Keldon Class. Pick a real target and it might mean something.
They cant make a ship people already payed for into a different ship all they can do is tweak it a little. The only ship they have the freedom to do something good with is the Fleet Dreadnaught because it doesn't already exist.