Hi Jeremy, Do you have an ETA on the console set bonuses blog update? It would be interesting to see what they are! Also I posted these questions in other threads but never got an answer: - Will other factions be able to get the Jem'hadar small craft (my fed only flies jem'hadar) - Will we be able to outfit our buffs with…
Would be a possibility.. or connect it to polaron, as the only other protonic dmg comes from protonic polaron. Another possibility would be a console set bonus... increase polarom by 90% (would be about 3 tac consoles)
Hmm how about: Eng: chance on hit, heals shields or hull for TRIBBLE Sci: when using a science ability gain 1% dmg for 10 secs. This affect stacks x times Tac: chance on hit, do x proton dmg
I will add this too. If we cannot change out the weapon, this might be a good alternative. Just one question... would this influece the proton dmg from the consoles too?
1) I agree. However maybe getting an extra weapon slot in tac mode would good too... and the player can decide what he puts in there? 2) see 1, although it is a nice idea 3) true, although if they bring the cooldown down to 15 secs or so it would be less of a problem?
Added it! I think this would make it overpowered. I am definitely with you there! I love the survivability of the thing. I never have an issue dying in this. Somehow (don't ask me how) my T6 battlecruiser dies faster...
I do understand that a generalist approach on ships is not for everybody, but there are a number of players that do like a generalist approach. Me for example: sometimes I open with a GW3 and then switch to TAC mode... in a group I stay in SCI mode with SA to buff the group. I generally use the dysons on all my chara's…
I have the same issue.. i had 2 personal shields in my inventory which lost the res modifier... one A and one B.. After the patch they were both ResA...
After upgrading my Elite Fleet personal shields, both of my shields lost their Res modifiers (e.g. 1 lost [ResA] and the other one [ResB]. Ticket and bug report already created