And here we go again. Looks like the whole jump to level 60 then 65, plus the whole pushing the mark value from XII to XV turned out to be a really big stupid idea from the Devs. Looks like no one wants to GRIND their way up to Epic Mk XV Gold or drop-down cash to better handle the really nonexistent NPC "Power Creep?"…
Well since German isn't my native language I couldn't ask them that. So what you're telling me is, Germany is only open 8 hours a day and no one works or parties at night, because if nobody parties at night that means no one works at night to cater to the people that want to go out and have fun at night. As for me I work…
You have to agree that the random system can put you in a space event or a ground event and if your focus is mostly space and they threw you in a ground event the one Saving Grace that some players offer is friendly instructions on what to do next but if you don't speak the same language that friendly help goes out the…
I just ran into another thing that's wrong with this system. What happens if you're teamed with several players that don't speak the same language, that's going to make explaining the mission impossible. So even if you wanted to put up your wall of text of do's and don'ts of the mission it could literally be pointless if…
I found this quite funny because the switch was originally at the top of the page and Cryptic decided to hide it at the very bottom corner. Looks like Cryptic doesn't want you to limit your choices.
Well original post you're at least doing it the right way. Because most of all the runs that I've done have been ground and the hate is just boiling over. The players that don't like Ground events are upset and have no interest in doing the mission the right way, which is frustrating the players that do know how to do it.…
Looks like a large portion of you don't exactly understand what Cryptic just did. They took the quickest and easiest events off the table and placed it in a random unknown timetable. These red alerts we're by far the most popular ones because they were the only ones that took very little to no time to pop but also very…
I guess this makes it official, The Great and Powerful Dominion has now become the Unwanted red-headed stepchild of the game. The once-great and powerful Dominion now joins the former-great Romulan Republic in >:) Cryptic's far, far, far, back burner of things to create for these two faction. How quickly the mighty have…
************ Are they eliminating the Elite level mission skill. ************ I really hope not because they went to all this trouble to increase the level cap to 65 and the gear cap to 15 and now in the process of raising the reputation cap to tier 6. I am still waiting for them to update all the missions to make use of…
Looks like cryptic has finally accepted the fact that their queue system is in desperate need of attention. I don't think that taking everyone that has chosen their particular queue event to be randomly thrown in a big pot and told exactly what mission they will be participating in. And this leaves the door open for one…
This is quite pointless since most players don't like to be told what to do and how to do it. I have seen You Tube channels that just skip the tutorials and just jump in to the game and have a hard time navigating thru simple tasks that if they had done the tutorial they would not be having such a hard time. The thought of…
This is amazing, first we get a level increase then we get an all gear mark increase to level 15 now they are going to increase the reputation level to six. Does this mean that Cryptic is preparing us for the T7 ships that will most likely come out in the new Age of Discovery release this fall. Okay everyone get your…
I stay away from the queues because cryptic has yet to find a solution to the AFK problem and player trolling and the worst in my opinion is when players join a high-level Q with no knowledge of how to do it, so they end up being more of a liability then an asset which makes the mission more frustrating then fun, because,…
Finally, finally, finally, the devs have finally tweaked something instead of just dumping an old and used up event just to fill in empty space-time until the next event. You would think that the devs would be more aware of the fast-growing power creep that is happening in this game and would start to adjust the missions…
Well if you stop and think about it this game was basically designed for trolls and the lazy. This game has a built-in mechanic that if you join a team queue and you leave early you get a leaver penalty which many trolls have exploited to their advantage. There are some team mission where one player can literally block…
Well that looks like good news, that e-mail should get those lazy little children to work faster to get your ship to you sooner, they just need to give them less sleep time and more work time to get back on schedule. >:) :'(
Wow, episode 3, is the Dev team that bored of STO that they would rather participate and promote a non Cryptic and PWE game. I don't know whats worse, The Dev team continuing this game or the fact that the audience would rather watch something else other than STO. If I were a Dev, I would be personally offended that people…
I would wait until maybe two or three month after the launch of the new ships because the gravity well trait seems to be a huge oversight on the part of the devs and it will most likely be nerfed once all the complaints on how overpowered the trait is. Once the Developers nerf the ability then they are going to get a huge…
Well you do have to understand that the devs have to cater to the lazy, ignorant, and greedy players out there so they have to design the game so it's easy for an experienced player too pretty much solo the mission. Can you imagine if every mission required 100% focus out of every player, The game would go down in flames,…
For one, you cannot play the timed version of this game in a PUG setting, only because most players will not come in fully geared and fully skilled for this mission. The only way for this mission to be played at its full potential would be to create a private queue where you can form a strategy on how to maximize the…
It may not seem like a big deal to you but you are part of the problem, 1st we have to deal with the AFKers, then we have to deal with the grievers, and then finally we have to deal with the, "I have no clue what I'm doing but I joined Elite anyways." players, and each and every time we queue for a mission we have to deal…
This looks like a recipe for disaster. Sure, in the beginning there's going to be a learning curve, but, what I am referring to is later on, when most new players are just going to skip the Normal level and jump in to the Elite level and totally ruin the experience and create frustration when one or more players utter the…
Are you crazy, that would require some sort of team planning and execution. That would involve thinking skills, which would make the game far too complicated for the nonthinking keyboard Smashers. As some of you who have run with a Pug group, the one thing that destroys or frustrate the game experience , are players that…