Or you just get bored and stop playing. There's a difference between challenging fights and long fights. Challenging fights I'm all for, but every lvl 50+ fight I've had in space has been about two to three times longer than could reasonably be considered fun. Chipping away at a frigate for 5 minutes and cruisers for twice…
Neat. I don't live on the forums, but glad you do so you can relay this. That being said, that's idiotic. People have been wanting new interiors for years, and they've designed new ones. Going the extra mile and implementing them for everyone should be an obvious decision.
Has it been mentioned that Tau Dewa, and pretty much all the 51+ ship combat for that matter, is just ridiculously boring? Jacking up the HP on a patrol so it takes 10 minutes to chip away at the first couple of waves is just tedious. Fine, they want to match the level to avoid farming, but giving the smallest ships in a…
The removal of exploration and diplomacy, along with retooling the doff system to make it so you basically don't have to do anything but press start, has removed the one thing that made this game unique or at all true to Star Trek. Let's face it, STO is mediocre compared to competition. As a shooter, it's bland. As a space…
But were those bad because they were buggy, or bad because they chopped off a good chunk of content like this one? Bugs I can (kinda) forgive. Removing star clusters and diplomacy I can't. There are very few times I can think of where an MMO actually removed content, and none of them ended well.
Adding my voice to the chorus of people furious over this stupid, needless, and altogether horrible change. Not that it will do any good, of course. I really loved the DOFF system before. It was honestly one of the few things about STO that kept me coming back because it was immersive and unique. Making it obtuse to the…
This is an excellent way of expressing my annoyance with the removal of exploration and diplomacy along with the butchering of the DOFF system. Yeah, exploration and diplomacy weren't perfect, but they threw the baby out with the bath water, and like you said, they've moved further away from the core principles of Star…
As much as I hated the laser dinosaurs, this update reeks even more specifically because of the fact that they took out more than they added. The removal of exploration and diplomatic missions REALLY irks me, as I always enjoyed the immersion aspect of both despite First Contact missions being broken for years, and the…
I realize making STO as big as EVE or bigger is unlikely to happen in a F2P game, but they should at least TRY to make it a little bigger than it is now. Fairly certain you could fit all of sector space in one EVE system at this point.
Glad to see that most people are saying the same thing that I'm thinking (not that it will matter), but here we go. WANT: -BUG FIXES. The fact that I've been seeing the same bugs for two years is just insane. -Episodic content/progress the freaking story forward. -Ship interior expansion, customization, and actual use…
It bodes ill if there weren't enough people in the contested zone on launch day for people to actually get the marks. I flew around there for a good three hours for a total of 8 marks. Could also be a glitch with the game itself, however, as there were definitely a few times where we managed to hold all the towers for a…