Q1: The physical and CG models used in the shows. Q2: The Battle of Korfez. I love the differing stages with differing playthroughs plus the quasi-warp maneuverability, i.e. moving around the battlefield with warp.
I don't necessarily disagree with the Galor being reclassified as a destroyer, but I also think ship masteries should be done on a ship by ship basis, and not based on what class a ship is. Similarly, I still think the Galor should have gotten a +1 tactical console as opposed to the +1 engineering, it'd simply fit the ship…
I've noticed that the Jem'hadar dreadnought carrier has some off proportions and model inconsistencies towards the model used in the show. I made a fairly quick image to illustrate http://i.imgur.com/U3hk1mP.jpg (sorry for the loads of empty space!) The back of the wings isn't correctly modeled, they curve on the show's…
I would really love to see some cool nacelle customization for the alternate factions as well. I understand how it'd be a difficult thing to do, especially if there's no time slated for it though.
I'd disagree. The old one had the issue of extremely bad scaling (seriously, it was proooobably 1/100th too small for the area it supposedly covered). Its layout wasn't functional, either, as you had to run around in a giant circle or change maps twice to get to anything. Everything in it also looked really, really…
Well, there's a STO concept art for the Suurok class, whether or not it's in the works as a playable ship or not is yet to be really seen. http://www.shipschematics.net/startrek/images/vulcan/cruiser_unknown.jpg If they would make it a tier 5, fleet quality ship for 3000 Zen or something and I'd buy it in an instant.