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What is the Arc Client?
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gonalius Arc User

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  • Read the article: Event runs for a week. Event requires 10 completions. EDIT: Splash screen ingame is the same - 10 completions. The actual event tab is correct with 5.
  • Day 4: A flawless run! Well, still missing two cats, but still. No-one abusing pets. Everyone has the mechanics down. No-one getting trapped in the scenery.
  • Day three and everything went well with the team... Except someone glitched through a wall and was perma-falling so they quit out, and the library guy got knocked out or went AFK, leaving a couple of witches alive, meaning the bit with the witches, hags and cauldron wouldn't continue as it counted those as witches to…
  • Day two down and everyone seemed to know what they were doing, though the combat pets someone used were a hindrance more than a help with the skeletons, cutting the number of those in half would probably improve the flow... Or some way to summon them into the light rather than have them standing around. Luckily we had…
  • Good fun, but the mechanics do not lend themselves to group-play. Hopefully people will learn how to do it properly over the next couple of days which should make it more bearable to repeat. Though if people don't, I certainly won't be running it for 13 more days.
  • The EULA has stated from the beginning that specifications are subject to change. Whilst the EULA is not legally binding, it should be valid in this case. I do recall that there have been attempts to take MMO developers/publishers to court over increased spec's but I've never heard of one actually getting to court, let…
  • Having not read it myself, I can only go by Memory Beta, which says he is believed to have been successful in his assassination. That doesn't mean he was.
  • Memory Beta references a short story 'black mirror' which seemingly could set this up, but doesn't mention anything other than the name. I am wondering if it was a story in the Star Trek magazine...
  • I gave PvP a go a few years back, but even then it was full of the same people who had fully optimised their builds for PvP, so any newcomer had no chance. It is possible for someone to slog through it and join their ranks, but it's just not something I would ever consider 'fun'.
  • I've no idea as to your question, but I do know that a few people have levelled to 65 in the 23rd Century. There was one thread here I remember that they unlocked Red Alerts, did one, got dumped on the 25th Century map and screwed up a few things as the game treated them like they were still in the past.
  • They'd have to lose the neon displays dotted around, and change some of the doors, but other than that, the buildings would fit right in.
  • Largely suitable outdoor assets for a Dixon Hill adventure are in the game. The Kentari(?) world we visit has a very 'film noir' vibe to it that would require minimal alterations... That planet seemed to have a lot of effort go into the aesthetics for a tiny segment of the game that is over in five minutes.
  • The first episode I found boring. It was just a string of patrols mashed together. Same thing happened a few episodes back. The second wasn't boring, but it was... Underwhelming. We're storming the Klingon homeworld! And it was less interesting than a scrap on Generic Planet ~2345. It should have had more Oomph! With…
  • Deal with the loose end that is Leeta, then I'd like a combat-light arc. Do three or four episodes focussed on exploration or say (re)building Qo'nos, New Romulus and the like. Maybe use that to also set up the next antagonist, rather than you meet them and five minutes later you're in the centre of a galactic conflict.…
  • The triangle may not appear till after you've logged that character in. Mine hadn't been touched in a couple of years (or more) and that was the case for me. On logging out, it was there for all to see.
  • Yup. It's been that way for a good few years.
  • Ditto. Though skipping the dialogue does cut the time significantly.
  • We also don't know what will happen in Picard season 2. (That is due to start filming next month).
  • My first character I named my ship Saratoga, after the real life ships and (mainly) the 'home' ship in Space: Above and Beyond. It wasn't until I hit the since-deleted (I think) mission where you travel back in time thanks to Q, that I realised it was the name of Sisko's old ship.
  • The roadmaps state upcoming content. With folks working from home, there's no guarantee the content will be ready on time. Say they said there would be a new episode and it got delayed. The whining would hit ridiculous levels... Not that it doesn't anyway.
  • STO never had Linux support, but yeah, Mac support was discontinued as the 35 people using it didn't pay enough to make it worthwhile. WINE for either Linux or Mac apparently does a decent enough job at running the game.
  • On the one hand, good on them for joining these charity bashes on occasion. On the other hand, they never have enough keys for the majority of people. It's like a millionaire making a big song and dance about donating, then dropping $20 in the pot...
  • Whilst I'm severely disappointed in the decision to closedown the foundry, what bugs me more is only giving a months notice. That is what feels to me more of a kick in the teeth.
  • … I can't imagine people being up in arms about the fact that the currently running Star Trek show is actually getting attention in the game… Complete with voice acting from the cast no less.
  • The problem is that the film print contains no CGI. That would have to be recreated from scratch, thus the massive price. With the advent of streaming, there's not a huge amount of potential return for the investment. If I remember rightly, TNG's remaster launched as Blu-Ray was taking off and that still lost CBS a big…
  • The figure I saw them touting the beginning of last year was approximately $20 million a season, so $140 million total. Far, far beyond what they could feasibly raise.
  • £30 entrance fee, then £20 to attend each big 'talk'... My interest has disappeared. Mind you on top of that it is a bit short notice... You couldn't mention it a month or two back?
  • I think a few casual flirting lines dotted around is as far as it should go. The game doesn't track decisions as far as I know, so long term relationships are out of the question unless the player is forced into it.
  • Or he's been held captive by the Hur'q in stasis all this time and we accidentally rescue him. Actually that's sort of what I assumed they'd do in the game to bring Yar back. I never believed alternate-timeline Yar was dead in the show - Executing her didn't seem the Romulan way... Star Trek really underutilised stasis,…
  • Another 8 hour sale. Another miss. You did 12 hours for a couple. Those at least give the majority an opportunity to catch it. As opposed to many people having exactly no chance of getting a deal.