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forcemajeure Arc User

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  • Pretty much exactly this. Any queue/task force type system is inherently repetitive. If it is repetitive, then over time, I will note which ones are too challenging for some PUGs, which ones can fail due to poor design, which ones bug out and waste your time. Seeing too few in a queue means I will have to wait to long for…
  • I expect a Discovery pack for 10,000 Zen (give or take a couple thou), a char slot, a selection of 4 slightly remade ST races, 3-4 starter missions each with about 20-30 seconds of cutscene/story, and then a hearty shove "Off to ESD with you, now play the regular game." Oh, and some mild bonus for DSC captains that means…
  • I agree that the Exploration clusters were a worthy stab at giving the 'seek out new life and new civilizations' flavor back to the game. It is unfortunate the OP didn't get a shot at those as I am pretty sure they would have scratched at least part of his 'being there' itch for the Trekverse. They may have only been a…
  • OP, I think you may have a problem with unrealistic expectations. Keep in mind that Star Trek isn't a universe. It isn't even particularly consistent within itself. It is the end product of a team of well paid writers, producers and creators taking a week or more to plot/layout less than an hour of storytelling. The end…
  • Sadly I have to agree here. The 'Before' shots (in my eyes) look sharper, have more blue/grey tones, and have a more 'interiors with shadows' look. This is all, IMO, more future/space/technology oriented. The 'After' shots generally look fuzzier, have more brown/yellow/gold tones, and everything seems to be lit from all…
  • Passed on voting because it's not a new faction, nor was there anything particular I 'wanted' from it. As a celebration of Star Trek's 50th anniversary, it ranks pretty decent. As a 'faction', or as an 'expansion', it doesn't qualify on either count since it simply doesn't compare to previous releases. So, good…
  • I've used Arc for over 2 years I think, on WinVista, Win7, and now Win10. No problems with Arc at all although a few with Win10, non-STO related. The game itself afaik doesn't care how you launch it. From my experience STO/Cryptic does have one of the shakiest server connections of any major MMO I play (about 7). However…
  • And generally you use the free Zen from the month sub to unlock the EC cap before the month ends, so as Garaks31 says, your permanent gain is Account Bank, Bank/Inventory slots (quite a few, about double what a F2P gets), BOff slots (I'm not sure about extra ship slots, don't recall seeing that), and potentially the EC…
  • A few suggestions, not criticizing just suggesting. -Other people manage the battle, therefore it is not unavoidable. Not all of those people are space-rich megaDPSers, therefore there is a way to do it with sub-optimal builds. -There are other people in the game, it -is- an MMO after all. Not sure if this is a solo-only…
  • My phrasing may not have been clear enough. What I meant was that in the referenced discussions, if you ask people "does this notion of 'retaining a ships exclusivity' by making the past event ships unobtainable matter to you at all?", any who bothered to reply said 'didn't matter' and nobody said "Yes I value my event…
  • No vote because Dil store is the wrong approach, for me. They solved the 'Day 1 ships' problem with dated favors for the ships. Older ships should be available to unlock during the event, using the current years event favors only. Partially completed projects could be completed using the in-place mechanic of purchasing…
  • I agree that oversaturation of effects leads to 'visual spam' that I end up just ignoring anyway. I often even stop looking at my ship altogether and just glance back towards it once in a while when my beams seem to be coming at not-quite-the-right angle towards targets. With visual effects, the temptation is always "we…
  • I don't get the whole 'ground combat is broken' thing either. -I have 4 pets, more customizable and useful than almost any other game pet system. -I can control those pets, their placement, use of powers, etc. individually when/where appropriate. -I have 2 weapons I can easily switch between, with considerable variety in…
  • They need an annual event where you can earn 1 of the past ships. Call it the Genesis event or something.
  • Good advice, however the reason that things ended up in my overflow to begin with is because 98% of those spaces you listed are full. 9 characters, which I tend to play in short bursts (eg. when there's an event) and repetitively, and stuff piles up, so I shove it into all those bank/ship/BOff slots and figure "I'll sort…
  • IIRC the link below takes you to the sub options: http://www.arcgames.com/en/games/star-trek-online/news/detail/3027003 If not perhaps someone else can correct it. I agree with the advice of LTS-on-sale. I've had mine almost 3 years now and even *then* people were saying "don't buy an LTS it's not guaranteed to last". For…
  • Organians, man. Or Metrons. Heck, I could even lower myself to play a Kelvan I suppose, although I would have to wash my hands after each session... (Here's a handy li'l reference for any TOS lovers who're gettin' a mite forgetful: 70disco.com/lostrace.htm)
  • As mentioned, the 42K probably means max damage on an unshielded hull. The Bio-Neural isn't special because it does mass damage (I think it is standard tricobalt or something for damage), it is because it has AI, shields, and a point defense weapon. So in essence, it can fly around, switch targets, take some hits, and…
  • A couple comments - I also originally thought the 'soccerball saucer' ships were ugly. Then, on a whim, I decided to make one of my sci captains fly one, fiddled with the design/color/nacelle options, and ended up with almost my favorite ship design (visually) of all my ships. Final design was (for my taste) elegant,…
  • While I don't agree on a Fed-only approach (much of my personal enjoyment in an MMO comes from trying out different race/class/faction combos for 'flavor' variety), I do agree that 'too much faction = not enough quality for any'. I also agree that if the player base is something like 75% Fed 15% Klingon 10% Romulan…
  • The bit I read seemed pretty clear that we would be creating a 'TOS era captain' and using 'TOS era ships' (at least to start, up to level 40 or 50ish it looked like). In another thread (the ugly saucer thread) someone mentioned "I'll fly it if it has great stats". While the T6 ships presumably need to have good/current…
  • Like Royalsovereign and others, I feel that City of Heroes/Villains was 'the best' MMO I have played. In fact I only found STO in my search for a new 'game home' when they shut CoH down. I also purchased the life sub almost as soon as my first captain hit level 10, because I knew it was going to be worth it. After 3-ish…
  • Agreed, Freighters (with discounts) yes, Mudd no.
  • Prob already mentioned, but a thread a while back was asking for a 'better' Halloween mission than Hearts & Minds. 'Ghost ship' with re-animated corpse action sounds pretty Halloweenish to me! (Please note: In SF terms, a corpse animated by an alien virus isn't the same thing as a 'zombie', although I like the whole spooky…
  • I also really like the ideas of 'accessible off ESD' and 'shortcuts', hence 'accessible off First City, New Rom & DS9' as well. For a supposed perk of 'given us a steady stream of cash', it currently lacks perkiness.
  • Actually at the time, many players in the forums were commenting that T6 was just a money grab, Cryptic you just made all our investment in T5 ships obsolete, T6 was just a way to force us to spend more money etc. etc. Also the "I love my T5 and I hate your new T6 designs" threads were pretty common. As well as the 'Well…
  • I'm not really qualified to vote, although I signed up earlier I didn't actually play until just before the Romulan update. I am curious though about the massive lead the Romulan combo (season/LoR) has on the others. I liked it, but also though the Voth one was pretty good and game-enriching. What features of the 'the…
  • I'm with Stobg2015 and Azurianstar on integrating Foundry and exploration. They should put a few new tools into Foundry designed to make it easier to craft 'Exploration' style missions, then turn the hordes loose on submitting some good ones. Player selection/voting would mark the ones worth adding to the system, and those…