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What is the Arc Client?
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forcemajeure Arc User

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  • purchsing 4 reall money kdf fleet levels 50- 85 plea pm
  • also purchasing FDK leets matbe 50_ best 85 for money, n0r mayny leaders for esay change
  • alpha beta and gamma fleet spots available.
  • thank you for the reply i was hooping for something a bit more build , i have a lvl 23 FEd fleet and know who much i takes to advance by yourself .
  • A pressure washer, some Turtle Wax, a dozen good chamois and a spray bottle of Ion-X keeps mine sparkling even in the midst of battle. It'll work for you too! Order now, and get a FREE Vanity Fuzzy Dice item for the best in bridge decor!
  • Wow, those are some beautiful ship designs! I had to pick ship 3. Even though it actually seems the least 'Risian' in design to me, it's the one I'd most like to see filling my screen while flying through space. Design 2 is very nice but a bit Flash Gordon-y for my taste. Design 1 looks very ocean-predator style, perhaps a…
  • Cool, TY very much for the info!
  • My experience with this just now (after several PE-fix patches) was a bit odd. I had Medium PE - Kill 6 Dreadnoughts. Hard PE - Do 3 Iconian TFOs, any difficulty. I ran 3 Gateway to Grethors (waiting for timer between each). On my 3rd run, we killed the Dread, my Dread counter went to 3/6, my Iconian TFO counter was at…
  • In past, I have personally purchased Pulse Phasers, Coalition Disruptors, and other equipment-box gear, upgraded them using Omegas, Romulan Upgrades, Phoenix Upgrades, those Enhanced upgrades from the previous Featured Episode weekly awards, etc. None of these items ever became bound. If I got it to Epic with mods I…
  • Player opinions are only that, opinions not overly based on actual corporate business numbers. That said, many businesses set their own numbers, sales figures and price points based on their own, subjective standards. The only way to actually determine efficient price points is to experiment. Produce product A, sell it at…
  • Nope. While many people compare the Discovery pack to cheaper packs, I actually compare it to the other 'season' packs that go for 15,000 Zen, or the price of 1 more T6 ship. Legacy of Romulus - 9 Ships, Shuttle, Boff, 2 Uniforms, Race unlock(Reman), 2 Boff slots, DOff pack, 30 keys Delta Operations - 9 ships, 2 uniforms,…
  • With respect, you are simply incorrect. It was already pointed out above that NW builds are more detailed than STO builds, and that doesn't even take into account feat trees and specializations, balancing 6 primary attributes with 8 performance stats, etc. STO has similar things to these, of course, which is why it is,…
  • Well, I don't play STO at high level, but I do play Neverwinter almost every day. The system is there, it works, it generally keeps people sorted into doing content that they are capable of doing, and I almost never hear anyone complaining about it or saying it is ineffective. That said, when I am levelling in STO I don't…
  • That is the issue of character-bound, and/or account bound items dropping from reward boxes that aren't supposed to be bound. Check your mats and you will see stacks of char-and-account bound mats, which is they don't stack. See thread:…
  • Already posted about this in General... Any boxes that you open, that put those little temporary boxes in your inv that then open into something else... are now dropping character-bound items instead of account or unbound. Lockboxes, Admiralty drops, Lore chips, all that sort of thing. So don't open anything (or accept…
  • Previously, for the Red/Hard endeavors, 'Normal' mode didn't count - even though the task description didn't say anything about that. You had to do them on Advanced. If you were someone who has lower end gear, ships, traits or whatever... making the 'Hard' TFOs be 'Advanced only' could put you in a situation where you…
  • Your engineer can level easily with XP from DOff missions, Admiralty, episode mission rewards etc. Your ship only levels from the XP earned when you kill XP-earning target ships with it. As Warpangel pointed out, Cryptic has been increasingly making missions and events have non-XP earning waves of enemies that you have to…
  • I can see the frustration from the point of view of someone who has been using their Overflow space as "convenient bottomless storage space until I really need something out of it". However from a game and business point of view, that is simply not a sensible way to run things. It opens up a fair number of potential…
  • From an immersion point of view, I like the OP's idea. However, as others have said, after the first two times of 'hey that's cool', it would soon be seen as a pointless time gate that you have to repeat a half-dozen times on every character, on every levelling ship you have, forevah! Even a little pop-up that says "Your…
  • The first 3 times I ran it, it failed 2 out of 3 (once on round 2, once right at the end of round 3). After that I equipped the Protomatter console for AoE heals, and started each match by typing "Maru needs heals/survive for 3 rounds, once we start round 4 we're good." After that (and using the Proto console in round 3 if…
  • I'm happy to see it (and get it)… but it looks kinda weird for a Vulcan ship to me. I mean, this thing has a 60's Dodge Charger musclecar vibe pasted all over it. It makes me picture a Vulcan commander pulling up alongside you and tossing a cheeky "Race ya?" over the comms. Of course, we all knew Vulcans were cheeky…
  • Just... don't be too disappointed if it turns out that they simply started late, and 3 rounds of freebies is all we get this year. Still beats a poke in the eye with a sharp phaser!
  • If there is some EC available to be spent, don't forget you can buy both XP bonus pools and Research Assignments on the Exchange, to speed levelling a new captain. Some bonus XP pools and the story missions alone (done quickly) should level you pretty quick though.
  • Stores were available to me after the event ended, haven't checked yet today though. The other possibility is the stealth nerf they put in to Overflow bags (at least, I didn't see it mentioned in patch notes): If you have even one item in your overflow bag now, stores won't let you buy anything. (And of course, as tagen…
  • Not complaining, it's better than it was before, after all. Still, I wonder how anyone can decide "Let's modify the UI to enable people to complete these hundreds of clicks for reps in a faster and more convenient fashion", and then miss the fact that the proper place for such a button is right beside the 'Select' button.…
  • In some ways, I can see why Cryptic wouldn't bother making anything more complex or interesting, because that excuse "the player will just wait/avoid anything that isn't spamming weapons fire until they can win by spam". Personally I rate player adaptability a little higher than that. Not tons higher, but higher. It also…
  • I agree with various points put forward here. Yes, the CCA was getting (in some cases, not always) too fast and easy. No, simply putting "invulnerability delay" timers on it doesn't fix the problem. As others have said, that simply makes it a longer park'n'shoot. As usual, Cryptic went for the easy option of "make things…
  • The previous thread devolved because a small number of people didn't pay much attention to the relevant facts, and instead focussed on things like "it was your own fault, nobody should have 10 mil dil anyway, if you had 10 mil dil you are obviously a cheater or market manipulator and so deserved it", or "well I knew about…
  • Guess that makes you wrong twice then. What I actually said was "There is also no listing anywhere that I can find that even *says* there is a 10 mill refined Dil cap (per character)." I asked in my fleet first, nobody knew, only a couple on though. So I asked in a global channel I'm in, a dozen or so people on, nobody…