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What is the Arc Client?
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ericphail Arc User

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  • Some doffs having limit 1 is fine, what is not fine is the limit applies to both at once: it's highly annoying to have to deslot a space doff to place a ground doff or vice versa
  • You have a point there but 2 things: (1. I forgot my login details for the wiki and can't be bothered to make another account) and more importantly 2. If something that even I can see is wrong has remained so for years, then anything else is a bit suspect to me. Yes I'm aware that 1 is pure laziness but... Please note: I…
  • The wiki may say shield power affects regen, but I trust the wiki about as far as I can throw it (I believe some powers may still refer to obsolete skills for example: Engineering Fleet) , I'm more interested in actual data from in game
  • Does shield power actually affect regeneration at the moment? (the defense tab and several comments I've seen in Doffjobs etc. suggest it doesn't at the moment) If not then the SDR only is not that impressive Also: Point taken on weps being dump stat, and the point re:KCB (I'll probably cycle the Assimilated module off as…
  • I know that danubes benefit from the proton proc on the dyson shield refreq proc via their tractor beams, I also know I've seen them with the leech buff icon... more than that I know not
  • I don't know if it actually works: but I have seen an icon for it in my buffs several times
  • I'm running a Vesta with Damage Sci (and +ShHP purple dropped for me :) ) so I'm trying it for now. Initial Testing (Starbase 234 - Elite Difficulty) had shown it to be mediocre, however subsequent tests showed that while not that damaging (the per power overlay lies, it never hit for more than ~550) it can proc quite…
  • That's just stupid though, surely if that change had been in play a while back we'd never have realised how much of a pain in the TRIBBLE shadercache.hogg was and looked for work arounds... Edit: Obfuscating the names to some extent makes a bit of sense, but making all of them have the same name make tech support harder…
  • How many energy weapons does it take to reach max stacks on the leech? Still want to know the rules of precedence wrt leech vs maco: which is active when and why? Lucho80: That's excellent I'd say post it here but tbh I think there should be a sticky thread (or link to a website) somewhere with all the known formula's…
  • I'm aware they don't stack, I somewhat agree*, what I'm asking is what defines which bonus is active at any given second and why. Also: thanks lucho80 that's the kind of info I'm looking for. btw do you mean 8 stacks? Mandoknight89: Was it ever said why the Maco shield isn't affected by flow caps (I'd guess that it's…
  • "That's true but she's the Tok'ra I'm the Goa'uld" I love that episode, and yes that should so be an option you can take. Frankly it's the only sane option
  • I've switched out of my MVAE (for now at least, I'm sure the USS Daedalus will fly again), however my sci captain somewhat disagrees with the useless Gamma business, He flew gamma primarily (I like extra Aux power, and better shields are good). Gamma section is probably the worst pet of the 3 though. Ideally each of the…
  • If you make the -x% per tier then alts can catch up to within one tier of the leader easier (and while this doesn't help as much for new reps it does do wonders for new chars when you already have 2/3 chars at t5 all) Note: The one thing I would exclude for the discount would be marks that would stay at 100% always (that…
  • I see dyson sphere assets were added in the last patch (I usually have the transfers window open, just to check for problem files) I'm fairly certain I saw something like Dyson_Sphere_Squid.mset also just saw Planet_Iconia (don't remember going there yet) Anyone else look at the files while it's patching?
  • This is sort of related: If you have a high enough critH to make antiproton weapons worth it (and the dil and fc to buy them :) ) How would all antiproton compare with antiproton forward, some form of disruptor proc turrets aft (eg. Nanite, Rom Plasma) would the loss in direct damage be offset by the proc when it…
  • The real problem with ground is pugs. I agree KAGE is the easiest (and thus the most populated and also most known, so most players are better) I (personally) find Infected hardest (mostly because of the boss room - I end up with only 1 other who knows what he's doing too often and my jumping is iffy at best). I don't play…
  • Okay, The Rai thing I was told about (it was implied other things were affected also) If it is not related to skipping the romulan tutorial - then why f*** can't he enter Otha, Ground war (I prefer it to ker'rat for the war zone dailies - more consistent runtime, items are worse though) Edit: Checked again still can't now…
  • Putting your numbers into the power calc spreadsheet agrees with the game not your calculations (you may wish to put the numbers in yourself) the sheet is findable on the forums - http://sto-forum.perfectworld.com/showthread.php?t=532731 The sheet has the efficiency divisor as 533.33 rather than the 300 you sourced from…
  • Well Donatra can be annoying, but she opposes 5 well geared players with no time limit I imagine the one in the (fleet alert?) where cloak hide runs down the timer is very unfair but the one that annoyed me most is actually in one of the normal missions (First strike, I think) the npc allies got wiped in short order (and…
  • I really hate this so much, especially on ships that only have a few heals and burn HE on a ******* mine when they needed it for themselves. Is there a thread about this bug?
  • Still failing (please note that this has been an effectively continuous fail since apr 28th for me) error 14s after reaching a standstill on shadercache.hogg (or gameclient.exe) occaisionally
  • Still can't patch (shadercache.hogg, stall, loses connection) this is getting silly Need Advice on ways to bypass this problem
  • Unfortunately, unlike most of the other who've posted in this thread, posting about the failure of the patcher to update has not shamed it into behaving for me. (Still sticking on shadercache.hogg, then losing connection (error 14) repeat ad nauseum) Asking again if there's anyway round this?
  • I'm also having this problem. gets to shaderCache.hogg waits for a while doing nothing, then error 14 (lost connection), repeat, been going round and round for at least 24hrs. (oh it's also crashed twice while doing this) Is there a way go around this problem? (eg. can you download the updated shaderCache.hogg, overwrite…
  • If they take you up on this please record it.
  • AFAIK: Mazka still hands out some war zone missions at the lower levels, (not sure when he stops probably lv 40 or 50). (after he stops he gives NOTHING) After he stops Icheb's "To the front lines" is the only one available.
  • Interesting analysis, but are you sure about that order, I would expect it to be more like: (base + rarity + mark) * (1+console mod) * (power value) * (active bonuses) not sure where skill is in that equation, of course power value and active bonuses are a constant for this but... Perhaps someone could test this by tooltip…
  • No particular horror stories this time though a couple of miffed moments. KASE for the second time in the last few weeks I end up guarding the lone side in a 4-1 split (we missed the optional the first of those also but not badly) and kill the initial probes before moving on a couple of nanites (maybe the cube can't…
  • Thank you. Another important and useful tip I didn't know until now. Moan: Why aren't things like this signposted better in game /moan
  • So, if I read that correctly, Romulan Hyper Plasma is brilliant, quantum, transphasic, and chroniton work well. It doesn't work with most of the unique torps (I lack the combination and doubt I'll ever have it but Wide-Angle Quantum?). And finally combining the module, photonic shockwave (because I don't like photonic…