Anything that can use DC can use DHC, and Quads as well. Turn rate 9? That sounds decent enough, until you throw some Enhanced RCS Mk XIIs on it :P I might end up flying a Escort Cruiser :D
Unless I'm mistaken those are *7* visible cannons on the front? That would make it capable of using Dual Beam Banks (2), Turrets/Cannons (+1), Dual Cannons (+2) and Dual Heavy Cannons (+2), no? Would make sense, I guess the turn rate will determine how it is flown.
I was also wondering is it worth getting a point defense system? I mean, because I don't have a 3rd rear facing weapon slot anymore, it'll make life just a little bit easier for me? Will do with the field generator, and can I ask why the engine batteries? And I have the subspace field modulator thing, so I'll equip that…