Hello i recently obtained (from the exchange 12,000,000) the rogue scientist aboard space trait. The trait is supposed to grant you one of three abilities every 60 secs. EPTS 1 APO 1 or TS 1. The skills seem to proccing, however the icon for the bonus boff power given isnt being created and the bonuses and effects of each…
Really, a whopping 14% skill point boost if you are in a maxed out armada. That is just sad and pathetic, i was hoping for something along of 200% or 300% point increase. Something to really push you ahead. This does barely anything to mitigating the grind for spec points.
One work around i have found for this is that everyone drop the quest and retake it, that way everyone is on the same "step" of the quest. when you get the accept transfer prompt all go in, kill everything and exit once you destroy the first 4 waves, leave the 5th and then rinse and repeat. that way you dont finish that…
Any chance you will take notice that 1. neutronic torpedo is not affected by torp CDR doffs 2. that when you press space bar to fire all weapons it resets the GDC on torpedoes locking you out from firing for 3-10 seconds ?? 3.The fact that auto fire doesnt always work and the weapons just sit there without firing from 2-10…
No one gives a TRIBBLE about marks, no one is talking about marks. We are referring to the Dilithium reward from doing what will be now the advanced and Elite queues. I personally love doing random STFS and other queues, but others don't im not gonna spend 2 hours looking for a group to do Breach, Mine Trap, or Nukara so…
I cannot fathom why the Dil rewards are so low, with the enormous quantity of Dilithium required to fully upgrade 1 character let alone 2, 3, 4, or 5 and the fact that they have sated that Elite queue is only meant for the best geared players, why on Earth would they now make the advance queue give only 460 dil while the…
Will consoles be made upgradable at some point? or will you change the cd timers on them via the upgrade system. I am a little tired of having the lotus on the veteran ship be on a 5min cd lol. I know that this isnt for this here but i wanted to ask, will t5 ship consoles be usable on t6 ships?? or can they be upgraded to…
Is the neutronic torpedo cd at 8 secs like a normal torpedo or is it 1 min or 2 min like the transphasic cluster and the tricobalt device ? Is it a targetable torpedo ? Does high yield fire multiple torpedoes or just one big TRIBBLE targetable neutronic device. Does torpedo spread work with it ? Anyone have any stats on…
like most things said in the dev blogs, everything they say is cryptic(see what i did there :D). What the dev blog stated was not that you will always get Trellium-K as a reward in the pack it means that Trellium K will only drop from a specific STF. So that means that each queue space or ground has it's own unique…
Double post after reading dev blog: These new traits that are being added are these in addition to reputation traits ? or are we going to have to be adding these to our trait pools and we have to pick and choose only 4 ? Also these new BOFF training manuals that were mentioned at some point, are those going to be made for…
So will crafting assignments take up doff assignment slots ?? Say we put 3 things to craft do we lose 3 doff assignments slots? Why dont crafting assingments give xp for the doff system? it is a big loss to not to tie these two systems together since u are using DOFFS for each project. For those interested in leveling the…
So essentially you are mirroring the crafting system in neverwinter, which is the crappiest thing in any game. You time gate all crafting, and you make it so that you require exponentially more items crafted between each level. But yet in the end you only have a % chance to actually get what you want??? This system is…
There is a huge difference in making something more challenging, and then breaking it and making it stupid and ridiculous. The fact that the second u approach the turrets u get bombarded by torpedoes that seem to ignore 100% of ur shields is completely dumb. I use to be able to take out the entire node and the bulwark on…
No mention whatsoever about the stealth changes done to Breach Elite?? and the mega buff given to Voth turrets and ships in the instance?? Making the instance almost undoable by most or so frustrating that players just leave before phase 1 is complete?? Or the issues with Undine assault and the fact command ships can stop…
hell even adding an option inside the settings for auto filling reputation resources maybe. like a check box or a button that says fill project and start. I mean anything would be better than continuously having to go slider by slider on every damn thing. specially the mark to dil projects.
no one has the set yet, however since the dyson rep and its console set you can get a hefty boost to photon damage, combine that with the console set from undine rep and you have a nice combo and boost to photons.
So after getting to the next tier in all of my reps the hourly project now correctly gives xp again, but this time I did not put 3 of them to do. I mean what the hell is the point of the hourly projects if you can only do 3 total per tier ???? Oh yeah this is wayyyy faster than before lol. Just love it how Craptic takes 1…
I don't know if it is a bug or not, but if you do your 3 hourly projects a day the 20 hour reset timer wont ever reset, you will continue to receive 0 rep xp until you reach the next tier in the reputation. Hence why some people were doing it for tier 1 and not seeing a problem because they went through to the next tier…
so does this mean that I will be able to have 5 mk 12 ultra rare modules on my kit, or will I be limited to 1 ultra rare or rank 4 power from the old system, 3 rank 3's and 1 rank 2 ? does having a lower level frame limit the mk module that I can put in it ? or does the fram just provide the number of module slots and the…
so as of today the % dmg bonus to photons, phasers, and disruptors is back?????? if so then WOOOOOOOHOOOOOO, if not then sir you are a mean mean TRIBBLE lol
Based on the changes to kits and the addition of modules, does this mean that we are going to get Access to additional kit powers. i know from the different missions that there are some powers i am very interested in trying out. like the holo projector turret, the elachi drones, elachi turrets, borg Walker, etc. I think…
is it final that we will only have 4/4/4 powers??? im curious why none of the recommendations were taken into consideration on how to improve your mistake on nerfing reputation powers. also are other reputations getting unique kit modules as well ???? are the modules going to be used as a pre-cursor for future ship…
So after 300 pages of comments and concerns about the changes to the reputation traits and forcing us down to 4/4/4, are there any plans to change it in any way or are we really going to have just 4 passives from now on no matter the number or reps that you will add ? No thoughts on allowing us a +1/+1 for every rep we get…