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Will Resistance of Starbase One be a separate TFO from Defense of Starbase One, or will Resistance completely replace Defense?
Was wondering the same. I hope they won't replace it.
I noticed, btw, that the current DoSB1's map was updated. There is a lot of debris there now, which previously wasn't there.
This debris could use an update; it's rather 2-dimensional. If you drag your screen around your ship, you'll notice that it's totally flat from left to right. You're basically looking at straight lines for each of these pieces of debris at some point.
bonjour je cherche a acquerir le vaisseau eisenberg et malgres mes recherches je le recherche encore pour affronter les futurs borg.. merci pour votre competence.
of the fan favorite TFO “Defense of Starbase One,”
[citation needed]
Not really, you can tell it is rather popular by the fact that the wait is shorter than a lot of other TFOs, just like some of the other popular ones like Borg Disconnected that almost always pop much faster than the less popular ones like Gravity Kills and whatnot.
Whilst it feels like a 'cheat' to be giving us a copied TFO, I'll bet there's still quite a bit of work goes into making it different.
I'm looking forward to playing it!
- - - - I n f e r i o r i t y - C o m p l e x - - - - - - - - - - - - - - - - - - - - - - - - - -
bonjour je cherche a acquerir le vaisseau eisenberg et malgres mes recherches je le recherche encore pour affronter les futurs borg.. merci pour votre competence.
Google translate utilisé pour cela. Actuellement, le navire est introuvable si vous ne l'avez pas obtenu de l'événement hivernal. Vous devez attendre qu'il revienne dans les Phoenix Boxes ou le Mudd's Market.
"Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations
Will we get an advanced or elite version after the event?
"The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
-Lord Commander Solar Macharius
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rattler2Member, Star Trek Online ModeratorPosts: 58,577Community Moderator
Will Resistance of Starbase One be a separate TFO from Defense of Starbase One, or will Resistance completely replace Defense?
Probably separate. Sounds like a similar scenario to Dranuur and Pahvo to me.
I am sure after the player outrage with Dranuur and Pahvo the devs promised they wouldn't do that again without explaining it first beforehand. It better not be separate and they forgot to say so after last time.
To be fair, Pahvo feels much easier than Dranuur Beach Gauntlet.
I was talking about the space ones. Peril over Pahvo and I think its Dranuur Gauntlet? Both are the same defend against waves type, with the main difference being what enemy faction pool is used. Dranuur uses a much wider selection pool that also includes Vaadwaur and Voth, while Pahvo only uses DSC Terrans and DSC Klingons.
I am sure after the player outrage with Dranuur and Pahvo the devs promised they wouldn't do that again without explaining it first beforehand. It better not be separate and they forgot to say so after last time.
I don't remember that honestly.
But technically speaking Defense of Starbase One is a holodeck training scenario to prepare Captains for the fight against House Mo'kai by reviewing 23rd Century Klngon tactics, while this new one sounds more like how a lot of other TFOs are portrayed, an actual mission.
Which is the majority of the game. The only characters that experience it first hand are DSC characters, and technically speaking only the one time.
I like to imagine my DSC character helped develop the holodeck scenarios based on her experiences in the actual war. Hence why DSC characters experience all the DSC era missions so much earlier than other characters. Also I seriously doubt Starfleet would miss seeing a 2250s era starship appearing in 2409. Classify it all to hell? Yes. Miss it actually happening? No. And Daniels can't exactly claim that the ship was destroyed because it got spore jumped through time, unlike the TOS character's ship.
I don't envy Admiral Quinn in that case as... I bet he's got a supply of aspirin in his desk because of situations like that.
IMO that might be one of the plot holes in STO that we handwave. What happened to the DSC Character's ship.
Seriously, can someone travel back in time and tell Starfleet to start naming their starbases from the number two forward?
That number one attracts all sort of aggressive hostile action.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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rattler2Member, Star Trek Online ModeratorPosts: 58,577Community Moderator
Well... they already do. Starbase 39-Sierra, Starbase 24, Starbase 234...
Well... they already do. Starbase 39-Sierra, Starbase 24, Starbase 234...
What are the odds that this is a mind fu.. errr game by the developers in which they borgified the SB24 map and named it Resistance of Starbase One
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Seriously, can someone travel back in time and tell Starfleet to start naming their starbases from the number two forward?
That number one attracts all sort of aggressive hostile action.
Why? The current system of having multiple Starbase One bases means that sometimes they invade the old obsolete one held in reserve in case the main one gets taken out, instead of the current active one (unless they took the 25C one down from active service after it was digitized and restored last arc...).
Seriously, can someone travel back in time and tell Starfleet to start naming their starbases from the number two forward?
That number one attracts all sort of aggressive hostile action.
Why? The current system of having multiple Starbase One bases means that sometimes they invade the old obsolete one held in reserve in case the main one gets taken out, instead of the current active one (unless they took the 25C one down from active service after it was digitized and restored last arc...).
You're missing the point/ pun
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
I wonder if this has to do with that one episode in the Iconian arc. The Borg assimilated something powerful as a result of our changes to the timeline.
They said it's because those Borg come from an alternate dimension via the reality vortices that have started to appear and become a problem recently (1 episode ago).
One thing I wonder is where Starbase 1 is right now in 2411.
In Discovery, it was somewhere in the far reaches of the Sol system, but in SNW, it's then in orbit of Jupiter. And in Picard, it was unlikely to still be here since the Queen's massive Borg Cube was hiding in the Great Red Spot of Jupiter and it was only detected by the Enterprise-D.
Well, now that I've played the new TFO, I also noticed that the standard Borg Cube has been replaced by a "Borg Assimilator," and what is usually a Borg Tactical Cube is now a regular Borg Cube.
From playing both since the update, to me Resistance of Starbase One is pretty much the same as Defense of Starbase one just with the new borg instead of Discovery Klingons.
My only complaint is that Starbase One is still targetable, not really a big deal on PC seeing as we can bind a key to target enemies. But when this gets ported to Console it'll become an issue. Many times, a player will target the base instead of the bad guys with the targeting system they have.
Not much of a reimagining when its just swapping one faction of baddies for another.
The assimilators appear and do nothing to warrant the name, they should come a wave sooner and beam into the starbase to drain/convert its crew as a healthbar it goes down. The defenders then have to destroy them while beaming over security to help which would be a fairly high risk thing given the radius of the explody balls flown by the mirror borg. Instead of evacuation ships they could be flying in to bolster the crew. Of course that would introduce the potential of a fail state should the station get borgified and that's apparently a big nono. Macguffin for throwing lives into a grinder is that (as the only station starfleet has) it's been designated as the galactic hub for stuff and things involving protomatter and the line has been drawn here etc etc and so on
One thing I'm a touch confused about. What (if anything) is the connection between Starbase 1 and Earth Spacedock? I had always assumed that Earth Spacedock replaced Starbase 1 at some point. But the newest missions have Starbase 1 active in the current time period.
Do both exist? I guess it's possible to have multiple bases in Earth orbit, so I could accept that. It's a bit weird though.
Comments
Quoted for truth.
Was wondering the same. I hope they won't replace it.
I noticed, btw, that the current DoSB1's map was updated. There is a lot of debris there now, which previously wasn't there.
This debris could use an update; it's rather 2-dimensional. If you drag your screen around your ship, you'll notice that it's totally flat from left to right. You're basically looking at straight lines for each of these pieces of debris at some point.
[citation needed]
Not really, you can tell it is rather popular by the fact that the wait is shorter than a lot of other TFOs, just like some of the other popular ones like Borg Disconnected that almost always pop much faster than the less popular ones like Gravity Kills and whatnot.
I'm looking forward to playing it!
Google translate utilisé pour cela. Actuellement, le navire est introuvable si vous ne l'avez pas obtenu de l'événement hivernal. Vous devez attendre qu'il revienne dans les Phoenix Boxes ou le Mudd's Market.
Star Trek Online volunteer Community Moderator
-Lord Commander Solar Macharius
Probably separate. Sounds like a similar scenario to Dranuur and Pahvo to me.
To be fair, Pahvo feels much easier than Dranuur Beach Gauntlet.
I was talking about the space ones. Peril over Pahvo and I think its Dranuur Gauntlet? Both are the same defend against waves type, with the main difference being what enemy faction pool is used. Dranuur uses a much wider selection pool that also includes Vaadwaur and Voth, while Pahvo only uses DSC Terrans and DSC Klingons.
I don't remember that honestly.
But technically speaking Defense of Starbase One is a holodeck training scenario to prepare Captains for the fight against House Mo'kai by reviewing 23rd Century Klngon tactics, while this new one sounds more like how a lot of other TFOs are portrayed, an actual mission.
Which is the majority of the game. The only characters that experience it first hand are DSC characters, and technically speaking only the one time.
I like to imagine my DSC character helped develop the holodeck scenarios based on her experiences in the actual war. Hence why DSC characters experience all the DSC era missions so much earlier than other characters. Also I seriously doubt Starfleet would miss seeing a 2250s era starship appearing in 2409. Classify it all to hell? Yes. Miss it actually happening? No. And Daniels can't exactly claim that the ship was destroyed because it got spore jumped through time, unlike the TOS character's ship.
I don't envy Admiral Quinn in that case as... I bet he's got a supply of aspirin in his desk because of situations like that.
IMO that might be one of the plot holes in STO that we handwave. What happened to the DSC Character's ship.
That number one attracts all sort of aggressive hostile action.
What are the odds that this is a mind fu.. errr game by the developers in which they borgified the SB24 map and named it Resistance of Starbase One
Why? The current system of having multiple Starbase One bases means that sometimes they invade the old obsolete one held in reserve in case the main one gets taken out, instead of the current active one (unless they took the 25C one down from active service after it was digitized and restored last arc...).
You're missing the point/ pun
I wonder if this has to do with that one episode in the Iconian arc. The Borg assimilated something powerful as a result of our changes to the timeline.
We've yet to see the effects of that in-game.
One thing I wonder is where Starbase 1 is right now in 2411.
In Discovery, it was somewhere in the far reaches of the Sol system, but in SNW, it's then in orbit of Jupiter. And in Picard, it was unlikely to still be here since the Queen's massive Borg Cube was hiding in the Great Red Spot of Jupiter and it was only detected by the Enterprise-D.
So...did the Borg Tactical Cube just get nixxed?
My only complaint is that Starbase One is still targetable, not really a big deal on PC seeing as we can bind a key to target enemies. But when this gets ported to Console it'll become an issue. Many times, a player will target the base instead of the bad guys with the targeting system they have.
Also, it's bugged Endeavor-wise because it doesn't count as a Borg TFO.
The assimilators appear and do nothing to warrant the name, they should come a wave sooner and beam into the starbase to drain/convert its crew as a healthbar it goes down. The defenders then have to destroy them while beaming over security to help which would be a fairly high risk thing given the radius of the explody balls flown by the mirror borg. Instead of evacuation ships they could be flying in to bolster the crew. Of course that would introduce the potential of a fail state should the station get borgified and that's apparently a big nono. Macguffin for throwing lives into a grinder is that (as the only station starfleet has) it's been designated as the galactic hub for stuff and things involving protomatter and the line has been drawn here etc etc and so on
Do both exist? I guess it's possible to have multiple bases in Earth orbit, so I could accept that. It's a bit weird though.
-K