test content
What is the Arc Client?
Install Arc

Neo Constitution

2

Comments

  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    rattler2 wrote: »
    Personally, seeing these ships sell for a billion or more is SILLY...I even see LOCKBOX ships going for that, in addition to promo ones. I mean....seriously? :/

    Drives me nuts too. Used to be you could easily save up the ECs without turning STO into a full time job to get a lockbox ship. ESPECIALLY one of the new ones. Nowadays... you're more likely to get a Vengeance for a reasonable price than most lockbox ships. And with how desirable the Vengeance is that's saying something.

    I even see the Kelvin Constitution, a LOCK BOX ships, going over a billion. What the #$&* ?! :#
    dvZq2Aj.jpg
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,577 Community Moderator
    Its insane. You'd think higher supply would put lockbox ships lower, even if they were more desirable, than a Promo ship, but we got people rigging the market to put lockbox ships at promo levels too!
    jslyn wrote: »
    (What are you even supposed to do with seven Engineering Seats? Seriously. I honestly don't know.)

    I'd say some combination of Engie Team, Aux2Structural, Reverse Shield Polarity, Emergency to Weapons, Directed Energy Modulation, and Warp Plasma. But that's me.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • husanakxhusanakx Member Posts: 1,608 Arc User
    rattler2 wrote: »
    Personally, seeing these ships sell for a billion or more is SILLY...I even see LOCKBOX ships going for that, in addition to promo ones. I mean....seriously? :/

    Drives me nuts too. Used to be you could easily save up the ECs without turning STO into a full time job to get a lockbox ship. ESPECIALLY one of the new ones. Nowadays... you're more likely to get a Vengeance for a reasonable price than most lockbox ships. And with how desirable the Vengeance is that's saying something.

    The vengeance is a lobi ships.... of course its a lot cheaper. Its not about demand. Its about the supply. Lobi ships are a dime a dozen.
  • phoenixc#0738 phoenixc Member Posts: 5,837 Arc User
    husanakx wrote: »
    rattler2 wrote: »
    Personally, seeing these ships sell for a billion or more is SILLY...I even see LOCKBOX ships going for that, in addition to promo ones. I mean....seriously? :/

    Drives me nuts too. Used to be you could easily save up the ECs without turning STO into a full time job to get a lockbox ship. ESPECIALLY one of the new ones. Nowadays... you're more likely to get a Vengeance for a reasonable price than most lockbox ships. And with how desirable the Vengeance is that's saying something.

    The vengeance is a lobi ships.... of course its a lot cheaper. Its not about demand. Its about the supply. Lobi ships are a dime a dozen.

    To be more exact, the difference is because Lobi ships have a fixed price set by the devs, which acts as an anchor so speculators cannot drive up the price beyond a certain point and expect it to sell.

    A few games actually use that to good effect by having a fixed price item similar to items that inflate too quickly. Granted, they usually are not quite as meta or otherwise desirable as the inflationary object, but they are good enough to provide a sort of relief valve, if the price rises too high the non-whales start jumping ship and going for the fixed price one.

    An example using the Crossfield class would be to keep the various Crossfields where they are but introduce a "lesser" single-specialty science vanguard with c-store quality stats, seating, console, and trait built on the original McQuarrie design that people disgusted with the inflated exchange price of the Crossfield could fall back on. Even better would be to do that and also have an "intermediate" quality version in the Lobi store based on that pre-Crossfield design from the convention teaser for the show.

    In fact, the original McQuarrie ship would make a good event ship during the AoY recruitment like they did with the mirror Gagarin, (or maybe a summer, winter, or anniversary ship if they have a TOS or SNW theme for the event one year) and have the same effect. Either way, it is niche enough stylistically that it would mostly attract TOS fans so it probably would not impact key sales any more than any other inflation-reducing measure, but close enough to the Crossfield class to take some of the inflationary pressure off of it.

    Other equivalents like that could be found for other ships too, though they are not as obvious.
  • husanakxhusanakx Member Posts: 1,608 Arc User
    edited May 2023
    husanakx wrote: »
    rattler2 wrote: »
    Personally, seeing these ships sell for a billion or more is SILLY...I even see LOCKBOX ships going for that, in addition to promo ones. I mean....seriously? :/

    Drives me nuts too. Used to be you could easily save up the ECs without turning STO into a full time job to get a lockbox ship. ESPECIALLY one of the new ones. Nowadays... you're more likely to get a Vengeance for a reasonable price than most lockbox ships. And with how desirable the Vengeance is that's saying something.

    The vengeance is a lobi ships.... of course its a lot cheaper. Its not about demand. Its about the supply. Lobi ships are a dime a dozen.

    To be more exact, the difference is because Lobi ships have a fixed price set by the devs, which acts as an anchor so speculators cannot drive up the price beyond a certain point and expect it to sell.

    A few games actually use that to good effect by having a fixed price item similar to items that inflate too quickly. Granted, they usually are not quite as meta or otherwise desirable as the inflationary object, but they are good enough to provide a sort of relief valve, if the price rises too high the non-whales start jumping ship and going for the fixed price one.

    An example using the Crossfield class would be to keep the various Crossfields where they are but introduce a "lesser" single-specialty science vanguard with c-store quality stats, seating, console, and trait built on the original McQuarrie design that people disgusted with the inflated exchange price of the Crossfield could fall back on. Even better would be to do that and also have an "intermediate" quality version in the Lobi store based on that pre-Crossfield design from the convention teaser for the show.

    In fact, the original McQuarrie ship would make a good event ship during the AoY recruitment like they did with the mirror Gagarin, (or maybe a summer, winter, or anniversary ship if they have a TOS or SNW theme for the event one year) and have the same effect. Either way, it is niche enough stylistically that it would mostly attract TOS fans so it probably would not impact key sales any more than any other inflation-reducing measure, but close enough to the Crossfield class to take some of the inflationary pressure off of it.

    Other equivalents like that could be found for other ships too, though they are not as obvious.

    Lobi ships DO NOT have a set price. They have a max price that is all. You get no more then 4 lobi per key or 10 per promo. But in theory if RNG really really loved you you could open 18 lockboxes and earn the lobi to buy a lobi ship. That is the min cost of a lobi ship. To be honest lobi ships sell for way less then they are really worth... lobi has just been devalued by Cryptic give aways and inclusion of lobi in bundles.

    People need to stop blaming players for not wanting to sell them lockbox ships that cost them 200 keys to "win".

    I have a handful of T6 infinity ship boxes I could sell or use in the future as I wish. I know what they cost me why in the world would I sell them off for peanuts. I know full well I burned an average of a couple hundred keys for each one of them. They cost me a EC net of 2.4 billion to acquire. I received 800 lobi in the opening and probably recouped 700-800m in door prizes I sold... meaning my cost of a one T6 lockbox ship + one Lobi ship (assuming I burn the lobi while the 20% sale is on) is 1.7 Billion. If I used to lobi on a ship to sell I recover say 350m meaning each one of those T6 ships cost me 1.35 billion to acquire.

    What does the average lockbox ship go for these day ? ? 1.35 billion right. It's almost like people opening boxes on mass can do math.

    Now if you get lucky perhaps you make some profit doing what I just detailed.... or RNG might hate you and you might pull 180 ground kits worth 20k EC each too. All in all buying keys with EC (which is where the majority of the supply comes from) you mostly net out but can probably skim a bit to keep your own toons geared up. You might even end up ahead if you play on a long enough scale.

    There is no boogie man players buying every lockbox ship on the exchange and relisting them at 1.3 billion or something. That is what they are worth. No one that earns one sells one for less unless they fat finger the listing.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    jslyn wrote: »
    Personally, I just hope that the Devs remember that the Neo-Constitution is a Science Ship and not a Cruiser. That was the whole reason that Shaw didn't want to go into combat with it.

    It was specifically stated by Shaw it was designed for exploration, not that it was a science ship.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • theraven2378theraven2378 Member Posts: 6,015 Arc User
    Maybe the uni console is that tractor beam rock thrower
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • husanakxhusanakx Member Posts: 1,608 Arc User
      edited May 2023
      Maybe the uni console is that tractor beam rock thrower

      That would be the shrikes weapon... does the shrike get a portal gun or a tractor toser ? Or perhaps the shrike tractor toser is a built in ability if it gets the promo box treatment.

      If they put a cloaking device on the neo con. It will probably get some version of the cloak fire at will cloak fire at will cloak fire at will... performed by the titans chef. Call it the shake and bake maneuver. A small aside I can't believe they didn't even credit the cook pilot in the show.
    • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
      edited May 2023
      Maybe the uni console is that tractor beam rock thrower

      It was an ordinary tractor beam that locked on to a rock and pulled it along at the same speed as the ship, the tractor lock was removed when the time was right as the rock continued at that same speed right into the Shrike. There is actually nothing special about what happened there, it was just a bit of quick thinking and poetic justice after what the Shrike did with the Eleos XII that got turned into debris when colliding with the Titan-A.

      I actually wouldn't be surprised if the developers gave the ship the option for a cloaking device instead of a special slot. keep in mind that STO ships aren't held to the treaty of algeron and you see them using such tech frequently in game.
      T6 Miranda Hero Ship FTW.
      Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
    • theraven2378theraven2378 Member Posts: 6,015 Arc User
      Cloak would work
      NMXb2ph.png
        "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
        -Lord Commander Solar Macharius
      • phoenixc#0738 phoenixc Member Posts: 5,837 Arc User
        husanakx wrote: »
        husanakx wrote: »
        rattler2 wrote: »
        Personally, seeing these ships sell for a billion or more is SILLY...I even see LOCKBOX ships going for that, in addition to promo ones. I mean....seriously? :/

        Drives me nuts too. Used to be you could easily save up the ECs without turning STO into a full time job to get a lockbox ship. ESPECIALLY one of the new ones. Nowadays... you're more likely to get a Vengeance for a reasonable price than most lockbox ships. And with how desirable the Vengeance is that's saying something.

        The vengeance is a lobi ships.... of course its a lot cheaper. Its not about demand. Its about the supply. Lobi ships are a dime a dozen.

        To be more exact, the difference is because Lobi ships have a fixed price set by the devs, which acts as an anchor so speculators cannot drive up the price beyond a certain point and expect it to sell.

        A few games actually use that to good effect by having a fixed price item similar to items that inflate too quickly. Granted, they usually are not quite as meta or otherwise desirable as the inflationary object, but they are good enough to provide a sort of relief valve, if the price rises too high the non-whales start jumping ship and going for the fixed price one.

        An example using the Crossfield class would be to keep the various Crossfields where they are but introduce a "lesser" single-specialty science vanguard with c-store quality stats, seating, console, and trait built on the original McQuarrie design that people disgusted with the inflated exchange price of the Crossfield could fall back on. Even better would be to do that and also have an "intermediate" quality version in the Lobi store based on that pre-Crossfield design from the convention teaser for the show.

        In fact, the original McQuarrie ship would make a good event ship during the AoY recruitment like they did with the mirror Gagarin, (or maybe a summer, winter, or anniversary ship if they have a TOS or SNW theme for the event one year) and have the same effect. Either way, it is niche enough stylistically that it would mostly attract TOS fans so it probably would not impact key sales any more than any other inflation-reducing measure, but close enough to the Crossfield class to take some of the inflationary pressure off of it.

        Other equivalents like that could be found for other ships too, though they are not as obvious.

        Lobi ships DO NOT have a set price. They have a max price that is all. You get no more then 4 lobi per key or 10 per promo. But in theory if RNG really really loved you you could open 18 lockboxes and earn the lobi to buy a lobi ship. That is the min cost of a lobi ship. To be honest lobi ships sell for way less then they are really worth... lobi has just been devalued by Cryptic give aways and inclusion of lobi in bundles.

        People need to stop blaming players for not wanting to sell them lockbox ships that cost them 200 keys to "win".

        I have a handful of T6 infinity ship boxes I could sell or use in the future as I wish. I know what they cost me why in the world would I sell them off for peanuts. I know full well I burned an average of a couple hundred keys for each one of them. They cost me a EC net of 2.4 billion to acquire. I received 800 lobi in the opening and probably recouped 700-800m in door prizes I sold... meaning my cost of a one T6 lockbox ship + one Lobi ship (assuming I burn the lobi while the 20% sale is on) is 1.7 Billion. If I used to lobi on a ship to sell I recover say 350m meaning each one of those T6 ships cost me 1.35 billion to acquire.

        What does the average lockbox ship go for these day ? ? 1.35 billion right. It's almost like people opening boxes on mass can do math.

        Now if you get lucky perhaps you make some profit doing what I just detailed.... or RNG might hate you and you might pull 180 ground kits worth 20k EC each too. All in all buying keys with EC (which is where the majority of the supply comes from) you mostly net out but can probably skim a bit to keep your own toons geared up. You might even end up ahead if you play on a long enough scale.

        There is no boogie man players buying every lockbox ship on the exchange and relisting them at 1.3 billion or something. That is what they are worth. No one that earns one sells one for less unless they fat finger the listing.

        I was talking about Lobi ships having a fixed price in Lobi which they DO have, not that they had a fixed price in EC. That fixed Lobi price tends to keep an informal soft cap on the EC price like I already said, hence the Vengeance being "a dime a dozen" despite having a fairly high desirability due to console or trait or something (I never paid much attention to that particular ship).

        The example I gave that put what some other games do in STO terms would probably work for STO too, but it might take some other adjustments to help defray the cost of keys between ship drops, but I didn't address that point since gamblebox reform and whatnot is a big gnarly subject in itself I did not delve into since I don't want to totally derail this thread.

        And personally, I agree that the gambleboxes are a mess value-wise currently.
      • jslynjslyn Member Posts: 1,788 Arc User
        It was specifically stated by Shaw it was designed for exploration, not that it was a science ship.


        Yes. I meant in game terms. Cruisers are essentially the Tanks, Escorts are the DPS. The Neo-Constitution was designed for neither of those roles. It really only tanked its own shots. It is the Science type.

        rattler2 wrote: »
        I'd say some combination of Engie Team, Aux2Structural, Reverse Shield Polarity, Emergency to Weapons, Directed Energy Modulation, and Warp Plasma. But that's me.


        That is an idea if I decide to make a new build. I don't use Energy Weapons, you understand. I use Torps. That takes away of a couple of those in relation to my usual playstyles. I do often slot Reverse Shield Polarity when I have room for it.

        Are Cruisers fast enough to make decent use of Warp Plasma? Admittedly, I haven't really messed with it much, but it seems like they would be too slow on the Turning front to wrap up enemies effectively.
      • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,577 Community Moderator
        There are some cruisers that are. However EVERY cruiser can use Warp Plasma, its just that you have to time it right. You happen to be about to pass in front of something? Dump Warp Plasma and catch them in it. You're about to fly through a cluster? Dump Warp Plasma on them. Got Hur'q on your tail? Warp Plasma!
        One good example is using Warp Plasma to catch the probes in Khitomer Space. Just dump it in front of them and let them fly into it.

        Its one of those abilities that takes some thought into its use. Milage may vary for each user. Anticipate the enemy's movement, or just dump when you're on top of them, and set a trap.

        When I first started playing, one of my favorite tactics was to catch an enemy in Warp Plasma and drop mines on top of them. But then D'Deridex Warbirds broke me of that because of Tractor Beam/Triple High Yield Plasma Barrage.
        db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
        I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
        The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
      • smokebaileysmokebailey Member Posts: 4,668 Arc User
        husanakx wrote: »
        rattler2 wrote: »
        Personally, seeing these ships sell for a billion or more is SILLY...I even see LOCKBOX ships going for that, in addition to promo ones. I mean....seriously? :/

        Drives me nuts too. Used to be you could easily save up the ECs without turning STO into a full time job to get a lockbox ship. ESPECIALLY one of the new ones. Nowadays... you're more likely to get a Vengeance for a reasonable price than most lockbox ships. And with how desirable the Vengeance is that's saying something.

        The vengeance is a lobi ships.... of course its a lot cheaper. Its not about demand. Its about the supply. Lobi ships are a dime a dozen.

        To be more exact, the difference is because Lobi ships have a fixed price set by the devs, which acts as an anchor so speculators cannot drive up the price beyond a certain point and expect it to sell.

        A few games actually use that to good effect by having a fixed price item similar to items that inflate too quickly. Granted, they usually are not quite as meta or otherwise desirable as the inflationary object, but they are good enough to provide a sort of relief valve, if the price rises too high the non-whales start jumping ship and going for the fixed price one.

        An example using the Crossfield class would be to keep the various Crossfields where they are but introduce a "lesser" single-specialty science vanguard with c-store quality stats, seating, console, and trait built on the original McQuarrie design that people disgusted with the inflated exchange price of the Crossfield could fall back on. Even better would be to do that and also have an "intermediate" quality version in the Lobi store based on that pre-Crossfield design from the convention teaser for the show.

        In fact, the original McQuarrie ship would make a good event ship during the AoY recruitment like they did with the mirror Gagarin, (or maybe a summer, winter, or anniversary ship if they have a TOS or SNW theme for the event one year) and have the same effect. Either way, it is niche enough stylistically that it would mostly attract TOS fans so it probably would not impact key sales any more than any other inflation-reducing measure, but close enough to the Crossfield class to take some of the inflationary pressure off of it.

        Other equivalents like that could be found for other ships too, though they are not as obvious.

        Yea, I'd like a 2016 crossfield like we saw in the teasers, or what design from the 70's. I'd love to see a TOS one.
        dvZq2Aj.jpg
      • theraven2378theraven2378 Member Posts: 6,015 Arc User
        husanakx wrote: »
        rattler2 wrote: »
        Personally, seeing these ships sell for a billion or more is SILLY...I even see LOCKBOX ships going for that, in addition to promo ones. I mean....seriously? :/

        Drives me nuts too. Used to be you could easily save up the ECs without turning STO into a full time job to get a lockbox ship. ESPECIALLY one of the new ones. Nowadays... you're more likely to get a Vengeance for a reasonable price than most lockbox ships. And with how desirable the Vengeance is that's saying something.

        The vengeance is a lobi ships.... of course its a lot cheaper. Its not about demand. Its about the supply. Lobi ships are a dime a dozen.

        To be more exact, the difference is because Lobi ships have a fixed price set by the devs, which acts as an anchor so speculators cannot drive up the price beyond a certain point and expect it to sell.

        A few games actually use that to good effect by having a fixed price item similar to items that inflate too quickly. Granted, they usually are not quite as meta or otherwise desirable as the inflationary object, but they are good enough to provide a sort of relief valve, if the price rises too high the non-whales start jumping ship and going for the fixed price one.

        An example using the Crossfield class would be to keep the various Crossfields where they are but introduce a "lesser" single-specialty science vanguard with c-store quality stats, seating, console, and trait built on the original McQuarrie design that people disgusted with the inflated exchange price of the Crossfield could fall back on. Even better would be to do that and also have an "intermediate" quality version in the Lobi store based on that pre-Crossfield design from the convention teaser for the show.

        In fact, the original McQuarrie ship would make a good event ship during the AoY recruitment like they did with the mirror Gagarin, (or maybe a summer, winter, or anniversary ship if they have a TOS or SNW theme for the event one year) and have the same effect. Either way, it is niche enough stylistically that it would mostly attract TOS fans so it probably would not impact key sales any more than any other inflation-reducing measure, but close enough to the Crossfield class to take some of the inflationary pressure off of it.

        Other equivalents like that could be found for other ships too, though they are not as obvious.

        Yea, I'd like a 2016 crossfield like we saw in the teasers, or what design from the 70's. I'd love to see a TOS one.

        A TOS version of the Constitution III would be interesting
        NMXb2ph.png
          "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
          -Lord Commander Solar Macharius
        • jslynjslyn Member Posts: 1,788 Arc User
          rattler2 wrote: »
          There are some cruisers that are. However EVERY cruiser can use Warp Plasma, its just that you have to time it right. ...

          When I first started playing, one of my favorite tactics was to catch an enemy in Warp Plasma and drop mines on top of them.

          When I have used Warp Plasma, it was usually with quicker ships and trace mobius strips are the enemy. Although, I don't know if hitting them more than once with the same plasma trail actually makes a difference outside of using the Vent Metreon trait.

          I used to use Mines a lot back in the day. I think that the first trait that I bought was Hot Pursuit to make them more viable. I am not sure how useful that is anymore since Mines have sense been upgraded to have increased range naturally.

          Yea, I'd like a 2016 crossfield like we saw in the teasers.


          The one with the solid saucer and the TMP deflector? I'd stick that saucer on my Crossfield.
        • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,577 Community Moderator
          A TOS version of the Constitution III would be interesting

          Closest we got to that is the Shangri-La Class, but that is clearly TMP era.
          jslyn wrote: »
          When I have used Warp Plasma, it was usually with quicker ships and trace mobius strips are the enemy. Although, I don't know if hitting them more than once with the same plasma trail actually makes a difference outside of using the Vent Metreon trait.

          To my knowledge, no. Multiple plasma trails don't have a stacking effect as its basically treated as a DoT Hazard. If you can slap them with more than one gas like Metreon Gass or Theta Radiation that might be different, but far as I know Warp Plasma itself is not stackable.
          I actually do have a build that puts as many gas venting abilities as I can on a ship. Surprisingly enough the USS Gaseous Anomaly isn't too bad for a cheese build. And since she's a Legendary Excelsior with some pilot seating that includes the Coolant Ignition.
          If I remember correctly she's got Warp Plasma, Cryoplasma, Theta Radiation, Metreon Gas, Coolant Ignition...

          Before that I put that build on a Malon Battlecruiser, but without the Coolant Ignition.

          Also some of the vent abilities do share a cooldown with Warp Plasma. Think I could at least chain Warp Plasma followed by Metreon.
          db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
          I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
          The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
        • jonsillsjonsills Member Posts: 10,460 Arc User
          rattler2 wrote: »
          A TOS version of the Constitution III would be interesting

          Closest we got to that is the Shangri-La Class, but that is clearly TMP era.
          jslyn wrote: »
          When I have used Warp Plasma, it was usually with quicker ships and trace mobius strips are the enemy. Although, I don't know if hitting them more than once with the same plasma trail actually makes a difference outside of using the Vent Metreon trait.

          To my knowledge, no. Multiple plasma trails don't have a stacking effect as its basically treated as a DoT Hazard. If you can slap them with more than one gas like Metreon Gass or Theta Radiation that might be different, but far as I know Warp Plasma itself is not stackable.
          I actually do have a build that puts as many gas venting abilities as I can on a ship. Surprisingly enough the USS Gaseous Anomaly isn't too bad for a cheese build. And since she's a Legendary Excelsior with some pilot seating that includes the Coolant Ignition.
          If I remember correctly she's got Warp Plasma, Cryoplasma, Theta Radiation, Metreon Gas, Coolant Ignition...

          Before that I put that build on a Malon Battlecruiser, but without the Coolant Ignition.

          Also some of the vent abilities do share a cooldown with Warp Plasma. Think I could at least chain Warp Plasma followed by Metreon.
          "Your ruse was successful, Captain. They are, as you would say, 'on our tail.'"

          The captain smiled mirthlessly. "Yeah, they're gonna regret that. Execute maneuver theta."

          The ship still appeared from outside to be fleeing her pursuers. She seemed to be damaged, though, as she began leaking warp plasma. Then she began venting coolant - which ignited in the face of her foes. The fires blocked their view, meaning that the metreon-gas pocket that immediately followed took them by surprise. This was followed by a freezing wave of cryoplasma, and finally a wave of theta radiation. The one surviving ship had no remaining shields, a crew suffering from radiation sickness, and a severely damaged prow. Mercifully, this condition didn't last long, as two torpedoes came screaming into the hulk and destroyed it.

          "Maneuver theta complete," the helm officer reported. "All ships destroyed."

          "Check in with the rest of the task force," the captain said. "That's only going to work the once, after all."
          Lorna-Wing-sig.png
        • jslynjslyn Member Posts: 1,788 Arc User
          rattler2 wrote: »
          To my knowledge, no. Multiple plasma trails don't have a stacking effect as its basically treated as a DoT Hazard. If you can slap them with more than one gas like Metreon Gass or Theta Radiation that might be different, but far as I know Warp Plasma itself is not stackable.
          I actually do have a build that puts as many gas venting abilities as I can on a ship. Surprisingly enough the USS Gaseous Anomaly isn't too bad for a cheese build. And since she's a Legendary Excelsior with some pilot seating that includes the Coolant Ignition.
          If I remember correctly she's got Warp Plasma, Cryoplasma, Theta Radiation, Metreon Gas, Coolant Ignition...


          I meant more along the lines of creating multiple loops so that if they managed to escape they'd fly into a another loop and have the maneuverability debuff refreshed. I did not expect that the damage would increase outside of the aforementioned Metreon Trait causing explosions from multiple angles.

          That is a lot of gases, Rat. I think that at least one of those may be a war crime.

          A TOS version of the Constitution III would be interesting


          Wouldn't that be a Constitution 1?
        • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,577 Community Moderator
          jslyn wrote: »
          I meant more along the lines of creating multiple loops so that if they managed to escape they'd fly into a another loop and have the maneuverability debuff refreshed. I did not expect that the damage would increase outside of the aforementioned Metreon Trait causing explosions from multiple angles.

          That is a lot of gases, Rat. I think that at least one of those may be a war crime.

          Indeed. The galley specializes in chili from all over the Federation. :D
          Honestly it was meant to be a joke build, but it isn't too bad if you're smart about when to use it.
          db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
          I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
          The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
        • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
          edited May 2023
          Don't we have enough Enterprises, and their variants, in the game already? It will be ingame, though. As the next LockBox ship. Cryptic has to pay the bills somehow.

          And right afterwards there will be a ton of threads here about the evils of gambling, the near-subatomic sized chance of acquiring the ship from a LockBox, the outrageous price of Titan-A on the Exchange, the whatever special Console/Ship Trait not working correctly or at all, and so on.

          Why bother trying to acquire Titan-A at all? Seriously.
          A six year old boy and his starship. Living the dream.
        • jslynjslyn Member Posts: 1,788 Arc User
          edited May 2023
          And right afterwards there will be a ton of threads here about the evils of gambling, the near-subatomic sized chance of acquiring the ship from a LockBox, the outrageous price of Titan-A on the Exchange, the whatever special Console/Ship Trait not working correctly or at all, and so on.

          That is, like, every Box Ship. Or worse, the original Jem'hadar Bug Ship that you could then deck out in your 1st Gen Borg Set.

          I assume that the console will be the open nacelles with a speed boost. Possibly the ability will go along anomalies and/or gasses. Maybe it will have a Set Bonus with the Titan's Console.
        • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,577 Community Moderator
          jslyn wrote: »
          I assume that the console will be the open nacelles with a speed boost. Possibly the ability will go along anomalies and/or gasses. Maybe it will have a Set Bonus with the Titan's Console.

          They've drifted away from setpieces locked behind lockbox ships. The Inquiry was, while a good ship, a bit of a hot potato because it had a console that was part of a C-Store ship set.
          db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
          I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
          The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
        • theraven2378theraven2378 Member Posts: 6,015 Arc User
          edited May 2023
          jslyn wrote: »
          rattler2 wrote: »
          To my knowledge, no. Multiple plasma trails don't have a stacking effect as its basically treated as a DoT Hazard. If you can slap them with more than one gas like Metreon Gass or Theta Radiation that might be different, but far as I know Warp Plasma itself is not stackable.
          I actually do have a build that puts as many gas venting abilities as I can on a ship. Surprisingly enough the USS Gaseous Anomaly isn't too bad for a cheese build. And since she's a Legendary Excelsior with some pilot seating that includes the Coolant Ignition.
          If I remember correctly she's got Warp Plasma, Cryoplasma, Theta Radiation, Metreon Gas, Coolant Ignition...


          I meant more along the lines of creating multiple loops so that if they managed to escape they'd fly into a another loop and have the maneuverability debuff refreshed. I did not expect that the damage would increase outside of the aforementioned Metreon Trait causing explosions from multiple angles.

          That is a lot of gases, Rat. I think that at least one of those may be a war crime.

          A TOS version of the Constitution III would be interesting


          Wouldn't that be a Constitution 1?

          A TOS version of the Connie III/Shangri La with the hull colour and nacelles as another skin.

          NMXb2ph.png
            "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
            -Lord Commander Solar Macharius
          • jslynjslyn Member Posts: 1,788 Arc User
            rattler2 wrote: »
            They've drifted away from setpieces locked behind lockbox ships. The Inquiry was, while a good ship, a bit of a hot potato because it had a console that was part of a C-Store ship set.


            And with good reason. However, the Neo-Constitution was a Luna Refit, albeit an extensive one. It literally was the same Titan. So, in this case it makes sense for the Console to be in a Set.

            A TOS version of the Connie III/Shangri La with the hull colour and nacelles as another skin.


            I am more of a TMP guy than a TOS guy but I can dig it.

            Can we get an Enterprise Era variant while we are at it? I think that a Shangri-La with that skin and nacelle style would look good.

          • jonsillsjonsills Member Posts: 10,460 Arc User
            jslyn wrote: »
            Can we get an Enterprise Era variant while we are at it? I think that a Shangri-La with that skin and nacelle style would look good.
            During that era, the most advanced ship the UESPA had to offer was the NX-class. After the formation of the Federation, and the founding of the interspecies Starfleet, they developed the Daedalus-class, which looks like a dwarf version of the Discovery One from the movie 2001: A Space Odyssey. So a ship of such advanced design as the Shangri-La-class wouldn't make sense for that era, or indeed for any period prior to DSC (when it would have been a bleeding-edge design, an experiment that might not prove out, much like the original Connies).
            Lorna-Wing-sig.png
          • doctorstegidoctorstegi Member Posts: 1,221 Arc User
            Hopefully it's a C-Store ship

            :D:D:D:D:D:D Good one...

            C-Store Inc. is still looking for active members on the fed side. If you don't have a fleet feel free to contact me in game @stegi.
          • theraven2378theraven2378 Member Posts: 6,015 Arc User
            One can dream
            NMXb2ph.png
              "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
              -Lord Commander Solar Macharius
            • truewarpertruewarper Member Posts: 930 Arc User
              ikonn#1068 wrote: »
              As nice a ship that the Ent-G is (aside from those god-awful nacelles), I thought it was portrayed as somewhat weak in the show. That being said, though, it will be nice to see it added.

              I had that feeling upon seeing it for the first time...in my mind, it looked weak, felt weak...and performed weak. And since it is a retro backward design...it won't be in my inventory.

              52611496918_3c42b8bab8.jpg
              Departing from Sol *Earth* by Carlos A Smith,on Flickr
              SPACE---The Last and Great Frontier. A 14th-year journey
              Vna res, una mens, unum cor et anima una. Cetera omnia, somnium est.
            • jonsillsjonsills Member Posts: 10,460 Arc User
              "Performed weak"? It survived multiple strafing runs agaisnt over three hundred other Starfleet ships that were all being centrally coordinated by the Borg Queen! (I mean, sure, she wasn't feeling her best at the time, but still...)
              Lorna-Wing-sig.png
            This discussion has been closed.