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PvP... its not dead, its full

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  • vanhyovanhyo Member Posts: 253 Arc User
    i guess is my fault then
  • xorvxorv Member Posts: 75 Arc User
    vanhyo wrote: »
    i guess is my fault then

    Yup all your fault, you terrible person! No seriously, it should be obvious that these threads attract engagement from those that desperately want PvP in STO to fail and die. There's no denying STO PVP isn't in a great place, but when someone like you comes along and tries to breathe some more life into it you get the people you get above scrambling to put your efforts down and do their utmost to finish off an aspect of STO they seem to have real hatred towards. Engaging with them is a waste of time, because you have no chance of persuading them, and those players that may be persuaded aren't even likely reading the thread let alone posting in it.

  • misty#3944 misty Member Posts: 1 Arc User
    edited February 2022
    pottsey5g wrote: »
    “When you have builds that can one shot people with super high damage before they can even react and they need a trait just to have a chance, that's not balanced at all. I've seen some of those builds you people use in pvp and not a single one of them is under 750m ec.””
    That is not correct at all people don’t need a trait just to react and they don’t need costly builds. Its not true that not one single build is under 750mill. I think my build is something like 10million perhaps 20million? Off the top of my head.

    “You want people to try pvp again. Okay what is my incentive to try it again? What would you propose to get people like me, who have had one too many toxic experiences with pvp, to give it another try? What kind of prizes or rewards could I earn from playing pvp?”
    It doesn’t sound like STO’s style of PvP is for you. PvP shouldn’t really be about prizes and rewards. That’s not why a lot of people PvP. If you are going into PvP for prizes and rewards you are always going to clash with a lot of the rest of the PvP people who are not playing for rewards. Rather than giving prizes and rewards the devs should add a ranking system of some sort which follows players outside the map. Things like kill to death ratio, tanking/healing stats, match wins to lose ratio with a league board. That’s the type of thing that will attract people who are into PvP back into PvP. Trying to attract PvE people who are interested in rewards is the reason the PvP competitive content failed so badly. As the PvP people didn’t like it and the PvE people didn’t like it.

    “What would you do to level the playing field as much as possible so that it comes down to skill and not whoever has the flavor of the month build? What would you do to incentivize people to play without trying to pigeonhole them into it or forcing them into it, perceived or otherwise?”
    That has already been solved by the devs ages ago. PvP moved away from single play styles, pigeonhold into flavour of the month or expensive traits and one-shot people with super high damage a long time ago. There isn’t even any practically mandatory items anymore and while one shotting still happens that only happens to people with poorly designed builds who should get one shot killed. From a technical point of view the playing field is level now. The only thing stopping people now is limited expreince and lack of knowledge that is the problem. Its how to get that knowledge.

    EDIT: Not the only problem as there is a problem with some PvPers being toxic in chat but thankfully those are rare. When I have asked questions in zone chat most people have been friendly and helpful. One mistake people make is joining Ker'rat and staying solo. Ask for group invite in zone chat as that can massively change PvP and how it plays.

    EDIT: "insta-vape build, hiding behind endless immunities, " that died out many years ago when the Devs made some positive changes to stop it. Its been something like 5+ years since endless immunities was fixed.

    lol just on the 750 mill and up ships i use risian corrvette /davici/ fleetships.colony tac cosoles.shield engine and things are either from missions or rep gear is from event ships and the only lobi trait i have is for 5 sec longer bo no zahl no screen no clicky and i can shoot/win against those with it...its possible to build ship for pvp with 85-90% free to get things in game and about traits nobody here is able to say they dont use ships with trait or have gotten trait for cash ..not wanting to blow things up but you either can or cant build.and its not even hard once you understand .pvp = build to survive first dmg comes next -pvp is make you ship have dmgres up =easy rithmic rumble for excample =event ship if you have it if not .wel i cant help it is made to be so costly =get your self 2 piece tilly set and there you go even more tanky ..and final pvp don't do super dps like everyone thinks ..its making use of debuffs/shield pen.armoure pen etc that's how things go boom fast dot because they have 500k hits all time .wile being able to tank about 5/6 mill incoming dmg at same time ..lolzz easy if you just put your mind to it ..so topic cosed !

    This is to all in general btw not directed at a single person
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,691 Community Moderator
    Sorry, but this is necromancy as it is over 30 days since last post.
    *casts Holy Photon Torpedo*
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
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