I think a permanent Transwarp to the PvEvP Warzone would be great as almost no one queues for PvP and the Warzone is a great place to test your build against other players.
Almost anyone I speak to has no idea the Warzone even exists, those that do only seem to know about the Space Warzone but not the Ground. If there is a Transwarp people out of curiosity at first might go there and maybe it will increase players in there at any one time. Maybe the Transwarp can be given to people upon reach level 65? Anyway just an idea.
Also it’d be great if you could bring your four away team members to help in the Ground Warzone.
https://sto.fandom.com/wiki/War_Zone
Comments
The key problem with PvP is that all of the high end builds are geared for PvE, which means dealing with enemy groups with much larger HP pools than players. So the DPS is pushed up accordingly by players. Now what happens when you take that PvE build designed to chew through that much HP, and aim it at another player? Due to the fact there is FAR LESS HP to chew threw... opposing player barely has time to do anything before they divide by 0.
I don't know about you, but I wouldn't call being on the receiving end of that much firepower fun or fair. And frankly no amount of "Just listen for the buffs" or "get gud" will be a viable counter. Once they start the attack run, which a skilled player can do outside of audible range on top of any other distractions in the area, its already over.
If PvP is to have any kind of comeback... its not going to be through adding a transwarp option to "perk curiosity". Its going to take an extensive revamp to the system.
Use my signature's clickie and be well prepared next time the universal pvp endevours pops up, i designed this build to be effective and accessible for everyone.
It's gotta be tough for people to engage in something that's hard to find. Imagine if players had to navigate to some obscure system just to start an event TFO? Ugh.
I'd have to agree that a transwarp destination to a point just outside each system would be more effective in combination with something else such as a blurb on the landing screen.
>Cryptic has stated that they'd like to work on PvP.
nice
If they wanted to put a transwarp outside the system and made clear what folks were getting into by going in, then that's on them. Otherwise it's a no from me. I find too often competitive pvp or pvp of any type brings out the worst in people.
Star Trek Online volunteer Community Moderator
How many changes in the designer team ago was that? The closest thing to PVP the devs introduced was competitive and those queues are barely alive outside of endeavors.
Also, the PvP battlezone in STO seems to have two outcomes, either no one else is there and is just solo PvE against the Borg, or someone is there ganking people in one shot, and very little in between from the times I have been there (admittedly not often) and the talk in chat and other threads here when the subject come up.
I was in a game years ago called APB:Reloaded that was a prime example of toxic PvP, to the point where the inevitable trolls would shoot teammates in the back to artificially inflate their kill ratios. I have heard that they cleaned it up a bit since, but it was so toxic that I was burned out of PvP for years afterwards (and I still am a bit crispy around the edges even now so I dont do PvP at all unless I absolutely have to).
And statistically, the popularity of PvP has been dropping since around 2014, the vast majority of online players now tend towards the casual end of the spectrum and generally do not like PvP much.
It’s just an idea, but I’m glad we have well balanced people like you to put us all in our place.
Yes a good idea 🙂
It was mentioned in a '10 Forward Weekly' type of thread within the past year... the type of thread where somebody starts with a post that summarizes things that Cryptic said in their livestream on a point by point basis.
I think it's great that they'd like to do so many things
oh pls no, i am totally ok maybe with a new competative lets say vol.2 rep vendor that offers some catch up with gear, that allows to halve the gap with the top players. lets say for example a budged rythmic rumble trait that is half as good yet useful, this sort of thing.
separating pvp and pve gear and releasing them separately will be a disaster.
also i do not know where people get the idea that pvp is about vaping, in my experience players usually have 4-5 oh sh! buttons and rotate them effectively, making a 1v1 very prolonged and annoying thing, where you actually want 2v1 or 3v1 to be able to shutdown someone effectively.
Fallout 76 encountered a similar issue - during the game's first six months, the entire map was a PvP free-fire zone. Even when they instituted the first PvP flags, those only affected the character, leaving trolls free to firebomb your camp at will. It drove a sizeable number of players completely out of the game, and affected their experience enough that even when Bethesda made the Pacifist flag affect everything you own, and created a separate free-fire mode (Nuclear Winter) with its own rewards, there weren't enough people still interested in killing each other to keep that mode alive - Nuclear Winter is sunsetting next month, to be replaced by moddable private worlds.
I just figure if folks are that desperate for space-based slaughtering of other players, EvE Online is right over that way. --> (It's still there, right? Haven't heard much about it lately...)
How nice of you to be telling certain folks to go find another game when all that's being asked for is a transwarp button.
We've had fully segregated game play since the earliest of times so it's difficult to understand the vitriol that comes from having a few war zones that are completely optional (no need for YOU to participate).
Maybe a 'do what you like to do' attitude would go over as a little more tolerant. Just sayin'. None of the people in this thread asking for an extra transwarp button have shown any disrespect for what you enjoy.
I'm a strong advocate for STO to be appealing to as many different types of players as possible (a diverse community).
STO is always going to struggle with PvP participation numbers, and no amount of tinkering with the system will completely eliminate the problem. THE biggest issue is the nature of main game and the sort of players it attracts. Most players come to play STO to immerse themselves in the Trek universe (and this is key) be the Hero in that environment, as is typical to most RPGs, MMOs or otherwise. So your typical STO player is warping around the galaxy on normal difficulty laying waste to any NPCs that get in their way and feeling like they're the baddest Ship Captain that ever lived. Then they get their first dose of PvP, and their fantasy is completely shattered as they go from 'baddest' to just plain bad, from Hero to Zero, where other players defeat them like they were the NPCs. It's why you see such vitriol against PvP from some posters, that experience of having their fantasy shattered really leaves a mark and a long lasting grudge for some. And of course there's all the excuses why they're so terrible at PvP. They make posts that show they have zero idea of how things work, and to be fair it takes effort to understand the complex mechanics and ever changing meta, and I've certainly got things wrong as well, but not to that level of ignorance. The reality is there's always going to be someone better than you, and if your willfully ignoring how things actually work there's going to be ALOT of people better than you. So, it wouldn't matter if everyone had exactly the same ship and build in PvP, the Hero fantasy would still be shattered and people would be upset about PvP, worse they wouldn't have any excuses to placate their rage at their lack of success.
OPer is talking about Warzones, not the Arena which you could already join from anywhere.
Totally agree, but there’s no use trying to reason with people who have an ‘agree with me or go somewhere else’ attitude, they’re almost always high on their own sense of self importance that they won’t listen anyway. I mean how dare a peasant like me throw an idea out there for discussion, I should be banished from STO immediately haha.
And the quickest way to kill a game is to try to change it from what it is, which is at least mildly successful, to something else in a misguided attempt to change the nature of the audience. You can put up a candy-coated transwarp gate that tickles your toes as you enter it, and I for one am still not going into your warzone arena.
At no stage did I say I wasn’t enjoying it and all I suggested was a transwarp button, that’s not exactly changing the game style. Sometimes it’s just fun to go into the Warzone every now and then for some people, but like I said allot of people don’t know it exists. It’s just a suggestion, call it misguided if you want, but it’s not a hill I’m willing to die on, it’s just a game not real life ….. proportionality.