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Genshin Impact, STO, and the pity system.

miirikmiirik Member Posts: 483 Arc User
I been playing STO since the launch of Legacy of Romulus, so quite some years now. I got into the lockbox game very early on, but didn't win anything, so much so at some point I decided to start counting how many boxes I had opened before I got the grand prize... well it's been like 8-9 years, I have opened 915+ boxes and I still have yet to open a grand prize from any lockbox EVER. Over the years I would throw 20 bucks on a featured lockbox, or I would spend all my hard earned EC along with saved up zen from the dil exchange, still never got the grand prize ship, even when the grand prize ship was a T5. I remember once I spent 100 dollars on zen specifically for keys, used all my cash for another like 20-30, and still didn't win.

I decided to get into Genshin Impact a month ago because the characters looked really neat and I'm a sucker for cute girls. Eula was the current new grand prize character, I saved what I had, but didn't get her in time, but I'm not too worried for 2 reasons... She'll be ran again at some point (she sold well), and all those times I didn't get her counted towards what is called pity.

Pity in Genshin Impact is as follows: Each time you "wish" (equivalent of opening a lockbox), it counts towards a pity roll, and every 90 rolls you have without a grand prize, you get a guaranteed top tier character drop. If you're running on the feature character's "banner" (lockbox), once you hit 90, you get a coinflip, a 50/50 chance of getting either the featured character or one of another 5-star character from a small pool. If you lose that coinflip, your next pity after another 90 (a total of 180) is a 100% guaranteed drop of the feature character. If you're lucky and get them earlier, or you win the coinflip, it resets. The coinflip is actually the first 5-star drop you get before hard-pity so it can come earlier as well. Another feature, pity rolls over into the next featured character banner, so if you fail to get someone but you still have a hard pity-guarantee, it rolls over to the next banner... and the next if you decide to skip the next one!

So the next feature character was a re-run of Klee, whom I also wanted, so I saved again and even spent some money to help me along. After a couple more rolls I got my coinflip well before the 90-pity number... and got Jean instead, which sucks that I didn't Klee, but Jean I didn't mind having, and this also meant my next 5-star was guaranteed to be Klee, so now I had a set number of rolls to make at MAXIMUM before I would get Klee, that being 90. Another week and I put my rolls in and get her after 70-something rolls.

In a month I accomplish more with my rolls in Genshin Impact than I did in 8 or so years of opening lockboxes of Star Trek online. That GUARANTEE incentivized me to actually spend money. A good friend of mine irl told me he's not playing any more games with gacha/lockboxes involved unless it has a pity system in place, which I can completely understand after what has happened.

Fast forward to current day STO, I can't even buy boxes on the new hot lockboxes anymore, because I just know I won't win so why even try? Too many years of nothing. The last time I spent money in STO was the juggernaut Mudd pack, because it was a account unlock and GUARANTEE! I would still love to win just once but I have to give up and put my money to another game, where I have guarantees. Perhaps a totally different monetization model is needed now? Or at least some tweaks to it? I just know that if the pity system was in place, I'd probably buy some lockboxes. Or heck, maybe replace lockboxes with game passes?
Post edited by baddmoonrizin on

Comments

  • lianthelialianthelia Member Posts: 7,901 Arc User
    Would be nice but I don't see it happening...they treat STO more and more like a gacha game, everything is built to be either a slow grind or open up your wallet and make it quick and painless. This system would be counter-productive to that approach...

    STO has worse rates than the worst gacha games I ever played, that's by design not some oopsie that they mean to fix some day. They want these ships to be extremely rare and everything else to be extremely cheap so that basically your only option is to keep going till you get the ship or it was all a loss.

    It feeds on whales who enjoy gambling and it keeps the game going, ever since Andre took over the game has been moved more and more towards this approach. More time developing expensive items and time consuming projects and less....well everything else.

    Until they have no other choice and the whale eventually get tired of it....but by the time that happens they may just cut their losses and end the game.
    Can't have a honest conversation because of a white knight with power
  • davefenestratordavefenestrator Member Posts: 10,696 Arc User
    The odds are 1 in 250 for a T6 ship so on average someone opening 900+ boxes will win 3-4 ships. Unfortunately every roll is separate, so if you're really unlucky you can open 10,000 boxes and get no ship.

    That's why people here would tell you NOT to open boxes. Gather up your keys, sell them on the exchange, get a ship with 100% success for less than the cost of 200 keys.

    STO does have a second chance system: lobi crystals. From 915 boxes you would have gotten enough lobi for 4 lobi ships, possibly 5 if you waited for lobi sales.
  • This content has been removed.
  • lianthelialianthelia Member Posts: 7,901 Arc User
    Problem with the lobi system is the devs no longer support it really...pushing 3 years since they added a original ship to the store. All they add anymore is costumes and gimmick gear...
    Can't have a honest conversation because of a white knight with power
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  • hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    STO, alongside a number of other "old-school" MMOs, are overdue for a Pity System on all their Lootbox-equivalent mechanics. Will any of them get one though, is an iffy question, but it would be very good optics if STO would at least normalize it to every 100 boxes, regardless of type, and every 150 Promo Packs (whether it's R&D or DOff packs), allowing for build-up over time so that sooner or later, one would have a chance.

    They can still keep the crappy odds if they want, but having a fixed Pity drop set well below the drop rate odds is more likely to get more players into trying their luck over time. For example, 1:250 odds for a Lockbox ship but guaranteed to get it within 100 rolls thanks to Pity on the 100th is more likely to entice even casual players dropping some spare change on a Key or two than just the whales, as it's guaranteed that after 100 rolls (assuming worst-case luck), they'll get the high-value ship. It looks even better for Promo ships, as those are somewhere between 1:400 and 1:500 odds, but having a guaranteed chance after 150 attempts is very enticing.

    This would also have a positive benefit in increasing availability of high-value ships in general, and slow, if not reverse, the inflation from supply/demand, much like how the Annorax and Tzen-Tar battlecruiser became cheaper with them being re-released as a limited-time Lobi ships.

    On Cryptic's and PWE's end, they don't lose anything. In fact, they gain goodwill and increased odds of casual spenders buying some Zen for Keys or Packs, and on the game economy side, more reasons to sell Dil for Zen or alter the EC economy some.

    Though, at this point, the "guaranteed" lockbox prize system is basically the Mudd's store.

    Still takes awhile for them to implement any ships though; esp. Promo versions rather than Lockbox, and they still haven't updated it with old Event-exclusives like the Shotgun. A Pity system would at least serve to increase availability in lieu of a final one-time account unlock purchase, and prove to be extra beneficial for players with few alts (less likely to want/need a Mudd's Account-Wide Ship Unlock and can settle for a single-character ship unlock).
  • angrytargangrytarg Member Posts: 11,014 Arc User
    I get that you want the ships, but the whole business behind them is that they are hard to get and require a steep investment. You are 'not supposed to' have them, unless it's in a 300€ or 600€ bundle.

    Unless people magically stop spending these amounts (and plenty of people do) the system doesn't change, it's working as intended.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • edited June 2021
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  • foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    Open boxes, get lobi, get lobi ship, sell lobi ship, repeat....buy box ship.

    Or just sell keys.
  • leemwatsonleemwatson Member Posts: 5,518 Arc User
    As already mentioned, the Lobi earned from Lockboxes IS the Pity system as you can earn a ship, irrespective of whether you like what's on offer or not.

    I'll open boxes for Lobi and weapons and equipment or such...if I win a ship, then yay.

    As much as folk say 'sell keys', without folk opening boxes, there would be no ships on the exchange, and considering the obscene prices on the EC market now, I'm glad I don't fork out £200 just to get ONE ship, whilst that person then takes that EC, buys keys and wins more ships. The 'sell keys' way is more of a rip-off than Cryptic's KDF Anniversary Bundle.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • davefenestratordavefenestrator Member Posts: 10,696 Arc User
    edited June 2021
    leemwatson wrote: »
    As already mentioned, the Lobi earned from Lockboxes IS the Pity system as you can earn a ship, irrespective of whether you like what's on offer or not.

    I'll open boxes for Lobi and weapons and equipment or such...if I win a ship, then yay.

    As much as folk say 'sell keys', without folk opening boxes, there would be no ships on the exchange, and considering the obscene prices on the EC market now, I'm glad I don't fork out £200 just to get ONE ship, whilst that person then takes that EC, buys keys and wins more ships. The 'sell keys' way is more of a rip-off than Cryptic's KDF Anniversary Bundle.

    @miirik opened 915 boxes, got zero lock box ships. Gamble boxes are like that sometimes. The 1:250 odds are only a safe bet if you plan to open thousands of boxes.

    If you want a lock box ship, selling keys is the only safe way to get it. I've gotten at least 10 ships that way (too lazy to go count them all).

    Sure, the Legendary bundle is a much better deal (by far, 10 ships vs. 1) if you want those versions of those ships, but it's useless for getting the Tholian, Xindi, and Herald ships I own thanks to selling keys.
  • annemarie30annemarie30 Member Posts: 2,698 Arc User
    The odds are 1 in 250 for a T6 ship so on average someone opening 900+ boxes will win 3-4 ships. Unfortunately every roll is separate, so if you're really unlucky you can open 10,000 boxes and get no ship.

    That's why people here would tell you NOT to open boxes. Gather up your keys, sell them on the exchange, get a ship with 100% success for less than the cost of 200 keys.

    STO does have a second chance system: lobi crystals. From 915 boxes you would have gotten enough lobi for 4 lobi ships, possibly 5 if you waited for lobi sales.

    this. I opened 20 RnD boxes back when the temporal connie and D7 were in them got one of each.
    We Want Vic Fontaine
  • lianthelialianthelia Member Posts: 7,901 Arc User
    The odds are 1 in 250 for a T6 ship so on average someone opening 900+ boxes will win 3-4 ships. Unfortunately every roll is separate, so if you're really unlucky you can open 10,000 boxes and get no ship.

    That's why people here would tell you NOT to open boxes. Gather up your keys, sell them on the exchange, get a ship with 100% success for less than the cost of 200 keys.

    STO does have a second chance system: lobi crystals. From 915 boxes you would have gotten enough lobi for 4 lobi ships, possibly 5 if you waited for lobi sales.

    this. I opened 20 RnD boxes back when the temporal connie and D7 were in them got one of each.

    And I've been opening lock boxes and I'm running a 7-8 year drought...you got lucky, some people like me have awful luck.
    Can't have a honest conversation because of a white knight with power
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,698 Community Moderator
    And here's the thing people tend to forget. That 1:250 doesn't stack. EVERY box has that exact same chance no matter how many you open. Could open only one and get a ship, could open hundreds and not get a ship. Its all a dice roll.
    leemwatson wrote: »
    The 'sell keys' way is more of a rip-off than Cryptic's KDF Anniversary Bundle.

    What KDF Anniversary bundle? There is no KDF Anniversary Bundle. We have the 11th Anniversary Bundle, which includes KDF ships, and we have the Legendary D7 pack. The 11th Anniversary Pack was never MEANT to be KDF only. While people have speculated on a pack the size of the previous year's pack but KDF exclusive, it didn't happen.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • angrytargangrytarg Member Posts: 11,014 Arc User
    edited June 2021
    > @rattler2 said:
    > And here's the thing people tend to forget. That 1:250 doesn't stack. EVERY box has that exact same chance no matter how many you open. Could open only one and get a ship, could open hundreds and not get a ship. Its all a dice roll.

    Exactly. Everything else is just fooling yourself. It's good we know the approximated chance through tribble experiments so you can be sure it's very unlikely to get a ship. But with all gambling, in STO as well, you'll have people falling for the gambler's fallacy or simply don't understand how probability works and tell themselves and others 250 boxes are one guaranteed hit. It's not, and claiming chances increase in any way the more boxes you open is just playing around, creating the illusion of achievable prizes if you buy enough keys. Sure, I have 'better chances' if I try more often, but I still have to roll a one on a x-hundred sided dice (basically a ball xD)- every time. Won't happen.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • edited June 2021
    This content has been removed.
  • leemwatsonleemwatson Member Posts: 5,518 Arc User
    leemwatson wrote: »
    As already mentioned, the Lobi earned from Lockboxes IS the Pity system as you can earn a ship, irrespective of whether you like what's on offer or not.

    I'll open boxes for Lobi and weapons and equipment or such...if I win a ship, then yay.

    As much as folk say 'sell keys', without folk opening boxes, there would be no ships on the exchange, and considering the obscene prices on the EC market now, I'm glad I don't fork out £200 just to get ONE ship, whilst that person then takes that EC, buys keys and wins more ships. The 'sell keys' way is more of a rip-off than Cryptic's KDF Anniversary Bundle.

    @miirik opened 915 boxes, got zero lock box ships. Gamble boxes are like that sometimes. The 1:250 odds are only a safe bet if you plan to open thousands of boxes.

    If you want a lock box ship, selling keys is the only safe way to get it. I've gotten at least 10 ships that way (too lazy to go count them all).

    Sure, the Legendary bundle is a much better deal (by far, 10 ships vs. 1) if you want those versions of those ships, but it's useless for getting the Tholian, Xindi, and Herald ships I own thanks to selling keys.

    Whilst it is the 'safe way', it's expensive. I've been lucky, I won most of my ships from Lockboxes, and it's saved me the thousands I would have had to spend to buy them off the Exchange, however, I made more than enough EC from selling gear I got from those lockboxes. I would rather spend that £200 opening boxes and gaining loads of useful stuff to sell, than buy a ship off the exchange from selling keys. That way I gain way more stuff, than just ONE ship, and that £200 worth of keys probably gained me at least one Lobi ship. However, I'm also one who buys up keys gradually for a ship that may come along that I'll like. Moderation, moderation, moderation.

    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,698 Community Moderator
    leemwatson wrote: »
    Moderation, moderation, moderation.

    You summoned a Mod? ;):D
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • captaincelestialcaptaincelestial Member Posts: 1,925 Arc User
    rattler2 wrote: »
    leemwatson wrote: »
    Moderation, moderation, moderation.

    You summoned a Mod? ;):D

    I thought that only worked while standing in front of a mirror :blush:
  • hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    westmetals wrote: »
    As mentioned, that already exists in the form of the lobi crystals.
    There's a difference between "Consolation Prize" which Lobi is, and the "Pity System" used by Genshin as OP was wanting, which guarantees a ship after being unlucky enough times in a row. Lobi is the literal "thanks for playing" guaranteed prize, which can be built up over time to buy an item or two off the Lobi store. Unfortunately, Cryptic has been neglecting the Lobi Store in terms of Grand Prizes (Ships) proportional to their Lockbox/Promo ship offers.
    westmetals wrote: »
    Actually that makes no sense. If there was a guaranteed drop at 1:100 in addition to the randomized 1:250, (thus resulting in an average of 3.5 ships per 250 boxes), you will in effect have changed the odds to ~1:71.

    In comparison... at the average drop rate (it's randomized but works out to approximately 5 crystals/box)... lobi crystals would be enough to buy a ship (at full price) at about 175 boxes.

    That's the point; the ridiculously low base drop rate skews the odds closer to needing 100 boxes minimum to get a guaranteed price, without further fluffing the boxes with junk prizes or redoing the odds to a standard 1:100 scale. It also works from the marketing perspective; you give players a horrible odds rate for public disclosure purposes, but then tell them you'll be nice enough that they never actually see those horrible odds, thanks to a Pity System that guarantees the grand prize after a set number of rolls.

    And the Lobi cost estimate just further shows that it still would take more than 100 boxes to gain something remotely equal in value, which wouldn't be a big issue if Cryptic continued to parallel Lobi ships alongside Lockbox ships like they used to. Granted, with those numbers, a theoretical Pity System could be worsened a bit to 1:125 or even 1:150, still less than 1:250, but slightly fewer boxes than needed for a Lobi Ship at ~1:175. The outlook for a worst-case scenario would be: Spent on 125 Boxes, got the Grand Prize via Pity, then maybe spend a few more just to round out the Lobi for a second ship (if so desired) and maybe get lucky with the remaining 50 boxes. Preying on that "just a bit more" impulse.
    westmetals wrote: »
    In fact they would lose, because people only need/can fly a finite number of ships. At some point, the market would hit saturation and the revenue would drop. Your plan would potentially increase the supply of ships by 3.5x, some of that would be soaked up by unmet demand, but not all of it... supply and demand would kick in and exchange prices for ships would drop.... which might result in some of the "whales" spending less because the price they can get for the ships is no longer profitable. If overdone, any modification of the odds could ultimately result in lower sales of keys and promo packs.

    I'm not saying the odds shouldn't be changed at all, but that there is a "sweet spot" and while I do not think they are there right now... your proposal runs the risk of being quite far on the other side of it.

    It's the age-old debate on whether or not artificial scarcity brings in more revenue or not. In STO's case, artificial scarcity doesn't increase the number of whales paying or help the free/casual players they depend on for metrics to stay in-game. If it did, ship prices wouldn't be through the roof and basically locked to private trades, and prices would be reasonable enough that casual players can more realistically work up to buying the ships they want.

    As well, the theoretical Pity System wouldn't stop Spenders from still making profit off the Silver and Bronze prizes, such as high-value weapons, Traits, Kits, or Consoles.

    Of course, to better control the ship market, implementing a theoretical Pity System could be restricted to just Infinity Boxes and Promo Packs, leaving the hottest, newest stuff in the latest Lockbox to serve as a wild west for spenders to gamble on and make bank off of. Then a new Lockbox comes out and Cryptic adds the previous Lockbox' contents to the Infinity Box, making it more accessible to the casual spenders and players.
    westmetals wrote: »
    The "old event-exclusives like the shotgun" are in the Phoenix pack, and the odds for the third tier and lower tokens are very generous... you can almost guarantee getting the shotgun (for example) within about 10 Phoenix packs. And I will note here that Phoenix packs are activated by dilithium, not zen. (And that you get to choose the reward from a menu for each tier).

    IN FACT, I would personally like to see lockboxes shifted to something closer to the Phoenix system, allowing people to choose from a menu of similar-level rewards. (I know the Infinity box kinds does this in a way, but...)

    If focusing on whales, they would be plenty willing to pay for Account Unlocks even if it's pricier, so having Mudd's market Account Unlocks doesn't inherently interfere with the value of Phoenix Packs, which also comes with valuable Upgrade tokens at the most basic prize level. If anything, Mudd's covers the big spenders with multiple Alts, while Phoenix Pack/Shop covers the maority of single or dual character accounts who are more likely to spend on other things.

    That said, if Lockboxes did allow for some Tiered price picking from the Lockbox's shop, it would be a major upgrade to having a bunch of junk. Though given their unbound nature, is likely to increase the costs on the Exchange, since there would be fewer junk items to sell that someone else might find value using or re-rolling. Then again, if combined with the theoretical Pity System, it could rebalance the market some; ships get cheaper, Lockbox gear other than ships see a rise in cost. Bonus if Lockboxes now come with an option to pick a "Lockbox Upgrade" token from the Lockbox shop similar to the Phoenix Upgrade, just better (but still worse than the Epic MkXV upgrades).
  • edited July 2021
    This content has been removed.
  • davefenestratordavefenestrator Member Posts: 10,696 Arc User
    edited July 2021
    westmetals wrote: »
    I said nothing about Mudd's. My comment on shifting lockboxes "closer to the Phoenix system" was meant to be of choosing the exact item received from a category, rather than receiving a specific item. For example, if I'm opening a box of special weapons, I should be able to choose between a beam or a cannon version of that weapon, rather than that being chosen for me.
    In STO's case, artificial scarcity doesn't increase the number of whales paying

    I'm sorry that you do not understand this, but yes it potentially does. Because the need for ships is ultimately limited (even players like yourself who currently do not have ships because they are too expensive, are only going to want a certain number of ships), if you increase supply beyond that point, the prices would drop dramatically - to the point that opening boxes for ships would no longer be profitable. At that point the whales would stop buying keys.

    I agree with you that we are presently not close to the point at which that would happen, but I think your proposal would shift the situation much too far in that direction.

    Aren't there some (Vaadwaur?) where you don't even get to choose between space and ground weapons? They should fix all weapon choice packs to be separate (beams) (cannons) (ground) groups.

    I agree with fixing other prize groups too. Kit frames should let you pick the type, etc.

    I'm not against a "pity system" but lobi is already there as the "you always get a ship eventually" second chance.

    Also, there is no existing code to track lock box opening history so it would require a new development effort, and people who have opened 200+ boxes in the past would probably complain "where's my elephant?"

    https://youtu.be/YaYc5UP8PsI
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,698 Community Moderator
    There's a difference between "Consolation Prize" which Lobi is, and the "Pity System" used by Genshin as OP was wanting, which guarantees a ship after being unlucky enough times in a row.

    If it was... I'd probably be the King of the Pity System, because my luck stat on these things is probably a negative or close to it. I've only EVER won 3 ships, a Tarantula and 2 Crossfields.
    Any other lockbox ships were ground out or gifted. Mostly ground out.

    I have been slowly building up my Lobi reserves though. A key every few days off the exchange is slow going but... eh... its how it goes.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • ltminnsltminns Member Posts: 12,572 Arc User
    edited July 2021
    It looks even better for Promo ships, as those are somewhere between 1:400 and 1:500 odds, but having a guaranteed chance after 150 attempts is very enticing..

    I'm surprised nobody brought this up but the odds for Promo Ships is about 1:100.

    Since Infinity Lockoxes and Infinty Promo Packs were introduced I've gotten 7 Promo Ship Selection Packs and only 2 Lockbox Ship Selection Packs and have bought far fewer of the Promos.

    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • davefenestratordavefenestrator Member Posts: 10,696 Arc User
    edited July 2021
    ltminns wrote: »
    It looks even better for Promo ships, as those are somewhere between 1:400 and 1:500 odds, but having a guaranteed chance after 150 attempts is very enticing..

    I'm surprised nobody brought this up but the odds for Promo Ships is about 1:100.

    Since Infinity Lockoxes and Infinty Promo Packs were introduced I've gotten 7 Promo Ship Selection Packs and only 2 Lockbox Ship Selection Packs and have bought far fewer of the Promos.

    Good catch. Promo pack odds are better because the cost per pack is higher. (The exchange price on promo ships is higher than lock box because most of the pack contents are worthless crafting mats -- no traits, weapon packs, etc. that can be sold.)

    The only ships with odds somewhere in the 1:400 - 1:1,000 range are the Phoenix epic tokens.

    Sadly, there's no way to sell a Phoenix epic token or "epic token ship choice pack" to someone who needs it. I've been hanging on to a couple of epics since 2016 in the hope they'd allow that or add some new non-event ships since I already have all the ships that are offered.
  • ltminnsltminns Member Posts: 12,572 Arc User
    Change them to Ultra-Rare and buy some T6X Tokens while they are available.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • phoenixc#0738 phoenixc Member Posts: 5,899 Arc User
    ltminns wrote: »
    Change them to Ultra-Rare and buy some T6X Tokens while they are available.

    I didn't notice the Ferengi Phoenix vendor at Drozana today, is there an unannounced Phoenix event on?
  • This content has been removed.
  • davefenestratordavefenestrator Member Posts: 10,696 Arc User
    It's on the in-game "stuff going on" popup but we all ignore that :)
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