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TOS Torpedo colour

quixoticishquixoticish Member Posts: 54 Arc User
Aren't the TOS torpedos supposed to be red? In game they're blue, but if memory serves that was supposed to be blasts from the phasers in the original TV show.

Is this something that was ever acknowledged, or am I getting my wires crossed with the colours?

f02029a417c5d1fa87dd527b8da4b6a1.jpg

Post edited by baddmoonrizin on
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  • echattyechatty Member Posts: 5,916 Arc User
    If you want a red torpedo, the agony phaser torpedo is red.
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  • phoenixc#0738 phoenixc Member Posts: 5,841 Arc User
    edited April 2021
    In TOS the photon torpedoes were blue-white (or occasionally purplish-white) and launched with a noise like hitting a garage door spring with a stick (which is how they actually made the noise for the show btw). The "proximity blast" phasers used exactly the same effects, in fact they were originally scripted as photon torpedoes but someone who apparently missed the memo about the new torpedo weapon debut "corrected" the scripts to a new phaser firing mode and the mistake was not caught in time. In fact the gas leaking into the torpedo room was originally catapult coil cooling vapor from the torpedo launch system.

    The red torpedoes were from the movies, and when TOS-R (the remastered stuff) was done they used red instead to be more familiar looking to movie and TNG era viewers.

    Unfortunately, even if you ignore the color, the remastering crew totally botched the launcher position (one of many mistakes that could have been avoided if they looked at the script notes and memos from TOS). Remastered showed only one tube from the center front of the sensor dome ring, but the dialog clearly references six forward tubes, three on each side with odd numbers on one side and even numbers on the other. Also, the original effects showed the torpedoes launching from slightly above the ring and further back (more or less in line with the center point of the dome when seen from the side).

    Another bit of trivia is that TOS ship phasers were not always blue. They were blue most often (about seventy percent of the time), with red about thirty percent of the time, and they were green only once (when they stunned several blocks from orbit on the "gangster planet").

    Another thing is that the ship did not have turrets like they show in the movies and on DSC, it had a pair of track phasers that glided independently along the sensor dome ring according to both Roddenbery and Jefferies though they never had the budget to show them close up enough to see it. If one of those phasers was destroyed or lost a replacement was sent out via the turbolift tubes (again, no budget to show anything like that so they did not bother talking about it in dialog, though they might have had the fourth and fifth seasons ever been made).
    Post edited by phoenixc#0738 on
  • quixoticishquixoticish Member Posts: 54 Arc User
    edited April 2021
    That was an amazing summary, thank you so much for taking the time to write it.

    I grew up on the original movies so I've watched TOS in retrospect but I'm not intimately familiar with it, hence asking.

    I do wish there was a super-dramatic looking and sounding torpedo like we see in TMP for example when the Klingons approach the V'Ger cloud.
    In TOS the photon torpedoes were blue-white (or occasionally purplish-white) and launched with a noise like hitting a garage door spring with a stick (which is how they actually made the noise for the show btw). The "proximity blast" phasers used exactly the same effects, in fact they were originally scripted as photon torpedoes but someone who apparently missed the memo about the new torpedo weapon debut "corrected" the scripts to a new phaser firing mode and the mistake was not caught in time. In fact the gas leaking into the torpedo room was originally catapult coil cooling vapor from the torpedo launch system.

    The red torpedoes were from the movies, and when TOS-R (the remastered stuff) was done they used red instead to be more familiar looking to movie and TNG era viewers.

    Unfortunately, even if you ignore the color, the remastering crew totally botched the launcher position (one of many mistakes that could have been avoided if they looked at the script notes and memos from TOS). Remastered showed only one tube from the center front of the sensor dome ring, but the dialog clearly references six forward tubes, three on each side with odd numbers on one side and even numbers on the other. Also, the original effects showed the torpedoes launching from slightly above the ring and further back (more or less in line with the center point of the dome when seen from the side).

    Another bit of trivia is that TOS ship phasers were not always blue. They were blue most often (about seventy percent of the time), with red about thirty percent of the time, and they were green only once (when they stunned several blocks from orbit on the "gangster planet").

    Another thing is that the ship did not have turrets like they show in the movies and on DSC, it had a pair of track phasers that glided independently along the sensor dome ring according to both Roddenbery and Jefferies though they never had the budget to show them close up enough to see it. If one of those phasers was destroyed or lost a replacement was sent out via the turbolift tubes (again, no budget to show anything like that so they did not bother talking about it in dialog, though they might have had the fourth and fifth seasons ever been made).

  • lianthelialianthelia Member Posts: 7,887 Arc User
    echatty wrote: »
    If you want a red torpedo, the agony phaser torpedo is red.

    Agony torpedo is like a orangish gold if I recall...you mean the antiproton torpedo?

    Gravimetric photon is a nice torp and also red
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  • quixoticishquixoticish Member Posts: 54 Arc User
    lianthelia wrote: »
    echatty wrote: »
    If you want a red torpedo, the agony phaser torpedo is red.

    Agony torpedo is like a orangish gold if I recall...you mean the antiproton torpedo?

    Gravimetric photon is a nice torp and also red

    Problem with a lot of these is you can only equip one per ship and I like to play space barbie and have things somewhat screen accurate, having mismatched fore and aft torps causes me quite a bit of stress :)

  • davefenestratordavefenestrator Member Posts: 10,661 Arc User
    Is there anything wrong with a standard TNG red torpedo (R&D crafting, loot drops) if you want red? You can even craft a bunch at Mark II VR to get the Pen or Spread modifier.

    For blue the Kelvin photon (lock box, exchange) has a 4 second cooldown instead of 6 seconds - https://sto.fandom.com/wiki/Kelvin_Timeline_Photon_Torpedo_Launcher
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    Yes, there is something wrong with the TNG torpedoes - they're orange, not red.​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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  • lianthelialianthelia Member Posts: 7,887 Arc User
    lianthelia wrote: »
    echatty wrote: »
    If you want a red torpedo, the agony phaser torpedo is red.

    Agony torpedo is like a orangish gold if I recall...you mean the antiproton torpedo?

    Gravimetric photon is a nice torp and also red

    Problem with a lot of these is you can only equip one per ship and I like to play space barbie and have things somewhat screen accurate, having mismatched fore and aft torps causes me quite a bit of stress :)

    If you have lobi and use antiproton weapons there are 2 torpedoes...one energy but one kinetic though

    https://sto.fandom.com/wiki/Crystalline_Energy_Torpedo_Launcher

    https://sto.fandom.com/wiki/Linked_Sentry
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  • phoenixc#0738 phoenixc Member Posts: 5,841 Arc User
    lianthelia wrote: »
    lianthelia wrote: »
    echatty wrote: »
    If you want a red torpedo, the agony phaser torpedo is red.

    Agony torpedo is like a orangish gold if I recall...you mean the antiproton torpedo?

    Gravimetric photon is a nice torp and also red

    Problem with a lot of these is you can only equip one per ship and I like to play space barbie and have things somewhat screen accurate, having mismatched fore and aft torps causes me quite a bit of stress :)

    If you have lobi and use antiproton weapons there are 2 torpedoes...one energy but one kinetic though

    https://sto.fandom.com/wiki/Crystalline_Energy_Torpedo_Launcher

    https://sto.fandom.com/wiki/Linked_Sentry

    You don't even need lobi for the crystalline energy torpedo, it is in the phoenix store now, along with the agony phaser torp.
  • eladonwarps#6040 eladonwarps Member Posts: 231 Arc User
    Fleet K13 torpedo? I put one on my TOS Connie and although I haven't watched an episode with a toepedo fire in a bit, it feels right. And no limit.
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  • spiritbornspiritborn Member Posts: 4,372 Arc User
    To be perfectly honest TOS was inconsistent about a lot of things as it was the first series made and thus hadn't quite figured out things.

    For the most part when torps were used they were blue(ish) white (emphasis on white though) the TOS and DSC torps are a fair representation of what they looked on-screen (with DSC torp being close enough both in STO and DSC, that you could legally consider them identical).
  • saurializardsaurializard Member Posts: 4,404 Arc User
    edited April 2021
    Then, there is also ENT with In a Mirror Darkly that went with the full classic look, at 1:27:
    https://youtu.be/m-MbcTQlBHQ?t=87
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  • kaggert27kaggert27 Member Posts: 138 Arc User
    Those asking about red torps, you want red torps? https://sto.fandom.com/wiki/File:Withering_Photon_Torpedo_Launcher_Spread.jpg
    which come from the Terran Rep.
  • spiritbornspiritborn Member Posts: 4,372 Arc User
    Then, there is also ENT with In a Mirror Darkly that went with the full classic look, at 1:27:
    Nah full classic look would be badly blurred and mostly white, those are way too blue and clear for that. those are like the DSC an approximation of what they'd look if the effect was done without the limits of 1960s TV equipment, a different style not essentially same thing, especially when you remember that "in a mirror darkly" came out in 2005 (it was part of the 4th season of ENT and a really nice 2-parter if you don't take it too seriously).
  • evilmark444evilmark444 Member Posts: 6,950 Arc User
    edited April 2021
    Idk how good it actually is, but I use the Prolonged Engagement Photon Torpedo when I want red torps simply because it has the 180° firing arc.

    https://sto.fandom.com/wiki/Prolonged_Engagement_Set#Prolonged_Engagement_Photon_Torpedo
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  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    Aren't the TOS torpedos supposed to be red? In game they're blue, but if memory serves that was supposed to be blasts from the phasers in the original TV show.

    Is this something that was ever acknowledged, or am I getting my wires crossed with the colours?

    f02029a417c5d1fa87dd527b8da4b6a1.jpg

    On TOS-R (IE Remastered) - yes they are all red.

    Wioth the original TOS - they were more often bright white. In fact the only timme I believe they were shown as red was when fired against the Gorn ship in TOS S1 - "Arena".
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  • crm14916crm14916 Member Posts: 1,532 Arc User
    I use the Agony Torpedo since it does phaser energy damage. May be off on the color, but having an all-energy damage is helpful for me specifically...

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  • phoenixc#0738 phoenixc Member Posts: 5,841 Arc User
    spiritborn wrote: »
    Then, there is also ENT with In a Mirror Darkly that went with the full classic look, at 1:27:
    Nah full classic look would be badly blurred and mostly white, those are way too blue and clear for that. those are like the DSC an approximation of what they'd look if the effect was done without the limits of 1960s TV equipment, a different style not essentially same thing, especially when you remember that "in a mirror darkly" came out in 2005 (it was part of the 4th season of ENT and a really nice 2-parter if you don't take it too seriously).

    You might be surprised at how good the full resolution is. Even today with the film deterioration from improper storage and subsequent restoration it is not bad.

    Star Trek TOS was shot in 35mm and the clarity was actually good enough for the theatre, though the sets and costumes were not designed for that kind of resolution so seams in the "wild" (moveable) set sections of the set and pins in the costumes could sometimes be seen in slides printed from the original and (less often) in the 16mm copies of the episodes that sometimes were shown at conventions (though it still fared a lot better than Battlestar Galactica did when they made a theater cut of the pilot of that series).
  • spiritbornspiritborn Member Posts: 4,372 Arc User
    edited April 2021
    spiritborn wrote: »
    Then, there is also ENT with In a Mirror Darkly that went with the full classic look, at 1:27:
    Nah full classic look would be badly blurred and mostly white, those are way too blue and clear for that. those are like the DSC an approximation of what they'd look if the effect was done without the limits of 1960s TV equipment, a different style not essentially same thing, especially when you remember that "in a mirror darkly" came out in 2005 (it was part of the 4th season of ENT and a really nice 2-parter if you don't take it too seriously).

    You might be surprised at how good the full resolution is. Even today with the film deterioration from improper storage and subsequent restoration it is not bad.

    Star Trek TOS was shot in 35mm and the clarity was actually good enough for the theatre, though the sets and costumes were not designed for that kind of resolution so seams in the "wild" (moveable) set sections of the set and pins in the costumes could sometimes be seen in slides printed from the original and (less often) in the 16mm copies of the episodes that sometimes were shown at conventions (though it still fared a lot better than Battlestar Galactica did when they made a theater cut of the pilot of that series).

    there's a reason I used the "equipment" rather then "cameras". Few if any in the 1960s had TVs that could take advantage of the Full resolution in which TOS was shot and they knew it in fact the reason for the bright primary color uniforms is that they wanted to show they had color and uniforms like the ones used in the pilots might read as black and white in some of the lower quality color TVs of the era or so I've read.

    That's probably why stuff starts to show the seams when viewed at full resolution as it was never meant to be viewed that way. since the few who might have TVs that high quality and big enough to view the full resolution would be so rare that you wouldn't have worry about. Kind of how now you don't have to worry about some rich guy who has his TV projected into an IMAX screen as there wouldn't be that many of them.
  • warmonger360warmonger360 Member Posts: 524 Arc User
    I've noticed if they're upgraded to epic, they change color. had KDF go from red to white
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  • odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    edited June 2021
    https://sto.fandom.com/wiki/File:Torpedos.jpg


    Some torpedo images for ya..Duplicated like the Sentry and AP energy (stuff like that) arent carried over as they use the same animation.

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  • evilmark444evilmark444 Member Posts: 6,950 Arc User
    File:Torpedos.jpg


    https://static.wikia.nocookie.net/sto_gamepedia/images/6/65/Torpedos.jpg/revision/latest?cb=20200719090335

    Some torpedo images for ya..Duplicated like the Sentry and AP energy (stuff like that) arent carried over as they use the same animation.

    Torpedos.jpg
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  • qultuqqultuq Member Posts: 989 Arc User
    > @saurializard said:
    > Then, there is also ENT with In a Mirror Darkly that went with the full classic look, at 1:27:
    > https://youtu.be/m-MbcTQlBHQ?t=87

    Wow! Some of the set and costume details were nice. The crew did a really good job.

    Tripp is working in that engineering hexagonal engine corridor. I never realized that. I kind of like how STO made the TOS engineering because it looks screen-accurate With that hall preserving the forced perspective of the Desilu set. But it would have been interesting too if they modeled that as an actual useable space.

    Also the defiant badges are gold-colored metal rather than the patches used in Tholian web. But it is those kind of details that really make the TOS aesthetic look accurate and yet a little more contemporary With TNG or 90s Star Trek.

    Thanks for sharing that!
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    qultuq wrote: »
    > @saurializard said:
    > Then, there is also ENT with In a Mirror Darkly that went with the full classic look, at 1:27:
    > https://youtu.be/m-MbcTQlBHQ?t=87

    Wow! Some of the set and costume details were nice. The crew did a really good job.

    Tripp is working in that engineering hexagonal engine corridor. I never realized that. I kind of like how STO made the TOS engineering because it looks screen-accurate With that hall preserving the forced perspective of the Desilu set. But it would have been interesting too if they modeled that as an actual useable space.

    Also the defiant badges are gold-colored metal rather than the patches used in Tholian web. But it is those kind of details that really make the TOS aesthetic look accurate and yet a little more contemporary With TNG or 90s Star Trek.

    Thanks for sharing that!

    This why I laugh at folks who say TOS don't look good on modern screens. HA! :D
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  • evilmark444evilmark444 Member Posts: 6,950 Arc User
    qultuq wrote: »
    > @saurializard said:
    > Then, there is also ENT with In a Mirror Darkly that went with the full classic look, at 1:27:
    > https://youtu.be/m-MbcTQlBHQ?t=87

    Wow! Some of the set and costume details were nice. The crew did a really good job.

    Tripp is working in that engineering hexagonal engine corridor. I never realized that. I kind of like how STO made the TOS engineering because it looks screen-accurate With that hall preserving the forced perspective of the Desilu set. But it would have been interesting too if they modeled that as an actual useable space.

    Also the defiant badges are gold-colored metal rather than the patches used in Tholian web. But it is those kind of details that really make the TOS aesthetic look accurate and yet a little more contemporary With TNG or 90s Star Trek.

    Thanks for sharing that!

    This why I laugh at folks who say TOS don't look good on modern screens. HA! :D

    While I will admit that the set, prop, and CGI designers in Enterprise did an excellent job recreating the TOS stuff, I still think the aesthetic itself looks like garbage just like I did back in the early 90s when I saw a TOS rerun for the first time (the Kirk movies and TNG show were my introduction to Trek as a kid). Since I loved TWoK my mom said I should watch Space Seed, but when I tried to watch TOS I couldn't stop laughing at the set design.

    My TOS themed character uses what I consider to be the ideal TOS revamp: Disco special effects, JJPrise uniforms, Disco Connie with advanced phasers and JJ torpedoes, and Undiscovered Country phaser pistols.
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  • phoenixc#0738 phoenixc Member Posts: 5,841 Arc User
    edited June 2021
    qultuq wrote: »
    > @saurializard said:
    > Then, there is also ENT with In a Mirror Darkly that went with the full classic look, at 1:27:
    > https://youtu.be/m-MbcTQlBHQ?t=87

    Wow! Some of the set and costume details were nice. The crew did a really good job.

    Tripp is working in that engineering hexagonal engine corridor. I never realized that. I kind of like how STO made the TOS engineering because it looks screen-accurate With that hall preserving the forced perspective of the Desilu set. But it would have been interesting too if they modeled that as an actual useable space.

    Also the defiant badges are gold-colored metal rather than the patches used in Tholian web. But it is those kind of details that really make the TOS aesthetic look accurate and yet a little more contemporary With TNG or 90s Star Trek.

    Thanks for sharing that!

    This why I laugh at folks who say TOS don't look good on modern screens. HA! :D

    While I will admit that the set, prop, and CGI designers in Enterprise did an excellent job recreating the TOS stuff, I still think the aesthetic itself looks like garbage just like I did back in the early 90s when I saw a TOS rerun for the first time (the Kirk movies and TNG show were my introduction to Trek as a kid). Since I loved TWoK my mom said I should watch Space Seed, but when I tried to watch TOS I couldn't stop laughing at the set design.

    My TOS themed character uses what I consider to be the ideal TOS revamp: Disco special effects, JJPrise uniforms, Disco Connie with advanced phasers and JJ torpedoes, and Undiscovered Country phaser pistols.

    The fact that TOS looks silly to you is just a matter of personal taste, not everyone likes the same styles. For instance, personally I think the JJprise looks like a ridiculous chibi spoof, cringeworthy to the point where it is hard to take the movies seriously at all , and the DSC Enterprise has a flat, boring, generic industrial look without the grace of the original.

    And the Kelvin movie uniforms are quite not as bad as the bedazzled blue nightmares that DSC used, but they are close to it and take all the bad things about third season TOS uniforms and make them even worse with the 3D printed deltas and stiff uncomfortable look. But there isn't any actual right or wrong, it is all individual preference (though there is that annoying incompatibility issue between the two series).

    While the ship sets were limited to wood and drywall because that is what Desilu had available (they did the first pilot on speculation because none of the networks were willing to order even a pilot at that point, and since Desilu mainly made comedies and cop shows they mostly had house and office set building supplies), they actually made the sets to movie grade standards of the time.

    It only made sense to do so since each episode would be using more special effects than most of the movies of the time and the final fallback option was to make The Cage as a movie if they could not get the networks or the syndication outlets to take it up.
  • saurializardsaurializard Member Posts: 4,404 Arc User
    edited June 2021
    Personally, In a Mirror Darkly shows how the TOS aesthetics can work in the future.

    I mean, you're from the 22nd century, trying to figure out how to make a good starship, but you do with what you can and as a result, your ship interior still looks like a cramped submarine with cables and metallic colors everywhere.

    And then, out of nowhere, a ship from 100 years in the future shows up and not only is this thing a powerhouse that puts everything you've done to shame by far, but Starfleet engineers are so great in the future that once they were done building this unstoppable monster of a warship, they had the gall to call it an exploration ship, make it as warm and comfy as possible, said "tech, serious-looking jumpsuits are for losers and we don't need them with the rest of our tech, so feel free to wear basic bright colored shirts, folks" and then went a step further and gave the whole thing an old-school, 60s look.

    Why? "Because why not? We're so badass at our stuff that we're gonna theme our ships on so-called outdated aesthetics because it rules and we know some officers are into this!" *sounds of synthetol bottles colliding together*

    I mean what feels more badass/advanced? A ship that works and has a classic, normal look based on what you can currently think the future could be? Or a ship that curbstomps everything it encounters and yet looks like a prop from a low-budget series?

    Personally, the latter, as it implies the tech is so good and easy to make, that you can casually give it whatever design you want and nobody bats an eye.
    Post edited by saurializard on
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  • annemarie30annemarie30 Member Posts: 2,694 Arc User
    both the torpedo and phasers changed from blue-white to red on occasion. two times the phasers were red that i remember were in Doomsday machine and in Piece of the action
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