Which ship did you vote for? 124 votes
Christian Griffin's design, #2
[4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother
[3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
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They can Make #1, or #4 the ship, and #3 a swarm of tiny drones!
%2 Doesn't look like an "active" ship it looks like a colony ship that would orbit a sun, like Yorktown, or in the case of #2 the predecessor to Yorktown.
Christian's ship design is really unique with the dome and artificial environment. Mike's design also looks great as it incorporates something similar. I really like the Jupiter-esque looks of Nick's version - cruiser-like science ships are some of my favourites.
Jesse's design was my choice in the end though. It also features the bulbous parts, but with its more distinguished parts in the back, the ship's design allows for better imagination as to what functions it could perform.
The ships space is, so to say, less centralised around one part of the hull and therefore there appear to be more dedicated areas on the ship.
[3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
Ship 1 would have been the choice for me if it didn't look so elongated.
Ship 3 looks like it can function as part of a Task Force but is at home in orbit above Risa.
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Voted for #1, though I was wishing I could vote a second time for #2 because I like that design too. I just think design 1 is too awesome to not vote for. And I also liked design 3, but not as much as the first 2. Didn't care for design 4 at all.
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for me, 2 felt... big. A bit too big IMO. Still pretty clever though.
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1 would be a close second if it becomes a sci carrier variant.
otherwise, i think #3 has more appeal.
(i honestly didnt care for any of them. while fun for them to see the possibility of a ship in the game they designed, as anyone would, there are certainly other aspects of this game they could work on. for that reason, and for being more positive, i wont delve into reasons why i dislike them as a whole)
good luck to them all.
I voted for 2 but I agree with keepcalmchiveon, do not care for any of them. UNLESS.....unless this ship comes with 1. temporal bridge officer seating, and 2. Ability: Molecular Reconstruction; (as with any Risa ship), 90% of STO science-based people will not use as their main science ship. Too many other, more powerful and easily obtainable science ships in game already. But, thanks to Cryptic for the unique opportunity for some COVID-19 locked up in my house 'hey, let's pick a design' ship time.
Good luck to them all.
I voted for 2 but agree with keepcalmchiveon. I honestly didn't care for any of them. UNLESS this ship comes with 1. Temporal seating AND Ability: Molecular Reconstruction, OR 2. Miracle Worker ship with a 12th console slot, OR 3. dual hangar bay sci carrier with secondary deflector; otherwise, it's just going to become another admiralty ship and a good daily Summer distraction. There are too many other, far superior and easily obtainable science ships out there for the science-based STO player. But honestly, much thanks (no sarcasm) to Cryptic for the nice COVID-19 locked in my home, 'hey, let's vote on 1 of 4 ships' distraction. If anything (fingers-crossed) this has a console that is good AND (AND) can be used on any ship, not just Risa ships. Probably pushing (most likely pushing) the envelope here but also a good starship trait and not one that we look at and think, "Oh, well, that's...um, cute."
Good luck to them all.
I did like the idea for #2, but the front of it looked too much like a current day tug boat.
I fully expect 1 to win though. I have some concerns about how the pylons and hull curvature will turn out ingame, but it is a very sleek design.
1 is a very good look, but looks more like a Eng focused Carrier to me.
2 is quite sweet, and with the dome and artificial landscape in it looks like a xenozoological specimen collection ship.
3 I liked alot, but I do think it looks more Tac focused with it's lines. I gotta agree with saimorphx on it...
4 is also very cool, and to me it does say Science Submarine, but something about the little nacelles on it does strike me as odd.
Just my 2 EC worth of opinions.
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Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
I voted for 2 but agree with keepcalmchiveon. I honestly didn't care for any of them. I would care if (and none of these options will happen) this ship comes with 1. Temporal seating AND Ability: Molecular Reconstruction, OR 2. Miracle Worker ship with a 12th console slot, OR 3. dual hangar bay sci carrier with secondary deflector; otherwise, this will just become another admiralty ship and good Summer daily distraction. There are too many other, far superior and easily obtainable science ships out there for the science-based STO player.
That said, much thanks (no sarcasm) to Cryptic for the nice COVID-19 locked in my home, 'hey, let's vote on 1 of 4 ships' distraction. If anything (fingers-crossed) this has a console that is good AND (AND) can be used on any ship, not just Risa ships. Probably pushing (most likely pushing) the envelope here but also a good starship trait and not one that we look at and think, "Oh, well, that's...um, cute."
Good luck to them all.
If you didn't really care for any of them. Perhaps you should have voted for #3. Since it looks like an Akira class, and the Akira is getting a visual update. #2 kind of looks like a fish bowl stuck on the bottom of an upside down house slipper.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'