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what's the best lobi space console?

jim625jim625 Member Posts: 907 Arc User
been working on my legendary intrepid class getting it's phaser beam dps as high as it could and want to buy some consoles from the lobi store but before I do which one is best to get higher dps?

oh and my weapons are "fleet DMG *3* PROC crtd/dmg*

one more thing is it possible to go higher then 125 on a sci ship?
Post edited by baddmoonrizin on

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    questeriusquesterius Member Posts: 8,320 Arc User
    It depends on your build.

    One console i see very frequently is this one
    https://sto.gamepedia.com/Console_-_Universal_-_Plasma_Storm_Module

    But is your main damage from sci or weapons?
    This console is worth a look and so is the NX console https://sto.gamepedia.com/Ability:_Point_Defense_Bombardment_Warhead if you can grab one/two other consoles from the exchange.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    jim625jim625 Member Posts: 907 Arc User
    questerius wrote: »
    It depends on your build.

    One console i see very frequently is this one
    https://sto.gamepedia.com/Console_-_Universal_-_Plasma_Storm_Module

    But is your main damage from sci or weapons?
    This console is worth a look and so is the NX console https://sto.gamepedia.com/Ability:_Point_Defense_Bombardment_Warhead if you can grab one/two other consoles from the exchange.

    cool thanks
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    darkbladejkdarkbladejk Member Posts: 3,715 Community Moderator
    There is no set in stone winner take all best anything in this game. What is "best" for me won't be what is best for you necessarily. What is good to use will vary based on build. What's good for me as a tank may not be what is good for someone as a DPS. Now for some generalized staple recommendations I recommend the Tachyokinetic Converter. Basically its a RCS and Assimilated Module from Omega Rep slammed into one console. Then the Bioneural Infusion Circuits is the single highest chunk of critical severity off any console as it sits now in game. If we knew a bit more about your build we can make some recommendations more tailored to what you're after.
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

    Star Trek Online volunteer Community Moderator
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    westx211westx211 Member Posts: 42,215 Arc User
    There's a few great consoles to look at. The mine layer console is basically a must for any mine builds, its too good to try one without it. The tachyo console is a classic, many people recommend it. Other than those two its a lost more preference based but the Altair console is popular as well
    Men are not punished for their sins, but by them.
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    tmassxtmassx Member Posts: 826 Arc User
    Looks like this video is exactly for you youtube.com/watch?v=tB02U05Cbdw
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    rattler2rattler2 Member Posts: 58,020 Community Moderator
    I agree with darkblade. No one console is gonna be a MUST HAVE because of differences in builds. But in general the Tachyokinetic Converter is good in most builds.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
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    ltminnsltminns Member Posts: 12,569 Arc User
    For Lobi, as was stated, the Tachyo, but for a Legendary Voyager you really want to load up with:

    Restorative Particle Focusers with EPG and CtrlX. And add a Conductive RCS Accelerator with CtrlX and a Retrofitted Assimilator.

    Since you have the Legendary Bundle, get the Tier VI Ship Mastery from the Legendary Crossfield.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
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    jagdtier44jagdtier44 Member Posts: 376 Arc User
    edited April 2020
    There's no instance that Bioneural infusion circuits isn't a go to console.. Like.. show me a single build that does dmg.. that doesn't want more crtD? Sci/canon/torp/beams it doesn't matter, all benefit from CrtD and it's the console packing the most of it. I'd take it over tachyokinetic if your just getting ONE lobi console
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    ltminnsltminns Member Posts: 12,569 Arc User
    The question posed was answered in the first sentence. Going out on a limb here, but since he has the Legendary Voyager, that means he has the other nine ships in the Bundle, a few of which may be more amenable to be of the Phaser Beam Boat DPS persuasion. But, Que Sera, Sera.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
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    fallenkezef#4581 fallenkezef Member Posts: 644 Arc User
    jagdtier44 wrote: »
    There's no instance that Bioneural infusion circuits isn't a go to console.. Like.. show me a single build that does dmg.. that doesn't want more crtD? Sci/canon/torp/beams it doesn't matter, all benefit from CrtD and it's the console packing the most of it. I'd take it over tachyokinetic if your just getting ONE lobi console

    Was looking at that myself, got space for one more console and my Fleet B'rel is packing 30% crit chance currently. Need to build up CrtD
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    legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    then grab the terran targeting systems and adaptive offense traits (and make sure you're getting the space version for the latter, because the morons at cryptic gave the box the trait comes in the EXACT same name as the ground version) if you don't already have them, because they both give crit sev​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

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    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
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    I gain power by understanding both.
    In the chaos of their battle, I bring order.
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    fallenkezef#4581 fallenkezef Member Posts: 644 Arc User
    then grab the terran targeting systems and adaptive offense traits (and make sure you're getting the space version for the latter, because the morons at cryptic gave the box the trait comes in the EXACT same name as the ground version) if you don't already have them, because they both give crit sev​​

    Thanks!
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    powskierpowskier Member Posts: 67 Arc User
    jim625 wrote: »
    been working on my legendary intrepid class getting it's phaser beam dps as high as it could and want to buy some consoles from the lobi store but before I do which one is best to get higher dps?

    oh and my weapons are "fleet DMG *3* PROC crtd/dmg*

    one more thing is it possible to go higher then 125 on a sci ship?

    he said "getting beam damage up as high as possible" and players recommend sci stuff/and a console with cat 1 boosts...careful who you listen to here mate
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    seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited April 2020
    powskier wrote: »

    he said "getting beam damage up as high as possible" and players recommend sci stuff/and a console with cat 1 boosts...careful who you listen to here mate

    Those players are right.

    The OP's question doesn't make sense. He's trying to focus on his Phaser Beam DPS by flying a 3/3 ship with 2 Tactical Consoles and a Lt. Tactical. In short.. he's doing it completely wrong and people are steering him toward a more Science Heavy build because that's what the Legendary Intrepid is designed for.

    That ship will make a terrible beam boat and people are trying to help him avoid dumping a ton of resources into something that will give him little return. If you're flying a Science Vessel and concentrating on Beam DPS you already have serious build issues before you even get started.

    If the OP wants to work on a more effective build, I recommend he start by reading this guide about the current state of Science Ships from the DPS League. You can find a lot of good information there including a listing of some of the best consoles to use on a Science Ship.
    Insert witty signature line here.
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    legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    edited April 2020
    yeah, don't try to build a beamboat on a science ship unless you're A: a m.asochist and B: Crosis and made of money

    you're just asking for disappointment otherwise - you certainly CAN make a beamboat on any ship, including science ships, but as someone famous once said 'just because you CAN do a thing, it does not necessarily follow that you SHOULD do that thing'...or something like that - i don't know the exact quote​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
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    vetteguy904vetteguy904 Member Posts: 3,857 Arc User
    There is no set in stone winner take all best anything in this game. What is "best" for me won't be what is best for you necessarily. What is good to use will vary based on build. What's good for me as a tank may not be what is good for someone as a DPS. Now for some generalized staple recommendations I recommend the Tachyokinetic Converter. Basically its a RCS and Assimilated Module from Omega Rep slammed into one console. Then the Bioneural Infusion Circuits is the single highest chunk of critical severity off any console as it sits now in game. If we knew a bit more about your build we can make some recommendations more tailored to what you're after.

    whats best for one toon isn't the best for another. for some weird reason the 2 tacs I fly most, one is way better at escorts than cruisers. the other one, cruisers are the only way he can fly one day I really need to sit down and look at where the skills are for each and see what i did where.
    Spock.jpg

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