Star Trek Online Volunteer Community Moderator and Resident She-Wolf
Community Moderators are Unpaid Volunteers and NOT Employees of Gearbox/Cryptic
Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
Here is my repository for STO logs (some more organized than others). It includes from Season 11 onward (maybe earlier), various Tribble tests, and the first KLW damage adjustment (where the scaling with +radDMG was changed to only affect the Mk0 value), as well as where we found out how KLW and FaW + plasma procs were overperforming.
I believe stickied posts on the forums tend to be easily overlooked by people, because often the only think stickied are old reminders of forum rules and whatever that no one cares about anymore.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I have kemocite and frankly I was expecting more out of it. I don't parse but it certainly needs to be amped up to be fully useful like better overall damage boost or something plus longer effect not just one volley from one weapon. Should be a nasty boost that can get you out of a jam.
I might just be weird.. Piloting Science ships I primarily use it for the Debuff first and the radiation damage with my Torps second.
..I would love for the radiation to scale on EPG (Have it be exotic Radiation and not Standard Rad)..but thats just me.
For some reason it wasn’t working at all for me on the 28th of March. Since the 31st of March it has been working 100% correctly with mines and clusters in that it hits correctly.
@BorticusCryptic
Hey Kemocite Users! Do you have any Before/After CombatLog parses you can share with me, regarding the recent bug fixes we performed on this? Initial reports definitely confirm that it needs buffing
Buff? rOlF
Kemo atm is just a stupid button to press.
the only solution is rollback as it was before, buff only? ROLF
None of guys still learn than the power of some abilities varies with who is using it.
Btw, have too many work to do on pc/bug support or fix the server stability.
I have one of my Romulans using Kemocite-Laced Weaponary, with the Romulan Hyper-Plasma Torpedo Launcher so it triggers three times (before using spread) whenever I use the torps.
and please, stop test inside map of season 1,
isa is noob map,
npcs without shield and negative resistance...
For good testing you need as much consistency as possible so running only that map again makes sense since the adversaries should be a known quantity that cryptic can take then into account when looking at the numbers.
If it's a noob map why not flex your epeen some more and say what a better one would be?
Numbers without context are less useful so they won't have all the info such as was the kemocite going off inside a grav well'd group or just a loose cluster.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
The kemocite doesn't simply justify it's slot after this type of nerf. Its price will plummet and congrats, gentlemen, you just broke a feature. Even if people parsed 850k dps runs before you fix it. Perhaps it's time to reassess before nerfing or modifying numbers to extremes. There is a rule of thumb for nerf and boost which states:
More than +5-10% boost is a serious boost.
More than -5-10% nerf is a serious nerf.
If you go above those numbers in a single iteration, congrats, you've just broke a feature.
and please, stop test inside map of season 1,
isa is noob map,
npcs without shield and negative resistance...
For good testing you need as much consistency as possible so running only that map again makes sense since the adversaries should be a known quantity that cryptic can take then into account when looking at the numbers.
If it's a noob map why not flex your epeen some more and say what a better one would be?
Numbers without context are less useful so they won't have all the info such as was the kemocite going off inside a grav well'd group or just a loose cluster.
Japori or Argala? Maybe that Romulan patrol where you fight 5 waves of Gorn ships? Gamma Eridon I think? Sector east of New Romulus.
It doesn't really matter what combat or mission your logs are from. What's important is that they are comparable and you have data from before and after the patch.
Do you have any Before/After CombatLog parses you can share with me, regarding the recent bug fixes we performed on this?
If you used Infected Advanced, show a log from Infected Advanced before the patch, and after the patch.
If you use Japori, show a log from before the patch, and after the patch.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
As a side note, could we have some kind of visual indicator that the Kemocite is working - like it turns our weapons a different color for a short time? I thought it used to have one.
It has an explosion effect when it procs, always on Torpedo hits, and whatever chance with energy weapons. It's an Lighter Fire Yellow/Orange circle explosion.
As a side note, could we have some kind of visual indicator that the Kemocite is working - like it turns our weapons a different color for a short time? I thought it used to have one.
Doesnt change you weapons color..but that explosion at the end is Kemocite..
I wish I had some parses of my recent gameplay. I typically always run Starbase One Defense and Kemocite doesn't seem to work that well. It works slightly better in Japori and Argala. So is this because the newer enemies (technically they're Older) are more resistant?
I wish I had some parses of my recent gameplay. I typically always run Starbase One Defense and Kemocite doesn't seem to work that well. It works slightly better in Japori and Argala. So is this because the newer enemies (technically they're Older) are more resistant?
No. They just changed it 2 weeks ago and today it gonna changed again. Lets see how that one goes now.
Would really be nice if the radiation damage scaled with epg
Would be nice..But its not "That" kinda radiation More radiation boosters might be nice. I have a Full on Radiation build that mixes standard and Exotic radiation.
kemocite isn't doing much damage for any toon I have. I keep more for the debuff part than anything else. DPS just isn't there, on my tac kemo just sits at the bottom of the damage log, the very last place, outpaced by hull scrapping. Also no crits from it, ever, normal or not?
Jamal : Tactical space specialist. USS Bug Warrior and many others
E'Mc2 : Science Reman torp T'Varo, deadly annoyance :P
Kunmal: Tactical fed Klingon, ground specialist, USS Kanewaga
Ka -tet Tier 5 fleet fully completed Starbase and fleet property
Comments
Here is my repository for STO logs (some more organized than others). It includes from Season 11 onward (maybe earlier), various Tribble tests, and the first KLW damage adjustment (where the scaling with +radDMG was changed to only affect the Mk0 value), as well as where we found out how KLW and FaW + plasma procs were overperforming.
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
I believe stickied posts on the forums tend to be easily overlooked by people, because often the only think stickied are old reminders of forum rules and whatever that no one cares about anymore.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
..I would love for the radiation to scale on EPG (Have it be exotic Radiation and not Standard Rad)..but thats just me.
Rouge Sto Wiki Editor.
Buff? rOlF
Kemo atm is just a stupid button to press.
the only solution is rollback as it was before, buff only? ROLF
None of guys still learn than the power of some abilities varies with who is using it.
Btw, have too many work to do on pc/bug support or fix the server stability.
isa is noob map,
npcs without shield and negative resistance...
For good testing you need as much consistency as possible so running only that map again makes sense since the adversaries should be a known quantity that cryptic can take then into account when looking at the numbers.
If it's a noob map why not flex your epeen some more and say what a better one would be?
Numbers without context are less useful so they won't have all the info such as was the kemocite going off inside a grav well'd group or just a loose cluster.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
More than +5-10% boost is a serious boost.
More than -5-10% nerf is a serious nerf.
If you go above those numbers in a single iteration, congrats, you've just broke a feature.
Japori or Argala? Maybe that Romulan patrol where you fight 5 waves of Gorn ships? Gamma Eridon I think? Sector east of New Romulus.
If you use Japori, show a log from before the patch, and after the patch.
Doesnt change you weapons color..but that explosion at the end is Kemocite..
Taken from the Wiki.
Rouge Sto Wiki Editor.
No. They just changed it 2 weeks ago and today it gonna changed again. Lets see how that one goes now.
ingame: @Felisean
Would be nice..But its not "That" kinda radiation More radiation boosters might be nice. I have a Full on Radiation build that mixes standard and Exotic radiation.
Do we have any Tac ability that scales with EPG?
Rouge Sto Wiki Editor.
Its doing more damage..Thats about all I see/Parse/Read
Rouge Sto Wiki Editor.
E'Mc2 : Science Reman torp T'Varo, deadly annoyance :P
Kunmal: Tactical fed Klingon, ground specialist, USS Kanewaga
Ka -tet Tier 5 fleet fully completed Starbase and fleet property