Hey,
I brought a few of my toons to DS9 to make sure that this problem was not strictly a AoD issue.
When I board DS9, whether by docking or beaming, it is pitch dark, everywhere. Promenade, OPs, Upper deck, etc.
Everything else in the game is fine (although I haven't checked the Gamma Quadrant yet)
On the Facebook page, a few folks said that I need to turn off the "lighting 2.0," but wouldn't that affect the WHOLE game, everywhere? Besides, I'm 56 years old and am barely computer literate. I went to the settings, but found nothing about a 2.0. If I adjust the brightness so that I can see on DS9, then when I leave, everything is way too bright, and I have to re-adjust it to continue elsewhere.
Can someone look into this problem, please?
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1. On the right side of the mini-map UI, 2nd button from the bottom is a gear. Click that.
2. In the Splash UI that pops up, click the "Options" button on the left hand side.
3. In the Settings UI, click the "Graphics" tab across the top.
4. Look for the "Lights" section, and the first setting under that is the "Lighting 2.0" setting.
Hopefully, you have the option to click that on. If not, you either need updated video drivers or a better graphics card.
NOTE: Once you enable Lighting 2.0, the following three options become grayed out: "Postprocessing", "Reflection quality", and "Max lights per object". This is expected.
I agree that DS9 without Lighting 2.0 is very dark. Even with Lighting 2.0 turned on, there are parts of DS9 that are still very dark (ie: upper floors of Quark's Bar).
Press the escape button your key board to open up the main menu while in game. Then select the second option "Options". ON the options menu 6 columns from the left is a tab called "Graphics". At the bottom right 5 rows from the bottom there is an option called "Lighting 2.0". At the moment some areas of the game are not set up for the old lighting system of "1.0". So with that while in Deep Space 9 please do turn "Lighting 2.0" on. Thank you for your time and patience. Let me know if this works for you.
Here is the settings Frtoaster helped me come up with for my older computer system:
Call up Options....
On the Graphics Tab of Options: Post Processing ON and Bloom ON, Lighting 2.0 OFF, Shadows Medium.
On the Advanced Tab of Options: Bloom Intensity is set to 0%.
Make the settings change, hit "Apply", wait about 15 secs for the lights to come up.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
I see that many people, including some of the developers, still do not understand this problem. DS9 does not require Lighting 2.0; it does require, however, both "Postprocessing" and "Bloom quality" to be turned on if you have Lighting 2.0 turned off.
This is the correct answer.
https://old.reddit.com/r/sto/comments/8qomms/lighting_10_still_not_working_correctly_since_vil/e0lftdc/
https://old.reddit.com/r/sto/comments/8u93p4/is_it_just_my_computer_or_is_the_new_ds9_really/e1dp7kx/
http://forum.arcgames.com/startrekonline/discussion/comment/13388999#Comment_13388999
http://forum.arcgames.com/startrekonline/discussion/comment/13412292#Comment_13412292
This has been explained so many times already by myself and others that it should probably be stickied.
If the PROGRAM keeps crashing to desktop....you may need to switch to 32-bit option.
That was another change I needed to make to stop that from happening on my older computer.
That option change for 32-bit is in the Launcher...not in the STO Program, proper.
I hope you are not using the ARC to sign into STO...because I don't remember how to disable ARC program to change options in the STO Launcher.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin