Without naming names, there are several other Trek games (mainly mobile) that feature pictures and voice clips(from the shows) of main characters like Kirk, Picard, etc. So apparently CBS is letting those games use those characters likenesses and voice clips, even if the actors aren't doing custom VOs for those games. So I guess my question is this: if STO actually allowed by CBS to use those main characters in missions, but Cryptic just refuses to do so unless they can get the actors to do custom VO for the missions?
It's 2409 or 2410 in STO. Do we need even need all those characters? I mean most are gonna be real old by now. They should be retired not flying around saving the galaxy anymore. I understand the desire to see them, but it'd be like saying I want to see General Patton commanding stuff in Operation Desert Storm.
To be honest, we've probably statistically had TOO MANY show up already.
Not authorized to use their likenesses. Hence why in the AoY episode aboard the Enterprise Kirk is face down.
Can someone explain something to me?: how does a small mobile game like Timelines or Adversaries have virtually every Trek character's likeness, including the big names? There is no way they are paying to get Shatner, Stewart, etc. So how do those games get to use those likenesses, but STO does not?
Also there's a bit of Sisko's voice as the Emissary at the end of "Armistice" that was ripped from an episode.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
Can someone explain something to me?: how does a small mobile game like Timelines or Adversaries have virtually every Trek character's likeness, including the big names? There is no way they are paying to get Shatner, Stewart, etc. So how do those games get to use those likenesses, but STO does not?
Generally speaking those games usually use small images, which aren't as expensive compared to actual 3d modeling.
If you mean "not as expensive" to create for the art team, I understand that. But I'm referring to paying the actor to use their likeness. Are you saying Cryptic would have to pay Shatner more for an NPC in this game than the mobile game would have to pay Shatner to use dozens of his pics (as Timelines for example has multiple versions of the same character, like "ripped shirt Kirk" vs "Mirror Kirk", etc)? Or were you just referring to the cost for the game's art team?
For those of you who want to know what the other cast members that haven't appeared in-game are doing.
Right, but that's just what they are doing in current time. Like it or hate it, this game makes liberal use of time travel, so we could obviously have missions taking place when those characters were in their command positions from the shows. Or if they really wanted to make it interesting we could deal with the Mirror 2409 version of some of the characters.
I don't know if this is entirely accurate anymore considering who we see Sela asking about Tasha Yar...
And due to likeness issues, he has no head.
But was it really a likeness issue, or a "no VO issue" like the OP describes? The question the OP really asked was could Cryptic actually uses theses likenesses like those mobile games are doing, or do they just choose not to use any major character they can't get VO from?
Not authorized to use their likenesses. Hence why in the AoY episode aboard the Enterprise Kirk is face down.
Can someone explain something to me?: how does a small mobile game like Timelines or Adversaries have virtually every Trek character's likeness, including the big names? There is no way they are paying to get Shatner, Stewart, etc. So how do those games get to use those likenesses, but STO does not?
No one here can give you anything other then a guess, and we already have the usual crew passing off their best guess as fact.
The actual fact is, we don't know anything about how the rights for likeness and images are handled with STO vs. other platforms. We don't know for sure if those other games even have permission, I have seen many games rip off other games and get away with it for years, it's not infeasible to think that they're just going until they get caught.
Everything you read here about why things work the way they do is nothing but a guess. You should take it as such.
Willing to bet that some of it involves money. I don't think any voice actor comes cheap to say nothing of the notable actors actually voicing their previous/current roles. I am sure actually bringing in Bill Shatner would cost a pretty penny...like more than the rest combined. I'm sure at some point they have to weigh the value of bringing them in versus spending that type of money for them to do a page of dialogue
So first of all, please stop with all the off topic stuff that has nothing to do with my question.
Second of all, it looks like 90% of the people replying are missing my point. I'm not asking about cost, or whether actors had issues with CMs, or anything like that.
I'm asking is Cryptic actually able to use these characters (like the mobile games are doing) but REFUSING to do so if they can't get the actor to do custom VO lines?
That is the topic of the thread, not all that other stuff.
I'm asking is Cryptic actually able to use these characters (like the mobile games are doing) but REFUSING to do so if they can't get the actor to do custom VO lines?
Answer: There's no evidence for this behavior and the basics of how likenesses are used (they must be specifically licensed) would seem to suggest that Cryptic's decisions are based on the economical use of characters and cameos so they can cover more material and at greater depth (ie. pull from a larger roster of actors rather than spending all their guest star money on a few big names. That may be vital for licensed mobile games, but an MMORPG needs more content and greater variety.)
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So first of all, please stop with all the off topic stuff that has nothing to do with my question.
Second of all, it looks like 90% of the people replying are missing my point. I'm not asking about cost, or whether actors had issues with CMs, or anything like that.
I'm asking is Cryptic actually able to use these characters (like the mobile games are doing) but REFUSING to do so if they can't get the actor to do custom VO lines?
That is the topic of the thread, not all that other stuff.
Well, whats the point of creating a Major character if you haven't got any V.O. to work from. There's also the little, and often forgotten, fact that content has to be approved by CBS as well. Whilst mobile games are using likenesses that have no V.O. they aren't having to jump through potential legal hoops, and wont be paying the actor as much. Cryptic has said that V.O. is expensive, so it's no surprise we haven't seen some characters. When Cryptic do eventually get old cast in, they do quite often get ret-conned into STO canon. They have done this multiple times.
So, are they refusing? No.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
So first of all, please stop with all the off topic stuff that has nothing to do with my question.
Second of all, it looks like 90% of the people replying are missing my point. I'm not asking about cost, or whether actors had issues with CMs, or anything like that.
I'm asking is Cryptic actually able to use these characters (like the mobile games are doing) but REFUSING to do so if they can't get the actor to do custom VO lines?
That is the topic of the thread, not all that other stuff.
So obviously, none of us actually know the answer. However, my guess is essentially "yes"(that Cryptic is in fact choosing not to use actors they can't get VO from). Why? Because the game Timelines has artwork of virtually every character (both major and minor) from Trek. There is realistically no way they have made deals with all of those actors, especially the big ones. This suggests that simply through licensing with CBS they are able to use the Trek actor's likenesses in a Trek game. So yes, STO could probably do the same. But my guess is that (for reasons) they only want to use characters in their game that they can get to do custom VO work, meaning we will probably never see the really big names currently living.
So first of all, please stop with all the off topic stuff that has nothing to do with my question.
Second of all, it looks like 90% of the people replying are missing my point. I'm not asking about cost, or whether actors had issues with CMs, or anything like that.
I'm asking is Cryptic actually able to use these characters (like the mobile games are doing) but REFUSING to do so if they can't get the actor to do custom VO lines?
That is the topic of the thread, not all that other stuff.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
So obviously, none of us actually know the answer. However, my guess is essentially "yes"(that Cryptic is in fact choosing not to use actors they can't get VO from). Why? Because the game Timelines has artwork of virtually every character (both major and minor) from Trek. There is realistically no way they have made deals with all of those actors, especially the big ones. This suggests that simply through licensing with CBS they are able to use the Trek actor's likenesses in a Trek game.
And as some have pointed out to you, the cost (licensing cost, not artist cost) of full-motion 3D figures, may well be different (more) than the cost of some 2D static artwork.
(also, those mobile games, being super-cash-shop games with simple mechanics, probably have tiny production costs compared to how much they rake in from people trying to get Rare Character! from random packs.)
> @kiralyn said: And as some have pointed out to you, the cost (licensing cost, not artist cost) of full-motion 3D figures, may well be different (more) than the cost of some 2D static artwork.
Ok, let's address that. The "some" you are referring to is 1 person who made a vague comment about price. It was unclear if they were talking about the cost for the game's art team, or the cost of likeness rights. I asked them to clarify, and they never replied.
Since you have raised this point again though, what is your basis for thinking what you just said?
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To be honest, we've probably statistically had TOO MANY show up already.
Can someone explain something to me?: how does a small mobile game like Timelines or Adversaries have virtually every Trek character's likeness, including the big names? There is no way they are paying to get Shatner, Stewart, etc. So how do those games get to use those likenesses, but STO does not?
The-Grand-Nagus
Join Date: Sep 2008
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
If you mean "not as expensive" to create for the art team, I understand that. But I'm referring to paying the actor to use their likeness. Are you saying Cryptic would have to pay Shatner more for an NPC in this game than the mobile game would have to pay Shatner to use dozens of his pics (as Timelines for example has multiple versions of the same character, like "ripped shirt Kirk" vs "Mirror Kirk", etc)? Or were you just referring to the cost for the game's art team?
The-Grand-Nagus
Join Date: Sep 2008
I don't know if this is entirely accurate anymore considering who we see Sela asking about Tasha Yar...
Right, but that's just what they are doing in current time. Like it or hate it, this game makes liberal use of time travel, so we could obviously have missions taking place when those characters were in their command positions from the shows. Or if they really wanted to make it interesting we could deal with the Mirror 2409 version of some of the characters.
The-Grand-Nagus
Join Date: Sep 2008
But was it really a likeness issue, or a "no VO issue" like the OP describes? The question the OP really asked was could Cryptic actually uses theses likenesses like those mobile games are doing, or do they just choose not to use any major character they can't get VO from?
The-Grand-Nagus
Join Date: Sep 2008
^^ The best one.
No one here can give you anything other then a guess, and we already have the usual crew passing off their best guess as fact.
The actual fact is, we don't know anything about how the rights for likeness and images are handled with STO vs. other platforms. We don't know for sure if those other games even have permission, I have seen many games rip off other games and get away with it for years, it's not infeasible to think that they're just going until they get caught.
Everything you read here about why things work the way they do is nothing but a guess. You should take it as such.
Done that episode in one of my toons not long ago and really wanted a continuation of that...
Junae, Girquay, Meman'Ikan, Deanna, Elisa Flores, Nuno Espadinha, Heidi, Kolez, T'Vrell, Zarva, Vocan, Oeshi
Second of all, it looks like 90% of the people replying are missing my point. I'm not asking about cost, or whether actors had issues with CMs, or anything like that.
I'm asking is Cryptic actually able to use these characters (like the mobile games are doing) but REFUSING to do so if they can't get the actor to do custom VO lines?
That is the topic of the thread, not all that other stuff.
Answer: There's no evidence for this behavior and the basics of how likenesses are used (they must be specifically licensed) would seem to suggest that Cryptic's decisions are based on the economical use of characters and cameos so they can cover more material and at greater depth (ie. pull from a larger roster of actors rather than spending all their guest star money on a few big names. That may be vital for licensed mobile games, but an MMORPG needs more content and greater variety.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Well, whats the point of creating a Major character if you haven't got any V.O. to work from. There's also the little, and often forgotten, fact that content has to be approved by CBS as well. Whilst mobile games are using likenesses that have no V.O. they aren't having to jump through potential legal hoops, and wont be paying the actor as much. Cryptic has said that V.O. is expensive, so it's no surprise we haven't seen some characters. When Cryptic do eventually get old cast in, they do quite often get ret-conned into STO canon. They have done this multiple times.
So, are they refusing? No.
So obviously, none of us actually know the answer. However, my guess is essentially "yes"(that Cryptic is in fact choosing not to use actors they can't get VO from). Why? Because the game Timelines has artwork of virtually every character (both major and minor) from Trek. There is realistically no way they have made deals with all of those actors, especially the big ones. This suggests that simply through licensing with CBS they are able to use the Trek actor's likenesses in a Trek game. So yes, STO could probably do the same. But my guess is that (for reasons) they only want to use characters in their game that they can get to do custom VO work, meaning we will probably never see the really big names currently living.
The-Grand-Nagus
Join Date: Sep 2008
[Mod Hat] Sorry about that. I split the tangent to its own thread. [/Mod Hat]
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
And as some have pointed out to you, the cost (licensing cost, not artist cost) of full-motion 3D figures, may well be different (more) than the cost of some 2D static artwork.
(also, those mobile games, being super-cash-shop games with simple mechanics, probably have tiny production costs compared to how much they rake in from people trying to get Rare Character! from random packs.)
And as some have pointed out to you, the cost (licensing cost, not artist cost) of full-motion 3D figures, may well be different (more) than the cost of some 2D static artwork.
Ok, let's address that. The "some" you are referring to is 1 person who made a vague comment about price. It was unclear if they were talking about the cost for the game's art team, or the cost of likeness rights. I asked them to clarify, and they never replied.
Since you have raised this point again though, what is your basis for thinking what you just said?
The-Grand-Nagus
Join Date: Sep 2008