I keep hearing people talking ill about my poor Rezzy. Are there any other ships so universally hated that might take some of the heat off? And why all the hate?
I keep hearing people talking ill about my poor Rezzy. Are there any other ships so universally hated that might take some of the heat off? And why all the hate?
I don't think anyone hates it (outside of the weirdo's who think the Excelsior looks ugly). The Resolute IS a massive disappointment.
When the Resolute was first introduced, most Excelsior captains were flying the Fleet Advanced Heavy Cruiser Retrofit [T5U]. The Resolute has one fewer Tactical console than the Fleet [T5U], but it has a Ltc Engi/Command vs Lt Engi. Not really a good tradeoff. It is also the only [T6] ship with NO universal BOff seats, making far less flexible than the other [T6] ships in the C-Store.
The console is fairly "meh". It has a tiny passive bonus to kinetic and energy resistance as well as a small bonus speed and turnrate. It does have a clicky power that gives you a scaling bonus to damage, damage resistance, speed and turnrate for 15 sec, with 2 min cooldown. The bonus is dependant on the number of enemies within 5 km of your ship, so it's kinda "meh" for a 2 minute cooldown power.
The console has a set bonus with the Advanced Heavy Cruiser [T3]'s console, the Transwarp Computer. The Transwarp Computer is easily one of the top 5 WORST consoles in the entire game. You are basically wasting a console slot just for the set bonus... which is a tiny increase to Energy Weapon damage and a tiny reduction of BOff cooldowns.
Then... there is the trait. Improved Weaponized Emitters.The trait scales with Particle Generators, as does Aceton Beam and Overwhelm Emitters. The Resolute has 2 science console slots. That means most ships with 3 science console slots than can equip Aceton Beam or Overwhelm Emitters can use this really niche trait BETTER than the Resolute can.
In short, there is very little reason to actually get the Resolute. Most players skip it and go directly to the Fleet Advanced Heavy Cruiser [T6] for their Excelsior [T6] fix.
Edit: I had the duration wrong on the "Tactical Maneuvering Console" it is 15 seconds, not 30.
When the Resolute was first introduced, most Excelsior captains were flying the Fleet Advanced Heavy Cruiser Retrofit [T5U]. The Resolute has one fewer Tactical console than the Fleet [T5U], but it has a Ltc Engi/Command vs Lt Engi. Not really a good tradeoff.
Only if you compare the Fleet T5U to the non-Fleet T6, which is obviously wrong.
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rattler2Member, Star Trek Online ModeratorPosts: 58,580Community Moderator
When the Resolute was first introduced, most Excelsior captains were flying the Fleet Advanced Heavy Cruiser Retrofit [T5U]. The Resolute has one fewer Tactical console than the Fleet [T5U], but it has a Ltc Engi/Command vs Lt Engi. Not really a good tradeoff. It is also the only [T6] ship with NO universal BOff seats, making far less flexible than the other [T6] ships in the C-Store.
1. The Resolute from the c-store has fewer tac consoles because it is not a fleet ship. If you want to make a valid comparison in this respect, the Fleet-T6 excelsior is on par with it's Fleet-T5-U counterpart. Link: T6-F Link: T5-UF
2. The boff seating follows from the T5, plus one slot and spec designation. Anyone expecting a fresh universal slot was, quite frankly, being unrealistic in their expectations for this kind of update (it would have been unprecedented at the time.)
Then... there is the trait. Improved Weaponized Emitters.The trait scales with Particle Generators, as does Aceton Beam and Overwhelm Emitters. The Resolute has 2 science console slots. That means most ships with 3 science console slots than can equip Aceton Beam or Overwhelm Emitters can use this really niche trait BETTER than the Resolute can.
Assuming that you're not buffing exotic damage through universal consoles placed on the ENG slots, and of course find a science vessel with a Lt. Cmdr engineering seat and a CMD seat for best effect (it's hard to justify the trait with just one, a single power buff is easily outperformed by something with more synergy.)
Personally I find the Resolute a great platform for an ENG-focused exotic damage builds. The extra ENG boff space allows one to easily slot endothermic induction beam and structural integrity collapse in addition to aceton beam and overwhelm emitters. Typically I'm also using the LT. science slot for feedback pulse or tyken's rift (depending on the build) and adding more exotic damage (active powers and passive buffs) through set bonuses and universal consoles. There are more wholistic ships for that approach but the Resolute absolutely specializes. Use accordingly.
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Personally I find the Resolute a great platform for an ENG-focused exotic damage builds. The extra ENG boff space allows one to easily slot endothermic induction beam and structural integrity collapse in addition to aceton beam and overwhelm emitters. Typically I'm also using the LT. science slot for feedback pulse or tyken's rift (depending on the build) and adding more exotic damage (active powers and passive buffs) through set bonuses and universal consoles. There are more wholistic ships for that approach but the Resolute absolutely specializes. Use accordingly.
And here i was thinking i was the only one who pulled off such a build.. It works really well against swarmer type of opponents or heavy shielded opponents.
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1. The Resolute from the c-store has fewer tac consoles because it is not a fleet ship. If you want to make a valid comparison in this respect, the Fleet-T6 excelsior is on par with it's Fleet-T5-U counterpart.
Fleet vs Non-fleet is irrelevant.
Your existing Fleet [T5U] is SUPERIOR to the C-Store ship. Therefore, the ONLY reason to get the C-Store ship is for it's Trait and Console. Both of which are GARBAGE. The better solution is to skip the Resolute entirely and just get the Fleet Advanced Heavy Cruiser [T6].
and of course find a science vessel with a Lt. Cmdr engineering seat and a CMD seat for best effect (it's hard to justify the trait with just one, a single power buff is easily outperformed by something with more synergy.)
You are FLAT OUT WRONG here.
The Improved Emitters Trait ONLY scales with Partgens. That means, you get the same effect with Overwhelm Emitters I (an Ens Command Ability) that you do with Aceton Beam III (a Cmd Engineering Ability). That means any ship, ANY SHIP AT ALL with 3 science consoles that can slot an Ens Command or a LTC Engineering ability can have a better AOE damage effect than the Resolute with it's own trait.
Whatever effort you put into making the Resolute "good" with part-gens will be "great" on a large number ships with only 1 extra science console due to part-gen scaling with the trait.
I keep hearing people talking ill about my poor Rezzy. Are there any other ships so universally hated that might take some of the heat off? And why all the hate?
Bortasqu'?
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
1. The Resolute from the c-store has fewer tac consoles because it is not a fleet ship. If you want to make a valid comparison in this respect, the Fleet-T6 excelsior is on par with it's Fleet-T5-U counterpart.
Fleet vs Non-fleet is irrelevant.
Your existing Fleet [T5U] is SUPERIOR to the C-Store ship. Therefore, the ONLY reason to get the C-Store ship is for it's Trait and Console. Both of which are GARBAGE. The better solution is to skip the Resolute entirely and just get the Fleet Advanced Heavy Cruiser [T6].
and of course find a science vessel with a Lt. Cmdr engineering seat and a CMD seat for best effect (it's hard to justify the trait with just one, a single power buff is easily outperformed by something with more synergy.)
You are FLAT OUT WRONG here.
The Improved Emitters Trait ONLY scales with Partgens. That means, you get the same effect with Overwhelm Emitters I (an Ens Command Ability) that you do with Aceton Beam III (a Cmd Engineering Ability). That means any ship, ANY SHIP AT ALL with 3 science consoles that can slot an Ens Command or a LTC Engineering ability can have a better AOE damage effect than the Resolute with it's own trait.
Whatever effort you put into making the Resolute "good" with part-gens will be "great" on a large number ships with only 1 extra science console due to part-gen scaling with the trait.
Traits mismatched to the ships that grant them is actually fairly common, @redvenge; in fact I seem to recall that at least one of the original T6 ships in the Delta pack was an escort that granted a beam-related trait.
I gotta agree on the rest, though -- the trait works great with my FT6 Galaxy and my T6 Tac Oddy, but not so much with the actual Resolute: I don't find it to be a very good ship. On the other hand, consider that the FT5-U Excelsior is hands-down a more effective cruiser than the 50-years newer FT5-U Galaxy or Gal-X, which is something people were complaining about for years before the Andromeda and Yamato came out.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
Traits mismatched to the ships that grant them is actually fairly common, @redvenge; in fact I seem to recall that at least one of the original T6 ships in the Delta pack was an escort that granted a beam-related trait.
I gotta agree on the rest, though -- the trait works great with my FT6 Galaxy and my T6 Tac Oddy, but not so much with the actual Resolute: I don't find it to be a very good ship. On the other hand, consider that the FT5-U Excelsior is hands-down a more effective cruiser than the 50-years newer FT5-U Galaxy or Gal-X, which is something people were complaining about for years before the Andromeda and Yamato came out.
Well, this is going to my main point. I don't believe players "hate" the Resolute. It's just an underwhelming ship in almost every way compared to what was available then and now.
If you want to fly the Excelsior at [T6] go for the Fleet Advanced Heavy Cruiser [T6]. You are not missing much by skipping the Resolute.
1. The Resolute from the c-store has fewer tac consoles because it is not a fleet ship. If you want to make a valid comparison in this respect, the Fleet-T6 excelsior is on par with it's Fleet-T5-U counterpart.
Fleet vs Non-fleet is irrelevant.
Your existing Fleet [T5U] is SUPERIOR to the C-Store ship. Therefore, the ONLY reason to get the C-Store ship is for it's Trait and Console. Both of which are GARBAGE. The better solution is to skip the Resolute entirely and just get the Fleet Advanced Heavy Cruiser [T6].
Which presumes you already own a fleet T5U excelsior, which is total noise in a factual debate because the situation can be posed with every T6 retrofit of a T5 c-store ship irrespective of their stats (it's an identical trade off each time).
Comparisons of convenience aren't to be taken as comparisons of substance.
The Improved Emitters Trait ONLY scales with Partgens. That means, you get the same effect with Overwhelm Emitters I (an Ens Command Ability) that you do with Aceton Beam III (a Cmd Engineering Ability). That means any ship, ANY SHIP AT ALL with 3 science consoles that can slot an Ens Command or a LTC Engineering ability can have a better AOE damage effect than the Resolute with it's own trait.
This too is wanting. The scaling factor of part gen from a single additional science console (ignoring for the moment that things like UR RCS accelerators exist) cannot overcome the simple multiplicative factor of having the DOT buff apply on two powers versus one. That extra console is not doubling the damage. There is only ONE science ship that meets you criteria of performing better with the Resolute trait than the Resolute itself, as previously linked, and that does not have the weight to make your overgeneralized point. Other cruisers can do better, but because they lack the ENG boff space they can be more restrictive to ENG-heavy exotic builds (and other ships within the same class outperforming their contemporaries with their trait is not peculiar by any stretch of the imagination. It applies in all circumstances where intra-build power creep isn't advanced.)
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As much as I liked the D'deridex from the show the game version absolutely disappointed the crap out of me due to the stats, it is a warship on the show but in the game it's a slow turning cruiser with mostly basic cruiser-esque stats.
I keep hearing people talking ill about my poor Rezzy. Are there any other ships so universally hated that might take some of the heat off? And why all the hate?
Bortasqu'?
The KDF have always hated the Bortasqu'. You had agile Klingon Battlecruisers like the Vor'Cha and even Negh'Var. Back in the day, we were using Fleet Vor'Cha with DHCs to chew up Feds in PVP, even their fast, nimble Escorts.
Then you had the Brick.
The Bortasqu'.
Even the T6 version, part of the Cross-Faction Flagships, the T6 Bort still handles like sh*t. We had later KDF Battlecruisers arriving like the T6Qib, the T6 D7, T6 Negh'Var, T6 Mogh, T6 QeHpu', all handle very well. But the T5/T6 Bortasqu' are still bricks. Even doing tricks like feeding different Engine Power levels with proper Engine types, Aux2Damp, etc, nothing changes how bad the Bortasqu' feels as a Klingon Battlecruiser.
Which presumes you already own a fleet T5U excelsior
That was the presumption, yes. THE POINT of that statement, as it were. The Resolute is worse than the Fleet [T5] (which is what most players were flying at the time). There was no incentive to buy it then. There is less incentive to buy it now.
which is total noise in a factual debate because the situation can be posed with every T6 retrofit of a T5 c-store ship irrespective of their stats (it's an identical trade off each time).
Comparisons of convenience aren't to be taken as comparisons of substance.
Wrong, again.
The Andromeda (you know, that ship that came out 3 months BEFORE the Resolute) came out with a Ltc Tac and an Ens Uni, vs the Lt Tac and the Ens Engi of the Fleet Exploration Cruiser Refit. It's trait is also niche but is a much better fit for the Andromeda. The Andromeda's console gives a passive +5 Max Power to all subsystems, which kicks the pants off of the Resolutes console (though both have an underwhelming clicky power). The two piece set bonus for the Andromeda gives a flat +2 increase to turn rate, vs some terrible 10% increase to energy weapon damage and BOff cooldown reduction.
In short, the Andromeda is a clear improvement over the Fleet Exploration Cruiser Refit, regardless of number of consoles.
This too is wanting. The scaling factor of part gen from a single additional science console (ignoring for the moment that things like UR RCS accelerators exist) cannot overcome the simple multiplicative factor of having the DOT buff apply on two powers versus one.
So, your position is "The Resolute can use Aceton Beam and Overwhelm Emitters simultaneously, thus making it better than any ship who can only use one of those powers". Very well. If you are going to use both powers simultaneously then the only ship that is better is one that can slot both powers (Ens Command and Ltc Engi) and has 3 science console slots.
That extra console is not doubling the damage. There is only ONE science ship that meets you criteria of performing better with the Resolute trait than the Resolute itself, as previously linked, and that does not have the weight to make your overgeneralized point. Other cruisers can do better, but because they lack the ENG boff space they can be more restrictive to ENG-heavy exotic builds (and other ships within the same class outperforming their contemporaries with their trait is not peculiar by any stretch of the imagination. It applies in all circumstances where intra-build power creep isn't advanced.)
I don't know why you keep going on about "one science ship" when I never said any particular ship. However, let's look at how many ships meet your "must be able to slot both powers" criteria (as well as have 3 or more science consoles) to see how many ships have more potential than the Resolute:
Hestia Atlas
Kelvin Timeline Heavy Command Cruiser
Temporal Light Cruiser [T6] Universe Andromeda
Operations Star Cruiser [T6]
Science Star Cruiser [T6]
Tactical Star Cruiser [T6] Geneva Presidio Concorde
On top of all this, Romulans and KDF can now use the trait, making the list EVEN LONGER. I think my point is made. There are plenty of ships that can use Improved Weaponized Emitters far more effectively than the Resolute. When the Resolute was first introduced, the Andromeda could make better use of the trait and the list just keeps getting bigger, pushing the Resolute down even further.
Your existing Fleet [T5U] is SUPERIOR to the C-Store ship. Therefore, the ONLY reason to get the C-Store ship is for it's Trait and Console. Both of which are GARBAGE. The better solution is to skip the Resolute entirely and just get the Fleet Advanced Heavy Cruiser [T6].
First of all, spot on with everything you said. This is the only part I would disagree with.
The only reason to buy the Resolute is because you like the Excelsior and want to fly one (personally, I love the Excelsior) but just going straight for the fleet ship is pretty much always a bad idea. You're going to spend the same amount in Fleet Modules and you're only going to unlock it for one character. Buying the C-Store version means you can get the Fleet ship account wide for 1 fleet module, other alts that aren't going to actually fly it can claim it for the admiralty card.
I honestly wish they would remove the option to skip the C-Store and buy the Fleet for 5 fleet modules, it's just a bad use of Zen and I don't think it's explained all that well to players.
As for the ship itself, honestly.. they can fix it very easily. Just change the Ensign Engineering station to a Universal and it opens up a ton of new options for the ship. It's not a bad ship as it is, you can make it into a pretty solid Aux2Bat beam boat, just use a command power like Overwhelm Emitters and slot something like Structural Integrity Collapse at Ensign to avoid double up on powers and you're good to go. Yeah, the console and trait are both.. meh.. and don't match the ship well at all. Honestly, I think it should also be Pilot instead of Command so it can slot 'fly her apart.'
Just changing the one Ensign Engineering to a Universal would do so much to help make the ship better, but for some reason Cryptic seems content just leaving it as is even though everyone wants it changed. I guess for some reason, they just don't want the Resolute to sell.
As much as I liked the D'deridex from the show the game version absolutely disappointed the crap out of me due to the stats, it is a warship on the show but in the game it's a slow turning cruiser with mostly basic cruiser-esque stats.
Oh, yeah, that ship was a disappointment. But it kinda shares that with its sister ship, the Galaxy Class. They just aren't that good or fun to play.
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Traits are not even supposed to be ideal to the ship that unlocks them. Ship traits are designed to encourage players to buy more ships, therefore they purposefully put in ones you'd rather use on a different ship.
As much as I liked the D'deridex from the show the game version absolutely disappointed the crap out of me due to the stats, it is a warship on the show but in the game it's a slow turning cruiser with mostly basic cruiser-esque stats.
Oh, yeah, that ship was a disappointment. But it kinda shares that with its sister ship, the Galaxy Class. They just aren't that good or fun to play.
I disagree completely. The T4 D'D is as crud as the T4 Galaxy, but the T5 D'D can actually be quite a good fighter if you think outside the box: the thing has triple LCDR seating. I run it on a Fed Rom Sci with GW1, with Romplas weapon set and Borg shield set. It's never going to be a vaper but it's a perfectly good fighting ship.
(Haven't discussed the T6 because I honestly haven't played my Rom in forever.)
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
First of all, spot on with everything you said. This is the only part I would disagree with.
The only reason to buy the Resolute is because you like the Excelsior and want to fly one (personally, I love the Excelsior) but just going straight for the fleet ship is pretty much always a bad idea. You're going to spend the same amount in Fleet Modules and you're only going to unlock it for one character. Buying the C-Store version means you can get the Fleet ship account wide for 1 fleet module, other alts that aren't going to actually fly it can claim it for the admiralty card.
5 Fleet modules cost 2500 Zen. The Resolute and a Fleet module is 3500 Zen.
Except of course the reduction in price from 5 FSMs to 1 FSM for the FAHC T6. I mean I've skipped straight to Fleet versions before, but I get FSMs with EC, but think about it, Fleet T6 is 5 FSMs without the zen ship, if your only getting one ship for one character then just jumping to fleet version is cheaper, but every character you want the ship on adds 2500 zen or around 80 to 100 million EC, it also absolutely requires being in a fleet that has advanced enough to unlock the ship.
If you want the Fleet Excelsior [T6] on two (or more) characters then it makes sense to buy the the Resolute then buy one additional fleet module per character. So, instead of paying 5000 Zen for 10 modules for two characters, you buy the Resolute and 2 modules for 4000 Zen.
If you are spending 3000 Zen for an admirality card, then you are not buying the Resolute to fly, so my point stands. "Skip the Resolute and go for the Fleet version".
Not having access to the Fleet Advanced Heavy Cruiser [T6] does not invalidate the fact that it is better than the Resolute. You are in the same position as someone who wants to use the Oberth in end-game content. You don't have access to a Fleet version, so you make do with what you have. The Resolute probably has better performance than the Oberth in most end game content, though the Oberth does have the better console.
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When the Resolute was first introduced, most Excelsior captains were flying the Fleet Advanced Heavy Cruiser Retrofit [T5U]. The Resolute has one fewer Tactical console than the Fleet [T5U], but it has a Ltc Engi/Command vs Lt Engi. Not really a good tradeoff. It is also the only [T6] ship with NO universal BOff seats, making far less flexible than the other [T6] ships in the C-Store.
The console is fairly "meh". It has a tiny passive bonus to kinetic and energy resistance as well as a small bonus speed and turnrate. It does have a clicky power that gives you a scaling bonus to damage, damage resistance, speed and turnrate for 15 sec, with 2 min cooldown. The bonus is dependant on the number of enemies within 5 km of your ship, so it's kinda "meh" for a 2 minute cooldown power.
The console has a set bonus with the Advanced Heavy Cruiser [T3]'s console, the Transwarp Computer. The Transwarp Computer is easily one of the top 5 WORST consoles in the entire game. You are basically wasting a console slot just for the set bonus... which is a tiny increase to Energy Weapon damage and a tiny reduction of BOff cooldowns.
Then... there is the trait. Improved Weaponized Emitters.The trait scales with Particle Generators, as does Aceton Beam and Overwhelm Emitters. The Resolute has 2 science console slots. That means most ships with 3 science console slots than can equip Aceton Beam or Overwhelm Emitters can use this really niche trait BETTER than the Resolute can.
In short, there is very little reason to actually get the Resolute. Most players skip it and go directly to the Fleet Advanced Heavy Cruiser [T6] for their Excelsior [T6] fix.
Edit: I had the duration wrong on the "Tactical Maneuvering Console" it is 15 seconds, not 30.
1. The Resolute from the c-store has fewer tac consoles because it is not a fleet ship. If you want to make a valid comparison in this respect, the Fleet-T6 excelsior is on par with it's Fleet-T5-U counterpart.
Link: T6-F
Link: T5-UF
2. The boff seating follows from the T5, plus one slot and spec designation. Anyone expecting a fresh universal slot was, quite frankly, being unrealistic in their expectations for this kind of update (it would have been unprecedented at the time.)
Assuming that you're not buffing exotic damage through universal consoles placed on the ENG slots, and of course find a science vessel with a Lt. Cmdr engineering seat and a CMD seat for best effect (it's hard to justify the trait with just one, a single power buff is easily outperformed by something with more synergy.)
Here's your only choice.
https://sto.gamepedia.com/Paradox_Temporal_Dreadnought
List of science vessels
Personally I find the Resolute a great platform for an ENG-focused exotic damage builds. The extra ENG boff space allows one to easily slot endothermic induction beam and structural integrity collapse in addition to aceton beam and overwhelm emitters. Typically I'm also using the LT. science slot for feedback pulse or tyken's rift (depending on the build) and adding more exotic damage (active powers and passive buffs) through set bonuses and universal consoles. There are more wholistic ships for that approach but the Resolute absolutely specializes. Use accordingly.
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And here i was thinking i was the only one who pulled off such a build.. It works really well against swarmer type of opponents or heavy shielded opponents.
It might still be the most hated one. At least it looks decent.
I think the Excelsior and Resolute look like Starfleet hit puberty and made the most thin, gangly, awkward, and LLLOOOOONNNNNGGG ship they could.
It's good that somebody likes it, but I think it looks like it went through a taffy stretcher.
Your existing Fleet [T5U] is SUPERIOR to the C-Store ship. Therefore, the ONLY reason to get the C-Store ship is for it's Trait and Console. Both of which are GARBAGE. The better solution is to skip the Resolute entirely and just get the Fleet Advanced Heavy Cruiser [T6].
Your universal consoles will not give you nearly as many Part-gens as a full science console.
You are FLAT OUT WRONG here.
The Improved Emitters Trait ONLY scales with Partgens. That means, you get the same effect with Overwhelm Emitters I (an Ens Command Ability) that you do with Aceton Beam III (a Cmd Engineering Ability). That means any ship, ANY SHIP AT ALL with 3 science consoles that can slot an Ens Command or a LTC Engineering ability can have a better AOE damage effect than the Resolute with it's own trait.
Whatever effort you put into making the Resolute "good" with part-gens will be "great" on a large number ships with only 1 extra science console due to part-gen scaling with the trait.
Bortasqu'?
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
Traits mismatched to the ships that grant them is actually fairly common, @redvenge; in fact I seem to recall that at least one of the original T6 ships in the Delta pack was an escort that granted a beam-related trait.
I gotta agree on the rest, though -- the trait works great with my FT6 Galaxy and my T6 Tac Oddy, but not so much with the actual Resolute: I don't find it to be a very good ship. On the other hand, consider that the FT5-U Excelsior is hands-down a more effective cruiser than the 50-years newer FT5-U Galaxy or Gal-X, which is something people were complaining about for years before the Andromeda and Yamato came out.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
If you want to fly the Excelsior at [T6] go for the Fleet Advanced Heavy Cruiser [T6]. You are not missing much by skipping the Resolute.
Which presumes you already own a fleet T5U excelsior, which is total noise in a factual debate because the situation can be posed with every T6 retrofit of a T5 c-store ship irrespective of their stats (it's an identical trade off each time).
Comparisons of convenience aren't to be taken as comparisons of substance.
This too is wanting. The scaling factor of part gen from a single additional science console (ignoring for the moment that things like UR RCS accelerators exist) cannot overcome the simple multiplicative factor of having the DOT buff apply on two powers versus one. That extra console is not doubling the damage. There is only ONE science ship that meets you criteria of performing better with the Resolute trait than the Resolute itself, as previously linked, and that does not have the weight to make your overgeneralized point. Other cruisers can do better, but because they lack the ENG boff space they can be more restrictive to ENG-heavy exotic builds (and other ships within the same class outperforming their contemporaries with their trait is not peculiar by any stretch of the imagination. It applies in all circumstances where intra-build power creep isn't advanced.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
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The KDF have always hated the Bortasqu'. You had agile Klingon Battlecruisers like the Vor'Cha and even Negh'Var. Back in the day, we were using Fleet Vor'Cha with DHCs to chew up Feds in PVP, even their fast, nimble Escorts.
Then you had the Brick.
The Bortasqu'.
Even the T6 version, part of the Cross-Faction Flagships, the T6 Bort still handles like sh*t. We had later KDF Battlecruisers arriving like the T6Qib, the T6 D7, T6 Negh'Var, T6 Mogh, T6 QeHpu', all handle very well. But the T5/T6 Bortasqu' are still bricks. Even doing tricks like feeding different Engine Power levels with proper Engine types, Aux2Damp, etc, nothing changes how bad the Bortasqu' feels as a Klingon Battlecruiser.
The Andromeda (you know, that ship that came out 3 months BEFORE the Resolute) came out with a Ltc Tac and an Ens Uni, vs the Lt Tac and the Ens Engi of the Fleet Exploration Cruiser Refit. It's trait is also niche but is a much better fit for the Andromeda. The Andromeda's console gives a passive +5 Max Power to all subsystems, which kicks the pants off of the Resolutes console (though both have an underwhelming clicky power). The two piece set bonus for the Andromeda gives a flat +2 increase to turn rate, vs some terrible 10% increase to energy weapon damage and BOff cooldown reduction.
In short, the Andromeda is a clear improvement over the Fleet Exploration Cruiser Refit, regardless of number of consoles. So, your position is "The Resolute can use Aceton Beam and Overwhelm Emitters simultaneously, thus making it better than any ship who can only use one of those powers". Very well. If you are going to use both powers simultaneously then the only ship that is better is one that can slot both powers (Ens Command and Ltc Engi) and has 3 science console slots. I don't know why you keep going on about "one science ship" when I never said any particular ship. However, let's look at how many ships meet your "must be able to slot both powers" criteria (as well as have 3 or more science consoles) to see how many ships have more potential than the Resolute:
Then you have the cross-faction stuff:
On top of all this, Romulans and KDF can now use the trait, making the list EVEN LONGER. I think my point is made. There are plenty of ships that can use Improved Weaponized Emitters far more effectively than the Resolute. When the Resolute was first introduced, the Andromeda could make better use of the trait and the list just keeps getting bigger, pushing the Resolute down even further.
Edit: I forgot to add the JJ-prise to the list.
Most hated fed ship for me has to be The Imperial class. Damn that thing is ugly. Just thinking about it now, I threw up in my mouth a little.
First of all, spot on with everything you said. This is the only part I would disagree with.
The only reason to buy the Resolute is because you like the Excelsior and want to fly one (personally, I love the Excelsior) but just going straight for the fleet ship is pretty much always a bad idea. You're going to spend the same amount in Fleet Modules and you're only going to unlock it for one character. Buying the C-Store version means you can get the Fleet ship account wide for 1 fleet module, other alts that aren't going to actually fly it can claim it for the admiralty card.
I honestly wish they would remove the option to skip the C-Store and buy the Fleet for 5 fleet modules, it's just a bad use of Zen and I don't think it's explained all that well to players.
As for the ship itself, honestly.. they can fix it very easily. Just change the Ensign Engineering station to a Universal and it opens up a ton of new options for the ship. It's not a bad ship as it is, you can make it into a pretty solid Aux2Bat beam boat, just use a command power like Overwhelm Emitters and slot something like Structural Integrity Collapse at Ensign to avoid double up on powers and you're good to go. Yeah, the console and trait are both.. meh.. and don't match the ship well at all. Honestly, I think it should also be Pilot instead of Command so it can slot 'fly her apart.'
Just changing the one Ensign Engineering to a Universal would do so much to help make the ship better, but for some reason Cryptic seems content just leaving it as is even though everyone wants it changed. I guess for some reason, they just don't want the Resolute to sell.
Oh, yeah, that ship was a disappointment. But it kinda shares that with its sister ship, the Galaxy Class. They just aren't that good or fun to play.
Aesthetics are subjective (I happen to think the Imperial looks pretty cool). Performance can be objectively measured.
I disagree completely. The T4 D'D is as crud as the T4 Galaxy, but the T5 D'D can actually be quite a good fighter if you think outside the box: the thing has triple LCDR seating. I run it on a Fed Rom Sci with GW1, with Romplas weapon set and Borg shield set. It's never going to be a vaper but it's a perfectly good fighting ship.
(Haven't discussed the T6 because I honestly haven't played my Rom in forever.)
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If I understand @azreal605 : If you want the Fleet Excelsior [T6] on two (or more) characters then it makes sense to buy the the Resolute then buy one additional fleet module per character. So, instead of paying 5000 Zen for 10 modules for two characters, you buy the Resolute and 2 modules for 4000 Zen.
If you are spending 3000 Zen for an admirality card, then you are not buying the Resolute to fly, so my point stands. "Skip the Resolute and go for the Fleet version".
Not having access to the Fleet Advanced Heavy Cruiser [T6] does not invalidate the fact that it is better than the Resolute. You are in the same position as someone who wants to use the Oberth in end-game content. You don't have access to a Fleet version, so you make do with what you have. The Resolute probably has better performance than the Oberth in most end game content, though the Oberth does have the better console.