There are way to many bugged out NPC's in Quarks, they arnt even static, they are madly pacing back and fourth. Delete every single one please, this kills the bars atmosphere and utterly ruins it as an RP zone...
And pic
https://i.imgur.com/OmE6XqH.jpg
Comments
It's much worse at the bank/exchange, where you have like a great many NPC's, all crowded, inside some elipse shaped 'containment field.'
But they are acting rather bizarre getting stuck in a parade back and forth like they are.
Today I tried to stand in the middle of them to see if they would quit. I got a couple to stop in their tracks for a few...but the rest just kept going..eventually bumping into the stopped ones to unstick them from their spot.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
> Why too busy - In the DS9 show the bar was always packed. It adds realism (when moving around right) with a lot of NPC's around.
Because it should he busy with players, NPC's add nothing but clutter and annoyance. Leave the vendors and named ones, delete the rest.
Yeah, I hope they get that path the NPC's stuck in, fixed. Because it would look better if there were more people milling around like in a real bar. Maybe if a couple of the NPCs would stop at the bar then head to a table...rather than walking back and forth right in front of the bar in tight formation.
I think what is happening is they are coming in from outside and not able to get back out because they keep running into each other. I see that the NPCs do this in other rooms on DS9. There just isn't enough space in Quark's bar or the Exchange room to turn around and go back out.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
It's especially bad at the bank/exchange. It looks real annoying.
So it gives realism a boost, as long as the AIs are not stuck in silly loops though...
https://youtu.be/tRYjFeqq0SY
Please, fix.
https://youtu.be/7GFSXPPZIGI?t=48s
I LOL-ed. That video was so aptly chosen!
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I believe those NPCs might have tried K White... Don't do drugs kids.
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> I believe those NPCs might have tried K White... Don't do drugs kids.
That's wgat we get for letting all those Jems in. Who's gonna build "da wall"?
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Indeed. On average there are 2,000 people online in STO - Not enough to fill up DS9, all of the time.
Making DS9 player filled 'd give it again, that kind of a dull, empty look. Which the whole of DS9, a pivotal spot in the Star Trek story arc, really isn't. There is something which should be avoided - Perhaps a solution lies in removing some NPC's, and if possible, upgrade their behavioural routines somewhat.
If only we had Miles O'Brien together with Rom walking around, on the station. ^^
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Although funny lol. I think this counts as a necro thread at this point.