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Any opinions/reviews of the Discovery ships?

djf021djf021 Member Posts: 1,382 Arc User
I'm pretty sure I'm going to get the Walker. I'm just waiting for the Master key sale to conclude so their EC sale value will rise a bit.
That said, anyone who has used the ship have any comments or reviews for us?
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Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
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Comments

  • questeriusquesterius Member Posts: 8,485 Arc User
    The trait for the walker and the general stats look pretty good so i'm sure the reviews will be favorable.
    Consider the visuals to be pretty good so from my point of view no problem.

    It doesn't stand out from the ship already in my inventory and to simply purchase a ship for a trait for me is a no go .
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • corelogikcorelogik Member Posts: 1,039 Arc User
    I have, use and love the Walker. Especially since they expanded the skins allowed to be used on it.
    "Go play with your DPS in the corner, I don't care how big it is." ~ Me
    "There... are... four... lights!" ~Jean Luc Picard
  • chasequinnellchasequinnell Member Posts: 26 Arc User
    The Walker looks great and is fun to fly. The special ability is really powerful when the chips are down and plasma hits the fan.
    ussredeemer02_sig.png
  • saurializardsaurializard Member Posts: 4,404 Arc User
    Having tried the Walker on Tribble, I felt myself being disappointed, especially with the first Discovery lockbox blog advertising it as a "the most massive and powerful Intelligence vessel ever offered".

    While I chuckled at the "massive" part since it's obviously FAR from being true, I was still expecting more than just ONE ENSIGN intelligence station. Having no unique bridge or DSC warp effects didn't help either.
    The console seems like a great "OH TRIBBLE!" button, though and I quite like the ship's design.

    But, when you have the Vengeance (which is the REAL "most massive and powerful Intelligence vessel" of the lobi store) with its cloak, proper Intel seat, Intel abilities, curved spam console, trait that makes you welcome swarms of enemies, special warp effects, set bonuses with other ships' consoles from the same box, unique bridge and "dices of doom" pets, I don't really see any big reason to spend money or lobis on the Walker instead of the Vengeance for the same price, except the look, size and console.
    #TASforSTO
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  • nikephorusnikephorus Member Posts: 2,744 Arc User
    edited January 2018
    Walker has a tactical focused boff layout, but does not have the console layout to support it. Basically a meh ship that will do okay if you like the looks, but nothing great.
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  • vampeiyrevampeiyre Member Posts: 633 Arc User
    The Walker class is an oddly meh Lobi offering. I guess it's a slight upgrade from the T6 Miranda? It seems there are better existing solutions similar to its trait and console, and since the Discovery consoles don't form a set with bonuses, there's no compelling reason to get it except for Space Barbie. I guess the letdown due to the copy-paste error from the Kelvin Timeline lockbox getting people's hopes up for its Intelligence abilities didn't help.

    Crossfield Class on the other hand, that's a different story. 4/3 weapon set-up full science vessel (Sensor Scan, Secondary Deflector, Subsystem targeting) with assault cruiser-like capabilities and hull HP with a BOFF set up that allows you to hit someone with Tyken's Rift III and Surgical Strikes triggering the Energy Web trait if you have it, now THAT's a ship worth writing home about.

    Now, this trend that Cryptic is trying to set for new lockbox ships not having custom bridges, that's unacceptable. As expensive as it is to acquire these, unique bridges need to continue to be a part of the package for lockbox/lobi/R&D ships, as it has been since the beginning, full stop.
    "I'm sorry, I can't hear you over the sound of how awesome I am."
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    vampeiyre wrote: »
    The Walker class is an oddly meh Lobi offering. I guess it's a slight upgrade from the T6 Miranda? It seems there are better existing solutions similar to its trait and console, and since the Discovery consoles don't form a set with bonuses, there's no compelling reason to get it except for Space Barbie. I guess the letdown due to the copy-paste error from the Kelvin Timeline lockbox getting people's hopes up for its Intelligence abilities didn't help.

    Crossfield Class on the other hand, that's a different story. 4/3 weapon set-up full science vessel (Sensor Scan, Secondary Deflector, Subsystem targeting) with assault cruiser-like capabilities and hull HP with a BOFF set up that allows you to hit someone with Tyken's Rift III and Surgical Strikes triggering the Energy Web trait if you have it, now THAT's a ship worth writing home about.

    Now, this trend that Cryptic is trying to set for new lockbox ships not having custom bridges, that's unacceptable. As expensive as it is to acquire these, unique bridges need to continue to be a part of the package for lockbox/lobi/R&D ships, as it has been since the beginning, full stop.

    I personally, like the Fleet Miranada better then the Walker-class. Boff layout on the Miranada is okay and console layout is superior to the Walker-class. Only thing about the Walker I like better is the 5/3 weapon layout. I totally agree with you about the consoles not having a combined bonus as being a missed opportunity and an oddity as cryptic is usually pretty smart about that kind of stuff.
    Tza0PEl.png
  • vampeiyrevampeiyre Member Posts: 633 Arc User
    nikephorus wrote: »
    vampeiyre wrote: »
    The Walker class is an oddly meh Lobi offering. I guess it's a slight upgrade from the T6 Miranda? It seems there are better existing solutions similar to its trait and console, and since the Discovery consoles don't form a set with bonuses, there's no compelling reason to get it except for Space Barbie. I guess the letdown due to the copy-paste error from the Kelvin Timeline lockbox getting people's hopes up for its Intelligence abilities didn't help.

    Crossfield Class on the other hand, that's a different story. 4/3 weapon set-up full science vessel (Sensor Scan, Secondary Deflector, Subsystem targeting) with assault cruiser-like capabilities and hull HP with a BOFF set up that allows you to hit someone with Tyken's Rift III and Surgical Strikes triggering the Energy Web trait if you have it, now THAT's a ship worth writing home about.

    Now, this trend that Cryptic is trying to set for new lockbox ships not having custom bridges, that's unacceptable. As expensive as it is to acquire these, unique bridges need to continue to be a part of the package for lockbox/lobi/R&D ships, as it has been since the beginning, full stop.

    I personally, like the Fleet Miranada better then the Walker-class. Boff layout on the Miranada is okay and console layout is superior to the Walker-class. Only thing about the Walker I like better is the 5/3 weapon layout. I totally agree with you about the consoles not having a combined bonus as being a missed opportunity and an oddity as cryptic is usually pretty smart about that kind of stuff.

    Yeah, a rare case where we're in total agreement. I'd take a Miranda (which is basically a KT Connie with a better turn rate) over a Walker pound-for-pound as well, but since I have a Temporal Light Cruiser I have no need of either of them.
    "I'm sorry, I can't hear you over the sound of how awesome I am."
  • tom61stotom61sto Member Posts: 3,673 Arc User
    vampeiyre wrote: »
    Now, this trend that Cryptic is trying to set for new lockbox ships not having custom bridges, that's unacceptable. As expensive as it is to acquire these, unique bridges need to continue to be a part of the package for lockbox/lobi/R&D ships, as it has been since the beginning, full stop.

    Judging from the prices on the Exchange (which is high, even for a newly introduced lockbox ships) and the number of announcements about people getting them from lockboxes, it seems that a great deal of people either don't care or their enthusiasm for brand-new canon ships overrides it.

    I actually hope they're working on some sort of modular bridge/interior system, and skipping the bridges on these and the new Event ship are to give time to artists to work on parts for that. They were looking into how to create bridges/interiors for the Amarie-class Smuggler's Heavy Escort, which is why it has a reworked mission interior, but even that proved costly in time.
    nikephorus wrote: »
    vampeiyre wrote: »
    The Walker class is an oddly meh Lobi offering. I guess it's a slight upgrade from the T6 Miranda? It seems there are better existing solutions similar to its trait and console, and since the Discovery consoles don't form a set with bonuses, there's no compelling reason to get it except for Space Barbie. I guess the letdown due to the copy-paste error from the Kelvin Timeline lockbox getting people's hopes up for its Intelligence abilities didn't help.

    Crossfield Class on the other hand, that's a different story. 4/3 weapon set-up full science vessel (Sensor Scan, Secondary Deflector, Subsystem targeting) with assault cruiser-like capabilities and hull HP with a BOFF set up that allows you to hit someone with Tyken's Rift III and Surgical Strikes triggering the Energy Web trait if you have it, now THAT's a ship worth writing home about.

    Now, this trend that Cryptic is trying to set for new lockbox ships not having custom bridges, that's unacceptable. As expensive as it is to acquire these, unique bridges need to continue to be a part of the package for lockbox/lobi/R&D ships, as it has been since the beginning, full stop.

    I personally, like the Fleet Miranada better then the Walker-class. Boff layout on the Miranada is okay and console layout is superior to the Walker-class. Only thing about the Walker I like better is the 5/3 weapon layout. I totally agree with you about the consoles not having a combined bonus as being a missed opportunity and an oddity as cryptic is usually pretty smart about that kind of stuff.

    Last time there wasn't a set bonus with lockbox/Lobi ship consoles (Tzenkethi), a set bonus was added later with a 'Promotion!' pack ship.
  • vampeiyrevampeiyre Member Posts: 633 Arc User
    tom61sto wrote: »
    vampeiyre wrote: »
    Now, this trend that Cryptic is trying to set for new lockbox ships not having custom bridges, that's unacceptable. As expensive as it is to acquire these, unique bridges need to continue to be a part of the package for lockbox/lobi/R&D ships, as it has been since the beginning, full stop.

    Judging from the prices on the Exchange (which is high, even for a newly introduced lockbox ships) and the number of announcements about people getting them from lockboxes, it seems that a great deal of people either don't care or their enthusiasm for brand-new canon ships overrides it.

    I actually hope they're working on some sort of modular bridge/interior system, and skipping the bridges on these and the new Event ship are to give time to artists to work on parts for that. They were looking into how to create bridges/interiors for the Amarie-class Smuggler's Heavy Escort, which is why it has a reworked mission interior, but even that proved costly in time.
    nikephorus wrote: »
    vampeiyre wrote: »
    The Walker class is an oddly meh Lobi offering. I guess it's a slight upgrade from the T6 Miranda? It seems there are better existing solutions similar to its trait and console, and since the Discovery consoles don't form a set with bonuses, there's no compelling reason to get it except for Space Barbie. I guess the letdown due to the copy-paste error from the Kelvin Timeline lockbox getting people's hopes up for its Intelligence abilities didn't help.

    Crossfield Class on the other hand, that's a different story. 4/3 weapon set-up full science vessel (Sensor Scan, Secondary Deflector, Subsystem targeting) with assault cruiser-like capabilities and hull HP with a BOFF set up that allows you to hit someone with Tyken's Rift III and Surgical Strikes triggering the Energy Web trait if you have it, now THAT's a ship worth writing home about.

    Now, this trend that Cryptic is trying to set for new lockbox ships not having custom bridges, that's unacceptable. As expensive as it is to acquire these, unique bridges need to continue to be a part of the package for lockbox/lobi/R&D ships, as it has been since the beginning, full stop.

    I personally, like the Fleet Miranada better then the Walker-class. Boff layout on the Miranada is okay and console layout is superior to the Walker-class. Only thing about the Walker I like better is the 5/3 weapon layout. I totally agree with you about the consoles not having a combined bonus as being a missed opportunity and an oddity as cryptic is usually pretty smart about that kind of stuff.

    Last time there wasn't a set bonus with lockbox/Lobi ship consoles (Tzenkethi), a set bonus was added later with a 'Promotion!' pack ship.

    I'm sure a lot of people don't care about bridges, the people who don't are pretty vocal about it in fact. But for a brand new canon ship that's in a current show to not have a bridge? That's a pretty glaring omission IMHO.

    I reaaaaaaaally don't like the implications of what you pointed out in terms of where our upcoming set bonus might be. Definitely not going to spring 1+billion EC on a R&D Promo ship just for a console, but then again I guess I probably won't have to, as 4-piece and sometimes 3-piece set bonuses are often lackluster.
    "I'm sorry, I can't hear you over the sound of how awesome I am."
  • alexraptorralexraptorr Member Posts: 1,192 Arc User
    vampeiyre wrote: »
    tom61sto wrote: »
    vampeiyre wrote: »
    Now, this trend that Cryptic is trying to set for new lockbox ships not having custom bridges, that's unacceptable. As expensive as it is to acquire these, unique bridges need to continue to be a part of the package for lockbox/lobi/R&D ships, as it has been since the beginning, full stop.

    Judging from the prices on the Exchange (which is high, even for a newly introduced lockbox ships) and the number of announcements about people getting them from lockboxes, it seems that a great deal of people either don't care or their enthusiasm for brand-new canon ships overrides it.

    I actually hope they're working on some sort of modular bridge/interior system, and skipping the bridges on these and the new Event ship are to give time to artists to work on parts for that. They were looking into how to create bridges/interiors for the Amarie-class Smuggler's Heavy Escort, which is why it has a reworked mission interior, but even that proved costly in time.
    nikephorus wrote: »
    vampeiyre wrote: »
    The Walker class is an oddly meh Lobi offering. I guess it's a slight upgrade from the T6 Miranda? It seems there are better existing solutions similar to its trait and console, and since the Discovery consoles don't form a set with bonuses, there's no compelling reason to get it except for Space Barbie. I guess the letdown due to the copy-paste error from the Kelvin Timeline lockbox getting people's hopes up for its Intelligence abilities didn't help.

    Crossfield Class on the other hand, that's a different story. 4/3 weapon set-up full science vessel (Sensor Scan, Secondary Deflector, Subsystem targeting) with assault cruiser-like capabilities and hull HP with a BOFF set up that allows you to hit someone with Tyken's Rift III and Surgical Strikes triggering the Energy Web trait if you have it, now THAT's a ship worth writing home about.

    Now, this trend that Cryptic is trying to set for new lockbox ships not having custom bridges, that's unacceptable. As expensive as it is to acquire these, unique bridges need to continue to be a part of the package for lockbox/lobi/R&D ships, as it has been since the beginning, full stop.

    I personally, like the Fleet Miranada better then the Walker-class. Boff layout on the Miranada is okay and console layout is superior to the Walker-class. Only thing about the Walker I like better is the 5/3 weapon layout. I totally agree with you about the consoles not having a combined bonus as being a missed opportunity and an oddity as cryptic is usually pretty smart about that kind of stuff.

    Last time there wasn't a set bonus with lockbox/Lobi ship consoles (Tzenkethi), a set bonus was added later with a 'Promotion!' pack ship.

    I'm sure a lot of people don't care about bridges, the people who don't are pretty vocal about it in fact. But for a brand new canon ship that's in a current show to not have a bridge? That's a pretty glaring omission IMHO.

    I reaaaaaaaally don't like the implications of what you pointed out in terms of where our upcoming set bonus might be. Definitely not going to spring 1+billion EC on a R&D Promo ship just for a console, but then again I guess I probably won't have to, as 4-piece and sometimes 3-piece set bonuses are often lackluster.

    In B4 R&D Box I.S.S. Charon Dreadnought!
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid." - Q
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    Walker is a nice ship and looks prime-ish. Like a Miranda on steroids. :D
    Traits is nice. Any cloak ambushers probably drooling over it. (Like we need any more powers to help vapers in PvP?) :|
    Console is interesting. 20 second 'time out' for a nice boost. Always nice to take a break during combat to sit back and take a long refreshing drink of your beverage of choice. :smirk:
    Sometimes I think I play STO just to have something to complain about on the forums.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,577 Community Moderator
    Oh I'm full of opinions. :D

    My opinion: I want them.
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    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    The Discovery is fun, though I haven't really figured out what to do with its extra weapon slot other than putting yet another torpedo in there.

    My go-to science builds are always torpedo/exotic builds. I have yet to really try something else in a long time.
    Maybe I should.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • irm1963irm1963 Member Posts: 682 Arc User
    Been using the Walker class for the last few days and really like it. Handles well, turn rate and inertia balanced perfectly (for me), considering it's a cruiser.

    Wasn't sure about the fairly limited hybrid seats (Ensign Intel and Lt Pilot), but it gives you a few more interesting options to play with. Currently testing Attack Pattern Lambda and OSS 1. Overall, the boff stations setup's fairly flexible.
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited January 2018
    The Walker is a ship you buy because you like the ship. Because you like the look and want to fly that particular ship.

    It's not a bad ship, but it's also not a ship you buy for power. Rather you're using Lobi or EC on the exchange, it's priced in the same neighborhood as the Kelvin Dreadnought which in terms of raw power, is superior to the Walker in every possible way.

    If you like the ship, and you want to fly it, then you should go ahead with your purchase. There is nothing about the ship that makes it 'bad' or an unwise use of funds, but don't expect it to dominate the battlefield on the level of the Vengeance.
    Insert witty signature line here.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited January 2018
    I’d go with a disruptor or phaser build on the Walker to use the multiple sets we have available to make up a bit for the lack of tac console damage. If you got the winter event trait aux2bat is easily installed. Should cut through PvE like buttah.
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  • alexraptorralexraptorr Member Posts: 1,192 Arc User
    The Discovery is fun, though I haven't really figured out what to do with its extra weapon slot other than putting yet another torpedo in there.

    My go-to science builds are always torpedo/exotic builds. I have yet to really try something else in a long time.
    Maybe I should.

    I'm definitely in love with the Crossfield. I actually prefer using only one torpedo, and that's my Gravimetric Photon, So the rest of my weapon slots I have fitted with Sensor-Linked Beam Arrays, which actually indirectly buffs my torpedo by buffing critical severity. I also have 3 of 4 subsystem targeting abilities keybound that I'm always spamming with the beam arrays. Just wish there were some fun doffs or traits that could make subsystem targeting really cool.
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid." - Q
  • storulesstorules Member Posts: 3,284 Arc User
    IMO and based on what I have seen current prices in the exchange as compared to other boxes....seems a "meh" box. Not much special but I'm sure it has lots of sentimental value for some. I could care less for these and will pass on to see if the next box or R&D pack (perhaps tie to the new summer expansion) might bring something much more interesting.​​
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  • tyler002tyler002 Member Posts: 1,586 Arc User
    Beauty is in the eye of the beholder.
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  • tyler002tyler002 Member Posts: 1,586 Arc User
    I never cared for anything JJ Trek related and refuse to watch it at all.
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  • saurializardsaurializard Member Posts: 4,404 Arc User
    tyler002 wrote: »
    I never cared for anything JJ Trek related and refuse to watch it at all.

    Good. As it should be. JJ trek is not star trek anyways.
    After Discovery and its many liberties with canon, aesthetics and *chuckles* "science" despite being in the Prime Universe (so no potential excuses), I have become more appreciative of the Kelvin Timeline movies.
    tyler002 wrote: »
    Beauty is in the eye of the beholder.
    This.
    One of the things I like about DSC is some of the Federation ships. TRIBBLE the Klingon ones though, they're simply abominable (and not Klingon-looking).
    #TASforSTO
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  • alexraptorralexraptorr Member Posts: 1,192 Arc User
    At least the ship of the dead works because its supposed to be an "ancient" ship. Actually in many ways it reminds me of the Bortasqu.
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid." - Q
  • vampeiyrevampeiyre Member Posts: 633 Arc User
    493.jpg
    tyler002 wrote: »
    I never cared for anything JJ Trek related and refuse to watch it at all.

    Good. As it should be. JJ trek is not star trek anyways.

    "I'm sorry, I can't hear you over the sound of how awesome I am."
  • slifox#0768 slifox Member Posts: 379 Arc User
    Now that I’m able to look at the Crossfield from every angle, I’d have to say that it’s even more uglier than I thought. Love the weapons types and visuals however!
  • blitzy4blitzy4 Member Posts: 839 Arc User
    The sporp is pretty fun to watch, the console is surprising good, and it's science abilities are pretty good. It looks different, but it's functional.
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    "..and like children playing after sunset, we were surrounded by darkness." -Ruri Hoshino



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