I think it would be a good idea to add another tab for Tribbles and Pets
It would help stop tribbles from consuming any food or drinks you have plus it would open more space for other things you want to collect
Just a suggestion
While on the subject, add one for elite marks as well.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Personally I put a purple quality tribble & a cannibal tribble in the bank to convert any food items into tribble carcasses, which my KDF toons can then turn in via doff assignment.
Got to remember that one
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
I do this as well. At least three cannibal tribbles and any purple tribbles I don't need. move any food not selling to bank and then move carcasses to KDF toons.
And I agree with another tab for pets. Not necessarily tribbles. Just pets.
Now a LTS and loving it.
Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything.
since they added Kit Modules and ability skills, UGH!
also R&D crafting tab are too limited, can they add that "buying" extra R&D slots, maybe up to 10 times limit per character? due to they add Omega particals.
I think it would be a good idea to add another tab for Tribbles and Pets
It would help stop tribbles from consuming any food or drinks you have plus it would open more space for other things you want to collect
Just a suggestion
The idea of a Vanity Pet tab has been discussed numerous times on the forum--something I highly support. The official word we have received regarding the Vanity Pet tab came from Borticus in August of 2016:
The idea of a system/feature that ties into Vanity Pets has been seriously considered multiple times over my tenure on the STO team. It's likely to happen at some point, but not a complete guarantee. And as for when? I couldn't even begin to guess.
Back in my day, people were asking for kit module inventories. Ever since that revamp of kits, at least 50% of any inventory of mine has been kit modules and kit modules alone.
Back in my day, people were asking for kit module inventories. Ever since that revamp of kits, at least 50% of any inventory of mine has been kit modules and kit modules alone.
I actually starting adding that request to the Vanity Pet tabs back in the day because the Kit Modules are taking up too much space in my Bank. The alternative to Kit Tab would be to make the Kit Modules from the Dilithium Store a Character Unlock so that once you purchase a Kit Module, you can delete it and reclaim it for Free on that character. I think that might be the better solution for Kit Modules (and possibly Kits) that are in the Dilithium Store.
Personally I put a purple quality tribble & a cannibal tribble in the bank to convert any food items into tribble carcasses, which my KDF toons can then turn in via doff assignment.
Got to remember that one
I do that aswell.. Pets, i am not getting any more for now exactly because of that. As a "collection guy" i would love to have lots more, but the space is needed for more important stuff
Personally I put a purple quality tribble & a cannibal tribble in the bank to convert any food items into tribble carcasses, which my KDF toons can then turn in via doff assignment.
I have a pretty big tribble murder farm going on one of my characters. It's kinda sick how much I love seeing the message pop up that i got 15 new tribble carcass.
Dr. Miranda Jones: I understand, Mr. Spock. The glory of creation is in its infinite diversity.
Mr. Spock: And the ways our differences combine, to create meaning and beauty.
I don't care how they do it, but I need MOAR bank/inventory space. MOAR!!!!!!!
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STO Forum member since before February 2010. STO Academy's excellent skill planner here: Link I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
since they added Kit Modules and ability skills, UGH!
also R&D crafting tab are too limited, can they add that "buying" extra R&D slots, maybe up to 10 times limit per character? due to they add Omega particals.
THIS. If paying for it like regular Inventory or Bank Slots is what it takes to get more R&D slots, I will be content with it.
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rattler2Member, Star Trek Online ModeratorPosts: 58,577Community Moderator
Personally I put a purple quality tribble & a cannibal tribble in the bank to convert any food items into tribble carcasses, which my KDF toons can then turn in via doff assignment.
I have a pretty big tribble murder farm going on one of my characters. It's kinda sick how much I love seeing the message pop up that i got 15 new tribble carcass.
since they added Kit Modules and ability skills, UGH!
also R&D crafting tab are too limited, can they add that "buying" extra R&D slots, maybe up to 10 times limit per character? due to they add Omega particals.
THIS. If paying for it like regular Inventory or Bank Slots is what it takes to get more R&D slots, I will be content with it.
Exactly! Going this route those who don't care about pets will not have to buy the extra spaces, and those of us who do would.
Comments
Got to remember that one
And I agree with another tab for pets. Not necessarily tribbles. Just pets.
also R&D crafting tab are too limited, can they add that "buying" extra R&D slots, maybe up to 10 times limit per character? due to they add Omega particals.
The idea of a Vanity Pet tab has been discussed numerous times on the forum--something I highly support. The official word we have received regarding the Vanity Pet tab came from Borticus in August of 2016:
They rewrote the whole inventory system for NW and NW is a newer game. It got much, much better. Now they just need to refit that into STO.
I actually starting adding that request to the Vanity Pet tabs back in the day because the Kit Modules are taking up too much space in my Bank. The alternative to Kit Tab would be to make the Kit Modules from the Dilithium Store a Character Unlock so that once you purchase a Kit Module, you can delete it and reclaim it for Free on that character. I think that might be the better solution for Kit Modules (and possibly Kits) that are in the Dilithium Store.
I do that aswell.. Pets, i am not getting any more for now exactly because of that. As a "collection guy" i would love to have lots more, but the space is needed for more important stuff
Junae, Girquay, Meman'Ikan, Deanna, Elisa Flores, Nuno Espadinha, Heidi, Kolez, T'Vrell, Zarva, Vocan, Oeshi
Quality of Life Improvements for the Mission Journal
Enhancement for the Duty Office Assignments
Enhancement for Admiralty Missions
Enhancement for Accolades and Reward
Enhancement Bridge Officers
I have a pretty big tribble murder farm going on one of my characters. It's kinda sick how much I love seeing the message pop up that i got 15 new tribble carcass.
Mr. Spock: And the ways our differences combine, to create meaning and beauty.
-Star Trek: Is There in Truth No Beauty? (1968)
STO Forum member since before February 2010.
STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
THIS. If paying for it like regular Inventory or Bank Slots is what it takes to get more R&D slots, I will be content with it.
I can't help it. I lol'd at that.
Exactly! Going this route those who don't care about pets will not have to buy the extra spaces, and those of us who do would.
We come in peace, SHOOT TO KILL!
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