X__X Very tired when many player are juste Quiting the PVE When mission are little fails and not continue the battle .... after we miss lot of power to continue for not be punished when we get out the pve
https://imgur.com/a/spdjV after you stuck alone to battle to do nothing
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Pug Lyfe: When you enter a random PvE and players rage quit when Optionals are not met.
Ive had that happen once or twice.. Last time that Happened I and one other guy just blew everything up from our respective sides..We both were around 50k dps so it was no thing 3 pugs warped away..
Rouge Sto Wiki Editor.
Which you can still does these with that old setup. As long as you know the tactics to them.
Rather funny that now 10K dps is the standard minimum, and most still can't complete the optionals in the advanced versions. I'd hate to see how they would fare in the old Elite versions.
As for quitting queues, every MMO has that happen, though most others I've played have a way to replace the leavers ...
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
However any other queue i'll only leave if the time required out weights the rewards gained from completion i.e if the team absolutely sucks and i'm left to do all the work but in doing so pull all the aggro and end up going boom over and over which is no fun
Ah the good old days of pugging Elite Borg STF'S pre reputation and having 45 min plus ISA runs. And playing ring around the transformer with the Spheres.
Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
If it's an honest optional fail, that's alright, then there was challenge and my main or alt failed to carry the team, I enjoy those STFs the most, and obviously play it to the end and still may say good try.
Otherwise, no, in bad teams being the sole person to keep the optional alive isn't doing such perpetual noobs any favor, and quitting is actually helping them realize how pathetic they are with all the power they bring to the mission that's 100% wasted because they fail to apply themselves in the least.
It's also a game, people have fun mashing the space bar, role playing, and the overall game difficulty has to also cater to ultra casual gamers and so may fail to challenge and instruct them appropriately to make it as fun as possible.
It's why I drift towards PvP online games that aren't pay to win and where game balance is taken seriously as much as possible with all the existing limits of hardware (ping advantages, frames per sec, etc.).
This game should simply replace the leavers with random other players who agree to join a match mid-game - the NPCs could care less. When it's PvP, and the game balance demands on having equal teams of equal skill players, then yes, quitters do ruin the game entirely for others, and automated measures are in place there to ban such players in increasing severity up to permanent competitive bans.
I mean, I don't want to get in their way if they want to solo half the mission Even if they can't.
It's different of course if the team is trying to save an optional but fails because of bad luck, lack of power or anything. That happens. Then it's not a problem imo. I just don't like people who ruin half the mission for the entire team because they think they're everything - especially when they clearly aren't that.
In such a case I reserve the right to leave. As I'm not going to do everything by myself; I think it's a reasonable expectation for teammates to read the objectives and at least try to help with completing them.
Ahh the good ole days. When you about jumped out of you chair in joy, when you saw a Sci officer in your team. Especially if they said, "Yes, I have grav well." Even more so if it was an ISE or KSE.
I once had a pretty terrible Infected run. Literally the second we failed the optional, our "big gun" ranted at us for failing the mission and left. Guess what happened after that? We finished anyways. We were a little low on the DPS side, but when I started to actually coordinate through chat, we got our act together and beat it.
If people would actually help others who are struggling rather than insulting their intelligence or family... maybe things would be a helluva lot better. Constructive criticism is better than insults. Allows a player to learn their weak points and grow from the experience. Insults just lower self esteem and make a player less likely to grow and learn.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I don't think he cares...
It's not that bad. I have a 90-95% success ratio in pugs.
Agreed.
Funny thing is, usually it's the better players that fail the optionals in ISA. At least in my experience. The kind of players who think they're above the rest of the team and too good to be near them or anything like that and who try to solo one side of the map.
If it works, that's great, makes things easier for all of us. If it doesn't work however, I just help out at the left side and wait for the solo guy to clean up the mess he created by himself. I like seeing players who over-estimate themselves get blown up and struggle, especially if they fail the optional for the rest of the team when that was completely unnecessary. And when they know damn well what they're doing and, despite that, still decide to take unnecessary risks to the detriment of their fellow players.
I have no problems with people who are trying their best or even just trying to learn and then fail or make a mistake. Usually I can compensate for those kind of players. It's different with the egotistical ones though. And usually it's not hard to tell them apart, recognise whether it's just a newer player or someone who definitely does know better but just doesn't care that he's potentially ruining half the mission for the rest of us.
How is that the "better player"? In my experience, it's almost always a troll or a player who has no idea what he/she is doing who peels off to the opposite side in ISA.
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Disconnects are a part of gaming, I guess.
https://www.youtube.com/watch?v=AGUsRGuZb6k
'Go, tell the Spartans, thou who passest by,
That here obedient to their laws we fled.'
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
They usually don't fail or get killed immediately
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I get it first