It doesn't matter how far in my leveltree my toon is.
Everytime when i come back to play some low level missions the npcs are seriously overpowerd.
So it happens that my AOY, now fleet admiral, has to fight of ships and standard Npcs that still are 30 levels higher, than him.
Playing re-runs on normal, advanced or elite doesn't change anything.
And then Kor keeps kicking the holy TRIBBLE out of you with a wink of his eye. Even though he should at least have problems to stay alive.
What the Hell have you done people? That's not "upscalling to player levels", that is overpowering.
Even SWTOR did that job better.
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ingame: @.Spartan
Original Cryptic Forum Name: Spartan (member #124)
The Glorious, Kirk’s Protegè
I am slowly working on upgrading some weapons and tactical consoles to Mk XIV for the characters on that account; but I don't think I will bother attempting to push them beyond ultra rare.
First of all, it would be useful to know exactly which enemies they're trying to take on, in what missions, and what their levels are. If we don't know exactly what the problem is, there isn't much we (or the devs) can do except sympathize. Always provide detail. This can also include the HP of the ships they're fighting (mouse over their health bars in the target info pane) and confirmation on enemy level relative to player (that number should be a green zero, ie. the same).
Secondly, the problem might not be with the NPC's. Early STO content is very forgiving to new players. If one doesn't learn, doesn't change their equipment, they'll find that later STO enemies (including those they find in replayed missions, those will always scale to your current level) will hit a lot harder because the game is expecting growth and learning (that's standard to RPG's). The OP may want to provide details about their ship, equipment, skills, ect. That way we in the forums can help sort out anything that might be going on at the player side (making this an easy fix).
Third, in the main options menu the OP may also want to check to make sure they are on "normal" difficulty. For all we know, the OP may have flipped that recently (so, eliminate it from consideration.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
But seriously... never seen any situation in-game where enemies would be 30 levels higher.
My character Tsin'xing
Where exactly did you encounter an enemy 30 levels higher then you?
I would really like to know.
As for just repeating low level missions as a level 60 I've not encountered this.
My take:
1. It's hyperbole.
2. They brought a ship they had 30 levels ago into a corresponding episode and were surprised that the NPC's had scaled up.
In any case, more details from the OP would be of great help to this topic (otherwise, all we can do is shrug and move on.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Dyson Zone does that too..It doesnt help the NPCs with me
Rouge Sto Wiki Editor.
Interesting. I haven't done Dyson recently so I didn't know that.
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
I did it with my lvl 60 AOY toon. I zerged through it til the pre-appointed time when the story says I lose. Not really hard at all. @azrael605 is right.
original join date 2010
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"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
I remember running into lv 60 NPCs in space when I tried replaying the one where you investigate K-13 with the neural parasites. I got scaled down to first run level (10 or so I think) while the NPCs in space were my actual level.
As to plot... you can be the same level and still have the "death" as scripted if you meet the objectives. It has nothing to do with how strong they have to be. You achieve the objectives, script says X happens.
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
Hard to say it feels like it is overpowered in some places and not others. Mind you the Vaadwaur move around like chickens with their heads cut off and the Naz'khul are seriosuly overshield/health buffed.
Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth