I work a job where I work 4 days then get 4 days off. The days I work I only have to eat, sleep, and work. No time for games. Thats still 50% of the year Im off. I cant complete the majority of your special events, they dont last long enough. This weekend I couldnt even get 3 vouchers.
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STO isn't the only game around to have flash events...
Now, if one were to say such vouchers can be saved and used in upcoming events, that would provide useful information and mitigate the angst of having tried but failed to achieve the desired result.
> The OP has a valid point. Saying, "Them's the breaks," might be accurate, but it is uninformative, and comes across as somewhat condescending.
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> Now, if one were to say such vouchers can be saved and used in upcoming events, that would provide useful information and mitigate the angst of having tried but failed to achieve the desired result.
Which is huge that they do that. It's pretty unique as far as MMO seasonal events go: most will tell you to get bent if you didn't get it that year. Cryptic, meanwhile, had done a legitimately amazing job making anything and everything available to players. Some of it may be expensive/brutal to ever actually get, but (almost) nothing is truly locked out.
OP, it's a little hard to give perfect advice without the details. Best I can say is that you have two real options for the future:
1. Find a way to play for a handful of minutes on your work days. It takes maybe five minutes tops to get the daily vouchers for the ship during the summer event.
2. If that's not an option, you could always look into seeing if there's anyone who can log in a few minutes a day and run the daily for you.
If not, even then you're not completely out of luck. You can still slot the vouchers and get the ship next year (and maybe by then you'll have a more flexible schedule). Or, you can buy keys and pop open lock boxes in order to obtain Lobi to make up the voucher difference. Beyond that, there's the rare Phoenix event where you'll have a shot to those rare, otherwise unobtainable ships (though it's pure luck.)
And even if you never get the big reward ship, playing half the event is still 21 days worth of play: realistically, you can get absolutely anything and everything else.
But Cryptic has already been unprecedentedly inclusive with their event rewards. I'm sorry you're just on the outside of the extremes here, but you still have a lot of choices on the table, here. Again, in basically any other MMO you would've just been SOL thrice-over.
I know my Mom owned a restaurant and, heck, long weekends tended to be busy...except on the actual holiday itself.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
If all you have time for is work/eat/sleep then do work/eat/(sleep-15minutes)
Of course, why have a 20hr cooldown on it when it's only around for 4 days? If all you do is the Maru 3x during a weekend, does it make that much difference to Cryptic if you play for 45mins one day vs 15 minutes for 3 days? If it had the normal 30min cooldown like other queues, you could argue they'd have you playing for 2.25hrs instead of 45minutes. (assuming you stayed logged in playing during the cooldowns)
Even when they run events that require you to do something 20 times and give 45 days to complete it, we get threads like this. No matter how much time they gave, someone would have made this thread.
Sorry you missed the event, I really am.. but speaking as someone who also works an 'abnormal' work schedule it's best to just accept that it happens sometimes. If it's any consolation, the reward you missed wasn't even that great.
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A good compromise for weekend flash events is to make the CDs shorter (say 10 hours instead of the usual 20). I know how real life matters can keep players from running such events (especially on weekends) so at least a CD of 10 hours could give them more opportunities to run.
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Sure thing that sounds good.
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That is an excellent idea! And if they don't want active players hoarding themselves enough daily vouchers (or whatever those trinkets were called) for 3 successive weekend events, how hard is it to make the game NOT to give them out anymore once the 3 vouchers for the current reward has been obtained.
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Same goes actually for the summer event...4 minutes to do the mission for the 40 pictures for 25 days...not a huge time investment.
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In many F2P games, events are more or less scheduled to encourage players to spend money to make it in time. If you miss playtimes you're expected to pay up or forget getting full rewards. And the playtime requirements are usually much more than 5 minutes once a day, too.
Only things wrong about STOs event style are too few events and no re-runs ever.
So then get a job with a more "normal" schedule. It is not Cryptic's fault that you have very long work hours in your company.
Typical work hours in the US is 9am to 5pm, but it can vary by profession and the demands of the job. For example, I had a job that basically started at 9am, but due to a company wide global "process improvement" where a lot of testing, data and system verification was required for around 18 months. During that time I was basically working until 9pm to 11pm every day due to the typical demands of my job as well my required participation in the process improvement.
Afterwards, it normalized to a 9am to 7pm work day which is more typical for my industry. But I know of people who have a "normal work schedule" in my company of 6am to 3pm because they need to deal with other departments within the company across all time zones.
Which would probably make it even harder for the average player to get it, since now you'd suddenly need two gaming slots per day. It wouldn't - for me - be about the higher amount of time needed, but about the fact that I usually can spare my time in the evenings. Adding "morning runs" would only theoretically be feasible, and depending on the weekend in question, maybe not even that. Others may usually play during the day which would mean they'd have to add some time in the midst of the night...
I doubt they will because daily log in numbers seem to the second to most important thing for the publisher behind the revenue. I would not mind switching back to a subscription based game model at all though, would you?
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That will never happen. Cryptic wants players to log into the game on a daily basis, thus the 20 hour cooldown.
Here's and idea though....
Yes, get rid of the daily cooldown so that players can do "Flying High" any time they wish during the Summer Event. You will still need 1,000 vouchers to claim the ship. But each time you do "Flying High" you will only be rewarded with 1 voucher.
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Play it that way if you wish. But the non-casual players earned and deserve the rewards of following the play requirements of said rewards.
The snowflake demands are tiresome.
Make your choices then live with them.