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[PC] War Games Queue: Twin Tribulations

ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,679 Community Manager
The final War Games Queue is a race to solve puzzles in a holographic starbase, while never directly engaging the other team.

Full details here:
https://www.arcgames.com/en/games/star-trek-online/news/detail/10467893-war-games-queue:-twin-tribulations
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Comments

  • galattgalatt Member Posts: 708 Arc User
    edited April 2017
    I'm willing to give it a try.
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  • iamynaughtiamynaught Member Posts: 1,285 Arc User
    While a serious lack of 'twitch' reflexes and competitive drive keep me from enjoying 'normal' PvP, I look forward to giving this a go, since there is no DIRECT PvP in it.

    Puzzle solving skills "under duress" aren't exactly my thing either, but after a few tries it becomes more memorizing than skill.

    So that makes 2 of these queues I'm at least willing to try before I write them off as junk. And those 2 (this and Binary Circuit) actually look like they may be fun.
    Hello. My name is iamynaught and I am an altaholic.

    Losing faith in humanity, one person at a time.
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  • lopequillopequil Member Posts: 1,226 Arc User
    At the risk of sounding like a negative nancy, none of the missions announced so far seem to come close to the PvP revamp we've been waiting for. I struggle to see what the need for the Player Potential system is if players aren't actually going to be fighting each other.
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  • antonine3258antonine3258 Member Posts: 2,391 Arc User
    I think these will be a nice change, all in all, from smashing in nanite generators.
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,597 Community Moderator
    I'm gonna give this one a shot.
    lopequil wrote: »
    At the risk of sounding like a negative nancy, none of the missions announced so far seem to come close to the PvP revamp we've been waiting for. I struggle to see what the need for the Player Potential system is if players aren't actually going to be fighting each other.

    They're trying to appeal to MORE than just the PvP community.
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    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
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  • heartbrake#7758 heartbrake Member Posts: 3 Arc User
    edited April 2017
    "Following the success of the Arena of Sompek training initiative"
    That part there had me rolling, I have no idea how the any PvP Queue has been "successful" at all... But okay whatever they say (Delta Rising is the best expansion ever, and players love it!). I like how they call this (meh)"PvP" yet there is no actual fighting other players. But it is obvious why these PvP queues can not have interaction with other enemy players, PvP is so broken/unbalanced/far off that if they make this actual PvP battles where you can attack other players - NO ONE AT ALL will play this non-sense.

    This isn't PvP, this is bullslip ( you know what I mean)!

    And speaking of Queues... We have like a zillion Queues in this game, and the only one that everyone does are the same standard ones being some of the Borg STFs, CC, Gates, Brotherhood and Fleet alerts. Rest of the Queues are pretty much non-existent, they rather just remove them all from the game. The more they add, the less people Queue for them, it's hilarious the amount of failure and time wasting.
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  • thlaylierahthlaylierah Member Posts: 2,987 Arc User
    At least this one's in space.

    I'll probably be able to stand it enough to get the resources to complete the new rep.
  • risingwolfshadowrisingwolfshadow Member Posts: 619 Arc User
    Wow! You must hate the winter and summer event races
  • dalolorndalolorn Member Posts: 3,655 Arc User
    "Following the success of the Arena of Sompek training initiative"
    That part there had me rolling, I have no idea how the any PvP Queue has been "successful" at all...

    Funny that you say that, seeing as Sompek wasn't PvP... and more importantly, that bit is in-character and has no bearing on the out-of-universe performance of that queue.


    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • tom40stom40s Member Posts: 132 Arc User
    how do you play twin tribulations, I only see the two binary circut, and the other one how do you get to it?
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    tom40s wrote: »
    how do you play twin tribulations, I only see the two binary circut, and the other one how do you get to it?
    It's not live yet. They didn't implement it due to it being nearly the sme as core assault.
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  • ltminnsltminns Member Posts: 12,572 Arc User
    Maybe we can get Competitive Team Ice Races and Powerboard Races during the Winter and Summer Events. That should go over well. ;)

    We're doin' it for the Epohhs and Monkeys.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
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    l don't know.
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  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    This more like it! Scrap those other two and make more like this!
  • warpangelwarpangel Member Posts: 9,427 Arc User
    ltminns wrote: »
    Maybe we can get Competitive Team Ice Races and Powerboard Races during the Winter and Summer Events. That should go over well. ;)
    If they let us join on the same team and all get 12 tags every time, absolutely. B)

    Or really, even if it's forced two teams and the other team gets second place for 6 is still 3x increase for most players.
  • discojerdiscojer Member Posts: 533 Arc User
    Where do MMO designers get this idea that people play MMOs to do puzzles? We just want to shoot stuff.
  • skhcskhc Member Posts: 355 Arc User
    edited May 2017
    Shoot stuff? You mean that thing 99% of the game's content requires you do? Yeah, there's clearly not enough of that.
  • iamynaughtiamynaught Member Posts: 1,285 Arc User
    Don't worry, there's plenty of stuff to shoot at in this queue. Just ran it for the first time and while not as rewarding as Core Assault, it's much more fun to play (for me) since there is no direct PvP.

    I liked Core Assault until the "serious" PvP crowd starting vaping players instead of destroying the core. I don't mind one or 2 players from the other team coming over to defend, but when the entire team comes over and just kills us simply for gits and shiggles, making it drag on since one team clearly can't finish it and the second doesn't want too, well, that's not fun (for me).

    I get it, there's a chance at PvP in there, "if you don't like it, don't play it".

    Well, now that there is another way to get Competitive marks, that's what I'm doing, not playing it anymore.

    Thanks for making this CPvE rep not as much a pain to complete as I initially thought it would be.
    Hello. My name is iamynaught and I am an altaholic.

    Losing faith in humanity, one person at a time.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited May 2017
    I'm having a hard time believing this has anything to do with a PvP revamp, but I'll give it a run or two.
    KBF Lord MalaK
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    Now shaddup about the queues, it's a BUG
  • iamynaughtiamynaught Member Posts: 1,285 Arc User
    Okay, noticing a bug in this mission.

    When I've been on teams that have gotten the get/deliver charge mini game, sometimes it won't allow charges to be delivered. It seems that if somehow 2 team members have a charge at the same time, it bugs out. Which means you have to wait for the charge to dissipate which wastes a lot of time.
    Hello. My name is iamynaught and I am an altaholic.

    Losing faith in humanity, one person at a time.
  • tilartatilarta Member Posts: 1,801 Arc User
    It's real simple, there are players who don't like PVP and will never participate in it.
    I am one of them.
    Which is why Cryptic made CPVE missions, to give those players the option to avoid something they don't want to do in order to progress the Competitive Reputation.

    So anyone who suggests that PVE players be forced to participate in PVP when they clearly don't want to is demonstrating disrespect for the choice made to stay out of gameplay that they dislike.

    Honestly, I've seen this argument so many times, each time I see it again, I lose a little more tolerance for PVPers.
    "We aren't getting enough PVP matches launching, so we have to annoy PVE only players to make PVP more active".
    If PVP didn't build up a strong enough playerbase after all this time, then it's fairly clear it cannot be successful.

    A metaphor, it's like going to the model train collectors convention and insisting everyone there play paintball instead.


    And don't waste any time trying to convince me of the merits of PVP, someone has already tried for a month prior to this season launching.
    And they failed.

    Bees like honey, they don't like vinegar.
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  • tilartatilarta Member Posts: 1,801 Arc User
    And for the record, I loved the Sompek arena, I was sad to see it go away.
    Because it was the perfect testing ground for ground builds.
    With a new wave of enemies every 2 minutes or so, I could get some very rapid tests of my build in sequence.
    Or just to get in some ground combat fun in a controlled environment.

    I even played it when it wasn't necessary to do so, that's how much I wanted to do it!

    From my perspective, this is what I enjoy most about STO, working together as a team to achieve a goal while battling NPCS.


    Please excuse the double post, there's a forum bug that deletes my comment if I try to edit it.
    I don't try to edit posts now for that reason!

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
  • zedbrightlander1zedbrightlander1 Member Posts: 14,782 Arc User
    edited May 2017
    ltminns wrote: »
    Maybe we can get Competitive Team Ice Races and Powerboard Races during the Winter and Summer Events. That should go over well. ;)

    We're doin' it for the Epohhs and Monkeys.

    Only time I ever came in 1st was the one time I ran the Powerboard Race alone. And I still missed the finishline box thingy. Had to stop and go back to get the win. :/

    Yeah, I have never had good hand-eye coordination. I just muscle through the game as best I can. Death is my constant companion. :p
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  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited May 2017
    tilarta wrote: »
    If PVP didn't build up a strong enough playerbase after all this time, then it's fairly clear it cannot be successful.
    *facepalm

    edit : doublefacepalm
    KBF Lord MalaK
    Awoken Dead
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    Now shaddup about the queues, it's a BUG
  • risingwolfshadowrisingwolfshadow Member Posts: 619 Arc User
    This thread continues to demonstrate the cesspit of the PvE community.

    It's a thread where people are arguing about how much they hate PvP and how much of a "cesspool" it is, despite the thread being about a new queue that doesn't contain and direct player vs player. It's effectively a race, like the winter and summer event races but with NPCs.

    You are more obsessed with PvP than any PvPer. You're embarrassing yourselves and it's hilarious... Please continue.
  • shadowfirefly00shadowfirefly00 Member Posts: 1,026 Arc User
    rattler2 wrote: »
    They're trying to appeal to MORE than just the PvP community.
    Or, to put it a better way, they're introducing the idea that direct combat, as seen here and in so many other MMOs, is by no means the entirety of PvP. Which makes me wonder - has any other MMO tried something like this?
  • magniacapramagniacapra Member Posts: 544 Arc User
    This thread continues to demonstrate the cesspit of the PvE community.

    It's a thread where people are arguing about how much they hate PvP and how much of a "cesspool" it is, despite the thread being about a new queue that doesn't contain and direct player vs player. It's effectively a race, like the winter and summer event races but with NPCs.

    You are more obsessed with PvP than any PvPer. You're embarrassing yourselves and it's hilarious... Please continue.

    You would think that after 12 seasons of deadicated PvE content, a little PvP time would be respectfully welcomed by even the most ardent PvE'ers, but no. Just scorn and brattiness.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,914 Community Moderator
    Let's keep it friendly, folks.
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