Well, a few more play-throughs and still can't progress past the first wave. This is however not a complaint - I actually LIKE the fact there is now some content that REALLY pushes players like myself and provides a nice challenge.
pushing back and being to tough for new players with low gear, and even experienced players with decent gear are 2 different things
Finally finished it with a mixed group of 75k+ players. Even got Benthans. It's tough and I think all of us died, some of us (like me) blew up multiple times. But we finally got it. Subnuke seemed to help vs the boss' healing. Only when I started subnuking did we start to get it down past 80%.
I got the run on video, might post it here after it uploads (slow net + very long video = forever).
well i guess this one's done for pugs. 75,000 seems a bit high for elite. I would say that's <1% 10% seems more reasonable to me - maybe around 40,000 required. Anyway it may be a bug, but if it's not it will likely stay as is. There is no longer the populace to voice another DR outcry, and those of us left frankly don't really care anymore. Just move on to a different mission. I've done korfez maybe 50 times so that's plenty.
Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Based on the table, it was a team of 3 100k'ers, 1 90k'er and 1 50k'er. The mission took around 23mins to finish, 10 minutes of which was on the final boss. Lost count on deaths, but I do know I died 4x lol.
Never did this. Their mistake was only having this at the Elite level. I will not do a Queue where I cannot try it first at Normal. Will not subject others to a failure because I am not confident in what I am doing. (And to be honest, don't want to hear the as*shattery that may spew from some because of that).
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I'm all for Elite content. I was never an Elite player, and was able to do Fez just fine -- which means it was too easy.
Having said that, I don't like the schism which occurs when Elite content is no longer available at lower levels. That's a mistake, IMHO, and unnecessarily punative.
I did a (failed) run with logging enabled (PUG, with a rather fresh Husnock warship, with extremely bad DPS). The enemy DPS according to the parse wasn't better than usual on Elite: 2-5k per ship.
Yeah the individual mobs don't have that much sustained damage. It's when they all gang up on you that hurts. Also, they can spike up pretty well. I remember getting hit by an 80k torp spread.
Heck, I'm being dropped into teams that fail Tholian Red Alert.
It's a side effect of the "rebalance". Don't get me wrong, I am not against the rebalance, I think the game needed it. But overall player performance seems lower now.
Also, we don't know if the player matching system is matching us with players with equal performance, or matching us with players with higher or lower performance to even things out.
Heck, I'm being dropped into teams that fail Tholian Red Alert.
It's a side effect of the "rebalance". Don't get me wrong, I am not against the rebalance, I think the game needed it. But overall player performance seems lower now.
Don't get me wrong, I really WAS against the rebalance. And for precisely what we're seeing now: tunebreaker, and the rest of the top-DSP players, are not materially impacted by the change. The rest (like me) just suffers for no real reason. And no, I wasn't even using exploders.
Also, we don't know if the player matching system is matching us with players with equal performance, or matching us with players with higher or lower performance to even things out.
I'd say, very likely not. The way I understood things, the matching would only take place for the competitive queues. Could be wrong, of course.
And for precisely what we're seeing now: tunebreaker, and the rest of the top-DSP players, are not materially impacted by the change.
Ha, I wish. My best score so far, post-"fun adjustment", has been 87k, compare that to pre-S13 168k.
But I have to agree that with every rebalance/nerf, those at the higher end can shrug changes off more easily and continue to blast through content with relative ease, despite seeing lower numbers.
Heck, I'm being dropped into teams that fail Tholian Red Alert.
There's also the issue t hat the Borg and Tholian Alerts are dropping players down to 50 while leaving the enemies comparable to 60, so there's about a 10 level disadvantage for players.
A number of people on this forum have flat out said that they play STO on their work computer while on the clock & your giving me **** for posting on my break time? SMH
Actually, it was for smoking. Quit now, play longer.
I really WAS against the rebalance. And for precisely what we're seeing now: tunebreaker, and the rest of the top-DPS players, are not materially impacted by the change. The rest (like me) just suffers for no real reason. And no, I wasn't even using exploders.
I was generally indifferent about the rebalance. I still think that some of it was necessary.
On the other hand I am disappointed that I no longer qualify for Elite content that I used to be able to just about make a useful contribution to.
However, whilst I am simply 'disappointed' I've seen plenty of anger and bruised egos over the past few days, with numerous players, having heard about how difficult Korfez (and other Elite missions) have become, taking their ships into it thinking they'll heroically show everyone how it's REALLY done and quickly discovering that they're not as uber as they thought they were.
Well, they are supposed to be "elite" content. As to those people with bruised egos, all well Elite is meant to be elite, one of the most difficult queues you could ever do
They will get over it. You cannot always complete queues and events in 2 minutes for maximum rewards. As Q once said.
"If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid"
"Note, I dont mean you Reyan01 with this post, I was referring to those bruised ego players who have been raging"
My primary complaint still remains, as one of only 3 PVE to obtain Delta marks, it now severely limits a players ability to progress the Delta Alliance Reputation, dropping available PVE for Delta to just 2 now. I am all for tougher fights, but they either need to scale back the amount of mobs or as was mentioned earlier in the thread, add a normal and advanced version, and leave the elite as is for high end DPS players. (Kobali Front doesn't count, considering you get TRIBBLE mark rewards)
P.S. Aslo, rewards from Tholian and Borg RAs' don't count either, considering after the daily, you get 10 marks per run, not worth the effort in relation to progressing the rep.
The secondary reward for the Borg Red Alert is only ONE Mark after you have exhausted that Mark's type Daily.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
My primary complaint still remains, as one of only 3 PVE to obtain Delta marks, it now severely limits a players ability to progress the Delta Alliance Reputation, dropping available PVE for Delta to just 2 now. I am all for tougher fights, but they either need to scale back the amount of mobs or as was mentioned earlier in the thread, add a normal and advanced version, and leave the elite as is for high end DPS players. (Kobali Front doesn't count, considering you get **** mark rewards)
P.S. Aslo, rewards from Tholian and Borg RAs' don't count either, considering after the daily, you get 10 marks per run, not worth the effort in relation to progressing the rep.
He said that but doesn't think the Mark rewards there (after Daily) are any good.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
At this point I am simply accepting my place as being good at Normal level content, competent at Advanced and unqualified for Elite.
Well at this point, you either resign yourself to that, or do something to get back up there. It's not that hard TBH, and doesn't really cost as much as people say it does. It will take time but there is no need to rush. Just play for fun and get better gear as your resources go over time.
Just because you chose to play a sci-torp build, doesn't mean you have to lock yourself out of Elites. If you need build help, there are a lot of knowledgeable people in the Science Channel that could help you. Who knows, you might end up finding that fun as well.
Playing advanced can be highly over-rated anymore ever since they made it possible to buy the doodads needed with marks every 20 hours. Anyone ought to be able to slay normal queues with even a minimal grasp of how to outfit their ship. That's really why things like forums & fleets exist.
I really WAS against the rebalance. And for precisely what we're seeing now: tunebreaker, and the rest of the top-DPS players, are not materially impacted by the change. The rest (like me) just suffers for no real reason. And no, I wasn't even using exploders.
I was generally indifferent about the rebalance. I still think that some of it was necessary.
On the other hand I am disappointed that I no longer qualify for Elite content that I used to be able to just about make a useful contribution to.
However, whilst I am simply 'disappointed' I've seen plenty of anger and bruised egos over the past few days, with numerous players, having heard about how difficult Korfez (and other Elite missions) have become, taking their ships into it thinking they'll heroically show everyone how it's REALLY done and quickly discovering that they're not as uber as they thought they were.
As for Fez, no bruised ego here, as it really was meant for Elite-only. But the people who, as you say, are "quickly discovering that they're not as uber as they thought they were," point is, they really were that ueber before.
Me? I feel primarily saddened, because I got nerfed for no good reason. Was in a Tzenkethi Advanced, the other day, with only 2 players left (including me). All Objectives had failed, and we could hardly even get a dent into the Dreadnought. And I used to do 78k. And all I kept thinking is, Why?! Certainly feel fun-nerfed.
At this point I am simply accepting my place as being good at Normal level content, competent at Advanced and unqualified for Elite.
Well at this point, you either resign yourself to that, or do something to get back up there. It's not that hard TBH, and doesn't really cost as much as people say it does. It will take time but there is no need to rush. Just play for fun and get better gear as your resources go over time.
Just because you chose to play a sci-torp build, doesn't mean you have to lock yourself out of Elites. If you need build help, there are a lot of knowledgeable people in the Science Channel that could help you. Who knows, you might end up finding that fun as well.
e30ernest, you've been in this game long enough to know gear is hardly a factor. If it were, I would be at the top of the DPS charts. But I'm not, of course. It's really all just about timing. About knowing what to active when, and in what order. Sure, top DPS-er will get some extra dmg out of better gear, much like better gear will cause a low-DPS player to see their dmg go up a bit, but that's it.
You know you can get those at Kobali right?[/quote]
I guess you didn't read the whole post I made, Kobali front gives jack for marks, especially given the amount of time spent grinding for pathetic rewards.
Comments
IMO instead of asking to nerf this back, we should ask for "Normal" and "Advanced" versions.
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
I got the run on video, might post it here after it uploads (slow net + very long video = forever).
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
There's no rule about when I have to respond or when you have to read it. As I said, you should be working.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Having said that, I don't like the schism which occurs when Elite content is no longer available at lower levels. That's a mistake, IMHO, and unnecessarily punative.
https://youtu.be/9CAiNGrdvpM
Pardon me blowing up multiple times.
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
Yeah the individual mobs don't have that much sustained damage. It's when they all gang up on you that hurts. Also, they can spike up pretty well. I remember getting hit by an 80k torp spread.
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
It's a side effect of the "rebalance". Don't get me wrong, I am not against the rebalance, I think the game needed it. But overall player performance seems lower now.
Also, we don't know if the player matching system is matching us with players with equal performance, or matching us with players with higher or lower performance to even things out.
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
Don't get me wrong, I really WAS against the rebalance. And for precisely what we're seeing now: tunebreaker, and the rest of the top-DSP players, are not materially impacted by the change. The rest (like me) just suffers for no real reason. And no, I wasn't even using exploders.
I'd say, very likely not. The way I understood things, the matching would only take place for the competitive queues. Could be wrong, of course.
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
Ha, I wish. My best score so far, post-"fun adjustment", has been 87k, compare that to pre-S13 168k.
But I have to agree that with every rebalance/nerf, those at the higher end can shrug changes off more easily and continue to blast through content with relative ease, despite seeing lower numbers.
U.S.S. Buteo Regalis - Brigid Multi-Mission Surveillance Explorer build
R.R.W. Ri Maajon - Khopesh Tactical Dreadnought Warbird build
My Youtube channel containing STO videos.
https://youtube.com/watch?v=qXNqEURmKtA
There's also the issue t hat the Borg and Tholian Alerts are dropping players down to 50 while leaving the enemies comparable to 60, so there's about a 10 level disadvantage for players.
Actually, it was for smoking. Quit now, play longer.
Well, they are supposed to be "elite" content. As to those people with bruised egos, all well Elite is meant to be elite, one of the most difficult queues you could ever do
They will get over it. You cannot always complete queues and events in 2 minutes for maximum rewards. As Q once said.
"If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid"
"Note, I dont mean you Reyan01 with this post, I was referring to those bruised ego players who have been raging"
P.S. Aslo, rewards from Tholian and Borg RAs' don't count either, considering after the daily, you get 10 marks per run, not worth the effort in relation to progressing the rep.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
My character Tsin'xing
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Well at this point, you either resign yourself to that, or do something to get back up there. It's not that hard TBH, and doesn't really cost as much as people say it does. It will take time but there is no need to rush. Just play for fun and get better gear as your resources go over time.
Just because you chose to play a sci-torp build, doesn't mean you have to lock yourself out of Elites. If you need build help, there are a lot of knowledgeable people in the Science Channel that could help you. Who knows, you might end up finding that fun as well.
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
As for Fez, no bruised ego here, as it really was meant for Elite-only. But the people who, as you say, are "quickly discovering that they're not as uber as they thought they were," point is, they really were that ueber before.
Me? I feel primarily saddened, because I got nerfed for no good reason. Was in a Tzenkethi Advanced, the other day, with only 2 players left (including me). All Objectives had failed, and we could hardly even get a dent into the Dreadnought. And I used to do 78k. And all I kept thinking is, Why?! Certainly feel fun-nerfed.
e30ernest, you've been in this game long enough to know gear is hardly a factor. If it were, I would be at the top of the DPS charts. But I'm not, of course. It's really all just about timing. About knowing what to active when, and in what order. Sure, top DPS-er will get some extra dmg out of better gear, much like better gear will cause a low-DPS player to see their dmg go up a bit, but that's it.
I guess you didn't read the whole post I made, Kobali front gives jack for marks, especially given the amount of time spent grinding for pathetic rewards.