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New Railguns Dealing Negative Damage, Healing Enemies

captainmd10captainmd10 Member Posts: 199 Arc User
It would appear that the new railguns are actually healing enemies when fired. I've tested this in a romulan sector patrol and this because the railguns are dealing negative Kinetic damage according to the tooltip (About -17,000 in my case).

Comments

  • ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,678 Community Manager
    Thanks, the team is looking into it.
  • ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,678 Community Manager
    Captains-a fix for the railgun issue is coming in tomorrow morning. We didn't realize an Aenar engineer designed the weapon.
  • lopequillopequil Member Posts: 1,226 Arc User
    Did the Aenar get the testing contract too?
    Q9BWcdD.png
  • darkheart71darkheart71 Member Posts: 3 Arc User
    Mine also went down in damage when upgrading to mark 14?
  • captainmd10captainmd10 Member Posts: 199 Arc User
    Mine also went down in damage when upgrading to mark 14?

    That is because when upgrading, the railgun is gaining +damage, which is countering the -damage. That should sort itself out tomorrow.
  • gaevsmangaevsman Member Posts: 3,190 Arc User
    Captains-a fix for the railgun issue is coming in tomorrow morning. We didn't realize an Aenar engineer designed the weapon.

    Aenar-Deferi subcontractors are the worst!
    The forces of darkness are upon us!
  • ashstorm1ashstorm1 Member Posts: 679 Arc User
    edited March 2017
    ... And here i was wondering why the ship NPCs were getting seemingly random and massive heals as i was shooting them...

    Healing Railgun. Not bad, guys, not bad XD
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