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Which weapons build play style is your favorite

sarah2774sarah2774 Member Posts: 238 Arc User
OPv9m3F.jpg

Which weapons build play style is your favorite 78 votes

DPS Beam (Must Kill everything in less than 1 sec)
10%
akpanandospcseaofsorrowsscrooge69nekofury86goatshousetimonicusshadowwraith#9264 8 votes
DPS Cannon (My kill is close and personal facing the enemy)
7%
questeriusbloodyrizpeterconnorfirstgroomofweirdsloemoe74alsayyid 6 votes
DPS Torpedo (Big explosions are so satisfying)
11%
duncanidaho11mustrumridcully0kitsunesnoutlordsteve1tunebreakerdeadspacex64mneme0vostok2docbrown#0652 9 votes
Authentic (Shown in tv series, mix of weapons)
55%
coldnapalmssbn655misterperseussophlogimodaboholickurumimorishitareyan01kodachikunomidnightrider7neos472arliekkosdrakethewhitespacehermitkyle223catjjohnson1777tc10bnimbulltheanothernamemercgargoylecolonelmarik 43 votes
Aesthetic (So stunning it's breathtaking who cares about DPS)
11%
rattler2liantheliaxyquarzelordmavyssarah2774trekking2010bubbahotep#3025remmingtechnowarwitch#0929 9 votes
Jumble ( As long as I am shooting)
3%
talonxvmarkhawkmanmarsin#8602 3 votes
«1

Comments

  • tunebreakertunebreaker Member Posts: 1,222 Arc User
    DPS Torpedo (Big explosions are so satisfying)
    That's the closest one to what I'm using I guess? Most of my damage comes from exotic science abilities.
  • steaensteaen Member Posts: 646 Arc User
    Authentic (Shown in tv series, mix of weapons)
    Phaser beams, photon torps and quantum torps for me.
  • iraakiraak Member Posts: 4 Arc User
    -Stand back and heal allies while carrier pets do the dps-

    I shall wait for a support choice then I shall vote =P
    Commander of the 421st Wrecker company!

    'never a dull moment when you're a Wrecker!'- wrecker motto
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    DPS Cannon (My kill is close and personal facing the enemy)
    Cannon DPS is most fun DPS for me.

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  • postagepaidpostagepaid Member Posts: 2,899 Arc User
    edited March 2017
    Beams, as I never really liked the feel of cannons, but without the need to melt faces.

    I have no qualms about slapping dual beam banks into an escort.

    And DPS is a relative term, everyone that fires a cannon or beam is doing it not just the console stacking minmaxers pumping out huge amounts of damage because diminishing returns are pretty much nonexistant.
  • maerikcharonmaerikcharon Member Posts: 108 Arc User
    Authentic (Shown in tv series, mix of weapons)
    I like whatever fits the ship. But I put torpedoes on every ship because the show has them, so I put them there, I don't try to be 'canon' but I like having both.

    Scryer:--> I use a beams, cannons, and torps. All of the Chronometric Polaron weapons. Neutronic Forward, and Heavy Gravimetric Aft. Doesn't matter really cause I don't really care about the weapons, and Surgical Strikes works with all of them anyway. My build is for using all the armor stripping debuffs and exotic damage buffs to make Isokinetic Cannon and Heavy Graviton Beam hit for maximum one-shot potential. And using Exotics, DRB, GW, etc.

    Hestia-->
    Front: 2x Terran Task Force Disruptor, (one is part of the ordnance set,) Terran Task Force Torpedo, and Neutronic Torpedo.
    Rear 1x Terran Task Force Ordinance Beam, 2x Withering Disruptor Turrets.

    This build is a hybrid cannon-torpedo build. I have Rapid Fire 2/3 Torpedo Spread 2x2 and Beam Overload 1x2 (I slide to the side so the beam on the aft fires off the beam overload, usually when targets are low HP, because it's the TTF beam.

    I also have Concentrate Fire 1/2 so I can spam high yields from my Neutronic Torpedo. (Sometimes I switch out for the Enhanced Biomolecular.

    Presidio-->
    Front: 1x Terran Task Force Ordinance Beam, Enhanced Biomolecular Torp, Neutronic Torp, Terran Task Force Torp.
    Aft: 4x Withering Disruptor Turrets.

    Torpedo Spam, With beam overload on the fore beam and turrets to get Command Spec procs.

    KDF Side.

    Mat'ha Raptor
    Front: 3x Disruptor DHC's of various types. 1x Quad Disruptor. Enhanced Biomolecular Torpedo.
    Aft: Heavy Biomolecular Disruptor Turret, Omnidirectional Disruptor Beam.

    Rapid Fire 3/2, High Yield 3/2, Beam Overload 1x2
    OSS 1/2

    Also Uses Disruptor Point Defense, and the Cannon-Spam from the Biomolecular Turret, as well as the Spinal Disruptor Cannons console that comes with the ship.

    This ship is built to drill into one thing and take it out as fast as possible. Usually things like boss ships, or the Command Cruisers when they spawn in Counterpoint, etc.

    Fleet Norgh
    Front: 1xDisruptor DBB, 1x Elachi DHC, 1x Disruptor Quad Cannons, Enhanced Biomolecular Torpedo
    Rear: Heavy Biomolecular Disruptor Turret, Omnidirectional Disruptor Beam


    Rapid Fire 3/2, High Yield 3/2, Beam Overload 1x2
    Tractor Beam x2

    This ship is made to de-cloak behind things, tractor them, and tear them up for maximum flanking bonus.



  • deadspacex64deadspacex64 Member Posts: 565 Arc User
    edited March 2017
    DPS Torpedo (Big explosions are so satisfying)
    i have 12 charas, 11 with beam builds of various energy types...but my 1 kdf torp boat is the most fun...yes, 'splosions everywhere!
    Dr. Patricia Tanis ~ "Bacon is for sycophants and products of incest."
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  • r5e4w3q2r5e4w3q2 Member Posts: 341 Arc User
    edited March 2017
    DPS Exotic. Weapons? pft!

    I do use Torps, but they are not the main source of damage. Aesthetic kinda works as it is pretty, but I do care about damage output as well. Jumble because as well as the torps up front I have a random assortment of junk in back for set bonus, but they mostly sit there rather then shoot?
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited March 2017
    DPS Beam (Must Kill everything in less than 1 sec)
    DPS Beams, I'm in the group that Cryptic has branded as the enemy.

    Though, I don't put importance on the 1 second part.
    Insert witty signature line here.
  • questeriusquesterius Member Posts: 8,481 Arc User
    DPS Cannon (My kill is close and personal facing the enemy)
    Single cannon/turret is the way to go. Ever since the damage drop for cannons was corrected there is no real reason NOT to use that type of build.

    In addition, with the coming changes to subsystem targeting this type of build becomes even more interesting.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • tarran61tarran61 Member Posts: 827 Arc User
    Beams but wont vote, its not about killing everything in 1 sec, it is about dps sometimes but not always. Its also about Authentic (Shown in tv series, mix of weapons) and Aesthetic (So stunning it's breathtaking who cares about DPS)
    Positive thoughts.
    NeAC.gif
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,559 Community Moderator
    Aesthetic (So stunning it's breathtaking who cares about DPS)
    Closest I got is maybe a mix of aesthetic and authentic. I lean towards balanced builds, for example my cruisers typically have 6 beam arrays and 2 torps.

    But I have run Phased Tetryon on an Assault Cruiser before. Same with Dominion Polaron.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • pottsey5gpottsey5g Member Posts: 4,251 Arc User
    DPS Mine layer which you don't have as an option.
  • questeriusquesterius Member Posts: 8,481 Arc User
    DPS Cannon (My kill is close and personal facing the enemy)
    pottsey5g wrote: »
    DPS Mine layer which you don't have as an option.

    @pottsey5g
    I hope you make me proud and made it a trico miner.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • pottsey5gpottsey5g Member Posts: 4,251 Arc User
    edited March 2017
    questerius wrote: »
    pottsey5g wrote: »
    DPS Mine layer which you don't have as an option.

    @pottsey5g
    I hope you make me proud and made it a trico miner.
    No but not from lack of trying. I gave up on those as the trico mines have broken cooldowns and do less DPS then Quantum mines.

    Although I did have one oddball setup that had Photon, Transphasic, Quantum, Plasma and trico mines without cooldown problems. Not efficient but was fun for a little bit.
  • nccmarknccmark Member Posts: 1,083 Arc User
    This options list is incomplete
  • questeriusquesterius Member Posts: 8,481 Arc User
    DPS Cannon (My kill is close and personal facing the enemy)
    pottsey5g wrote: »
    questerius wrote: »
    pottsey5g wrote: »
    DPS Mine layer which you don't have as an option.

    @pottsey5g
    I hope you make me proud and made it a trico miner.
    No but not from lack of trying. I gave up on those as the trico mines have broken cooldowns and do less DPS then Quantum mines.

    Although I did have one oddball setup that had Photon, Transphasic, Quantum, Plasma and trico mines without cooldown problems. Not efficient but was fun for a little bit.

    With Trico it's always more a spike build than DPS. Same can be said for most mines at the moment.
    There are some changes for mines in the balance patch so it will be interesting to see how that plays out.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • sarah2774sarah2774 Member Posts: 238 Arc User
    Aesthetic (So stunning it's breathtaking who cares about DPS)
    nccmark wrote: »
    This options list is incomplete

    Some other builds i did not foresee. Unfortunately I cannot add more options to vote on as the forum does not allow it.
    OPv9m3F.jpg
  • talonxvtalonxv Member Posts: 4,257 Arc User
    Jumble ( As long as I am shooting)
    It all depends on how I set my ship up. My main has many smaller escorts to play with.

    Total beam escort phantom.
    Phasercannon heavy Defiant
    Rainbow cannon build Tac Pilot Escort
    Torp build(with 3 omnis) Sci escort
    360 array build Eng pilot escort(3 omins, 4 cannon turrets, actually quite fun!)

    My alt science captain has the following build on her tier 6 Engineering multi-role(liked the visuals the best)
    3 Aux cannons up front, 1 phaser turret(need to build a borg cutting laser) and 2 AP omni arrays(ancient and built). Gives kinda the best of all worlds. I can crank up the AUX, and still have 360 coverage so I can use both beam and cannon attacks.

    All depends on what I want to do with a specific ship.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • questeriusquesterius Member Posts: 8,481 Arc User
    DPS Cannon (My kill is close and personal facing the enemy)
    talonxv wrote: »
    It all depends on how I set my ship up. My main has many smaller escorts to play with.

    Total beam escort phantom.
    Phasercannon heavy Defiant
    Rainbow cannon build Tac Pilot Escort
    Torp build(with 3 omnis) Sci escort
    360 array build Eng pilot escort(3 omins, 4 cannon turrets, actually quite fun!)

    My alt science captain has the following build on her tier 6 Engineering multi-role(liked the visuals the best)
    3 Aux cannons up front, 1 phaser turret(need to build a borg cutting laser) and 2 AP omni arrays(ancient and built). Gives kinda the best of all worlds. I can crank up the AUX, and still have 360 coverage so I can use both beam and cannon attacks.

    All depends on what I want to do with a specific ship.

    Why on earth would you combine turrets and omnis?
    Omni and BA/DBB is a solid combination.
    Full Turret works
    Turret and Single cannon works.

    But Omni/turret combo?
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • nandospcnandospc Member Posts: 1,260 Arc User
    DPS Beam (Must Kill everything in less than 1 sec)
    Faw them all :p
    Lol, i also like a lot cannons builds, they are very fun to play :smile:
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    questerius wrote: »
    talonxv wrote: »
    It all depends on how I set my ship up. My main has many smaller escorts to play with.

    Total beam escort phantom.
    Phasercannon heavy Defiant
    Rainbow cannon build Tac Pilot Escort
    Torp build(with 3 omnis) Sci escort
    360 array build Eng pilot escort(3 omins, 4 cannon turrets, actually quite fun!)

    My alt science captain has the following build on her tier 6 Engineering multi-role(liked the visuals the best)
    3 Aux cannons up front, 1 phaser turret(need to build a borg cutting laser) and 2 AP omni arrays(ancient and built). Gives kinda the best of all worlds. I can crank up the AUX, and still have 360 coverage so I can use both beam and cannon attacks.

    All depends on what I want to do with a specific ship.

    Why on earth would you combine turrets and omnis?
    Omni and BA/DBB is a solid combination.
    Full Turret works
    Turret and Single cannon works.

    But Omni/turret combo?

    Well, I have a DHC(Terran)/DBB/Torp build...
    It uses CSV and Bfaw and Torp Spread (naus energy torp).
    Not the most efficient of my builds DPS wise. But super fun, and not that underwhelming compared to my synergized builds.

    I've also got my super fun full turret build which is the same as above, not super efficient but more then substantial for NORM and ADV romps.

    Then theres my Tac with Terran Disruptor Beam array, Coalition Dbbs and regular crafted Disruptor beams. Very potent build obviously with 2x Faw.

    My sci's skill tree is PvP oriented and uses Torp and Exo space magic

    So, I guess what I'm saying is that I like to mix things up or else things become too boring. Even if that means I'm taking a lesser build into combat. So long as it performs well enough for adv I can have fun with weird builds.



    [img][/img]OD5urLn.jpg
  • questeriusquesterius Member Posts: 8,481 Arc User
    DPS Cannon (My kill is close and personal facing the enemy)
    questerius wrote: »
    talonxv wrote: »
    It all depends on how I set my ship up. My main has many smaller escorts to play with.

    Total beam escort phantom.
    Phasercannon heavy Defiant
    Rainbow cannon build Tac Pilot Escort
    Torp build(with 3 omnis) Sci escort
    360 array build Eng pilot escort(3 omins, 4 cannon turrets, actually quite fun!)

    My alt science captain has the following build on her tier 6 Engineering multi-role(liked the visuals the best)
    3 Aux cannons up front, 1 phaser turret(need to build a borg cutting laser) and 2 AP omni arrays(ancient and built). Gives kinda the best of all worlds. I can crank up the AUX, and still have 360 coverage so I can use both beam and cannon attacks.

    All depends on what I want to do with a specific ship.

    Why on earth would you combine turrets and omnis?
    Omni and BA/DBB is a solid combination.
    Full Turret works
    Turret and Single cannon works.

    But Omni/turret combo?

    Well, I have a DHC(Terran)/DBB/Torp build...
    It uses CSV and Bfaw and Torp Spread (naus energy torp).
    Not the most efficient of my builds DPS wise. But super fun, and not that underwhelming compared to my synergized builds.

    I've also got my super fun full turret build which is the same as above, not super efficient but more then substantial for NORM and ADV romps.

    Then theres my Tac with Terran Disruptor Beam array, Coalition Dbbs and regular crafted Disruptor beams. Very potent build obviously with 2x Faw.

    My sci's skill tree is PvP oriented and uses Torp and Exo space magic

    So, I guess what I'm saying is that I like to mix things up or else things become too boring. Even if that means I'm taking a lesser build into combat. So long as it performs well enough for adv I can have fun with weird builds.



    Turret builds are fun and can be incredibly potent if implemented correctly.
    As it is turrets have two major advantages: 360 degree arc and by far the highest rate of fire in the game.
    These advantages are countered by the lower damage.

    The high rate of fire DOES make turrets the ideal platform for "proc" and plasma explosion builds.
    Fill out a boat with bioplasmic, biomolecular or terran turrets and add some plasma explosion consoles (or kemocite) in the mix and i guarantee that it will hit like truck.

    As it is the plasma explosion consoles are likely to be downgraded with the balance pass, but with subsystem targeting being usable for all weapon types after the balance pass the full turret boat may become the ultimate disable/damage/support boat.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    Jumble ( As long as I am shooting)
    questerius wrote: »
    talonxv wrote: »
    It all depends on how I set my ship up. My main has many smaller escorts to play with.

    Total beam escort phantom.
    Phasercannon heavy Defiant
    Rainbow cannon build Tac Pilot Escort
    Torp build(with 3 omnis) Sci escort
    360 array build Eng pilot escort(3 omins, 4 cannon turrets, actually quite fun!)

    My alt science captain has the following build on her tier 6 Engineering multi-role(liked the visuals the best)
    3 Aux cannons up front, 1 phaser turret(need to build a borg cutting laser) and 2 AP omni arrays(ancient and built). Gives kinda the best of all worlds. I can crank up the AUX, and still have 360 coverage so I can use both beam and cannon attacks.

    All depends on what I want to do with a specific ship.

    Why on earth would you combine turrets and omnis?
    Omni and BA/DBB is a solid combination.
    Full Turret works
    Turret and Single cannon works.

    But Omni/turret combo?

    Talking about on my Engineering Pilot Escort? Craps and giggles. I mean I already have a full cannon setup, heavy torp boat, and a DBB/omni setup. So I said "why the hell not, lets try it". Get some giggles out of it.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • carasucia83carasucia83 Member Posts: 568 Arc User
    Mine isn't there.

    "So my fun is wrong?"

    No. Your fun makes everyone else's fun wrong by default.
  • carasucia83carasucia83 Member Posts: 568 Arc User
    sarah2774 wrote: »
    nccmark wrote: »
    This options list is incomplete

    Some other builds i did not foresee. Unfortunately I cannot add more options to vote on as the forum does not allow it.

    Right, but DPS, DPS, DPS, No build I just hit spacebar and hope or, Cool looking as options could have been refined a little...
    "So my fun is wrong?"

    No. Your fun makes everyone else's fun wrong by default.
  • theanothernametheanothername Member Posts: 1,511 Arc User
    Authentic (Shown in tv series, mix of weapons)
    Mostly authentic and maxing inside these set parameters.
  • technowarwitch#0929 technowarwitch Member Posts: 10 Arc User
    Aesthetic (So stunning it's breathtaking who cares about DPS)
    We love the Temporal Chroniton weapons, something so gratifying about killing a bad guy with a rainbow that puts a smile on our face. It's graphically beautiful, and as for DPS it's not to bad, so you get the best of both worlds, eye candy and kill's.

    Down side it takes a lot of EC, DIL and EXP points in reputation to get all the gear, weapons to get that Sailor Moon ship ;p
  • tyler002tyler002 Member Posts: 1,586 Arc User
    edited March 2017
    Authentic (Shown in tv series, mix of weapons)
    I usually tend to stick to canon-style faction weapons whenever possible, though with the occasional exception on special or non-faction ships (like KDF Breen ships with Disruptors).
    tumblr_p7auh1JPC61qfr6udo4_500.gif
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