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Game Hangs during map transfers

salvation4salvation4 Member Posts: 1,167 Arc User
As the topic name says, the game just randomly hangs during a map transfer..Its increasing slowly now, and is currently at 3/5 tines an hour, which forces me to enter task manager, see sto is not even there in the application list but the gameclient is there in the process list and so I have to force close it from the process Whas going on???? This has happened ever since the last patch..
Adrian-Uss Sovereign NCC-73811 (LVL 65 FED ENG) UR/E MKXV Fleet Intel Assault Cruiser (April 2012) (Main)
Adu-Uss Firefox NCC-93425-F (LVL 65 FED AoY ENG) UR/VR MKXV Fleet Intel Assault Cruiser (July 2016)
Jean-Uss Seratoga Ravenna (LVL 60 FED Delta ENG) UC/R MKVI Bajoran Escort (April 2018)
Dubsa-RRW Mnaudh (LVL 50 FED allied ROM Delta ENG) Warbird (May 2018)
Marop-IKS Orunthi (LVL 50 KNG Delta ENG) BoP (May 2018)
Kanak'lan-TRIBBLE (LVL 65 DOM Gamma ENG) TRIBBLE (June 2018)

Comments

  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    They reintroduced this bug when they "fixed" the AMD crash issues a while ago and they refuse to fix it even if it has been reported several times. My hope, when they eliminate DX9 support, it will go away forever, although I'm almost sure I'll get dissapointed.
  • methlon#8464 methlon Member Posts: 4 Arc User
    I had the same problem after a couple patches ago.
    Go into your options, head to advanced tab, and toggle "reduced file streaming" if you haven't.
    It's not a fix, but 90% of the time your maps will load again.
  • voyagersevenvoyagerseven Member Posts: 16 Arc User
    edited February 2017
    Since you guys did the server maintenance the game now hangs with almost every map change. It's getting worse. I have to exit the game and restart. I've filed a bug report. I hope you guys can get this fixed.
  • salvation4salvation4 Member Posts: 1,167 Arc User
    edited February 2017
    I cant help but agree..DX11 at certain instancs also gets buggy to hell..Optimisation is also horrible still..
    lucho80 wrote: »
    They reintroduced this bug when they "fixed" the AMD crash issues a while ago and they refuse to fix it even if it has been reported several times. My hope, when they eliminate DX9 support, it will go away forever, although I'm almost sure I'll get dissapointed.

    Adrian-Uss Sovereign NCC-73811 (LVL 65 FED ENG) UR/E MKXV Fleet Intel Assault Cruiser (April 2012) (Main)
    Adu-Uss Firefox NCC-93425-F (LVL 65 FED AoY ENG) UR/VR MKXV Fleet Intel Assault Cruiser (July 2016)
    Jean-Uss Seratoga Ravenna (LVL 60 FED Delta ENG) UC/R MKVI Bajoran Escort (April 2018)
    Dubsa-RRW Mnaudh (LVL 50 FED allied ROM Delta ENG) Warbird (May 2018)
    Marop-IKS Orunthi (LVL 50 KNG Delta ENG) BoP (May 2018)
    Kanak'lan-TRIBBLE (LVL 65 DOM Gamma ENG) TRIBBLE (June 2018)
  • salvation4salvation4 Member Posts: 1,167 Arc User
    I had the same problem after a couple patches ago.
    Go into your options, head to advanced tab, and toggle "reduced file streaming" if you haven't.
    It's not a fix, but 90% of the time your maps will load again.

    I'll give this a try!! Thanx!!
    Adrian-Uss Sovereign NCC-73811 (LVL 65 FED ENG) UR/E MKXV Fleet Intel Assault Cruiser (April 2012) (Main)
    Adu-Uss Firefox NCC-93425-F (LVL 65 FED AoY ENG) UR/VR MKXV Fleet Intel Assault Cruiser (July 2016)
    Jean-Uss Seratoga Ravenna (LVL 60 FED Delta ENG) UC/R MKVI Bajoran Escort (April 2018)
    Dubsa-RRW Mnaudh (LVL 50 FED allied ROM Delta ENG) Warbird (May 2018)
    Marop-IKS Orunthi (LVL 50 KNG Delta ENG) BoP (May 2018)
    Kanak'lan-TRIBBLE (LVL 65 DOM Gamma ENG) TRIBBLE (June 2018)
  • tenangsaksitenangsaksi Member Posts: 11 Arc User
    I had the same problem after a couple patches ago.
    Go into your options, head to advanced tab, and toggle "reduced file streaming" if you haven't.
    It's not a fix, but 90% of the time your maps will load again.

    Thank you for this! After a couple of days of having made this adjustment, I've yet to encounter another hang during a map transfer whereas before it would happen as often as every second or third map change since the season launch.
  • thecrusher#6644 thecrusher Member Posts: 41 Arc User
    These issues are related to some issues the Server Team needs to address, and are NOT a Developer issue.

    The Following POST is a sort of ALL in one to get the Server Team started on tracking these kinds of problems that are effecting all players; including myself:

    arcgames.com/en/forums/startrekonline#/discussion/1228674/for-server-team-suggest-completely-separating-toredo-and-standard-ip-protocol-tkt-170220-001259?sso=eyJ1bmlxdWVpZCI6IjExNjQxNDA0OCIsIm5hbWUiOiJ0aGVjcnVzaGVyIzY2NDQiLCJlbWFpbCI6InN0by50aGVjcnVzaGVyQGhhbGJhaWxtYW4uY29tIiwicGhvdG91cmwiOiJodHRwOlwvXC9pbWFnZXMtY2RuLnBlcmZlY3R3b3JsZC5jb21cL2FyY1wvZmRcLzFkXC9mZDFkNDQzYjFhNjg1YjliYWNhODk4YjNkM2EwMWExZjE0NzgxOTA5NzQuanBnIiwicm9sZXMiOiJNZW1iZXIiLCJjbGllbnRfaWQiOiIxNDQzOTY4OTgxIn0%3D+8f02194f6cdb89b6cf27d2ccdbd4cf8ca49d4a05+1487959348+hmacsha1

    Pass it on, so that we may all see that these issues are resolved by the Server Team for EVERYONE's benefit. :D
    Regards,

    - Lifetime Gamer
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